gecko-dev/gfx/wgpu_bindings/Cargo.toml

63 строки
1.8 KiB
TOML

[package]
name = "wgpu_bindings"
version = "0.1.0"
authors = [
"Dzmitry Malyshau <kvark@mozilla.com>",
"Joshua Groves <josh@joshgroves.com>",
]
edition = "2018"
license = "MPL-2.0"
publish = false
[lib]
[features]
default = []
[dependencies.wgc]
package = "wgpu-core"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
#Note: "replay" shouldn't ideally be needed,
# but it allows us to serialize everything across IPC.
features = ["replay", "trace", "serial-pass", "strict_asserts", "wgsl", "renderdoc"]
# We want the wgpu-core Metal backend on macOS and iOS.
# (We should consider also enabling "vulkan" for Vulkan Portability.)
[target.'cfg(any(target_os = "macos", target_os = "ios"))'.dependencies.wgc]
package = "wgpu-core"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
features = ["metal"]
# We want the wgpu-core Direct3D backends on Windows.
[target.'cfg(windows)'.dependencies.wgc]
package = "wgpu-core"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
features = ["dx11", "dx12"]
# We want the wgpu-core Vulkan backend on Linux and Windows.
[target.'cfg(any(windows, all(unix, not(any(target_os = "macos", target_os = "ios")))))'.dependencies.wgc]
package = "wgpu-core"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
features = ["vulkan"]
[dependencies.wgt]
package = "wgpu-types"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
[dependencies.wgh]
package = "wgpu-hal"
git = "https://github.com/gfx-rs/wgpu"
rev = "48d8666de002c7bfddbe85a2596f7748b4cc18b4"
[dependencies]
bincode = "1"
log = "0.4"
parking_lot = "0.11"
serde = "1"
nsstring = { path = "../../xpcom/rust/nsstring" }