gecko-dev/dom/media/GraphDriver.cpp

1092 строки
34 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <MediaStreamGraphImpl.h>
#include "mozilla/dom/AudioContext.h"
#include "mozilla/SharedThreadPool.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/unused.h"
#include "CubebUtils.h"
#ifdef MOZ_WEBRTC
#include "webrtc/MediaEngineWebRTC.h"
#endif
#ifdef XP_MACOSX
#include <sys/sysctl.h>
#endif
extern mozilla::LazyLogModule gMediaStreamGraphLog;
#define STREAM_LOG(type, msg) MOZ_LOG(gMediaStreamGraphLog, type, msg)
// We don't use NSPR log here because we want this interleaved with adb logcat
// on Android/B2G
// #define ENABLE_LIFECYCLE_LOG
#ifdef ENABLE_LIFECYCLE_LOG
#ifdef ANDROID
#include "android/log.h"
#define LIFECYCLE_LOG(...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG" , __VA_ARGS__); printf(__VA_ARGS__);printf("\n");
#else
#define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n");
#endif
#else
#define LIFECYCLE_LOG(...)
#endif
namespace mozilla {
StaticRefPtr<nsIThreadPool> AsyncCubebTask::sThreadPool;
struct AutoProfilerUnregisterThread
{
// The empty ctor is used to silence a pre-4.8.0 GCC unused variable warning.
AutoProfilerUnregisterThread()
{
}
~AutoProfilerUnregisterThread()
{
profiler_unregister_thread();
}
};
GraphDriver::GraphDriver(MediaStreamGraphImpl* aGraphImpl)
: mIterationStart(0),
mIterationEnd(0),
mGraphImpl(aGraphImpl),
mWaitState(WAITSTATE_RUNNING),
mCurrentTimeStamp(TimeStamp::Now()),
mPreviousDriver(nullptr),
mNextDriver(nullptr)
{ }
void GraphDriver::SetGraphTime(GraphDriver* aPreviousDriver,
GraphTime aLastSwitchNextIterationStart,
GraphTime aLastSwitchNextIterationEnd)
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
// We set mIterationEnd here, because the first thing a driver do when it
// does an iteration is to update graph times, so we are in fact setting
// mIterationStart of the next iteration by setting the end of the previous
// iteration.
mIterationStart = aLastSwitchNextIterationStart;
mIterationEnd = aLastSwitchNextIterationEnd;
MOZ_ASSERT(!PreviousDriver());
MOZ_ASSERT(aPreviousDriver);
STREAM_LOG(LogLevel::Debug, ("Setting previous driver: %p (%s)",
aPreviousDriver,
aPreviousDriver->AsAudioCallbackDriver()
? "AudioCallbackDriver"
: "SystemClockDriver"));
SetPreviousDriver(aPreviousDriver);
}
void GraphDriver::SwitchAtNextIteration(GraphDriver* aNextDriver)
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
LIFECYCLE_LOG("Switching to new driver: %p (%s)",
aNextDriver, aNextDriver->AsAudioCallbackDriver() ?
"AudioCallbackDriver" : "SystemClockDriver");
if (mNextDriver &&
mNextDriver != GraphImpl()->CurrentDriver()) {
LIFECYCLE_LOG("Discarding previous next driver: %p (%s)",
mNextDriver.get(), mNextDriver->AsAudioCallbackDriver() ?
