зеркало из https://github.com/mozilla/gecko-dev.git
48 строки
1.2 KiB
C++
48 строки
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_SHAREDTEXTUREIMAGE_H
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#define GFX_SHAREDTEXTUREIMAGE_H
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#include "ImageContainer.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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// Split into a separate header from ImageLayers.h due to GLContext.h dependence
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// Implementation remains in ImageLayers.cpp
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namespace mozilla {
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namespace layers {
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class SharedTextureImage : public Image {
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public:
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struct Data {
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gl::SharedTextureHandle mHandle;
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gl::GLContext::SharedTextureShareType mShareType;
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gfxIntSize mSize;
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bool mInverted;
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};
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void SetData(const Data& aData) { mData = aData; }
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const Data* GetData() { return &mData; }
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gfxIntSize GetSize() { return mData.mSize; }
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virtual already_AddRefed<gfxASurface> GetAsSurface() {
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return gl::GLContextProvider::GetSharedHandleAsSurface(mData.mShareType, mData.mHandle);
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}
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SharedTextureImage() : Image(NULL, SHARED_TEXTURE) {}
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private:
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Data mData;
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};
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} // layers
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} // mozilla
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#endif // GFX_SHAREDTEXTUREIMAGE_H
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