зеркало из https://github.com/mozilla/gecko-dev.git
544 строки
15 KiB
C++
544 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaDecoderReader.h"
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#include "AbstractMediaDecoder.h"
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#include "MediaResource.h"
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#include "VideoUtils.h"
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#include "ImageContainer.h"
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#include "MediaPrefs.h"
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#include "nsPrintfCString.h"
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#include "mozilla/mozalloc.h"
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#include "mozilla/Mutex.h"
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#include <stdint.h>
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#include <algorithm>
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using namespace mozilla::media;
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namespace mozilla {
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// Un-comment to enable logging of seek bisections.
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//#define SEEK_LOGGING
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extern LazyLogModule gMediaDecoderLog;
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#define DECODER_LOG(x, ...) \
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MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, ("Decoder=%p " x, mDecoder, ##__VA_ARGS__))
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// Same workaround as MediaDecoderStateMachine.cpp.
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#define DECODER_WARN_HELPER(a, b) NS_WARNING b
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#define DECODER_WARN(x, ...) \
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DECODER_WARN_HELPER(0, (nsPrintfCString("Decoder=%p " x, mDecoder, ##__VA_ARGS__).get()))
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class VideoQueueMemoryFunctor : public nsDequeFunctor {
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public:
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VideoQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const VideoData* v = static_cast<const VideoData*>(aObject);
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mSize += v->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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class AudioQueueMemoryFunctor : public nsDequeFunctor {
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public:
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AudioQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const AudioData* audioData = static_cast<const AudioData*>(aObject);
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mSize += audioData->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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// The ReaderQueue is used to keep track of the numer of active readers to
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// enforce a given limit on the number of simultaneous active decoders.
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// Readers are added/removed during construction/destruction and are
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// suspended and resumed by the queue. The max number of active decoders is
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// controlled by the "media.decoder.limit" pref.
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class ReaderQueue
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{
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public:
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static ReaderQueue& Instance()
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{
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static StaticMutex sMutex;
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StaticMutexAutoLock lock(sMutex);
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if (!sInstance) {
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sInstance = new ReaderQueue;
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sInstance->MaxNumActive(MediaPrefs::MediaDecoderLimit());
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ClearOnShutdown(&sInstance);
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}
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MOZ_ASSERT(sInstance);
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return *sInstance;
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}
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void MaxNumActive(int32_t aNumActive)
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{
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MutexAutoLock lock(mMutex);
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if (aNumActive < 0) {
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mNumMaxActive = std::numeric_limits<uint32_t>::max();
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} else {
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mNumMaxActive = aNumActive;
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}
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}
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void Add(MediaDecoderReader* aReader)
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{
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MutexAutoLock lock(mMutex);
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if (mActive.Length() < mNumMaxActive) {
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// Below active limit, resume the new reader.
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mActive.AppendElement(aReader);
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DispatchResume(aReader);
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} else if (mActive.IsEmpty()) {
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MOZ_ASSERT(mNumMaxActive == 0);
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mSuspended.AppendElement(aReader);
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} else {
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// We're past the active limit, suspend an old reader and resume the new.
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mActive.AppendElement(aReader);
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MediaDecoderReader* suspendReader = mActive.ElementAt(0);
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mSuspended.AppendElement(suspendReader);
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mActive.RemoveElementAt(0);
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DispatchSuspendResume(suspendReader, aReader);
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}
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}
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void Remove(MediaDecoderReader* aReader)
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{
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MutexAutoLock lock(mMutex);
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if (aReader->IsSuspended()) {
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// Removing suspended readers has no immediate side-effects.
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DebugOnly<bool> result = mSuspended.RemoveElement(aReader);
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MOZ_ASSERT(result, "Suspended reader must be in mSuspended");
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} else {
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// For each removed active reader, we resume a suspended one.
