зеркало из https://github.com/mozilla/gecko-dev.git
794 строки
25 KiB
C++
794 строки
25 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioChannelService.h"
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#include "AudioChannelServiceChild.h"
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#include "base/basictypes.h"
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#include "mozilla/Services.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/unused.h"
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#include "mozilla/dom/ContentParent.h"
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#include "nsThreadUtils.h"
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#include "nsHashPropertyBag.h"
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#include "nsComponentManagerUtils.h"
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#include "nsServiceManagerUtils.h"
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#ifdef MOZ_WIDGET_GONK
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#include "nsJSUtils.h"
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#include "nsCxPusher.h"
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#include "nsIAudioManager.h"
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#include "SpeakerManagerService.h"
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#define NS_AUDIOMANAGER_CONTRACTID "@mozilla.org/telephony/audiomanager;1"
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#endif
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::hal;
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StaticRefPtr<AudioChannelService> gAudioChannelService;
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// static
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AudioChannelService*
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AudioChannelService::GetAudioChannelService()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (XRE_GetProcessType() != GeckoProcessType_Default) {
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return AudioChannelServiceChild::GetAudioChannelService();
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}
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// If we already exist, exit early
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if (gAudioChannelService) {
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return gAudioChannelService;
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}
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// Create new instance, register, return
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nsRefPtr<AudioChannelService> service = new AudioChannelService();
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NS_ENSURE_TRUE(service, nullptr);
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gAudioChannelService = service;
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return gAudioChannelService;
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}
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void
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AudioChannelService::Shutdown()
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{
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if (XRE_GetProcessType() != GeckoProcessType_Default) {
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return AudioChannelServiceChild::Shutdown();
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}
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if (gAudioChannelService) {
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gAudioChannelService = nullptr;
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}
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}
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NS_IMPL_ISUPPORTS2(AudioChannelService, nsIObserver, nsITimerCallback)
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AudioChannelService::AudioChannelService()
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: mCurrentHigherChannel(AUDIO_CHANNEL_LAST)
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, mCurrentVisibleHigherChannel(AUDIO_CHANNEL_LAST)
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, mPlayableHiddenContentChildID(CONTENT_PROCESS_ID_UNKNOWN)
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, mDisabled(false)
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, mDefChannelChildID(CONTENT_PROCESS_ID_UNKNOWN)
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{
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if (XRE_GetProcessType() == GeckoProcessType_Default) {
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->AddObserver(this, "ipc:content-shutdown", false);
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obs->AddObserver(this, "xpcom-shutdown", false);
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#ifdef MOZ_WIDGET_GONK
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// To monitor the volume settings based on audio channel.
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obs->AddObserver(this, "mozsettings-changed", false);
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#endif
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}
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}
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}
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AudioChannelService::~AudioChannelService()
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{
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}
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void
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AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
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AudioChannelType aType,
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bool aWithVideo)
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{
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if (mDisabled) {
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return;
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}
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MOZ_ASSERT(aType != AUDIO_CHANNEL_DEFAULT);
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AudioChannelAgentData* data = new AudioChannelAgentData(aType,
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true /* aElementHidden */,
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AUDIO_CHANNEL_STATE_MUTED /* aState */,
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aWithVideo);
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mAgents.Put(aAgent, data);
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RegisterType(aType, CONTENT_PROCESS_ID_MAIN, aWithVideo);
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}
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void
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AudioChannelService::RegisterType(AudioChannelType aType, uint64_t aChildID, bool aWithVideo)
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{
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if (mDisabled) {
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return;
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}
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AudioChannelInternalType type = GetInternalType(aType, true);
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mChannelCounters[type].AppendElement(aChildID);
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if (XRE_GetProcessType() == GeckoProcessType_Default) {
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// Since there is another telephony registered, we can unregister old one
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// immediately.