"AudioCallbackDriver" : "SystemClockDriver");
}
SetNextDriver(aNextDriver);
}
GraphTime
GraphDriver::StateComputedTime() const
{
return mGraphImpl->mStateComputedTime;
}
void GraphDriver::EnsureNextIteration()
{
mGraphImpl->EnsureNextIteration();
}
void GraphDriver::Shutdown()
{
if (AsAudioCallbackDriver()) {
LIFECYCLE_LOG("Releasing audio driver off main thread (GraphDriver::Shutdown).\n");
RefPtr<AsyncCubebTask> releaseEvent =
new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebOperation::SHUTDOWN);
releaseEvent->Dispatch(NS_DISPATCH_SYNC);
} else {
Stop();
}
}
bool GraphDriver::Switching()
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
return mNextDriver || mPreviousDriver;
}
GraphDriver* GraphDriver::NextDriver()
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
return mNextDriver;
}
GraphDriver* GraphDriver::PreviousDriver()
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
return mPreviousDriver;
}
void GraphDriver::SetNextDriver(GraphDriver* aNextDriver)
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
mNextDriver = aNextDriver;
}
void GraphDriver::SetPreviousDriver(GraphDriver* aPreviousDriver)
{
GraphImpl()->GetMonitor().AssertCurrentThreadOwns();
mPreviousDriver = aPreviousDriver;
}
ThreadedDriver::ThreadedDriver(MediaStreamGraphImpl* aGraphImpl)
: GraphDriver(aGraphImpl)
{ }
ThreadedDriver::~ThreadedDriver()
{
if (mThread) {
mThread->Shutdown();
}
}
class MediaStreamGraphInitThreadRunnable : public Runnable {
public:
explicit MediaStreamGraphInitThreadRunnable(ThreadedDriver* aDriver)
: mDriver(aDriver)
{
}
NS_IMETHOD Run()
{
char aLocal;
STREAM_LOG(LogLevel::Debug, ("Starting system thread"));
profiler_register_thread("MediaStreamGraph", &aLocal);
LIFECYCLE_LOG("Starting a new system driver for graph %p\n",
mDriver->mGraphImpl);
GraphDriver* previousDriver = nullptr;
{
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
previousDriver = mDriver->PreviousDriver();
}
if (previousDriver) {
LIFECYCLE_LOG("%p releasing an AudioCallbackDriver(%p), for graph %p\n",
mDriver,
previousDriver,
mDriver->GraphImpl());
MOZ_ASSERT(!mDriver->AsAudioCallbackDriver());
RefPtr<AsyncCubebTask> releaseEvent =
new AsyncCubebTask(previousDriver->AsAudioCallbackDriver(), AsyncCubebOperation::SHUTDOWN);
releaseEvent->Dispatch();
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
mDriver->SetPreviousDriver(nullptr);
} else {
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
MOZ_ASSERT(mDriver->mGraphImpl->MessagesQueued() ||
mDriver->mGraphImpl->mForceShutDown, "Don't start a graph without messages queued.");
mDriver->mGraphImpl->SwapMessageQueues();
}
mDriver->RunThread();
return NS_OK;
}
private:
ThreadedDriver* mDriver;
};
void
ThreadedDriver::Start()
{
LIFECYCLE_LOG("Starting thread for a SystemClockDriver %p\n", mGraphImpl);
Unused << NS_WARN_IF(mThread);
if (!mThread) { // Ensure we haven't already started it
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
// Note: mThread may be null during event->Run() if we pass to NewNamedThread! See AudioInitTask
nsresult rv = NS_NewNamedThread("MediaStreamGrph", getter_AddRefs(mThread));
if (NS_SUCCEEDED(rv)) {
mThread->Dispatch(event, NS_DISPATCH_NORMAL);
}
}
}
void
ThreadedDriver::Resume()
{
Start();
}
void
ThreadedDriver::Revive()
{
// Note: only called on MainThread, without monitor
// We know were weren't in a running state
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver reviving."));
// If we were switching, switch now. Otherwise, tell thread to run the main
// loop again.
MonitorAutoLock mon(mGraphImpl->GetMonitor());
if (NextDriver()) {
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
mGraphImpl->SetCurrentDriver(NextDriver());
NextDriver()->Start();
} else {
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
mThread->Dispatch(event, NS_DISPATCH_NORMAL);
}
}
void
ThreadedDriver::RemoveCallback()
{
}
void
ThreadedDriver::Stop()
{
NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
// mGraph's thread is not running so it's OK to do whatever here
STREAM_LOG(LogLevel::Debug, ("Stopping threads for MediaStreamGraph %p", this));
if (mThread) {
mThread->Shutdown();
mThread = nullptr;
}
}
SystemClockDriver::SystemClockDriver(MediaStreamGraphImpl* aGraphImpl)
: ThreadedDriver(aGraphImpl),
mInitialTimeStamp(TimeStamp::Now()),
mLastTimeStamp(TimeStamp::Now())
{}
SystemClockDriver::~SystemClockDriver()
{ }
void
ThreadedDriver::RunThread()
{
AutoProfilerUnregisterThread autoUnregister;
bool stillProcessing = true;
while (stillProcessing) {
mIterationStart = IterationEnd();
mIterationEnd += GetIntervalForIteration();
GraphTime stateComputedTime = StateComputedTime();
if (stateComputedTime < mIterationEnd) {
STREAM_LOG(LogLevel::Warning, ("Media graph global underrun detected"));
mIterationEnd = stateComputedTime;
}
if (mIterationStart >= mIterationEnd) {
NS_ASSERTION(mIterationStart == mIterationEnd ,
"Time can't go backwards!");
// This could happen due to low clock resolution, maybe?
