зеркало из https://github.com/mozilla/gecko-dev.git
517 строки
14 KiB
JavaScript
517 строки
14 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* About the types of objects in this file:
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*
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* - ReflowActor: the actor class used for protocol purposes.
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* Mostly empty, just gets an instance of LayoutChangesObserver and forwards
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* its "reflows" events to clients.
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*
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* - LayoutChangesObserver: extends Observable and uses the ReflowObserver, to
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* track reflows on the page.
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* Used by the LayoutActor, but is also exported on the module, so can be used
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* by any other actor that needs it.
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*
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* - Observable: A utility parent class, meant at being extended by classes that
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* need a to observe something on the targetActor's windows.
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*
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* - Dedicated observers: There's only one of them for now: ReflowObserver which
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* listens to reflow events via the docshell,
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* These dedicated classes are used by the LayoutChangesObserver.
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*/
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const protocol = require("resource://devtools/shared/protocol.js");
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const EventEmitter = require("resource://devtools/shared/event-emitter.js");
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const { reflowSpec } = require("resource://devtools/shared/specs/reflow.js");
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/**
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* The reflow actor tracks reflows and emits events about them.
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*/
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exports.ReflowActor = protocol.ActorClassWithSpec(reflowSpec, {
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initialize(conn, targetActor) {
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protocol.Actor.prototype.initialize.call(this, conn);
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this.targetActor = targetActor;
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this._onReflow = this._onReflow.bind(this);
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this.observer = getLayoutChangesObserver(targetActor);
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this._isStarted = false;
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},
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destroy() {
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this.stop();
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releaseLayoutChangesObserver(this.targetActor);
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this.observer = null;
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this.targetActor = null;
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protocol.Actor.prototype.destroy.call(this);
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},
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/**
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* Start tracking reflows and sending events to clients about them.
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* This is a oneway method, do not expect a response and it won't return a
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* promise.
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*/
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start() {
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if (!this._isStarted) {
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this.observer.on("reflows", this._onReflow);
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this._isStarted = true;
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}
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},
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/**
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* Stop tracking reflows and sending events to clients about them.
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* This is a oneway method, do not expect a response and it won't return a
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* promise.
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*/
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stop() {
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if (this._isStarted) {
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this.observer.off("reflows", this._onReflow);
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this._isStarted = false;
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}
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},
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_onReflow(reflows) {
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if (this._isStarted) {
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this.emit("reflows", reflows);
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}
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},
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});
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/**
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* Base class for all sorts of observers that need to listen to events on the
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* targetActor's windows.
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* @param {WindowGlobalTargetActor} targetActor
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* @param {Function} callback Executed everytime the observer observes something
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*/
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function Observable(targetActor, callback) {
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this.targetActor = targetActor;
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this.callback = callback;
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this._onWindowReady = this._onWindowReady.bind(this);
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this._onWindowDestroyed = this._onWindowDestroyed.bind(this);
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this.targetActor.on("window-ready", this._onWindowReady);
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this.targetActor.on("window-destroyed", this._onWindowDestroyed);
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}
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Observable.prototype = {
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/**
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* Is the observer currently observing
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*/
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isObserving: false,
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/**
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* Stop observing and detroy this observer instance
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*/
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destroy() {
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if (this.isDestroyed) {
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return;
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}
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this.isDestroyed = true;
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this.stop();
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this.targetActor.off("window-ready", this._onWindowReady);
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this.targetActor.off("window-destroyed", this._onWindowDestroyed);
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this.callback = null;
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this.targetActor = null;
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},
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/**
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* Start observing whatever it is this observer is supposed to observe
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*/
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start() {
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if (this.isObserving) {
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return;
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}
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this.isObserving = true;
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this._startListeners(this.targetActor.windows);
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},
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/**
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* Stop observing
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*/
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stop() {
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if (!this.isObserving) {
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return;
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}
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this.isObserving = false;
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if (!this.targetActor.isDestroyed() && this.targetActor.docShell) {
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// It's only worth stopping if the targetActor is still active
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this._stopListeners(this.targetActor.windows);
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}
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},
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_onWindowReady({ window }) {
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if (this.isObserving) {
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this._startListeners([window]);
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}
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},
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_onWindowDestroyed({ window }) {
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if (this.isObserving) {
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this._stopListeners([window]);
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}
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},
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_startListeners(windows) {
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// To be implemented by sub-classes.
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},
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_stopListeners(windows) {
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// To be implemented by sub-classes.
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},
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/**
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* To be called by sub-classes when something has been observed
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*/
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notifyCallback(...args) {
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this.isObserving && this.callback && this.callback.apply(null, args);
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},
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};
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/**
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* The LayouChangesObserver will observe reflows as soon as it is started.
