зеркало из https://github.com/mozilla/gecko-dev.git
639 строки
22 KiB
C++
639 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "nsFilterInstance.h"
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// MFBT headers next:
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#include "mozilla/UniquePtr.h"
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// Keep others in (case-insensitive) order:
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#include "DrawResult.h"
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#include "gfx2DGlue.h"
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#include "gfxContext.h"
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#include "gfxPlatform.h"
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#include "gfxUtils.h"
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#include "mozilla/gfx/Helpers.h"
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#include "mozilla/gfx/PatternHelpers.h"
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#include "nsSVGDisplayableFrame.h"
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#include "nsCSSFilterInstance.h"
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#include "nsSVGFilterInstance.h"
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#include "nsSVGFilterPaintCallback.h"
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#include "nsSVGUtils.h"
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#include "SVGContentUtils.h"
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#include "FilterSupport.h"
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#include "gfx2DGlue.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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FilterDescription
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nsFilterInstance::GetFilterDescription(nsIContent* aFilteredElement,
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const nsTArray<nsStyleFilter>& aFilterChain,
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bool aFilterInputIsTainted,
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const UserSpaceMetrics& aMetrics,
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const gfxRect& aBBox,
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nsTArray<RefPtr<SourceSurface>>& aOutAdditionalImages)
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{
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gfxMatrix identity;
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nsFilterInstance instance(nullptr, aFilteredElement, aMetrics,
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aFilterChain, aFilterInputIsTainted, nullptr,
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identity, nullptr, nullptr, nullptr, &aBBox);
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if (!instance.IsInitialized()) {
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return FilterDescription();
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}
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return instance.ExtractDescriptionAndAdditionalImages(aOutAdditionalImages);
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}
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static UniquePtr<UserSpaceMetrics>
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UserSpaceMetricsForFrame(nsIFrame* aFrame)
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{
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if (aFrame->GetContent()->IsSVGElement()) {
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nsSVGElement* element = static_cast<nsSVGElement*>(aFrame->GetContent());
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return MakeUnique<SVGElementMetrics>(element);
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}
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return MakeUnique<NonSVGFrameUserSpaceMetrics>(aFrame);
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}
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DrawResult
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nsFilterInstance::PaintFilteredFrame(nsIFrame *aFilteredFrame,
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DrawTarget* aDrawTarget,
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const gfxMatrix& aTransform,
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nsSVGFilterPaintCallback *aPaintCallback,
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const nsRegion *aDirtyArea)
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{
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auto& filterChain = aFilteredFrame->StyleEffects()->mFilters;
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UniquePtr<UserSpaceMetrics> metrics = UserSpaceMetricsForFrame(aFilteredFrame);
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// Hardcode InputIsTainted to true because we don't want JS to be able to
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// read the rendered contents of aFilteredFrame.
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nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
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*metrics, filterChain, /* InputIsTainted */ true,
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aPaintCallback, aTransform, aDirtyArea, nullptr,
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nullptr, nullptr);
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if (!instance.IsInitialized()) {
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return DrawResult::BAD_IMAGE;
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}
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return instance.Render(aDrawTarget);
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}
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nsRegion
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nsFilterInstance::GetPostFilterDirtyArea(nsIFrame *aFilteredFrame,
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const nsRegion& aPreFilterDirtyRegion)
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{
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if (aPreFilterDirtyRegion.IsEmpty()) {
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return nsRegion();
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}
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gfxMatrix tm = nsSVGUtils::GetCanvasTM(aFilteredFrame);
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auto& filterChain = aFilteredFrame->StyleEffects()->mFilters;
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UniquePtr<UserSpaceMetrics> metrics = UserSpaceMetricsForFrame(aFilteredFrame);
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// Hardcode InputIsTainted to true because we don't want JS to be able to
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// read the rendered contents of aFilteredFrame.
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nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
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*metrics, filterChain, /* InputIsTainted */ true,
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nullptr, tm, nullptr, &aPreFilterDirtyRegion);
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if (!instance.IsInitialized()) {
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return nsRegion();
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}
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// We've passed in the source's dirty area so the instance knows about it.
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// Now we can ask the instance to compute the area of the filter output
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// that's dirty.
