gecko-dev/build/sanitizers/ubsan_unsigned_overflow_bla...

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# This file contains an extensive compile-time blacklist for silencing highly
# frequent *un*signed integer overflows in our codebase, found by the use of
# -fsanitize=unsigned-integer-overflow. Such overflows are not necessarily
# bugs -- unsigned integer overflow has well-defined semantics in C/C++. But
# overflow may still be *unexpected* and incorrectly handled, so we try to
# annotate those places where unsigned overflow is correct and desired.
#
# The rules in this file are applied at compile time; changes to this list
# usually require a full rebuild to apply. If you can modify the source in
# question to exempt specific functions using MOZ_NO_SANITIZE_UNSIGNED_OVERFLOW,
# do that instead.
#
# The extensive number of entries below is for two reasons.
#
# First, compiler instrumentation for unsigned integer overflows has a cost, at
# compile time and at runtime. In places where code expects and depends upon
# overflow behavior -- and especially in performance-critical code -- it makes
# sense to turn off overflow detection to avoid both costs. (Indeed,
# -fsanitize=signed-integer-overflow is unusably slow without this.)
#
# Second, many entries here are overly aggressive to get the build into a state
# that allows any testing to happen at all. Some of the entries here are for
# issues that are highly frequent in our test suites -- over 500 times per run.
# Aggressive entries now let us start using this mode, without having to first
# fix wide swaths of existing code.
#
# Entries should be removed 1) as issues are fixed; and 2) as blacklist entries
# can be moved out of this centralized file, into source-level blacklist
# attributes on individual functions.
# All entries in this file are to suppress unsigned-integer-overflow problems.
# Blacklists for other reasons should go in separate blacklist files.
[unsigned-integer-overflow]