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* Some devtools actors may cause reflows and it may be wanted to "hide" these
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* reflows from the LayouChangesObserver consumers.
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* If this is the case, such actors should require this module and use this
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* global function to turn the ignore mode on and off temporarily.
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*
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* Note that if a node is provided, it will be used to force a sync reflow to
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* make sure all reflows which occurred before switching the mode on or off are
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* either observed or ignored depending on the current mode.
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*
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* @param {Boolean} ignore
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* @param {DOMNode} syncReflowNode The node to use to force a sync reflow
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*/
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var gIgnoreLayoutChanges = false;
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exports.setIgnoreLayoutChanges = function(ignore, syncReflowNode) {
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if (syncReflowNode) {
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let forceSyncReflow = syncReflowNode.offsetWidth; // eslint-disable-line
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}
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gIgnoreLayoutChanges = ignore;
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};
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/**
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* The LayoutChangesObserver class is instantiated only once per given tab
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* and is used to track reflows and dom and style changes in that tab.
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* The LayoutActor uses this class to send reflow events to its clients.
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*
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* This class isn't exported on the module because it shouldn't be instantiated
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* to avoid creating several instances per tabs.
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* Use `getLayoutChangesObserver(targetActor)`
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* and `releaseLayoutChangesObserver(targetActor)`
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* which are exported to get and release instances.
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*
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* The observer loops every EVENT_BATCHING_DELAY ms and checks if layout changes
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* have happened since the last loop iteration. If there are, it sends the
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* corresponding events:
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*
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* - "reflows", with an array of all the reflows that occured,
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* - "resizes", with an array of all the resizes that occured,
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*
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* @param {WindowGlobalTargetActor} targetActor
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*/
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function LayoutChangesObserver(targetActor) {
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this.targetActor = targetActor;
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this._startEventLoop = this._startEventLoop.bind(this);
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this._onReflow = this._onReflow.bind(this);
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this._onResize = this._onResize.bind(this);
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// Creating the various observers we're going to need
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// For now, just the reflow observer, but later we can add markupMutation,
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// styleSheetChanges and styleRuleChanges
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this.reflowObserver = new ReflowObserver(this.targetActor, this._onReflow);
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this.resizeObserver = new WindowResizeObserver(
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this.targetActor,
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this._onResize
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);
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EventEmitter.decorate(this);
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}
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exports.LayoutChangesObserver = LayoutChangesObserver;
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LayoutChangesObserver.prototype = {
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/**
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* How long does this observer waits before emitting batched events.
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* The lower the value, the more event packets will be sent to clients,
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* potentially impacting performance.
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* The higher the value, the more time we'll wait, this is better for
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* performance but has an effect on how soon changes are shown in the toolbox.
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*/
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EVENT_BATCHING_DELAY: 300,
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/**
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* Destroying this instance of LayoutChangesObserver will stop the batched
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* events from being sent.
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*/
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destroy() {
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this.isObserving = false;
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this.reflowObserver.destroy();
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this.reflows = null;
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this.resizeObserver.destroy();
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this.hasResized = false;
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this.targetActor = null;
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},
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start() {
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if (this.isObserving) {
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return;
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}
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this.isObserving = true;
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this.reflows = [];
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this.hasResized = false;
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this._startEventLoop();
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this.reflowObserver.start();
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this.resizeObserver.start();
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},
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stop() {
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if (!this.isObserving) {
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return;
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}
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this.isObserving = false;
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this._stopEventLoop();
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this.reflows = [];
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this.hasResized = false;
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this.reflowObserver.stop();
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this.resizeObserver.stop();
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},
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/**
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* Start the event loop, which regularly checks if there are any observer
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* events to be sent as batched events
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* Calls itself in a loop.
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*/
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_startEventLoop() {
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// Avoid emitting events if the targetActor has been detached (may happen
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// during shutdown)
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if (!this.targetActor || this.targetActor.isDestroyed()) {
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return;
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}
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// Send any reflows we have
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if (this.reflows && this.reflows.length) {
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this.emit("reflows", this.reflows);
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this.reflows = [];
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}
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// Send any resizes we have
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if (this.hasResized) {
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this.emit("resize");
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this.hasResized = false;
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}
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this.eventLoopTimer = this._setTimeout(
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this._startEventLoop,
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this.EVENT_BATCHING_DELAY
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);
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},
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_stopEventLoop() {
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this._clearTimeout(this.eventLoopTimer);
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},
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// Exposing set/clearTimeout here to let tests override them if needed
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_setTimeout(cb, ms) {
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return setTimeout(cb, ms);
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},
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_clearTimeout(t) {
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return clearTimeout(t);
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},
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/**
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* Executed whenever a reflow is observed. Only stacks the reflow in the
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* reflows array.