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if (mDeferTelChannelTimer && aType == AUDIO_CHANNEL_TELEPHONY) {
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mDeferTelChannelTimer->Cancel();
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mDeferTelChannelTimer = nullptr;
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UnregisterTypeInternal(aType, mTimerElementHidden, mTimerChildID, false);
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}
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if (aWithVideo) {
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mWithVideoChildIDs.AppendElement(aChildID);
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}
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// No hidden content channel can be playable if there is a content channel
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// in foreground (bug 855208), nor if there is a normal channel with video
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// in foreground (bug 894249).
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if (type == AUDIO_CHANNEL_INT_CONTENT ||
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(type == AUDIO_CHANNEL_INT_NORMAL &&
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mWithVideoChildIDs.Contains(aChildID))) {
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mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN;
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}
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// One hidden content channel can be playable only when there is no any
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// content channel in the foreground, and no normal channel with video in
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// foreground.
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else if (type == AUDIO_CHANNEL_INT_CONTENT_HIDDEN &&
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mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) {
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mPlayableHiddenContentChildID = aChildID;
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}
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// In order to avoid race conditions, it's safer to notify any existing
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// agent any time a new one is registered.
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SendAudioChannelChangedNotification(aChildID);
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Notify();
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}
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}
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void
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AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent)
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{
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if (mDisabled) {
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return;
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}
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nsAutoPtr<AudioChannelAgentData> data;
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mAgents.RemoveAndForget(aAgent, data);
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if (data) {
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UnregisterType(data->mType, data->mElementHidden,
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CONTENT_PROCESS_ID_MAIN, data->mWithVideo);
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}
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#ifdef MOZ_WIDGET_GONK
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bool active = AnyAudioChannelIsActive();
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for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) {
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mSpeakerManager[i]->SetAudioChannelActive(active);
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}
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#endif
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}
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void
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AudioChannelService::UnregisterType(AudioChannelType aType,
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bool aElementHidden,
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uint64_t aChildID,
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bool aWithVideo)
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{
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if (mDisabled) {
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return;
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}
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// There are two reasons to defer the decrease of telephony channel.
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// 1. User can have time to remove device from his ear before music resuming.
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// 2. Give BT SCO to be disconnected before starting to connect A2DP.
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if (XRE_GetProcessType() == GeckoProcessType_Default &&
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aType == AUDIO_CHANNEL_TELEPHONY &&
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(mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN].Length() +
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mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].Length()) == 1) {
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mTimerElementHidden = aElementHidden;
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mTimerChildID = aChildID;
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mDeferTelChannelTimer = do_CreateInstance("@mozilla.org/timer;1");
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mDeferTelChannelTimer->InitWithCallback(this, 1500, nsITimer::TYPE_ONE_SHOT);
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return;
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}
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UnregisterTypeInternal(aType, aElementHidden, aChildID, aWithVideo);
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}
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void
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AudioChannelService::UnregisterTypeInternal(AudioChannelType aType,
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bool aElementHidden,
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uint64_t aChildID,
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bool aWithVideo)
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{
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// The array may contain multiple occurrence of this appId but
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// this should remove only the first one.
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AudioChannelInternalType type = GetInternalType(aType, aElementHidden);
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MOZ_ASSERT(mChannelCounters[type].Contains(aChildID));
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mChannelCounters[type].RemoveElement(aChildID);
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// In order to avoid race conditions, it's safer to notify any existing
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// agent any time a new one is registered.
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if (XRE_GetProcessType() == GeckoProcessType_Default) {
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// No hidden content channel is playable if the original playable hidden
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// process does not need to play audio from background anymore.
