зеркало из https://github.com/mozilla/gecko-dev.git
393 строки
10 KiB
C++
393 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
/*
|
|
* LinuxGamepadService: A Linux backend for the GamepadService.
|
|
* Derived from the kernel documentation at
|
|
* http://www.kernel.org/doc/Documentation/input/joystick-api.txt
|
|
*/
|
|
#include <algorithm>
|
|
#include <cstddef>
|
|
|
|
#include <glib.h>
|
|
#include <linux/joystick.h>
|
|
#include <stdio.h>
|
|
#include <stdint.h>
|
|
#include <sys/ioctl.h>
|
|
#include <unistd.h>
|
|
#include "nscore.h"
|
|
#include "mozilla/dom/GamepadPlatformService.h"
|
|
#include "udev.h"
|
|
|
|
namespace {
|
|
|
|
using namespace mozilla::dom;
|
|
using mozilla::udev_lib;
|
|
using mozilla::udev_device;
|
|
using mozilla::udev_list_entry;
|
|
using mozilla::udev_enumerate;
|
|
using mozilla::udev_monitor;
|
|
|
|
static const float kMaxAxisValue = 32767.0;
|
|
static const char kJoystickPath[] = "/dev/input/js";
|
|
|
|
//TODO: should find a USB identifier for each device so we can
|
|
// provide something that persists across connect/disconnect cycles.
|
|
typedef struct {
|
|
int index;
|
|
guint source_id;
|
|
int numAxes;
|
|
int numButtons;
|
|
char idstring[256];
|
|
char devpath[PATH_MAX];
|
|
} Gamepad;
|
|
|
|
class LinuxGamepadService {
|
|
public:
|
|
LinuxGamepadService() : mMonitor(nullptr),
|
|
mMonitorSourceID(0) {
|
|
}
|
|
|
|
void Startup();
|
|
void Shutdown();
|
|
|
|
private:
|
|
void AddDevice(struct udev_device* dev);
|
|
void RemoveDevice(struct udev_device* dev);
|
|
void ScanForDevices();
|
|
void AddMonitor();
|
|
void RemoveMonitor();
|
|
bool is_gamepad(struct udev_device* dev);
|
|
void ReadUdevChange();
|
|
|
|
// handler for data from /dev/input/jsN
|
|
static gboolean OnGamepadData(GIOChannel *source,
|
|
GIOCondition condition,
|
|
gpointer data);
|
|
|
|
// handler for data from udev monitor
|
|
static gboolean OnUdevMonitor(GIOChannel *source,
|
|
GIOCondition condition,
|
|
gpointer data);
|
|
|
|
udev_lib mUdev;
|
|
struct udev_monitor* mMonitor;
|
|
guint mMonitorSourceID;
|
|
// Information about currently connected gamepads.
|
|
AutoTArray<Gamepad,4> mGamepads;
|
|
};
|
|
|
|
// singleton instance
|
|
LinuxGamepadService* gService = nullptr;
|
|
|
|
void
|
|
LinuxGamepadService::AddDevice(struct udev_device* dev)
|
|
{
|
|
RefPtr<GamepadPlatformService> service =
|
|
GamepadPlatformService::GetParentService();
|
|
if (!service) {
|
|
return;
|
|
}
|
|
|
|
const char* devpath = mUdev.udev_device_get_devnode(dev);
|
|
if (!devpath) {
|
|
return;
|
|
}
|
|
|
|
// Ensure that this device hasn't already been added.