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return instance.ComputePostFilterDirtyRegion();
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}
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nsRegion
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nsFilterInstance::GetPreFilterNeededArea(nsIFrame *aFilteredFrame,
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const nsRegion& aPostFilterDirtyRegion)
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{
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gfxMatrix tm = nsSVGUtils::GetCanvasTM(aFilteredFrame);
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auto& filterChain = aFilteredFrame->StyleEffects()->mFilters;
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UniquePtr<UserSpaceMetrics> metrics = UserSpaceMetricsForFrame(aFilteredFrame);
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// Hardcode InputIsTainted to true because we don't want JS to be able to
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// read the rendered contents of aFilteredFrame.
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nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
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*metrics, filterChain, /* InputIsTainted */ true,
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nullptr, tm, &aPostFilterDirtyRegion);
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if (!instance.IsInitialized()) {
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return nsRect();
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}
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// Now we can ask the instance to compute the area of the source
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// that's needed.
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return instance.ComputeSourceNeededRect();
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}
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nsRect
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nsFilterInstance::GetPostFilterBounds(nsIFrame *aFilteredFrame,
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const gfxRect *aOverrideBBox,
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const nsRect *aPreFilterBounds)
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{
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MOZ_ASSERT(!(aFilteredFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) ||
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!(aFilteredFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
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"Non-display SVG do not maintain visual overflow rects");
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nsRegion preFilterRegion;
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nsRegion* preFilterRegionPtr = nullptr;
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if (aPreFilterBounds) {
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preFilterRegion = *aPreFilterBounds;
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preFilterRegionPtr = &preFilterRegion;
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}
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gfxMatrix tm = nsSVGUtils::GetCanvasTM(aFilteredFrame);
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auto& filterChain = aFilteredFrame->StyleEffects()->mFilters;
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UniquePtr<UserSpaceMetrics> metrics = UserSpaceMetricsForFrame(aFilteredFrame);
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// Hardcode InputIsTainted to true because we don't want JS to be able to
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// read the rendered contents of aFilteredFrame.
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nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(),
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*metrics, filterChain, /* InputIsTainted */ true,
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nullptr, tm, nullptr, preFilterRegionPtr,
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aPreFilterBounds, aOverrideBBox);
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if (!instance.IsInitialized()) {
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return nsRect();
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}
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return instance.ComputePostFilterExtents();
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}
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nsFilterInstance::nsFilterInstance(nsIFrame *aTargetFrame,
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nsIContent* aTargetContent,
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const UserSpaceMetrics& aMetrics,
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const nsTArray<nsStyleFilter>& aFilterChain,
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bool aFilterInputIsTainted,
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nsSVGFilterPaintCallback *aPaintCallback,
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const gfxMatrix& aPaintTransform,
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const nsRegion *aPostFilterDirtyRegion,
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const nsRegion *aPreFilterDirtyRegion,
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const nsRect *aPreFilterVisualOverflowRectOverride,
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const gfxRect *aOverrideBBox)
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: mTargetFrame(aTargetFrame)
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, mTargetContent(aTargetContent)
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, mMetrics(aMetrics)
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, mPaintCallback(aPaintCallback)
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, mPaintTransform(aPaintTransform)
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, mInitialized(false)
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{
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if (aOverrideBBox) {
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mTargetBBox = *aOverrideBBox;
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} else {
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MOZ_ASSERT(mTargetFrame, "Need to supply a frame when there's no aOverrideBBox");
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mTargetBBox = nsSVGUtils::GetBBox(mTargetFrame,
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nsSVGUtils::eUseFrameBoundsForOuterSVG |
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nsSVGUtils::eBBoxIncludeFillGeometry);
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}
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// Compute user space to filter space transforms.
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if (!ComputeUserSpaceToFilterSpaceScale()) {
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return;
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}
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if (!ComputeTargetBBoxInFilterSpace()) {
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return;
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}
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// Get various transforms:
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gfxMatrix filterToUserSpace(mFilterSpaceToUserSpaceScale.width, 0.0f,
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0.0f, mFilterSpaceToUserSpaceScale.height,
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0.0f, 0.0f);
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mFilterSpaceToFrameSpaceInCSSPxTransform =
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filterToUserSpace * GetUserSpaceToFrameSpaceInCSSPxTransform();
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// mFilterSpaceToFrameSpaceInCSSPxTransform is always invertible
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mFrameSpaceInCSSPxToFilterSpaceTransform =
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mFilterSpaceToFrameSpaceInCSSPxTransform;
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mFrameSpaceInCSSPxToFilterSpaceTransform.Invert();
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nsIntRect targetBounds;
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if (aPreFilterVisualOverflowRectOverride) {
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targetBounds =
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FrameSpaceToFilterSpace(aPreFilterVisualOverflowRectOverride);
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} else if (mTargetFrame) {
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nsRect preFilterVOR = mTargetFrame->GetPreEffectsVisualOverflowRect();
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targetBounds = FrameSpaceToFilterSpace(&preFilterVOR);
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}
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mTargetBounds.UnionRect(mTargetBBoxInFilterSpace, targetBounds);
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// Build the filter graph.