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if (aType == AUDIO_CHANNEL_CONTENT &&
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mPlayableHiddenContentChildID == aChildID &&
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!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].Contains(aChildID)) {
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mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN;
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}
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if (aWithVideo) {
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MOZ_ASSERT(mWithVideoChildIDs.Contains(aChildID));
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mWithVideoChildIDs.RemoveElement(aChildID);
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}
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SendAudioChannelChangedNotification(aChildID);
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Notify();
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}
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}
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void
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AudioChannelService::UpdateChannelType(AudioChannelType aType,
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uint64_t aChildID,
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bool aElementHidden,
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bool aElementWasHidden)
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{
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// Calculate the new and old internal type and update the hashtable if needed.
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AudioChannelInternalType newType = GetInternalType(aType, aElementHidden);
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AudioChannelInternalType oldType = GetInternalType(aType, aElementWasHidden);
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if (newType != oldType) {
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mChannelCounters[newType].AppendElement(aChildID);
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MOZ_ASSERT(mChannelCounters[oldType].Contains(aChildID));
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mChannelCounters[oldType].RemoveElement(aChildID);
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}
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// No hidden content channel can be playable if there is a content channel
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// in foreground (bug 855208), nor if there is a normal channel with video
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// in foreground (bug 894249).
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if (newType == AUDIO_CHANNEL_INT_CONTENT ||
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(newType == AUDIO_CHANNEL_INT_NORMAL &&
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mWithVideoChildIDs.Contains(aChildID))) {
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mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN;
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}
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// If there is no content channel in foreground and no normal channel with
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// video in foreground, the last content channel which goes from foreground
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// to background can be playable.
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else if (oldType == AUDIO_CHANNEL_INT_CONTENT &&
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newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN &&
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mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) {
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mPlayableHiddenContentChildID = aChildID;
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}
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}
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AudioChannelState
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AudioChannelService::GetState(AudioChannelAgent* aAgent, bool aElementHidden)
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{
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AudioChannelAgentData* data;
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if (!mAgents.Get(aAgent, &data)) {
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return AUDIO_CHANNEL_STATE_MUTED;
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}
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bool oldElementHidden = data->mElementHidden;
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// Update visibility.
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data->mElementHidden = aElementHidden;
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data->mState = GetStateInternal(data->mType, CONTENT_PROCESS_ID_MAIN,
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aElementHidden, oldElementHidden);
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return data->mState;
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}
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AudioChannelState
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AudioChannelService::GetStateInternal(AudioChannelType aType, uint64_t aChildID,
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bool aElementHidden, bool aElementWasHidden)
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{
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UpdateChannelType(aType, aChildID, aElementHidden, aElementWasHidden);
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// Calculating the new and old type and update the hashtable if needed.
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AudioChannelInternalType newType = GetInternalType(aType, aElementHidden);
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AudioChannelInternalType oldType = GetInternalType(aType, aElementWasHidden);
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if (newType != oldType &&
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(aType == AUDIO_CHANNEL_CONTENT ||
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(aType == AUDIO_CHANNEL_NORMAL &&
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mWithVideoChildIDs.Contains(aChildID)))) {
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Notify();
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}
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SendAudioChannelChangedNotification(aChildID);
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// Let play any visible audio channel.
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if (!aElementHidden) {
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if (CheckVolumeFadedCondition(newType, aElementHidden)) {
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return AUDIO_CHANNEL_STATE_FADED;
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}
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return AUDIO_CHANNEL_STATE_NORMAL;
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}
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// We are not visible, maybe we have to mute.
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if (newType == AUDIO_CHANNEL_INT_NORMAL_HIDDEN ||
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(newType == AUDIO_CHANNEL_INT_CONTENT_HIDDEN &&
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// One process can have multiple content channels; and during the
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// transition from foreground to background, its content channels will be
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// updated with correct visibility status one by one. All its content
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// channels should remain playable until all of their visibility statuses
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// have been updated as hidden. After all its content channels have been
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// updated properly as hidden, mPlayableHiddenContentChildID is used to
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// check whether this background process is playable or not.
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!(mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID) ||
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(mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty() &&
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mPlayableHiddenContentChildID == aChildID)))) {
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return AUDIO_CHANNEL_STATE_MUTED;
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}
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// After checking the condition on normal & content channel, if the state
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// is not on muted then checking other higher channels type here.