|
|
for (unsigned int i = 0; i < mGamepads.Length(); i++) {
|
|
if (strcmp(mGamepads[i].devpath, devpath) == 0) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
Gamepad gamepad;
|
|
snprintf(gamepad.devpath, sizeof(gamepad.devpath), "%s", devpath);
|
|
GIOChannel* channel = g_io_channel_new_file(devpath, "r", nullptr);
|
|
if (!channel) {
|
|
return;
|
|
}
|
|
|
|
g_io_channel_set_flags(channel, G_IO_FLAG_NONBLOCK, nullptr);
|
|
g_io_channel_set_encoding(channel, nullptr, nullptr);
|
|
g_io_channel_set_buffered(channel, FALSE);
|
|
int fd = g_io_channel_unix_get_fd(channel);
|
|
char name[128];
|
|
if (ioctl(fd, JSIOCGNAME(sizeof(name)), &name) == -1) {
|
|
strcpy(name, "unknown");
|
|
}
|
|
const char* vendor_id =
|
|
mUdev.udev_device_get_property_value(dev, "ID_VENDOR_ID");
|
|
const char* model_id =
|
|
mUdev.udev_device_get_property_value(dev, "ID_MODEL_ID");
|
|
if (!vendor_id || !model_id) {
|
|
struct udev_device* parent =
|
|
mUdev.udev_device_get_parent_with_subsystem_devtype(dev,
|
|
"input",
|
|
nullptr);
|
|
if (parent) {
|
|
vendor_id = mUdev.udev_device_get_sysattr_value(parent, "id/vendor");
|
|
model_id = mUdev.udev_device_get_sysattr_value(parent, "id/product");
|
|
}
|
|
}
|
|
snprintf(gamepad.idstring, sizeof(gamepad.idstring),
|
|
"%s-%s-%s",
|
|
vendor_id ? vendor_id : "unknown",
|
|
model_id ? model_id : "unknown",
|
|
name);
|
|
|
|
char numAxes = 0, numButtons = 0;
|
|
ioctl(fd, JSIOCGAXES, &numAxes);
|
|
gamepad.numAxes = numAxes;
|
|
ioctl(fd, JSIOCGBUTTONS, &numButtons);
|
|
gamepad.numButtons = numButtons;
|
|
|
|
gamepad.index = service->AddGamepad(gamepad.idstring,
|
|
mozilla::dom::GamepadMappingType::_empty,
|
|
mozilla::dom::GamepadHand::_empty,
|
|
gamepad.numButtons,
|
|
gamepad.numAxes,
|
|
0); // TODO: Bug 680289, implement gamepad haptics for Linux.
|
|
|
|
gamepad.source_id =
|
|
g_io_add_watch(channel,
|
|
GIOCondition(G_IO_IN | G_IO_ERR | G_IO_HUP),
|
|
OnGamepadData,
|
|
GINT_TO_POINTER(gamepad.index));
|
|
g_io_channel_unref(channel);
|
|
|
|
mGamepads.AppendElement(gamepad);
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::RemoveDevice(struct udev_device* dev)
|
|
{
|
|
RefPtr<GamepadPlatformService> service =
|
|
GamepadPlatformService::GetParentService();
|
|
if (!service) {
|
|
return;
|
|
}
|
|
|
|
const char* devpath = mUdev.udev_device_get_devnode(dev);
|
|
if (!devpath) {
|
|
return;
|
|
}
|
|
|
|
for (unsigned int i = 0; i < mGamepads.Length(); i++) {
|
|
if (strcmp(mGamepads[i].devpath, devpath) == 0) {
|
|
g_source_remove(mGamepads[i].source_id);
|
|
service->RemoveGamepad(mGamepads[i].index);
|
|
mGamepads.RemoveElementAt(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::ScanForDevices()
|
|
{
|
|
struct udev_enumerate* en = mUdev.udev_enumerate_new(mUdev.udev);
|
|
mUdev.udev_enumerate_add_match_subsystem(en, "input");
|
|
mUdev.udev_enumerate_scan_devices(en);
|
|
|
|
struct udev_list_entry* dev_list_entry;
|
|
for (dev_list_entry = mUdev.udev_enumerate_get_list_entry(en);
|
|
dev_list_entry != nullptr;
|
|
dev_list_entry = mUdev.udev_list_entry_get_next(dev_list_entry)) {
|
|
const char* path = mUdev.udev_list_entry_get_name(dev_list_entry);
|
|
struct udev_device* dev = mUdev.udev_device_new_from_syspath(mUdev.udev,
|
|
path);
|
|
if (is_gamepad(dev)) {
|
|
AddDevice(dev);
|
|
}
|
|
|
|
mUdev.udev_device_unref(dev);
|
|
}
|
|
|
|
mUdev.udev_enumerate_unref(en);
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::AddMonitor()
|
|
{
|
|
// Add a monitor to watch for device changes
|
|
mMonitor =
|
|
mUdev.udev_monitor_new_from_netlink(mUdev.udev, "udev");
|
|
if (!mMonitor) {
|
|
// Not much we can do here.