STREAM_LOG(LogLevel::Debug, ("Time did not advance"));
}
GraphTime nextStateComputedTime =
mGraphImpl->RoundUpToNextAudioBlock(
mIterationEnd + mGraphImpl->MillisecondsToMediaTime(AUDIO_TARGET_MS));
if (nextStateComputedTime < stateComputedTime) {
// A previous driver may have been processing further ahead of
// iterationEnd.
STREAM_LOG(LogLevel::Warning,
("Prevent state from going backwards. interval[%ld; %ld] state[%ld; %ld]",
(long)mIterationStart, (long)mIterationEnd,
(long)stateComputedTime, (long)nextStateComputedTime));
nextStateComputedTime = stateComputedTime;
}
STREAM_LOG(LogLevel::Verbose,
("interval[%ld; %ld] state[%ld; %ld]",
(long)mIterationStart, (long)mIterationEnd,
(long)stateComputedTime, (long)nextStateComputedTime));
stillProcessing = mGraphImpl->OneIteration(nextStateComputedTime);
MonitorAutoLock lock(GraphImpl()->GetMonitor());
if (NextDriver() && stillProcessing) {
STREAM_LOG(LogLevel::Debug, ("Switching to AudioCallbackDriver"));
RemoveCallback();
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
mGraphImpl->SetCurrentDriver(NextDriver());
NextDriver()->Start();
return;
}
}
}
MediaTime
SystemClockDriver::GetIntervalForIteration()
{
TimeStamp now = TimeStamp::Now();
MediaTime interval =
mGraphImpl->SecondsToMediaTime((now - mCurrentTimeStamp).ToSeconds());
mCurrentTimeStamp = now;
MOZ_LOG(gMediaStreamGraphLog, LogLevel::Verbose,
("Updating current time to %f (real %f, StateComputedTime() %f)",
mGraphImpl->MediaTimeToSeconds(IterationEnd() + interval),
(now - mInitialTimeStamp).ToSeconds(),
mGraphImpl->MediaTimeToSeconds(StateComputedTime())));
return interval;
}
TimeStamp
OfflineClockDriver::GetCurrentTimeStamp()
{
MOZ_CRASH("This driver does not support getting the current timestamp.");
return TimeStamp();
}
void
SystemClockDriver::WaitForNextIteration()
{
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
PRIntervalTime timeout = PR_INTERVAL_NO_TIMEOUT;
TimeStamp now = TimeStamp::Now();
if (mGraphImpl->mNeedAnotherIteration) {
int64_t timeoutMS = MEDIA_GRAPH_TARGET_PERIOD_MS -
int64_t((now - mCurrentTimeStamp).ToMilliseconds());
// Make sure timeoutMS doesn't overflow 32 bits by waking up at
// least once a minute, if we need to wake up at all
timeoutMS = std::max<int64_t>(0, std::min<int64_t>(timeoutMS, 60*1000));
timeout = PR_MillisecondsToInterval(uint32_t(timeoutMS));
STREAM_LOG(LogLevel::Verbose, ("Waiting for next iteration; at %f, timeout=%f", (now - mInitialTimeStamp).ToSeconds(), timeoutMS/1000.0));
if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
mGraphImpl->mGraphDriverAsleep = false; // atomic
}
mWaitState = WAITSTATE_WAITING_FOR_NEXT_ITERATION;
} else {
mGraphImpl->mGraphDriverAsleep = true; // atomic
mWaitState = WAITSTATE_WAITING_INDEFINITELY;
}
if (timeout > 0) {
mGraphImpl->GetMonitor().Wait(timeout);
STREAM_LOG(LogLevel::Verbose, ("Resuming after timeout; at %f, elapsed=%f",
(TimeStamp::Now() - mInitialTimeStamp).ToSeconds(),
(TimeStamp::Now() - now).ToSeconds()));
}
if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
mGraphImpl->mGraphDriverAsleep = false; // atomic
}
mWaitState = WAITSTATE_RUNNING;
mGraphImpl->mNeedAnotherIteration = false;