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DebugOnly<bool> result = mActive.RemoveElement(aReader);
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MOZ_ASSERT(result, "Non-suspended reader must be in mActive");
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if (mSuspended.IsEmpty()) {
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return;
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}
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MediaDecoderReader* resumeReader = mSuspended.LastElement();
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mActive.AppendElement(resumeReader);
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mSuspended.RemoveElementAt(mSuspended.Length() - 1);
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DispatchResume(resumeReader);
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}
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}
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private:
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ReaderQueue()
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: mNumMaxActive(std::numeric_limits<uint32_t>::max())
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, mMutex("ReaderQueue:mMutex")
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{
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}
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static void Resume(MediaDecoderReader* aReader)
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{
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if (!aReader->IsSuspended()) {
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return;
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}
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aReader->SetIsSuspended(false);
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}
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static void Suspend(MediaDecoderReader* aReader)
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{
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if (aReader->IsSuspended()) {
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return;
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}
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aReader->SetIsSuspended(true);
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aReader->ReleaseMediaResources();
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}
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static void DispatchResume(MediaDecoderReader* aReader)
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{
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RefPtr<MediaDecoderReader> reader = aReader;
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nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
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[reader]() {
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Resume(reader);
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});
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reader->OwnerThread()->Dispatch(task.forget());
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}
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static void DispatchSuspend(MediaDecoderReader* aReader)
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{
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RefPtr<MediaDecoderReader> reader = aReader;
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nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
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[reader]() {
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Suspend(reader);
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});
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reader->OwnerThread()->Dispatch(task.forget());
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}
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static void DispatchSuspendResume(MediaDecoderReader* aSuspend,
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MediaDecoderReader* aResume)
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{
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RefPtr<MediaDecoderReader> suspend = aSuspend;
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RefPtr<MediaDecoderReader> resume = aResume;
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nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
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[suspend, resume] () {
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Suspend(suspend);
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DispatchResume(resume);
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});
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suspend->OwnerThread()->Dispatch(task.forget());
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}
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static StaticAutoPtr<ReaderQueue> sInstance;
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nsTArray<RefPtr<MediaDecoderReader>> mActive;
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nsTArray<RefPtr<MediaDecoderReader>> mSuspended;
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uint32_t mNumMaxActive;
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mutable Mutex mMutex;
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};
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StaticAutoPtr<ReaderQueue> ReaderQueue::sInstance;
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MediaDecoderReader::MediaDecoderReader(AbstractMediaDecoder* aDecoder)
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: mAudioCompactor(mAudioQueue)
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, mDecoder(aDecoder)
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, mTaskQueue(new TaskQueue(GetMediaThreadPool(MediaThreadType::PLAYBACK),
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/* aSupportsTailDispatch = */ true))
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, mWatchManager(this, mTaskQueue)
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, mBuffered(mTaskQueue, TimeIntervals(), "MediaDecoderReader::mBuffered (Canonical)")
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, mDuration(mTaskQueue, NullableTimeUnit(), "MediaDecoderReader::mDuration (Mirror)")
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, mIgnoreAudioOutputFormat(false)
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, mHitAudioDecodeError(false)
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, mShutdown(false)
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, mAudioDiscontinuity(false)
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, mVideoDiscontinuity(false)
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, mIsSuspended(mTaskQueue, true,
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"MediaDecoderReader::mIsSuspended (Canonical)")
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{
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MOZ_COUNT_CTOR(MediaDecoderReader);
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MOZ_ASSERT(NS_IsMainThread());
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if (mDecoder && mDecoder->DataArrivedEvent()) {
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mDataArrivedListener = mDecoder->DataArrivedEvent()->Connect(
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mTaskQueue, this, &MediaDecoderReader::NotifyDataArrived);
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}
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ReaderQueue::Instance().Add(this);
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// Dispatch initialization that needs to happen on that task queue.
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mTaskQueue->Dispatch(NewRunnableMethod(this, &MediaDecoderReader::InitializationTask));
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}
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void
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MediaDecoderReader::InitializationTask()
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{
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if (!mDecoder) {
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return;
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}
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if (mDecoder->CanonicalDurationOrNull()) {
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mDuration.Connect(mDecoder->CanonicalDurationOrNull());
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}
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// Initialize watchers.
