зеркало из https://github.com/mozilla/gecko-dev.git
506 строки
17 KiB
C++
506 строки
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_image_Decoder_h
|
|
#define mozilla_image_Decoder_h
|
|
|
|
#include "FrameAnimator.h"
|
|
#include "RasterImage.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "DecodePool.h"
|
|
#include "ImageMetadata.h"
|
|
#include "Orientation.h"
|
|
#include "SourceBuffer.h"
|
|
|
|
namespace mozilla {
|
|
|
|
namespace Telemetry {
|
|
enum ID : uint32_t;
|
|
}
|
|
|
|
namespace image {
|
|
|
|
class Decoder : public IResumable
|
|
{
|
|
public:
|
|
|
|
explicit Decoder(RasterImage* aImage);
|
|
|
|
/**
|
|
* Initialize an image decoder. Decoders may not be re-initialized.
|
|
*/
|
|
void Init();
|
|
|
|
/**
|
|
* Initializes a decoder whose image and observer is already being used by a
|
|
* parent decoder. Decoders may not be re-initialized.
|
|
*
|
|
* Notifications Sent: TODO
|
|
*/
|
|
void InitSharedDecoder(uint8_t* aImageData, uint32_t aImageDataLength,
|
|
uint32_t* aColormap, uint32_t aColormapSize,
|
|
RawAccessFrameRef&& aFrameRef);
|
|
|
|
/**
|
|
* Decodes, reading all data currently available in the SourceBuffer. If more
|
|
* If aBuffer is null and aCount is 0, Write() flushes any buffered data to
|
|
* the decoder. Data is buffered if the decoder wasn't able to completely
|
|
* decode it because it needed a new frame. If it's necessary to flush data,
|
|
* NeedsToFlushData() will return true.
|
|
*
|
|
* data is needed, Decode() automatically ensures that it will be called again
|
|
* on a DecodePool thread when the data becomes available.
|
|
*
|
|
* Any errors are reported by setting the appropriate state on the decoder.
|
|
*/
|
|
nsresult Decode();
|
|
|
|
/**
|
|
* Cleans up the decoder's state and notifies our image about success or
|
|
* failure. May only be called on the main thread.
|
|
*/
|
|
void Finish();
|
|
|
|
/**
|
|
* Given a maximum number of bytes we're willing to decode, @aByteLimit,
|
|
* returns true if we should attempt to run this decoder synchronously.
|
|
*/
|
|
bool ShouldSyncDecode(size_t aByteLimit);
|
|
|
|
/**
|
|
* Informs the shared decoder that all the data has been written.
|
|
* Should only be used if InitSharedDecoder was useed
|
|
*
|
|
* Notifications Sent: TODO
|
|
*/
|
|
void FinishSharedDecoder();
|
|
|
|
/**
|
|
* Gets the invalidation region accumulated by the decoder so far, and clears
|
|
* the decoder's invalidation region. This means that each call to
|
|
* TakeInvalidRect() returns only the invalidation region accumulated since
|
|
* the last call to TakeInvalidRect().
|
|
*/
|
|
nsIntRect TakeInvalidRect()
|
|
{
|
|
nsIntRect invalidRect = mInvalidRect;
|
|
mInvalidRect.SetEmpty();
|
|
return invalidRect;
|
|
}
|
|
|
|
/**
|
|
* Gets the progress changes accumulated by the decoder so far, and clears
|
|
* them. This means that each call to TakeProgress() returns only the changes
|
|
* accumulated since the last call to TakeProgress().
|
|
*/
|
|
Progress TakeProgress()
|
|
{
|
|
Progress progress = mProgress;
|
|
mProgress = NoProgress;
|
|
return progress;
|
|
}
|
|
|
|
/**
|
|
* Returns true if there's any progress to report.
|
|
*/
|
|
bool HasProgress() const
|
|
{
|
|
return mProgress != NoProgress || !mInvalidRect.IsEmpty();
|
|
}
|
|
|
|
// We're not COM-y, so we don't get refcounts by default
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Decoder, override)
|
|
|
|
// Implement IResumable.