|
|
return;
|
|
}
|
|
mUdev.udev_monitor_filter_add_match_subsystem_devtype(mMonitor,
|
|
"input",
|
|
nullptr);
|
|
|
|
int monitor_fd = mUdev.udev_monitor_get_fd(mMonitor);
|
|
GIOChannel* monitor_channel = g_io_channel_unix_new(monitor_fd);
|
|
mMonitorSourceID =
|
|
g_io_add_watch(monitor_channel,
|
|
GIOCondition(G_IO_IN | G_IO_ERR | G_IO_HUP),
|
|
OnUdevMonitor,
|
|
nullptr);
|
|
g_io_channel_unref(monitor_channel);
|
|
|
|
mUdev.udev_monitor_enable_receiving(mMonitor);
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::RemoveMonitor()
|
|
{
|
|
if (mMonitorSourceID) {
|
|
g_source_remove(mMonitorSourceID);
|
|
mMonitorSourceID = 0;
|
|
}
|
|
if (mMonitor) {
|
|
mUdev.udev_monitor_unref(mMonitor);
|
|
mMonitor = nullptr;
|
|
}
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::Startup()
|
|
{
|
|
// Don't bother starting up if libudev couldn't be loaded or initialized.
|
|
if (!mUdev)
|
|
return;
|
|
|
|
AddMonitor();
|
|
ScanForDevices();
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::Shutdown()
|
|
{
|
|
for (unsigned int i = 0; i < mGamepads.Length(); i++) {
|
|
g_source_remove(mGamepads[i].source_id);
|
|
}
|
|
mGamepads.Clear();
|
|
RemoveMonitor();
|
|
}
|
|
|
|
bool
|
|
LinuxGamepadService::is_gamepad(struct udev_device* dev)
|
|
{
|
|
if (!mUdev.udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
|
|
return false;
|
|
|
|
const char* devpath = mUdev.udev_device_get_devnode(dev);
|
|
if (!devpath) {
|
|
return false;
|
|
}
|
|
if (strncmp(kJoystickPath, devpath, sizeof(kJoystickPath) - 1) != 0) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
LinuxGamepadService::ReadUdevChange()
|
|
{
|
|
struct udev_device* dev =
|
|
mUdev.udev_monitor_receive_device(mMonitor);
|
|
const char* action = mUdev.udev_device_get_action(dev);
|
|
if (is_gamepad(dev)) {
|
|
if (strcmp(action, "add") == 0) {
|
|
AddDevice(dev);
|
|
} else if (strcmp(action, "remove") == 0) {
|
|
RemoveDevice(dev);
|
|
}
|
|
}
|
|
mUdev.udev_device_unref(dev);
|
|
}
|
|
|
|
// static
|
|
gboolean
|
|
LinuxGamepadService::OnGamepadData(GIOChannel* source,
|
|
GIOCondition condition,
|
|
gpointer data)
|
|
{
|
|
RefPtr<GamepadPlatformService> service =
|
|
GamepadPlatformService::GetParentService();
|
|
if (!service) {
|
|
return TRUE;
|
|
}
|
|
int index = GPOINTER_TO_INT(data);
|
|
//TODO: remove gamepad?
|
|
if (condition & G_IO_ERR || condition & G_IO_HUP)
|
|
return FALSE;
|
|
|
|
while (true) {
|
|
struct js_event event;
|
|
gsize count;
|
|
GError* err = nullptr;
|
|
if (g_io_channel_read_chars(source,
|
|
(gchar*)&event,
|
|
sizeof(event),
|
|
&count,
|
|
&err) != G_IO_STATUS_NORMAL ||
|
|
count == 0) {
|
|
break;
|
|
}
|
|
|
|
//TODO: store device state?
|
|
if (event.type & JS_EVENT_INIT) {
|
|
continue;
|
|
}
|
|
|
|
switch (event.type) {
|
|
case JS_EVENT_BUTTON:
|
|
service->NewButtonEvent(index, event.number, !!event.value);
|
|
break;
|
|
case JS_EVENT_AXIS:
|
|
service->NewAxisMoveEvent(index, event.number,
|
|
((float)event.value) / kMaxAxisValue);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
// static
|
|
gboolean
|
|
LinuxGamepadService::OnUdevMonitor(GIOChannel* source,
|
|
GIOCondition condition,
|
|
gpointer data)
|
|
{
|
|
if (condition & G_IO_ERR || condition & G_IO_HUP)
|
|
return FALSE;
|
|
|
|
gService->ReadUdevChange();
|
|
return TRUE;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
void StartGamepadMonitoring()
|
|
{
|
|
if (gService) {
|
|
return;
|
|
}
|
|
gService = new LinuxGamepadService();
|
|
gService->Startup();
|
|
}
|
|
|
|
void StopGamepadMonitoring()
|
|
{
|
|
if (!gService) {
|
|
return;
|
|
}
|
|
gService->Shutdown();
|
|
delete gService;
|
|
gService = nullptr;
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|