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if (NS_FAILED(BuildPrimitives(aFilterChain, aTargetFrame,
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aFilterInputIsTainted))) {
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return;
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}
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// Convert the passed in rects from frame space to filter space:
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mPostFilterDirtyRegion = FrameSpaceToFilterSpace(aPostFilterDirtyRegion);
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mPreFilterDirtyRegion = FrameSpaceToFilterSpace(aPreFilterDirtyRegion);
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mInitialized = true;
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}
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bool
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nsFilterInstance::ComputeTargetBBoxInFilterSpace()
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{
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gfxRect targetBBoxInFilterSpace = UserSpaceToFilterSpace(mTargetBBox);
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targetBBoxInFilterSpace.RoundOut();
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return gfxUtils::GfxRectToIntRect(targetBBoxInFilterSpace,
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&mTargetBBoxInFilterSpace);
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}
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bool
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nsFilterInstance::ComputeUserSpaceToFilterSpaceScale()
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{
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if (mTargetFrame) {
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mUserSpaceToFilterSpaceScale = mPaintTransform.ScaleFactors(true);
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if (mUserSpaceToFilterSpaceScale.width <= 0.0f ||
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mUserSpaceToFilterSpaceScale.height <= 0.0f) {
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// Nothing should be rendered.
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return false;
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}
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} else {
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mUserSpaceToFilterSpaceScale = gfxSize(1.0, 1.0);
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}
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mFilterSpaceToUserSpaceScale =
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gfxSize(1.0f / mUserSpaceToFilterSpaceScale.width,
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1.0f / mUserSpaceToFilterSpaceScale.height);
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return true;
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}
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gfxRect
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nsFilterInstance::UserSpaceToFilterSpace(const gfxRect& aUserSpaceRect) const
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{
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gfxRect filterSpaceRect = aUserSpaceRect;
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filterSpaceRect.Scale(mUserSpaceToFilterSpaceScale.width,
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mUserSpaceToFilterSpaceScale.height);
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return filterSpaceRect;
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}
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gfxRect
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nsFilterInstance::FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const
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{
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gfxRect userSpaceRect = aFilterSpaceRect;
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userSpaceRect.Scale(mFilterSpaceToUserSpaceScale.width,
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mFilterSpaceToUserSpaceScale.height);
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return userSpaceRect;
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}
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nsresult
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nsFilterInstance::BuildPrimitives(const nsTArray<nsStyleFilter>& aFilterChain,
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nsIFrame* aTargetFrame,
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bool aFilterInputIsTainted)
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{
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NS_ASSERTION(!mPrimitiveDescriptions.Length(),
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"expected to start building primitives from scratch");
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for (uint32_t i = 0; i < aFilterChain.Length(); i++) {
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bool inputIsTainted =
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mPrimitiveDescriptions.IsEmpty() ? aFilterInputIsTainted :
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mPrimitiveDescriptions.LastElement().IsTainted();
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nsresult rv = BuildPrimitivesForFilter(aFilterChain[i], aTargetFrame, inputIsTainted);
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if (NS_FAILED(rv)) {
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return rv;
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}
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}
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mFilterDescription = FilterDescription(mPrimitiveDescriptions);
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return NS_OK;
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}
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nsresult
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nsFilterInstance::BuildPrimitivesForFilter(const nsStyleFilter& aFilter,
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nsIFrame* aTargetFrame,
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bool aInputIsTainted)
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{
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NS_ASSERTION(mUserSpaceToFilterSpaceScale.width > 0.0f &&
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mFilterSpaceToUserSpaceScale.height > 0.0f,
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"scale factors between spaces should be positive values");
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if (aFilter.GetType() == NS_STYLE_FILTER_URL) {
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// Build primitives for an SVG filter.