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if (ChannelsActiveWithHigherPriorityThan(newType)) {
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MOZ_ASSERT(newType != AUDIO_CHANNEL_INT_NORMAL_HIDDEN);
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if (CheckVolumeFadedCondition(newType, aElementHidden)) {
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return AUDIO_CHANNEL_STATE_FADED;
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}
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return AUDIO_CHANNEL_STATE_MUTED;
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}
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return AUDIO_CHANNEL_STATE_NORMAL;
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}
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bool
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AudioChannelService::CheckVolumeFadedCondition(AudioChannelInternalType aType,
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bool aElementHidden)
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{
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// Only normal & content channels are considered
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if (aType > AUDIO_CHANNEL_INT_CONTENT_HIDDEN) {
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return false;
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}
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// Consider that audio from notification is with short duration
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// so just fade the volume not pause it
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if (mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION].IsEmpty() &&
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mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN].IsEmpty()) {
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return false;
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}
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// Since this element is on the foreground, it can be allowed to play always.
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// So return true directly when there is any notification channel alive.
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if (aElementHidden == false) {
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return true;
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}
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// If element is on the background, it is possible paused by channels higher
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// then notification.
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for (int i = AUDIO_CHANNEL_INT_LAST - 1;
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i != AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN; --i) {
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if (!mChannelCounters[i].IsEmpty()) {
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return false;
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}
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}
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return true;
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}
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bool
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AudioChannelService::ContentOrNormalChannelIsActive()
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{
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return !mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty() ||
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!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].IsEmpty() ||
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!mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty();
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}
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bool
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AudioChannelService::ProcessContentOrNormalChannelIsActive(uint64_t aChildID)
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{
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return mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].Contains(aChildID) ||
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mChannelCounters[AUDIO_CHANNEL_INT_CONTENT_HIDDEN].Contains(aChildID) ||
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mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].Contains(aChildID);
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}
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void
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AudioChannelService::SetDefaultVolumeControlChannel(AudioChannelType aType,
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bool aHidden)
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{
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SetDefaultVolumeControlChannelInternal(aType, aHidden, CONTENT_PROCESS_ID_MAIN);
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}
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void
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AudioChannelService::SetDefaultVolumeControlChannelInternal(
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AudioChannelType aType, bool aHidden, uint64_t aChildID)
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{
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if (XRE_GetProcessType() != GeckoProcessType_Default) {
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return;
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}
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// If this child is in the background and mDefChannelChildID is set to
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// others then it means other child in the foreground already set it's
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// own default channel already.
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if (!aHidden && mDefChannelChildID != aChildID) {
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return;
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}
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mDefChannelChildID = aChildID;
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nsString channelName;
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channelName.AssignASCII(ChannelName(aType));
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->NotifyObservers(nullptr, "default-volume-channel-changed",
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channelName.get());
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}
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}
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void
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AudioChannelService::SendAudioChannelChangedNotification(uint64_t aChildID)
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{
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if (XRE_GetProcessType() != GeckoProcessType_Default) {
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return;
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}
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nsRefPtr<nsHashPropertyBag> props = new nsHashPropertyBag();
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props->SetPropertyAsUint64(NS_LITERAL_STRING("childID"), aChildID);
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->NotifyObservers(static_cast<nsIWritablePropertyBag*>(props),
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"audio-channel-process-changed", nullptr);
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}
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// Calculating the most important active channel.