}
void SystemClockDriver::WakeUp()
{
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
mWaitState = WAITSTATE_WAKING_UP;
mGraphImpl->mGraphDriverAsleep = false; // atomic
mGraphImpl->GetMonitor().Notify();
}
OfflineClockDriver::OfflineClockDriver(MediaStreamGraphImpl* aGraphImpl, GraphTime aSlice)
: ThreadedDriver(aGraphImpl),
mSlice(aSlice)
{
}
class MediaStreamGraphShutdownThreadRunnable : public Runnable {
public:
explicit MediaStreamGraphShutdownThreadRunnable(nsIThread* aThread)
: mThread(aThread)
{
}
NS_IMETHOD Run()
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(mThread);
mThread->Shutdown();
mThread = nullptr;
return NS_OK;
}
private:
nsCOMPtr<nsIThread> mThread;
};
OfflineClockDriver::~OfflineClockDriver()
{
// transfer the ownership of mThread to the event
// XXX should use .forget()/etc
if (mThread) {
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutdownThreadRunnable(mThread);
mThread = nullptr;
NS_DispatchToMainThread(event);
}
}
MediaTime
OfflineClockDriver::GetIntervalForIteration()
{
return mGraphImpl->MillisecondsToMediaTime(mSlice);
}
void
OfflineClockDriver::WaitForNextIteration()
{
// No op: we want to go as fast as possible when we are offline
}
void
OfflineClockDriver::WakeUp()
{
MOZ_ASSERT(false, "An offline graph should not have to wake up.");
}
AsyncCubebTask::AsyncCubebTask(AudioCallbackDriver* aDriver, AsyncCubebOperation aOperation)
: mDriver(aDriver),
mOperation(aOperation),
mShutdownGrip(aDriver->GraphImpl())
{
NS_WARN_IF_FALSE(mDriver->mAudioStream || aOperation == INIT, "No audio stream !");
}
AsyncCubebTask::~AsyncCubebTask()
{
}
/* static */
nsresult
AsyncCubebTask::EnsureThread()
{
if (!sThreadPool) {
nsCOMPtr<nsIThreadPool> threadPool =
SharedThreadPool::Get(NS_LITERAL_CSTRING("CubebOperation"), 1);
sThreadPool = threadPool;
// Need to null this out before xpcom-shutdown-threads Observers run
// since we don't know the order that the shutdown-threads observers
// will run. ClearOnShutdown guarantees it runs first.
if (!NS_IsMainThread()) {
NS_DispatchToMainThread(NS_NewRunnableFunction([]() -> void {
ClearOnShutdown(&sThreadPool, ShutdownPhase::ShutdownThreads);
}));
} else {
ClearOnShutdown(&sThreadPool, ShutdownPhase::ShutdownThreads);
}
const uint32_t kIdleThreadTimeoutMs = 2000;
nsresult rv = sThreadPool->SetIdleThreadTimeout(PR_MillisecondsToInterval(kIdleThreadTimeoutMs));
if (NS_WARN_IF(NS_FAILED(rv))) {
return rv;
}
}
return NS_OK;
}
NS_IMETHODIMP
AsyncCubebTask::Run()
{
MOZ_ASSERT(mDriver);
switch(mOperation) {
case AsyncCubebOperation::INIT: {
LIFECYCLE_LOG("AsyncCubebOperation::INIT driver=%p\n", mDriver.get());
mDriver->Init();
mDriver->CompleteAudioContextOperations(mOperation);
break;
}
case AsyncCubebOperation::SHUTDOWN: {
LIFECYCLE_LOG("AsyncCubebOperation::SHUTDOWN driver=%p\n", mDriver.get());
mDriver->Stop();
mDriver->CompleteAudioContextOperations(mOperation);
mDriver = nullptr;
mShutdownGrip = nullptr;
break;
}
default:
MOZ_CRASH("Operation not implemented.");
}
// The thread will kill itself after a bit
return NS_OK;
}
StreamAndPromiseForOperation::StreamAndPromiseForOperation(MediaStream* aStream,
void* aPromise,