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nsSVGFilterInstance svgFilterInstance(aFilter, aTargetFrame,
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mTargetContent,
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mMetrics, mTargetBBox,
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mUserSpaceToFilterSpaceScale);
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if (!svgFilterInstance.IsInitialized()) {
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return NS_ERROR_FAILURE;
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}
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return svgFilterInstance.BuildPrimitives(mPrimitiveDescriptions, mInputImages,
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aInputIsTainted);
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}
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// Build primitives for a CSS filter.
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// If we don't have a frame, use opaque black for shadows with unspecified
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// shadow colors.
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nscolor shadowFallbackColor =
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mTargetFrame ? mTargetFrame->StyleColor()->mColor : NS_RGB(0,0,0);
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nsCSSFilterInstance cssFilterInstance(aFilter, shadowFallbackColor,
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mTargetBounds,
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mFrameSpaceInCSSPxToFilterSpaceTransform);
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return cssFilterInstance.BuildPrimitives(mPrimitiveDescriptions, aInputIsTainted);
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}
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static void
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UpdateNeededBounds(const nsIntRegion& aRegion, nsIntRect& aBounds)
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{
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aBounds = aRegion.GetBounds();
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bool overflow;
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IntSize surfaceSize =
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nsSVGUtils::ConvertToSurfaceSize(aBounds.Size(), &overflow);
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if (overflow) {
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aBounds.SizeTo(surfaceSize);
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}
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}
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void
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nsFilterInstance::ComputeNeededBoxes()
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{
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if (mPrimitiveDescriptions.IsEmpty())
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return;
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nsIntRegion sourceGraphicNeededRegion;
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nsIntRegion fillPaintNeededRegion;
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nsIntRegion strokePaintNeededRegion;
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FilterSupport::ComputeSourceNeededRegions(
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mFilterDescription, mPostFilterDirtyRegion,
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sourceGraphicNeededRegion, fillPaintNeededRegion, strokePaintNeededRegion);
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sourceGraphicNeededRegion.And(sourceGraphicNeededRegion, mTargetBounds);
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UpdateNeededBounds(sourceGraphicNeededRegion, mSourceGraphic.mNeededBounds);
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UpdateNeededBounds(fillPaintNeededRegion, mFillPaint.mNeededBounds);
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UpdateNeededBounds(strokePaintNeededRegion, mStrokePaint.mNeededBounds);
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}
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DrawResult
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nsFilterInstance::BuildSourcePaint(SourceInfo *aSource)
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{
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MOZ_ASSERT(mTargetFrame);
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nsIntRect neededRect = aSource->mNeededBounds;
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if (neededRect.IsEmpty()) {
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return DrawResult::SUCCESS;
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}
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RefPtr<DrawTarget> offscreenDT =
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gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
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neededRect.Size(), SurfaceFormat::B8G8R8A8);
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if (!offscreenDT || !offscreenDT->IsValid()) {
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return DrawResult::TEMPORARY_ERROR;
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}
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RefPtr<gfxContext> ctx = gfxContext::CreateOrNull(offscreenDT);
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MOZ_ASSERT(ctx); // already checked the draw target above
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gfxContextAutoSaveRestore saver(ctx);
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ctx->SetMatrix(mPaintTransform *
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gfxMatrix::Translation(-neededRect.TopLeft()));
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GeneralPattern pattern;