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AudioChannelType higher = AUDIO_CHANNEL_LAST;
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// Top-Down in the hierarchy for visible elements
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if (!mChannelCounters[AUDIO_CHANNEL_INT_PUBLICNOTIFICATION].IsEmpty()) {
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higher = AUDIO_CHANNEL_PUBLICNOTIFICATION;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_RINGER].IsEmpty()) {
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higher = AUDIO_CHANNEL_RINGER;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY].IsEmpty()) {
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higher = AUDIO_CHANNEL_TELEPHONY;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_ALARM].IsEmpty()) {
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higher = AUDIO_CHANNEL_ALARM;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION].IsEmpty()) {
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higher = AUDIO_CHANNEL_NOTIFICATION;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_CONTENT].IsEmpty()) {
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higher = AUDIO_CHANNEL_CONTENT;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_NORMAL].IsEmpty()) {
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higher = AUDIO_CHANNEL_NORMAL;
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}
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AudioChannelType visibleHigher = higher;
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// Top-Down in the hierarchy for non-visible elements
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if (higher == AUDIO_CHANNEL_LAST) {
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if (!mChannelCounters[AUDIO_CHANNEL_INT_PUBLICNOTIFICATION_HIDDEN].IsEmpty()) {
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higher = AUDIO_CHANNEL_PUBLICNOTIFICATION;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_RINGER_HIDDEN].IsEmpty()) {
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higher = AUDIO_CHANNEL_RINGER;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN].IsEmpty()) {
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higher = AUDIO_CHANNEL_TELEPHONY;
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}
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else if (!mChannelCounters[AUDIO_CHANNEL_INT_ALARM_HIDDEN].IsEmpty()) {
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higher = AUDIO_CHANNEL_ALARM;
|
|
}
|
|
|
|
else if (!mChannelCounters[AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN].IsEmpty()) {
|
|
higher = AUDIO_CHANNEL_NOTIFICATION;
|
|
}
|
|
|
|
// Check whether there is any playable hidden content channel or not.
|
|
else if (mPlayableHiddenContentChildID != CONTENT_PROCESS_ID_UNKNOWN) {
|
|
higher = AUDIO_CHANNEL_CONTENT;
|
|
}
|
|
}
|
|
|
|
if (higher != mCurrentHigherChannel) {
|
|
mCurrentHigherChannel = higher;
|
|
|
|
nsString channelName;
|
|
if (mCurrentHigherChannel != AUDIO_CHANNEL_LAST) {
|
|
channelName.AssignASCII(ChannelName(mCurrentHigherChannel));
|
|
} else {
|
|
channelName.AssignLiteral("none");
|
|
}
|
|
|
|
if (obs) {
|
|
obs->NotifyObservers(nullptr, "audio-channel-changed", channelName.get());
|
|
}
|
|
}
|
|
|
|
if (visibleHigher != mCurrentVisibleHigherChannel) {
|
|
mCurrentVisibleHigherChannel = visibleHigher;
|
|
|
|
nsString channelName;
|
|
if (mCurrentVisibleHigherChannel != AUDIO_CHANNEL_LAST) {
|
|
channelName.AssignASCII(ChannelName(mCurrentVisibleHigherChannel));
|
|
} else {
|
|
channelName.AssignLiteral("none");
|
|
}
|
|
|
|
if (obs) {
|
|
obs->NotifyObservers(nullptr, "visible-audio-channel-changed", channelName.get());
|
|
}
|
|
}
|
|
}
|
|
|
|
PLDHashOperator
|
|
AudioChannelService::NotifyEnumerator(AudioChannelAgent* aAgent,
|
|
AudioChannelAgentData* aData, void* aUnused)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
aAgent->NotifyAudioChannelStateChanged();
|
|
return PL_DHASH_NEXT;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::Notify()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
// Notify any agent for the main process.
|
|
mAgents.EnumerateRead(NotifyEnumerator, nullptr);
|
|
|
|
// Notify for the child processes.