dom::AudioContextOperation aOperation)
: mStream(aStream)
, mPromise(aPromise)
, mOperation(aOperation)
{
// MOZ_ASSERT(aPromise);
}
AudioCallbackDriver::AudioCallbackDriver(MediaStreamGraphImpl* aGraphImpl)
: GraphDriver(aGraphImpl)
, mSampleRate(0)
, mInputChannels(1)
, mIterationDurationMS(MEDIA_GRAPH_TARGET_PERIOD_MS)
, mStarted(false)
, mAudioInput(nullptr)
, mAudioChannel(aGraphImpl->AudioChannel())
, mAddedMixer(false)
, mInCallback(false)
, mMicrophoneActive(false)
{
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver ctor for graph %p", aGraphImpl));
}
AudioCallbackDriver::~AudioCallbackDriver()
{
MOZ_ASSERT(mPromisesForOperation.IsEmpty());
}
void
AudioCallbackDriver::Init()
{
cubeb_stream_params output;
cubeb_stream_params input;
uint32_t latency;
MOZ_ASSERT(!NS_IsMainThread(),
"This is blocking and should never run on the main thread.");
mSampleRate = output.rate = CubebUtils::PreferredSampleRate();
#if defined(__ANDROID__)
#if defined(MOZ_B2G)
output.stream_type = CubebUtils::ConvertChannelToCubebType(mAudioChannel);
#else
output.stream_type = CUBEB_STREAM_TYPE_MUSIC;
#endif
if (output.stream_type == CUBEB_STREAM_TYPE_MAX) {
NS_WARNING("Bad stream type");
return;
}
#else
(void)mAudioChannel;
#endif
output.channels = mGraphImpl->AudioChannelCount();
if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
output.format = CUBEB_SAMPLE_S16NE;
} else {
output.format = CUBEB_SAMPLE_FLOAT32NE;
}
if (cubeb_get_min_latency(CubebUtils::GetCubebContext(), output, &latency) != CUBEB_OK) {
NS_WARNING("Could not get minimal latency from cubeb.");
return;
}
input = output;
input.channels = mInputChannels; // change to support optional stereo capture
cubeb_stream* stream = nullptr;
CubebUtils::AudioDeviceID input_id = nullptr, output_id = nullptr;
// We have to translate the deviceID values to cubeb devid's since those can be
// freed whenever enumerate is called.
{
#ifdef MOZ_WEBRTC
StaticMutexAutoLock lock(AudioInputCubeb::Mutex());
#endif
if ((!mGraphImpl->mInputWanted
#ifdef MOZ_WEBRTC
|| AudioInputCubeb::GetDeviceID(mGraphImpl->mInputDeviceID, input_id)
#endif
) &&
(mGraphImpl->mOutputDeviceID == -1 // pass nullptr for ID for default output
#ifdef MOZ_WEBRTC
// XXX we should figure out how we would use a deviceID for output without webrtc.
// Currently we don't set this though, so it's ok
|| AudioInputCubeb::GetDeviceID(mGraphImpl->mOutputDeviceID, output_id)
#endif
) &&
// XXX Only pass input input if we have an input listener. Always
// set up output because it's easier, and it will just get silence.
// XXX Add support for adding/removing an input listener later.
cubeb_stream_init(CubebUtils::GetCubebContext(), &stream,
"AudioCallbackDriver",
input_id,
mGraphImpl->mInputWanted ? &input : nullptr,
output_id,
mGraphImpl->mOutputWanted ? &output : nullptr, latency,
DataCallback_s, StateCallback_s, this) == CUBEB_OK) {
mAudioStream.own(stream);
} else {
#ifdef MOZ_WEBRTC
StaticMutexAutoUnlock unlock(AudioInputCubeb::Mutex());
#endif
NS_WARNING("Could not create a cubeb stream for MediaStreamGraph, falling back to a SystemClockDriver");
// Fall back to a driver using a normal thread.