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DrawResult result = DrawResult::SUCCESS;
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if (aSource == &mFillPaint) {
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result = nsSVGUtils::MakeFillPatternFor(mTargetFrame, ctx, &pattern);
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} else if (aSource == &mStrokePaint) {
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result = nsSVGUtils::MakeStrokePatternFor(mTargetFrame, ctx, &pattern);
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}
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if (pattern.GetPattern()) {
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offscreenDT->FillRect(ToRect(FilterSpaceToUserSpace(ThebesRect(neededRect))),
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pattern);
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}
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aSource->mSourceSurface = offscreenDT->Snapshot();
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aSource->mSurfaceRect = neededRect;
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return result;
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}
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DrawResult
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nsFilterInstance::BuildSourcePaints()
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{
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if (!mFillPaint.mNeededBounds.IsEmpty()) {
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DrawResult result = BuildSourcePaint(&mFillPaint);
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if (result != DrawResult::SUCCESS) {
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return result;
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}
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}
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if (!mStrokePaint.mNeededBounds.IsEmpty()) {
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DrawResult result = BuildSourcePaint(&mStrokePaint);
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if (result != DrawResult::SUCCESS) {
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return result;
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}
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}
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return DrawResult::SUCCESS;
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}
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DrawResult
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nsFilterInstance::BuildSourceImage()
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{
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MOZ_ASSERT(mTargetFrame);
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nsIntRect neededRect = mSourceGraphic.mNeededBounds;
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if (neededRect.IsEmpty()) {
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return DrawResult::SUCCESS;
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}
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RefPtr<DrawTarget> offscreenDT =
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gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
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neededRect.Size(), SurfaceFormat::B8G8R8A8);
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if (!offscreenDT || !offscreenDT->IsValid()) {
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return DrawResult::TEMPORARY_ERROR;
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}
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gfxRect r = FilterSpaceToUserSpace(ThebesRect(neededRect));
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r.RoundOut();
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nsIntRect dirty;
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if (!gfxUtils::GfxRectToIntRect(r, &dirty)){
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return DrawResult::SUCCESS;
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}
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// SVG graphics paint to device space, so we need to set an initial device
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// space to filter space transform on the gfxContext that SourceGraphic
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// and SourceAlpha will paint to.
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//
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// (In theory it would be better to minimize error by having filtered SVG
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// graphics temporarily paint to user space when painting the sources and
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// only set a user space to filter space transform on the gfxContext
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// (since that would eliminate the transform multiplications from user
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// space to device space and back again). However, that would make the
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// code more complex while being hard to get right without introducing
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// subtle bugs, and in practice it probably makes no real difference.)
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RefPtr<gfxContext> ctx = gfxContext::CreateOrNull(offscreenDT);
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MOZ_ASSERT(ctx); // already checked the draw target above
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gfxMatrix devPxToCssPxTM = nsSVGUtils::GetCSSPxToDevPxMatrix(mTargetFrame);
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DebugOnly<bool> invertible = devPxToCssPxTM.Invert();