|
|
virtual void Resume() override;
|
|
|
|
/*
|
|
* State.
|
|
*/
|
|
|
|
// If we're doing a "size decode", we more or less pass through the image
|
|
// data, stopping only to scoop out the image dimensions. A size decode
|
|
// must be enabled by SetSizeDecode() _before_calling Init().
|
|
bool IsSizeDecode() { return mSizeDecode; }
|
|
void SetSizeDecode(bool aSizeDecode)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mSizeDecode = aSizeDecode;
|
|
}
|
|
|
|
/**
|
|
* If this decoder supports downscale-during-decode, sets the target size that
|
|
* this image should be decoded to.
|
|
*
|
|
* If this decoder *doesn't* support downscale-during-decode, returns
|
|
* NS_ERROR_NOT_AVAILABLE. If the provided size is unacceptable, returns
|
|
* another error.
|
|
*
|
|
* Returning NS_OK from this method is a promise that the decoder will decode
|
|
* the image to the requested target size unless it encounters an error.
|
|
*
|
|
* This must be called before Init() is called.
|
|
*/
|
|
virtual nsresult SetTargetSize(const nsIntSize& aSize)
|
|
{
|
|
return NS_ERROR_NOT_AVAILABLE;
|
|
}
|
|
|
|
/**
|
|
* Set whether should send partial invalidations.
|
|
*
|
|
* If @aSend is true, we'll send partial invalidations when decoding the first
|
|
* frame of the image, so image notifications observers will be able to
|
|
* gradually draw in the image as it downloads.
|
|
*
|
|
* If @aSend is false (the default), we'll only send an invalidation when we
|
|
* complete the first frame.
|
|
*
|
|
* This must be called before Init() is called.
|
|
*/
|
|
void SetSendPartialInvalidations(bool aSend)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mSendPartialInvalidations = aSend;
|
|
}
|
|
|
|
/**
|
|
* Set an iterator to the SourceBuffer which will feed data to this decoder.
|
|
*
|
|
* This should be called for almost all decoders; the exceptions are the
|
|
* contained decoders of an nsICODecoder, which will be fed manually via Write
|
|
* instead.
|
|
*
|
|
* This must be called before Init() is called.
|
|
*/
|
|
void SetIterator(SourceBufferIterator&& aIterator)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mIterator.emplace(Move(aIterator));
|
|
}
|
|
|
|
/**
|
|
* Set whether this decoder is associated with a transient image. The decoder
|
|
* may choose to avoid certain optimizations that don't pay off for
|
|
* short-lived images in this case.
|
|
*/
|
|
void SetImageIsTransient(bool aIsTransient)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mImageIsTransient = aIsTransient;
|
|
}
|
|
|
|
/**
|
|
* Set whether the image is locked for the lifetime of this decoder. We lock
|
|
* the image during our initial decode to ensure that we don't evict any
|
|
* surfaces before we realize that the image is animated.
|
|
*/
|
|
void SetImageIsLocked()
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mImageIsLocked = true;
|
|
}
|
|
|
|
bool ImageIsLocked() const { return mImageIsLocked; }
|
|
|
|
size_t BytesDecoded() const { return mBytesDecoded; }
|
|
|
|
// The amount of time we've spent inside Write() so far for this decoder.
|
|
TimeDuration DecodeTime() const { return mDecodeTime; }
|
|
|
|
// The number of times Write() has been called so far for this decoder.
|
|
uint32_t ChunkCount() const { return mChunkCount; }
|
|
|
|
// The number of frames we have, including anything in-progress. Thus, this
|
|
// is only 0 if we haven't begun any frames.
|
|
uint32_t GetFrameCount() { return mFrameCount; }
|
|
|
|
// The number of complete frames we have (ie, not including anything
|
|
// in-progress).