MonitorAutoLock lock(GraphImpl()->GetMonitor());
SetNextDriver(new SystemClockDriver(GraphImpl()));
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
mGraphImpl->SetCurrentDriver(NextDriver());
NextDriver()->Start();
return;
}
}
bool aec;
Unused << mGraphImpl->AudioTrackPresent(aec);
SetMicrophoneActive(aec);
cubeb_stream_register_device_changed_callback(mAudioStream,
AudioCallbackDriver::DeviceChangedCallback_s);
StartStream();
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver started."));
}
void
AudioCallbackDriver::Destroy()
{
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver destroyed."));
mAudioInput = nullptr;
mAudioStream.reset();
}
void
AudioCallbackDriver::Resume()
{
STREAM_LOG(LogLevel::Debug, ("Resuming audio threads for MediaStreamGraph %p", mGraphImpl));
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
NS_WARNING("Could not start cubeb stream for MSG.");
}
}
void
AudioCallbackDriver::Start()
{
if (mPreviousDriver) {
if (mPreviousDriver->AsAudioCallbackDriver()) {
LIFECYCLE_LOG("Releasing audio driver off main thread.");
RefPtr<AsyncCubebTask> releaseEvent =
new AsyncCubebTask(mPreviousDriver->AsAudioCallbackDriver(),
AsyncCubebOperation::SHUTDOWN);
releaseEvent->Dispatch();
mPreviousDriver = nullptr;
} else {
LIFECYCLE_LOG("Dropping driver reference for SystemClockDriver.");
mPreviousDriver = nullptr;
}
}
LIFECYCLE_LOG("Starting new audio driver off main thread, "
"to ensure it runs after previous shutdown.");
RefPtr<AsyncCubebTask> initEvent =
new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebOperation::INIT);
initEvent->Dispatch();
}
void
AudioCallbackDriver::StartStream()
{
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
MOZ_CRASH("Could not start cubeb stream for MSG.");
}
{
MonitorAutoLock mon(mGraphImpl->GetMonitor());
mStarted = true;
mWaitState = WAITSTATE_RUNNING;
}
}
void
AudioCallbackDriver::Stop()
{
if (cubeb_stream_stop(mAudioStream) != CUBEB_OK) {
NS_WARNING("Could not stop cubeb stream for MSG.");
}
}
void
AudioCallbackDriver::Revive()
{
// Note: only called on MainThread, without monitor
// We know were weren't in a running state
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver reviving."));
// If we were switching, switch now. Otherwise, start the audio thread again.
MonitorAutoLock mon(mGraphImpl->GetMonitor());
if (NextDriver()) {
RemoveCallback();
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
mGraphImpl->SetCurrentDriver(NextDriver());
NextDriver()->Start();
} else {
STREAM_LOG(LogLevel::Debug, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
RefPtr<AsyncCubebTask> initEvent =
new AsyncCubebTask(this, AsyncCubebOperation::INIT);
initEvent->Dispatch();
}
}
void
AudioCallbackDriver::RemoveCallback()
{
if (mAddedMixer) {
mGraphImpl->mMixer.RemoveCallback(this);
mAddedMixer = false;
}
}
void
AudioCallbackDriver::WaitForNextIteration()
{
}
void
AudioCallbackDriver::WakeUp()
{
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
mGraphImpl->GetMonitor().Notify();
}
/* static */ long
AudioCallbackDriver::DataCallback_s(cubeb_stream* aStream,
void* aUser,
const void* aInputBuffer,
void* aOutputBuffer,
long aFrames)
{
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
return driver->DataCallback(static_cast<const AudioDataValue*>(aInputBuffer),
static_cast<AudioDataValue*>(aOutputBuffer), aFrames);
}
/* static */ void
AudioCallbackDriver::StateCallback_s(cubeb_stream* aStream, void * aUser,
cubeb_state aState)
{
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
driver->StateCallback(aState);
}
/* static */ void
AudioCallbackDriver::DeviceChangedCallback_s(void* aUser)
{
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
driver->DeviceChangedCallback();
}
bool AudioCallbackDriver::InCallback() {
return mInCallback;
}
AudioCallbackDriver::AutoInCallback::AutoInCallback(AudioCallbackDriver* aDriver)
: mDriver(aDriver)
{
mDriver->mInCallback = true;
}
AudioCallbackDriver::AutoInCallback::~AutoInCallback() {
mDriver->mInCallback = false;
}
long
AudioCallbackDriver::DataCallback(const AudioDataValue* aInputBuffer,
AudioDataValue* aOutputBuffer, long aFrames)
{
bool stillProcessing;
// Don't add the callback until we're inited and ready
if (!mAddedMixer) {
mGraphImpl->mMixer.AddCallback(this);
mAddedMixer = true;
}
#ifdef DEBUG
// DebugOnly<> doesn't work here... it forces an initialization that will cause
// mInCallback to be set back to false before we exit the statement. Do it by
// hand instead.
AutoInCallback aic(this);
#endif
GraphTime stateComputedTime = StateComputedTime();
if (stateComputedTime == 0) {
MonitorAutoLock mon(mGraphImpl->GetMonitor());
// Because this function is called during cubeb_stream_init (to prefill the
// audio buffers), it can be that we don't have a message here (because this
// driver is the first one for this graph), and the graph would exit. Simply
// return here until we have messages.
if (!mGraphImpl->MessagesQueued()) {
PodZero(aOutputBuffer, aFrames * mGraphImpl->AudioChannelCount());
return aFrames;
}
mGraphImpl->SwapMessageQueues();
}
uint32_t durationMS = aFrames * 1000 / mSampleRate;
// For now, simply average the duration with the previous
// duration so there is some damping against sudden changes.