|
|
nsTArray<ContentParent*> children;
|
|
ContentParent::GetAll(children);
|
|
for (uint32_t i = 0; i < children.Length(); i++) {
|
|
unused << children[i]->SendAudioChannelNotify();
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::Notify(nsITimer* aTimer)
|
|
{
|
|
UnregisterTypeInternal(AUDIO_CHANNEL_TELEPHONY, mTimerElementHidden, mTimerChildID, false);
|
|
mDeferTelChannelTimer = nullptr;
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AnyAudioChannelIsActive()
|
|
{
|
|
for (int i = AUDIO_CHANNEL_INT_LAST - 1;
|
|
i >= AUDIO_CHANNEL_INT_NORMAL; --i) {
|
|
if (!mChannelCounters[i].IsEmpty()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::ChannelsActiveWithHigherPriorityThan(
|
|
AudioChannelInternalType aType)
|
|
{
|
|
for (int i = AUDIO_CHANNEL_INT_LAST - 1;
|
|
i != AUDIO_CHANNEL_INT_CONTENT_HIDDEN; --i) {
|
|
if (i == aType) {
|
|
return false;
|
|
}
|
|
|
|
if (!mChannelCounters[i].IsEmpty()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const char*
|
|
AudioChannelService::ChannelName(AudioChannelType aType)
|
|
{
|
|
static struct {
|
|
int32_t type;
|
|
const char* value;
|
|
} ChannelNameTable[] = {
|
|
{ AUDIO_CHANNEL_NORMAL, "normal" },
|
|
{ AUDIO_CHANNEL_CONTENT, "content" },
|
|
{ AUDIO_CHANNEL_NOTIFICATION, "notification" },
|
|
{ AUDIO_CHANNEL_ALARM, "alarm" },
|
|
{ AUDIO_CHANNEL_TELEPHONY, "telephony" },
|
|
{ AUDIO_CHANNEL_RINGER, "ringer" },
|
|
{ AUDIO_CHANNEL_PUBLICNOTIFICATION, "publicnotification" },
|
|
{ -1, "unknown" }
|
|
};
|
|
|
|
for (int i = AUDIO_CHANNEL_NORMAL; ; ++i) {
|
|
if (ChannelNameTable[i].type == aType ||
|
|
ChannelNameTable[i].type == -1) {
|
|
return ChannelNameTable[i].value;
|
|
}
|
|
}
|
|
|
|
NS_NOTREACHED("Execution should not reach here!");
|
|
return nullptr;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData)
|
|
{
|
|
if (!strcmp(aTopic, "xpcom-shutdown")) {
|
|
mDisabled = true;
|
|
}
|
|
|
|
if (!strcmp(aTopic, "ipc:content-shutdown")) {
|
|
nsCOMPtr<nsIPropertyBag2> props = do_QueryInterface(aSubject);
|
|
if (!props) {
|
|
NS_WARNING("ipc:content-shutdown message without property bag as subject");
|
|
return NS_OK;
|
|
}
|
|
|
|
int32_t index;
|
|
uint64_t childID = 0;
|
|
nsresult rv = props->GetPropertyAsUint64(NS_LITERAL_STRING("childID"),
|
|
&childID);
|
|
if (NS_SUCCEEDED(rv)) {
|
|
for (int32_t type = AUDIO_CHANNEL_INT_NORMAL;
|
|
type < AUDIO_CHANNEL_INT_LAST;
|
|
++type) {
|
|
|
|
while ((index = mChannelCounters[type].IndexOf(childID)) != -1) {
|
|
mChannelCounters[type].RemoveElementAt(index);
|
|
}
|
|
}
|
|
|
|
// No hidden content channel is playable if the original playable hidden
|
|
// process shuts down.
|
|
if (mPlayableHiddenContentChildID == childID) {
|
|
mPlayableHiddenContentChildID = CONTENT_PROCESS_ID_UNKNOWN;
|
|
}
|
|
|
|
while ((index = mWithVideoChildIDs.IndexOf(childID)) != -1) {
|
|
mWithVideoChildIDs.RemoveElementAt(index);
|
|
}
|
|
|
|
// We don't have to remove the agents from the mAgents hashtable because if
|
|
// that table contains only agents running on the same process.