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mWatchManager.Watch(mDuration, &MediaDecoderReader::UpdateBuffered);
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}
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MediaDecoderReader::~MediaDecoderReader()
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{
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MOZ_ASSERT(mShutdown);
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MOZ_COUNT_DTOR(MediaDecoderReader);
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}
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size_t MediaDecoderReader::SizeOfVideoQueueInBytes() const
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{
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VideoQueueMemoryFunctor functor;
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mVideoQueue.LockedForEach(functor);
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return functor.mSize;
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}
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size_t MediaDecoderReader::SizeOfAudioQueueInBytes() const
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{
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AudioQueueMemoryFunctor functor;
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mAudioQueue.LockedForEach(functor);
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return functor.mSize;
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}
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size_t MediaDecoderReader::SizeOfVideoQueueInFrames()
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{
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return mVideoQueue.GetSize();
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}
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size_t MediaDecoderReader::SizeOfAudioQueueInFrames()
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{
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return mAudioQueue.GetSize();
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}
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nsresult MediaDecoderReader::ResetDecode(TrackSet aTracks)
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{
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if (aTracks.contains(TrackInfo::kVideoTrack)) {
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VideoQueue().Reset();
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mVideoDiscontinuity = true;
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mBaseVideoPromise.RejectIfExists(CANCELED, __func__);
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}
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if (aTracks.contains(TrackInfo::kAudioTrack)) {
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AudioQueue().Reset();
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mAudioDiscontinuity = true;
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mBaseAudioPromise.RejectIfExists(CANCELED, __func__);
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}
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return NS_OK;
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}
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RefPtr<MediaDecoderReader::MediaDataPromise>
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MediaDecoderReader::DecodeToFirstVideoData()
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{
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MOZ_ASSERT(OnTaskQueue());
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typedef MediaDecoderReader::MediaDataPromise PromiseType;
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RefPtr<PromiseType::Private> p = new PromiseType::Private(__func__);
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RefPtr<MediaDecoderReader> self = this;
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InvokeUntil([self] () -> bool {
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MOZ_ASSERT(self->OnTaskQueue());
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NS_ENSURE_TRUE(!self->mShutdown, false);
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bool skip = false;
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if (!self->DecodeVideoFrame(skip, 0)) {
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self->VideoQueue().Finish();
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return !!self->VideoQueue().PeekFront();
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}
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return true;
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}, [self] () -> bool {
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MOZ_ASSERT(self->OnTaskQueue());
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return self->VideoQueue().GetSize();
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})->Then(OwnerThread(), __func__, [self, p] () {
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p->Resolve(self->VideoQueue().PeekFront(), __func__);
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}, [p] () {
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// We don't have a way to differentiate EOS, error, and shutdown here. :-(
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p->Reject(END_OF_STREAM, __func__);
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});
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return p.forget();
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}
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void
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MediaDecoderReader::UpdateBuffered()
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{
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MOZ_ASSERT(OnTaskQueue());
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NS_ENSURE_TRUE_VOID(!mShutdown);
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mBuffered = GetBuffered();
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}
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void
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MediaDecoderReader::VisibilityChanged()
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{}
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media::TimeIntervals
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MediaDecoderReader::GetBuffered()
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{
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MOZ_ASSERT(OnTaskQueue());
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if (!HaveStartTime()) {
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return media::TimeIntervals();
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}
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AutoPinned<MediaResource> stream(mDecoder->GetResource());
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if (!mDuration.Ref().isSome()) {
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return TimeIntervals();
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}
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return GetEstimatedBufferedTimeRanges(stream, mDuration.Ref().ref().ToMicroseconds());
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}
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RefPtr<MediaDecoderReader::MetadataPromise>
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MediaDecoderReader::AsyncReadMetadata()
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{
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typedef ReadMetadataFailureReason Reason;
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MOZ_ASSERT(OnTaskQueue());
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DECODER_LOG("MediaDecoderReader::AsyncReadMetadata");
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// Attempt to read the metadata.
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RefPtr<MetadataHolder> metadata = new MetadataHolder();
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nsresult rv = ReadMetadata(&metadata->mInfo, getter_Transfers(metadata->mTags));
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metadata->mInfo.AssertValid();
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// We're not waiting for anything. If we didn't get the metadata, that's an
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// error.
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if (NS_FAILED(rv) || !metadata->mInfo.HasValidMedia()) {
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DECODER_WARN("ReadMetadata failed, rv=%x HasValidMedia=%d", rv, metadata->mInfo.HasValidMedia());
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return MetadataPromise::CreateAndReject(Reason::METADATA_ERROR, __func__);
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}
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// Success!
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return MetadataPromise::CreateAndResolve(metadata, __func__);
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}
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class ReRequestVideoWithSkipTask : public Runnable
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{
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public:
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ReRequestVideoWithSkipTask(MediaDecoderReader* aReader,
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int64_t aTimeThreshold)
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: mReader(aReader)
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, mTimeThreshold(aTimeThreshold)
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{
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}
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NS_METHOD Run()
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{
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MOZ_ASSERT(mReader->OnTaskQueue());
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// Make sure ResetDecode hasn't been called in the mean time.
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if (!mReader->mBaseVideoPromise.IsEmpty()) {
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mReader->RequestVideoData(/* aSkip = */ true, mTimeThreshold);
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}
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return NS_OK;
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}
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private:
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RefPtr<MediaDecoderReader> mReader;
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const int64_t mTimeThreshold;
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};
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class ReRequestAudioTask : public Runnable
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{
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public:
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explicit ReRequestAudioTask(MediaDecoderReader* aReader)
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: mReader(aReader)
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{
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}
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NS_METHOD Run()
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{
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MOZ_ASSERT(mReader->OnTaskQueue());
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// Make sure ResetDecode hasn't been called in the mean time.