|
|
uint32_t GetCompleteFrameCount() {
|
|
return mInFrame ? mFrameCount - 1 : mFrameCount;
|
|
}
|
|
|
|
// Error tracking
|
|
bool HasError() const { return HasDataError() || HasDecoderError(); }
|
|
bool HasDataError() const { return mDataError; }
|
|
bool HasDecoderError() const { return NS_FAILED(mFailCode); }
|
|
nsresult GetDecoderError() const { return mFailCode; }
|
|
void PostResizeError() { PostDataError(); }
|
|
|
|
bool GetDecodeDone() const
|
|
{
|
|
return mDecodeDone || (mSizeDecode && HasSize()) || HasError() || mDataDone;
|
|
}
|
|
|
|
/**
|
|
* Returns true if this decoder was aborted.
|
|
*
|
|
* This may happen due to a low-memory condition, or because another decoder
|
|
* was racing with this one to decode the same frames with the same flags and
|
|
* this decoder lost the race. Either way, this is not a permanent situation
|
|
* and does not constitute an error, so we don't report any errors when this
|
|
* happens.
|
|
*/
|
|
bool WasAborted() const { return mDecodeAborted; }
|
|
|
|
enum DecodeStyle {
|
|
PROGRESSIVE, // produce intermediate frames representing the partial
|
|
// state of the image
|
|
SEQUENTIAL // decode to final image immediately
|
|
};
|
|
|
|
void SetFlags(uint32_t aFlags) { mFlags = aFlags; }
|
|
uint32_t GetFlags() const { return mFlags; }
|
|
uint32_t GetDecodeFlags() const { return DecodeFlags(mFlags); }
|
|
|
|
bool HasSize() const { return mImageMetadata.HasSize(); }
|
|
void SetSizeOnImage();
|
|
|
|
void SetSize(const nsIntSize& aSize, const Orientation& aOrientation)
|
|
{
|
|
PostSize(aSize.width, aSize.height, aOrientation);
|
|
}
|
|
|
|
nsIntSize GetSize() const
|
|
{
|
|
MOZ_ASSERT(HasSize());
|
|
return mImageMetadata.GetSize();
|
|
}
|
|
|
|
virtual Telemetry::ID SpeedHistogram();
|
|
|
|
ImageMetadata& GetImageMetadata() { return mImageMetadata; }
|
|
|
|
/**
|
|
* Returns a weak pointer to the image associated with this decoder.
|
|
*/
|
|
RasterImage* GetImage() const { MOZ_ASSERT(mImage); return mImage.get(); }
|
|
|
|
// Tell the decoder infrastructure to allocate a frame. By default, frame 0
|
|
// is created as an ARGB frame with no offset and with size width * height.
|
|
// If decoders need something different, they must ask for it.
|
|
// This is called by decoders when they need a new frame. These decoders
|
|
// must then save the data they have been sent but not yet processed and
|
|
// return from WriteInternal. When the new frame is created, WriteInternal
|
|
// will be called again with nullptr and 0 as arguments.
|
|
void NeedNewFrame(uint32_t frameNum, uint32_t x_offset, uint32_t y_offset,
|
|
uint32_t width, uint32_t height,
|
|
gfx::SurfaceFormat format,
|
|
uint8_t palette_depth = 0);
|
|
|
|
virtual bool NeedsNewFrame() const { return mNeedsNewFrame; }
|
|
|
|
// Try to allocate a frame as described in mNewFrameData and return the
|
|
// status code from that attempt. Clears mNewFrameData.
|
|
virtual nsresult AllocateFrame(const nsIntSize& aTargetSize = nsIntSize());
|
|
|
|
already_AddRefed<imgFrame> GetCurrentFrame()
|
|
{
|
|
nsRefPtr<imgFrame> frame = mCurrentFrame.get();
|
|
return frame.forget();
|
|
}
|
|
|
|
RawAccessFrameRef GetCurrentFrameRef()
|
|
{
|
|
return mCurrentFrame ? mCurrentFrame->RawAccessRef()
|
|
: RawAccessFrameRef();
|
|
}
|
|
|
|
/**
|
|
* Writes data to the decoder. Only public for the benefit of nsICODecoder;
|
|
* other callers should use Decode().