if (!mIterationDurationMS) {
mIterationDurationMS = durationMS;
} else {
mIterationDurationMS = (mIterationDurationMS*3) + durationMS;
mIterationDurationMS /= 4;
}
mBuffer.SetBuffer(aOutputBuffer, aFrames);
// fill part or all with leftover data from last iteration (since we
// align to Audio blocks)
mScratchBuffer.Empty(mBuffer);
// if we totally filled the buffer (and mScratchBuffer isn't empty),
// we don't need to run an iteration and if we do so we may overflow.
if (mBuffer.Available()) {
// State computed time is decided by the audio callback's buffer length. We
// compute the iteration start and end from there, trying to keep the amount
// of buffering in the graph constant.
GraphTime nextStateComputedTime =
mGraphImpl->RoundUpToNextAudioBlock(stateComputedTime + mBuffer.Available());
mIterationStart = mIterationEnd;
// inGraph is the number of audio frames there is between the state time and
// the current time, i.e. the maximum theoretical length of the interval we
// could use as [mIterationStart; mIterationEnd].
GraphTime inGraph = stateComputedTime - mIterationStart;
// We want the interval [mIterationStart; mIterationEnd] to be before the
// interval [stateComputedTime; nextStateComputedTime]. We also want
// the distance between these intervals to be roughly equivalent each time, to
// ensure there is no clock drift between current time and state time. Since
// we can't act on the state time because we have to fill the audio buffer, we
// reclock the current time against the state time, here.
mIterationEnd = mIterationStart + 0.8 * inGraph;
STREAM_LOG(LogLevel::Verbose, ("interval[%ld; %ld] state[%ld; %ld] (frames: %ld) (durationMS: %u) (duration ticks: %ld)\n",
(long)mIterationStart, (long)mIterationEnd,
(long)stateComputedTime, (long)nextStateComputedTime,
(long)aFrames, (uint32_t)durationMS,
(long)(nextStateComputedTime - stateComputedTime)));
mCurrentTimeStamp = TimeStamp::Now();
if (stateComputedTime < mIterationEnd) {
STREAM_LOG(LogLevel::Warning, ("Media graph global underrun detected"));
mIterationEnd = stateComputedTime;
}
stillProcessing = mGraphImpl->OneIteration(nextStateComputedTime);
} else {
STREAM_LOG(LogLevel::Verbose, ("DataCallback buffer filled entirely from scratch buffer, skipping iteration."));
stillProcessing = true;
}
mBuffer.BufferFilled();
// Callback any observers for the AEC speaker data. Note that one
// (maybe) of these will be full-duplex, the others will get their input
// data off separate cubeb callbacks. Take care with how stuff is
// removed/added to this list and TSAN issues, but input and output will
// use separate callback methods.
mGraphImpl->NotifyOutputData(aOutputBuffer, static_cast<size_t>(aFrames),
mSampleRate, ChannelCount);
// Process mic data if any/needed -- after inserting far-end data for AEC!
if (aInputBuffer) {
if (mAudioInput) { // for this specific input-only or full-duplex stream
mAudioInput->NotifyInputData(mGraphImpl, aInputBuffer,
static_cast<size_t>(aFrames),
mSampleRate, mInputChannels);
}
}
bool switching = false;
{
MonitorAutoLock mon(mGraphImpl->GetMonitor());
switching = !!NextDriver();
}
if (switching && stillProcessing) {
// If the audio stream has not been started by the previous driver or
// the graph itself, keep it alive.
MonitorAutoLock mon(mGraphImpl->GetMonitor());
if (!IsStarted()) {
return aFrames;
}
STREAM_LOG(LogLevel::Debug, ("Switching to system driver."));
RemoveCallback();
NextDriver()->SetGraphTime(this, mIterationStart, mIterationEnd);
mGraphImpl->SetCurrentDriver(NextDriver());
NextDriver()->Start();
// Returning less than aFrames starts the draining and eventually stops the
// audio thread. This function will never get called again.