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if (!mReader->mBaseAudioPromise.IsEmpty()) {
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mReader->RequestAudioData();
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}
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return NS_OK;
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}
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private:
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RefPtr<MediaDecoderReader> mReader;
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};
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RefPtr<MediaDecoderReader::MediaDataPromise>
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MediaDecoderReader::RequestVideoData(bool aSkipToNextKeyframe,
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int64_t aTimeThreshold)
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{
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RefPtr<MediaDataPromise> p = mBaseVideoPromise.Ensure(__func__);
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bool skip = aSkipToNextKeyframe;
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while (VideoQueue().GetSize() == 0 &&
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!VideoQueue().IsFinished()) {
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if (!DecodeVideoFrame(skip, aTimeThreshold)) {
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VideoQueue().Finish();
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} else if (skip) {
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// We still need to decode more data in order to skip to the next
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// keyframe. Post another task to the decode task queue to decode
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// again. We don't just decode straight in a loop here, as that
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// would hog the decode task queue.
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RefPtr<nsIRunnable> task(new ReRequestVideoWithSkipTask(this, aTimeThreshold));
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mTaskQueue->Dispatch(task.forget());
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return p;
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}
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}
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if (VideoQueue().GetSize() > 0) {
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RefPtr<VideoData> v = VideoQueue().PopFront();
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if (v && mVideoDiscontinuity) {
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v->mDiscontinuity = true;
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mVideoDiscontinuity = false;
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}
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mBaseVideoPromise.Resolve(v, __func__);
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} else if (VideoQueue().IsFinished()) {
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mBaseVideoPromise.Reject(END_OF_STREAM, __func__);
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} else {
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MOZ_ASSERT(false, "Dropping this promise on the floor");
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}
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return p;
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}
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RefPtr<MediaDecoderReader::MediaDataPromise>
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MediaDecoderReader::RequestAudioData()
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{
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RefPtr<MediaDataPromise> p = mBaseAudioPromise.Ensure(__func__);
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while (AudioQueue().GetSize() == 0 &&
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!AudioQueue().IsFinished()) {
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if (!DecodeAudioData()) {
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AudioQueue().Finish();
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break;
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}
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// AudioQueue size is still zero, post a task to try again. Don't spin
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// waiting in this while loop since it somehow prevents audio EOS from
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// coming in gstreamer 1.x when there is still video buffer waiting to be
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// consumed. (|mVideoSinkBufferCount| > 0)
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if (AudioQueue().GetSize() == 0) {
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RefPtr<nsIRunnable> task(new ReRequestAudioTask(this));
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mTaskQueue->Dispatch(task.forget());
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return p;
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}
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}
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if (AudioQueue().GetSize() > 0) {
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RefPtr<AudioData> a = AudioQueue().PopFront();
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if (mAudioDiscontinuity) {
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a->mDiscontinuity = true;
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mAudioDiscontinuity = false;
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}
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mBaseAudioPromise.Resolve(a, __func__);
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} else if (AudioQueue().IsFinished()) {
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mBaseAudioPromise.Reject(mHitAudioDecodeError ? DECODE_ERROR : END_OF_STREAM, __func__);
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mHitAudioDecodeError = false;
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} else {
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MOZ_ASSERT(false, "Dropping this promise on the floor");
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}
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return p;
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}
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RefPtr<ShutdownPromise>
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MediaDecoderReader::Shutdown()
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{
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MOZ_ASSERT(OnTaskQueue());
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mShutdown = true;
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mBaseAudioPromise.RejectIfExists(END_OF_STREAM, __func__);
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mBaseVideoPromise.RejectIfExists(END_OF_STREAM, __func__);
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mDataArrivedListener.DisconnectIfExists();
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ReleaseMediaResources();
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mDuration.DisconnectIfConnected();
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mBuffered.DisconnectAll();
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mIsSuspended.DisconnectAll();
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// Shut down the watch manager before shutting down our task queue.
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mWatchManager.Shutdown();
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RefPtr<ShutdownPromise> p;
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mDecoder = nullptr;
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ReaderQueue::Instance().Remove(this);
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return mTaskQueue->BeginShutdown();
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}
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} // namespace mozilla
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#undef DECODER_LOG
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#undef DECODER_WARN
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|
#undef DECODER_WARN_HELPER
|