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MOZ_ASSERT(invertible);
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ctx->SetMatrix(devPxToCssPxTM * mPaintTransform *
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gfxMatrix::Translation(-neededRect.TopLeft()));
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DrawResult result =
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mPaintCallback->Paint(*ctx, mTargetFrame, mPaintTransform, &dirty);
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mSourceGraphic.mSourceSurface = offscreenDT->Snapshot();
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mSourceGraphic.mSurfaceRect = neededRect;
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return result;
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}
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DrawResult
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nsFilterInstance::Render(DrawTarget* aDrawTarget)
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{
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MOZ_ASSERT(mTargetFrame, "Need a frame for rendering");
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if (mPrimitiveDescriptions.IsEmpty()) {
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// An filter without any primitive. Treat it as success and paint nothing.
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return DrawResult::SUCCESS;
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}
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nsIntRect filterRect =
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mPostFilterDirtyRegion.GetBounds().Intersect(OutputFilterSpaceBounds());
|
|
if (filterRect.IsEmpty() || mPaintTransform.IsSingular()) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
AutoRestoreTransform autoRestoreTransform(aDrawTarget);
|
|
Matrix newTM =
|
|
aDrawTarget->GetTransform().PreTranslate(filterRect.x, filterRect.y);
|
|
aDrawTarget->SetTransform(newTM);
|
|
|
|
ComputeNeededBoxes();
|
|
|
|
DrawResult result = BuildSourceImage();
|
|
if (result != DrawResult::SUCCESS){
|
|
return result;
|
|
}
|
|
result = BuildSourcePaints();
|
|
if (result != DrawResult::SUCCESS){
|
|
return result;
|
|
}
|
|
|
|
FilterSupport::RenderFilterDescription(
|
|
aDrawTarget, mFilterDescription, IntRectToRect(filterRect),
|
|
mSourceGraphic.mSourceSurface, mSourceGraphic.mSurfaceRect,
|
|
mFillPaint.mSourceSurface, mFillPaint.mSurfaceRect,
|
|
mStrokePaint.mSourceSurface, mStrokePaint.mSurfaceRect,
|
|
mInputImages, Point(0, 0));
|
|
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
nsRegion
|
|
nsFilterInstance::ComputePostFilterDirtyRegion()
|
|
{
|
|
if (mPreFilterDirtyRegion.IsEmpty() || mPrimitiveDescriptions.IsEmpty()) {
|
|
return nsRegion();
|
|
}
|
|
|
|
nsIntRegion resultChangeRegion =
|
|
FilterSupport::ComputeResultChangeRegion(mFilterDescription,
|
|
mPreFilterDirtyRegion, nsIntRegion(), nsIntRegion());
|
|
return FilterSpaceToFrameSpace(resultChangeRegion);
|
|
}
|
|
|
|
nsRect
|
|
nsFilterInstance::ComputePostFilterExtents()
|
|
{
|
|
if (mPrimitiveDescriptions.IsEmpty()) {
|
|
return nsRect();
|
|
}
|
|
|
|
nsIntRegion postFilterExtents =
|
|
FilterSupport::ComputePostFilterExtents(mFilterDescription, mTargetBounds);
|
|
return FilterSpaceToFrameSpace(postFilterExtents.GetBounds());
|
|
}
|
|
|
|
nsRect
|
|
nsFilterInstance::ComputeSourceNeededRect()
|
|
{
|
|
ComputeNeededBoxes();
|
|
return FilterSpaceToFrameSpace(mSourceGraphic.mNeededBounds);
|
|
}
|
|
|
|
nsIntRect
|
|
nsFilterInstance::OutputFilterSpaceBounds() const
|
|
{
|
|
uint32_t numPrimitives = mPrimitiveDescriptions.Length();
|
|
if (numPrimitives <= 0)
|
|
return nsIntRect();
|
|
|
|
return mPrimitiveDescriptions[numPrimitives - 1].PrimitiveSubregion();
|
|
}
|
|
|
|
nsIntRect
|
|
nsFilterInstance::FrameSpaceToFilterSpace(const nsRect* aRect) const
|
|
{
|
|
nsIntRect rect = OutputFilterSpaceBounds();
|
|
if (aRect) {
|
|
if (aRect->IsEmpty()) {
|
|
return nsIntRect();
|
|
}
|
|
gfxRect rectInCSSPx =
|
|
nsLayoutUtils::RectToGfxRect(*aRect, nsPresContext::AppUnitsPerCSSPixel());
|
|
gfxRect rectInFilterSpace =
|
|
mFrameSpaceInCSSPxToFilterSpaceTransform.TransformBounds(rectInCSSPx);
|
|
rectInFilterSpace.RoundOut();
|
|
nsIntRect intRect;
|
|
if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) {
|
|
rect = intRect;
|
|
}
|
|
}
|
|
return rect;
|
|
}
|
|
|
|
nsRect
|
|
nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRect& aRect) const
|
|
{
|
|
if (aRect.IsEmpty()) {
|
|
return nsRect();
|
|
}
|
|
gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
r = mFilterSpaceToFrameSpaceInCSSPxTransform.TransformBounds(r);
|
|
// nsLayoutUtils::RoundGfxRectToAppRect rounds out.
|
|
return nsLayoutUtils::RoundGfxRectToAppRect(r, nsPresContext::AppUnitsPerCSSPixel());
|
|
}
|
|
|
|
nsIntRegion
|
|
nsFilterInstance::FrameSpaceToFilterSpace(const nsRegion* aRegion) const
|
|
{
|
|
if (!aRegion) {
|
|
return OutputFilterSpaceBounds();
|
|
}
|
|
nsIntRegion result;
|
|
for (auto iter = aRegion->RectIter(); !iter.Done(); iter.Next()) {
|
|
// FrameSpaceToFilterSpace rounds out, so this works.
|
|
result.Or(result, FrameSpaceToFilterSpace(&iter.Get()));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
nsRegion
|
|
nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRegion& aRegion) const
|
|
{
|
|
nsRegion result;
|
|
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
|
|
// FilterSpaceToFrameSpace rounds out, so this works.
|
|
result.Or(result, FilterSpaceToFrameSpace(iter.Get()));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
gfxMatrix
|
|
nsFilterInstance::GetUserSpaceToFrameSpaceInCSSPxTransform() const
|
|
{
|
|
if (!mTargetFrame) {
|
|
return gfxMatrix();
|
|
}
|
|
return gfxMatrix::Translation(-nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(mTargetFrame));
|
|
}
|