# Overflows in the C++ std headers aren't necessarily bugs, because code inside
# a language implementation can depend on compiler-specific behavior where C/C++
# leave the behavior undefined.
src:*bits/basic_string.h
# Assume everything running through CheckedInt.h is ok. The CheckedInt class
# casts signed integers to unsigned first and then does a post-overflow
# check causing lots of unsigned integer overflow messages.
src:*/CheckedInt.h
# Exclude bignum
src:*/mfbt/double-conversion/source/bignum.cc
# Exclude anything within gtests
src:*/gtest/*
# The JS engine has a lot of code doing all sorts of overflows. This code
# is pretty well tested though and excluding it here will allow us to go
# for other, less tested code. Ideally, we would include the JS engine here
# at some point.
src:*/js/src/*
src:*/js/public/*
src:*/js/*.h
src:*/jsfriendapi.h
# Atomics can overflow, but without a full stack we can't trace these back
# to what is actually causing the overflow. Ignoring these for now, as it will
# be too much effort to determine every single source here.
src:*/mfbt/Atomics.h
# No reason to instrument certain parts of NSS that explicitely deal with
# arithmetics and crypto.
src:*/security/nss/lib/freebl/mpi/*
src:*/security/nss/lib/freebl/ecl/*
# nsTArray_base<Alloc, Copy>::ShiftData performs overflows
fun:*nsTArray_base*ShiftData*
### Frequent 0 - 1 overflows
#
# We have several code patterns in our codebase that cause these overflows,
# but they are typically all harmless and could be filtered easily at runtime.
# However, some of them are so frequent that suppressing them at compile-time
# makes sense to increase runtime performance.
#
src:*/netwerk/base/nsSocketTransportService2.cpp
src:*/nsCharTraits.h
# Code in xpcom/base/CycleCollectedJSContext.cpp
fun:*CycleCollectedJSContext*ProcessMetastableStateQueue*
# Code in layout/painting/nsDisplayList.cpp
fun:*nsDisplayOpacity*ShouldFlattenAway*
# Code in modules/libpref/Preferences.cpp
fun:*pref_InitInitialObjects*
# Code in netwerk/base/nsIOService.cpp
fun:*nsIOService*GetCachedProtocolHandler*
# Code in layout/xul/nsXULPopupManager.cpp
fun:*nsXULPopupManager*AdjustPopupsOnWindowChange*
# Code in dom/base/nsDocument.cpp
fun:*1nsDocument@@*
# Code in gfx/layers/ipc/CompositorBridgeChild.cpp
fun:*CompositorBridgeChild*Destroy*
# Code in gfx/layers/ipc/ImageBridgeChild.cpp
fun:*ImageBridgeChild*ShutdownStep1*
# Code in dom/base/nsGlobalWindow.cpp
fun:*nsGlobalWindow*ClearControllers*
# Code in layout/style/AnimationCollection.cpp
fun:*AnimationCollection*PropertyDtor*
# Code in layout/style/nsStyleSet.cpp
fun:*nsStyleSet*AddImportantRules*
fun:*nsStyleSet*CounterStyleRuleForName*
### Misc overflows
# Hot function in protobuf producing overflows
fun:*CodedInputStream*ReadTagWithCutoff*
# SQLite3 is full of overflows :/
src:*/third_party/sqlite3/src/sqlite3.c
# zlib has some overflows, we can't deal with them right now
src:*/modules/zlib/src/*
# Our LZ4 implementation uses overflows. By listing it here we might
# miss some unintended overflows in that implementation, but we can't
# check for it right now.
src:*/mfbt/lz4/*
# Apparently this overflows a lot, because it contains some allocators
# that keep overflowing, not sure why. Disabling by function didn't seem
# to work here for operator new.
src:*/xpcom/ds/nsArrayEnumerator.cpp
# Memory usage reporting code in gfx/thebes/gfxASurface.cpp
# We probably don't care about the frequent overflows there.
fun:*SurfaceMemoryReporter*AdjustUsedMemory*
# Frequent overflower in gfx/thebes/gfxFontEntry.cpp
fun:*WeightDistance*
# Another frequent overflower
fun:*nsTObserverArray_base*AdjustIterators*
# Overflows in Skia
fun:*SkPathRef*makeSpace*
fun:*SkPathRef*resetToSize*
# Expat Parser has some overflows
fun:*nsExpatDriver*ConsumeToken*
# Frequent overflowers in harfbuzz
fun:*hb_in_range*
fun:*OT*collect_glyphs*
# These look like harmless layouting-related overflows
src:*/gfx/cairo/libpixman/src/pixman-region.c
# Code in ipc/chromium/src/base/file_path.cc where a function returns -1
# being cast to unsigned and then overflowed.
fun:*FilePath*Append*
fun:*FilePath*StripTrailingSeparatorsInternal*
# Code in dom/base/nsJSEnvironment.cpp
fun:*FireForgetSkippable*
# Code in gfx/thebes/gfxSkipChars.h
fun:*gfxSkipCharsIterator*AdvanceSkipped*
# Code in gfx/thebes/gfxScriptItemizer.cpp
fun:*gfxScriptItemizer*fixup*
fun:*gfxScriptItemizer*push*
# Code in dom/base/nsDocument.cpp
fun:*nsDocument*BlockOnload*
# Code in layout/base/nsCSSFrameConstructor.cpp
fun:*nsCSSFrameConstructor*FrameConstructionItemList*AdjustCountsForItem*
# Code in nsprpub/lib/ds/plarena.c doing ptrdiffs
fun:*PL_ArenaRelease*
# This file contains a bunch of arithmetic operations on timestamps that
# apparently are allowed to overflow.
src:*/src/widget/SystemTimeConverter.h
# Code in dom/media/flac/FlacDemuxer.cpp purposely uses overflowing arithmetics
fun:*Frame*FindNext*
# Code in netwerk/base/nsStandardURL.cpp,
# these methods return signed but the subtraction is first performed unsigned
fun:*nsStandardURL*ReplaceSegment*
# Code in netwerk/protocol/http/nsHttpChannel.cpp
# same as previous with the previous entry.
fun:*nsHttpChannel*ReportNetVSCacheTelemetry*
# Code in layout/tables/nsCellMap.cpp
# again subtraction then cast to signed.
fun:*nsTableCellMap*GetColInfoAt*
# Code in layout/generic/nsTextFrame.cpp
# again subtraction then cast to signed.
fun:*nsTextFrame*CharacterDataChanged*
# Not sure what is going on in this file, but it doesn't look
# related to what we are looking for.
src:*/xpcom/base/CountingAllocatorBase.h
# Code in dom/base/nsDOMNavigationTiming.cpp
# Timestamp related, probably expecting the overflow
fun:*nsDOMNavigationTiming*TimeStampToDOM*
# Several unsigned arithmetic operations with -1
src:*/hal/HalWakeLock.cpp
# Code in layout/generic/nsGfxScrollFrame.cpp that produces
# somewhat frequent signed integer overflows. Probably harmless
# because it's layout code.
fun:*ClampAndAlignWithPixels*
# Likely benign overflow in mozglue/misc/TimeStamp_posix.cpp
fun:*ClockResolutionNs*
# This header has all sorts of operators that do post-operation
# overflow and underflow checking, triggering frequent reports
src:*/mozglue/misc/TimeStamp.h
#
# Various hashing functions, both regular and cryptographic ones
#
src:*/dom/canvas/MurmurHash3.cpp
src:*/gfx/skia/skia/include/private/SkChecksum.h
src:*/intl/icu/source/common/unifiedcache.h
src:*/mfbt/SHA1.cpp
src:*/modules/zlib/src/adler32.c
src:*/netwerk/cache2/CacheHashUtils.cpp
src:*/netwerk/sctp/src/netinet/sctp_sha1.c
src:*/netwerk/srtp/src/crypto/hash/sha1.c
src:*/netwerk/sctp/src/netinet/sctp_sha1.c
src:*/nsprpub/lib/ds/plhash.c
src:*/security/manager/ssl/md4.c
src:*/security/nss/lib/dbm/src/h_func.c
src:*/security/nss/lib/freebl/sha512.c
src:*/security/nss/lib/freebl/md5.c
src:*/xpcom/ds/PLDHashTable.cpp
# Hash/Cache function in Skia
fun:*GradientShaderCache*Build32bitCache*
# Hashing functions in Cairo
fun:*_hash_matrix_fnv*
fun:*_hash_mix_bits*
fun:*_cairo_hash_string*
fun:*_cairo_hash_bytes*
# intl code hashing functions
fun:*ustr_hash*CharsN*
fun:*hashEntry*
# harfbuzz hash/digest functions
fun:*hb_set_digest_lowest_bits_t*
# Hash function in gfx
fun:*gfxFontStyle*Hash*
# expat uses a CHAR_HASH macro in several places that causes
# a high amount of overflows. We should try finding a better
# way to disable this rather than blacklisting the whole thing.
src:*/parser/expat/*