return aFrames - 1;
}
if (!stillProcessing) {
LIFECYCLE_LOG("Stopping audio thread for MediaStreamGraph %p", this);
return aFrames - 1;
}
return aFrames;
}
void
AudioCallbackDriver::StateCallback(cubeb_state aState)
{
STREAM_LOG(LogLevel::Debug, ("AudioCallbackDriver State: %d", aState));
}
void
AudioCallbackDriver::MixerCallback(AudioDataValue* aMixedBuffer,
AudioSampleFormat aFormat,
uint32_t aChannels,
uint32_t aFrames,
uint32_t aSampleRate)
{
uint32_t toWrite = mBuffer.Available();
if (!mBuffer.Available()) {
NS_WARNING("DataCallback buffer full, expect frame drops.");
}
MOZ_ASSERT(mBuffer.Available() <= aFrames);
mBuffer.WriteFrames(aMixedBuffer, mBuffer.Available());
MOZ_ASSERT(mBuffer.Available() == 0, "Missing frames to fill audio callback's buffer.");
DebugOnly<uint32_t> written = mScratchBuffer.Fill(aMixedBuffer + toWrite * aChannels, aFrames - toWrite);
NS_WARN_IF_FALSE(written == aFrames - toWrite, "Dropping frames.");
};
void AudioCallbackDriver::PanOutputIfNeeded(bool aMicrophoneActive)
{
#ifdef XP_MACOSX
cubeb_device* out;
int rv;
char name[128];
size_t length = sizeof(name);
rv = sysctlbyname("hw.model", name, &length, NULL, 0);
if (rv) {
return;
}
if (!strncmp(name, "MacBookPro", 10)) {
if (cubeb_stream_get_current_device(mAudioStream, &out) == CUBEB_OK) {
// Check if we are currently outputing sound on external speakers.
if (!strcmp(out->output_name, "ispk")) {
// Pan everything to the right speaker.
if (aMicrophoneActive) {
if (cubeb_stream_set_panning(mAudioStream, 1.0) != CUBEB_OK) {
NS_WARNING("Could not pan audio output to the right.");
}
} else {
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
NS_WARNING("Could not pan audio output to the center.");
}
}
} else {
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
NS_WARNING("Could not pan audio output to the center.");
}
}
cubeb_stream_device_destroy(mAudioStream, out);
}
}
#endif
}
void
AudioCallbackDriver::DeviceChangedCallback() {
// Tell the audio engine the device has changed, it might want to reset some
// state.
MonitorAutoLock mon(mGraphImpl->GetMonitor());
if (mAudioInput) {
mAudioInput->DeviceChanged();
}
#ifdef XP_MACOSX
PanOutputIfNeeded(mMicrophoneActive);
#endif
}
void
AudioCallbackDriver::SetMicrophoneActive(bool aActive)
{
MonitorAutoLock mon(mGraphImpl->GetMonitor());
mMicrophoneActive = aActive;
#ifdef XP_MACOSX
PanOutputIfNeeded(mMicrophoneActive);
#endif
}
uint32_t
AudioCallbackDriver::IterationDuration()
{
// The real fix would be to have an API in cubeb to give us the number. Short
// of that, we approximate it here. bug 1019507
return mIterationDurationMS;
}
bool
AudioCallbackDriver::IsStarted() {
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
return mStarted;
}
void
AudioCallbackDriver::EnqueueStreamAndPromiseForOperation(MediaStream* aStream,
void* aPromise,
dom::AudioContextOperation aOperation)
{
MonitorAutoLock mon(mGraphImpl->GetMonitor());
mPromisesForOperation.AppendElement(StreamAndPromiseForOperation(aStream,
aPromise,
aOperation));
}
void AudioCallbackDriver::CompleteAudioContextOperations(AsyncCubebOperation aOperation)
{
AutoTArray<StreamAndPromiseForOperation, 1> array;
// We can't lock for the whole function because AudioContextOperationCompleted
// will grab the monitor
{
MonitorAutoLock mon(GraphImpl()->GetMonitor());
array.SwapElements(mPromisesForOperation);
}
for (uint32_t i = 0; i < array.Length(); i++) {
StreamAndPromiseForOperation& s = array[i];
if ((aOperation == AsyncCubebOperation::INIT &&
s.mOperation == dom::AudioContextOperation::Resume) ||
(aOperation == AsyncCubebOperation::SHUTDOWN &&
s.mOperation != dom::AudioContextOperation::Resume)) {
GraphImpl()->AudioContextOperationCompleted(s.mStream,
s.mPromise,
s.mOperation);
array.RemoveElementAt(i);
i--;
}
}
if (!array.IsEmpty()) {
MonitorAutoLock mon(GraphImpl()->GetMonitor());
mPromisesForOperation.AppendElements(array);
}
}
} // namespace mozilla