|
|
*
|
|
* @param aBuffer buffer containing the data to be written
|
|
* @param aCount the number of bytes to write
|
|
*
|
|
* Any errors are reported by setting the appropriate state on the decoder.
|
|
*/
|
|
void Write(const char* aBuffer, uint32_t aCount);
|
|
|
|
|
|
protected:
|
|
virtual ~Decoder();
|
|
|
|
/*
|
|
* Internal hooks. Decoder implementations may override these and
|
|
* only these methods.
|
|
*/
|
|
virtual void InitInternal();
|
|
virtual void WriteInternal(const char* aBuffer, uint32_t aCount);
|
|
virtual void FinishInternal();
|
|
|
|
/*
|
|
* Progress notifications.
|
|
*/
|
|
|
|
// Called by decoders when they determine the size of the image. Informs
|
|
// the image of its size and sends notifications.
|
|
void PostSize(int32_t aWidth,
|
|
int32_t aHeight,
|
|
Orientation aOrientation = Orientation());
|
|
|
|
// Called by decoders if they determine that the image has transparency.
|
|
//
|
|
// This should be fired as early as possible to allow observers to do things
|
|
// that affect content, so it's necessarily pessimistic - if there's a
|
|
// possibility that the image has transparency, for example because its header
|
|
// specifies that it has an alpha channel, we fire PostHasTransparency
|
|
// immediately. PostFrameStop's aFrameOpacity argument, on the other hand, is
|
|
// only used internally to ImageLib. Because PostFrameStop isn't delivered
|
|
// until the entire frame has been decoded, decoders may take into account the
|
|
// actual contents of the frame and give a more accurate result.
|
|
void PostHasTransparency();
|
|
|
|
// Called by decoders when they begin a frame. Informs the image, sends
|
|
// notifications, and does internal book-keeping.
|
|
void PostFrameStart();
|
|
|
|
// Called by decoders when they end a frame. Informs the image, sends
|
|
// notifications, and does internal book-keeping.
|
|
// Specify whether this frame is opaque as an optimization.
|
|
// For animated images, specify the disposal, blend method and timeout for
|
|
// this frame.
|
|
void PostFrameStop(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY,
|
|
DisposalMethod aDisposalMethod = DisposalMethod::KEEP,
|
|
int32_t aTimeout = 0,
|
|
BlendMethod aBlendMethod = BlendMethod::OVER);
|
|
|
|
/**
|
|
* Called by the decoders when they have a region to invalidate. We may not
|
|
* actually pass these invalidations on right away.
|
|
*
|
|
* @param aRect The invalidation rect in the coordinate system of the unscaled
|
|
* image (that is, the image at its intrinsic size).
|
|
* @param aRectAtTargetSize If not Nothing(), the invalidation rect in the
|
|
* coordinate system of the scaled image (that is,
|
|
* the image at our target decoding size). This must
|
|
* be supplied if we're downscaling during decode.
|
|
*/
|
|
void PostInvalidation(const nsIntRect& aRect,
|
|
const Maybe<nsIntRect>& aRectAtTargetSize = Nothing());
|
|
|
|
// Called by the decoders when they have successfully decoded the image. This
|
|
// may occur as the result of the decoder getting to the appropriate point in
|
|
// the stream, or by us calling FinishInternal().
|
|
//
|
|
// May not be called mid-frame.
|
|
//
|
|
// For animated images, specify the loop count. -1 means loop forever, 0
|
|
// means a single iteration, stopping on the last frame.
|
|
void PostDecodeDone(int32_t aLoopCount = 0);
|
|
|
|
// Data errors are the fault of the source data, decoder errors are our fault
|
|
void PostDataError();
|
|
void PostDecoderError(nsresult aFailCode);
|
|
|
|
// Returns true if we may have stored data that we need to flush now that we
|
|
// have a new frame to decode into. Callers can use Write() to actually
|
|
// flush the data; see the documentation for that method.
|
|
bool NeedsToFlushData() const { return mNeedsToFlushData; }
|
|
|
|
/**
|
|
* CompleteDecode() finishes up the decoding process after Decode() determines
|
|
* that we're finished. It records final progress and does all the cleanup
|
|
* that's possible off-main-thread.