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* The EVENT_BATCHING_DELAY loop will take care of it later.
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* @param {Number} start When the reflow started
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* @param {Number} end When the reflow ended
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* @param {Boolean} isInterruptible
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*/
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_onReflow(start, end, isInterruptible) {
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if (gIgnoreLayoutChanges) {
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return;
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}
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// XXX: when/if bug 997092 gets fixed, we will be able to know which
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// elements have been reflowed, which would be a nice thing to add here.
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this.reflows.push({
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start,
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end,
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isInterruptible,
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});
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},
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/**
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* Executed whenever a resize is observed. Only store a flag saying that a
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* resize occured.
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* The EVENT_BATCHING_DELAY loop will take care of it later.
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*/
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_onResize() {
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if (gIgnoreLayoutChanges) {
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return;
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}
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this.hasResized = true;
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},
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};
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/**
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* Get a LayoutChangesObserver instance for a given window. This function makes
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* sure there is only one instance per window.
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* @param {WindowGlobalTargetActor} targetActor
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* @return {LayoutChangesObserver}
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*/
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var observedWindows = new Map();
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function getLayoutChangesObserver(targetActor) {
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const observerData = observedWindows.get(targetActor);
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if (observerData) {
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observerData.refCounting++;
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return observerData.observer;
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}
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const obs = new LayoutChangesObserver(targetActor);
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observedWindows.set(targetActor, {
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observer: obs,
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// counting references allows to stop the observer when no targetActor owns an
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// instance.
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refCounting: 1,
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});
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obs.start();
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return obs;
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}
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exports.getLayoutChangesObserver = getLayoutChangesObserver;
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/**
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* Release a LayoutChangesObserver instance that was retrieved by
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* getLayoutChangesObserver. This is required to ensure the targetActor reference
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* is removed and the observer is eventually stopped and destroyed.
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* @param {WindowGlobalTargetActor} targetActor
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*/
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function releaseLayoutChangesObserver(targetActor) {
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const observerData = observedWindows.get(targetActor);
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if (!observerData) {
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return;
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}
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observerData.refCounting--;
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if (!observerData.refCounting) {
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observerData.observer.destroy();
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observedWindows.delete(targetActor);
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}
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}
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exports.releaseLayoutChangesObserver = releaseLayoutChangesObserver;
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/**
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* Reports any reflow that occurs in the targetActor's docshells.
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* @extends Observable
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* @param {WindowGlobalTargetActor} targetActor
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* @param {Function} callback Executed everytime a reflow occurs
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*/
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class ReflowObserver extends Observable {
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constructor(targetActor, callback) {
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super(targetActor, callback);
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}
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_startListeners(windows) {
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for (const window of windows) {
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window.docShell.addWeakReflowObserver(this);
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}
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}
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_stopListeners(windows) {
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for (const window of windows) {
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try {
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window.docShell.removeWeakReflowObserver(this);
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} catch (e) {
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// Corner cases where a global has already been freed may happen, in
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// which case, no need to remove the observer.
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}
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}
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}
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reflow(start, end) {
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this.notifyCallback(start, end, false);
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}
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reflowInterruptible(start, end) {
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this.notifyCallback(start, end, true);
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}
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}
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ReflowObserver.prototype.QueryInterface = ChromeUtils.generateQI([
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"nsIReflowObserver",
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"nsISupportsWeakReference",
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]);
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/**
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* Reports window resize events on the targetActor's windows.
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* @extends Observable
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* @param {WindowGlobalTargetActor} targetActor
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* @param {Function} callback Executed everytime a resize occurs
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*/
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class WindowResizeObserver extends Observable {
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constructor(targetActor, callback) {
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super(targetActor, callback);
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this.onNavigate = this.onNavigate.bind(this);
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this.onResize = this.onResize.bind(this);
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this.targetActor.on("navigate", this.onNavigate);
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}
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_startListeners() {
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this.listenerTarget.addEventListener("resize", this.onResize);
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}
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_stopListeners() {
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this.listenerTarget.removeEventListener("resize", this.onResize);
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}
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onNavigate() {
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if (this.isObserving) {
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this._stopListeners();
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this._startListeners();
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}
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}
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onResize() {
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this.notifyCallback();
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}
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destroy() {
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if (this.targetActor) {
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this.targetActor.off("navigate", this.onNavigate);
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}
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super.destroy();
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}
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get listenerTarget() {
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// For the rootActor, return its window.
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if (this.targetActor.isRootActor) {
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return this.targetActor.window;
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}
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// Otherwise, get the targetActor's chromeEventHandler.
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return this.targetActor.chromeEventHandler;
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}
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}
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