|
|
*/
|
|
void CompleteDecode();
|
|
|
|
/**
|
|
* Ensures that a given frame number exists with the given parameters, and
|
|
* returns a RawAccessFrameRef for that frame.
|
|
* It is not possible to create sparse frame arrays; you can only append
|
|
* frames to the current frame array, or if there is only one frame in the
|
|
* array, replace that frame.
|
|
* @aTargetSize specifies the target size we're decoding to. If we're not
|
|
* downscaling during decode, this will always be the same as the image's
|
|
* intrinsic size.
|
|
*
|
|
* If a non-paletted frame is desired, pass 0 for aPaletteDepth.
|
|
*/
|
|
RawAccessFrameRef EnsureFrame(uint32_t aFrameNum,
|
|
const nsIntSize& aTargetSize,
|
|
const nsIntRect& aFrameRect,
|
|
uint32_t aDecodeFlags,
|
|
gfx::SurfaceFormat aFormat,
|
|
uint8_t aPaletteDepth,
|
|
imgFrame* aPreviousFrame);
|
|
|
|
RawAccessFrameRef InternalAddFrame(uint32_t aFrameNum,
|
|
const nsIntSize& aTargetSize,
|
|
const nsIntRect& aFrameRect,
|
|
uint32_t aDecodeFlags,
|
|
gfx::SurfaceFormat aFormat,
|
|
uint8_t aPaletteDepth,
|
|
imgFrame* aPreviousFrame);
|
|
|
|
/*
|
|
* Member variables.
|
|
*
|
|
*/
|
|
nsRefPtr<RasterImage> mImage;
|
|
Maybe<SourceBufferIterator> mIterator;
|
|
RawAccessFrameRef mCurrentFrame;
|
|
ImageMetadata mImageMetadata;
|
|
nsIntRect mInvalidRect; // Tracks an invalidation region in the current frame.
|
|
Progress mProgress;
|
|
|
|
uint8_t* mImageData; // Pointer to image data in either Cairo or 8bit format
|
|
uint32_t mImageDataLength;
|
|
uint32_t* mColormap; // Current colormap to be used in Cairo format
|
|
uint32_t mColormapSize;
|
|
|
|
// Telemetry data for this decoder.
|
|
TimeDuration mDecodeTime;
|
|
uint32_t mChunkCount;
|
|
|
|
uint32_t mFlags;
|
|
size_t mBytesDecoded;
|
|
bool mSendPartialInvalidations;
|
|
bool mDataDone;
|
|
bool mDecodeDone;
|
|
bool mDataError;
|
|
bool mDecodeAborted;
|
|
bool mShouldReportError;
|
|
bool mImageIsTransient;
|
|
bool mImageIsLocked;
|
|
|
|
private:
|
|
uint32_t mFrameCount; // Number of frames, including anything in-progress
|
|
|
|
nsresult mFailCode;
|
|
|
|
struct NewFrameData
|
|
{
|
|
NewFrameData() { }
|
|
|
|
NewFrameData(uint32_t aFrameNum, const nsIntRect& aFrameRect,
|
|
gfx::SurfaceFormat aFormat, uint8_t aPaletteDepth)
|
|
: mFrameNum(aFrameNum)
|
|
, mFrameRect(aFrameRect)
|
|
, mFormat(aFormat)
|
|
, mPaletteDepth(aPaletteDepth)
|
|
{ }
|
|
|
|
uint32_t mFrameNum;
|
|
nsIntRect mFrameRect;
|
|
gfx::SurfaceFormat mFormat;
|
|
uint8_t mPaletteDepth;
|
|
};
|
|
|
|
NewFrameData mNewFrameData;
|
|
bool mNeedsNewFrame;
|
|
bool mNeedsToFlushData;
|
|
bool mInitialized;
|
|
bool mSizeDecode;
|
|
bool mInFrame;
|
|
bool mIsAnimated;
|
|
};
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_image_Decoder_h
|