|
|
|
|
SendAudioChannelChangedNotification(childID);
|
|
Notify();
|
|
|
|
if (mDefChannelChildID == childID) {
|
|
SetDefaultVolumeControlChannelInternal(AUDIO_CHANNEL_DEFAULT,
|
|
false, childID);
|
|
mDefChannelChildID = CONTENT_PROCESS_ID_UNKNOWN;
|
|
}
|
|
} else {
|
|
NS_WARNING("ipc:content-shutdown message without childID property");
|
|
}
|
|
}
|
|
#ifdef MOZ_WIDGET_GONK
|
|
// To process the volume control on each audio channel according to
|
|
// change of settings
|
|
else if (!strcmp(aTopic, "mozsettings-changed")) {
|
|
AutoSafeJSContext cx;
|
|
nsDependentString dataStr(aData);
|
|
JS::Rooted<JS::Value> val(cx);
|
|
if (!JS_ParseJSON(cx, dataStr.get(), dataStr.Length(), &val) ||
|
|
!val.isObject()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
JS::Rooted<JSObject*> obj(cx, &val.toObject());
|
|
JS::Rooted<JS::Value> key(cx);
|
|
if (!JS_GetProperty(cx, obj, "key", &key) ||
|
|
!key.isString()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
JS::Rooted<JSString*> jsKey(cx, JS::ToString(cx, key));
|
|
if (!jsKey) {
|
|
return NS_OK;
|
|
}
|
|
nsDependentJSString keyStr;
|
|
if (!keyStr.init(cx, jsKey) || keyStr.Find("audio.volume.", 0, false)) {
|
|
return NS_OK;
|
|
}
|
|
|
|
JS::Rooted<JS::Value> value(cx);
|
|
if (!JS_GetProperty(cx, obj, "value", &value) || !value.isInt32()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
nsCOMPtr<nsIAudioManager> audioManager = do_GetService(NS_AUDIOMANAGER_CONTRACTID);
|
|
NS_ENSURE_TRUE(audioManager, NS_OK);
|
|
|
|
int32_t index = value.toInt32();
|
|
if (keyStr.EqualsLiteral("audio.volume.content")) {
|
|
audioManager->SetAudioChannelVolume(AUDIO_CHANNEL_CONTENT, index);
|
|
} else if (keyStr.EqualsLiteral("audio.volume.notification")) {
|
|
audioManager->SetAudioChannelVolume(AUDIO_CHANNEL_NOTIFICATION, index);
|
|
} else if (keyStr.EqualsLiteral("audio.volume.alarm")) {
|
|
audioManager->SetAudioChannelVolume(AUDIO_CHANNEL_ALARM, index);
|
|
} else if (keyStr.EqualsLiteral("audio.volume.telephony")) {
|
|
audioManager->SetAudioChannelVolume(AUDIO_CHANNEL_TELEPHONY, index);
|
|
} else if (!keyStr.EqualsLiteral("audio.volume.bt_sco")) {
|
|
// bt_sco is not a valid audio channel so we manipulate it in
|
|
// AudioManager.cpp. And the others should not be used.
|
|
// We didn't use MOZ_ASSUME_UNREACHABLE here because any web content who
|
|
// has permission of mozSettings can set any names then it can be easy to
|
|
// crash the B2G.
|
|
NS_WARNING("unexpected audio channel for volume control");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
AudioChannelService::AudioChannelInternalType
|
|
AudioChannelService::GetInternalType(AudioChannelType aType,
|
|
bool aElementHidden)
|
|
{
|
|
switch (aType) {
|
|
case AUDIO_CHANNEL_NORMAL:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_NORMAL_HIDDEN
|
|
: AUDIO_CHANNEL_INT_NORMAL;
|
|
|
|
case AUDIO_CHANNEL_CONTENT:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_CONTENT_HIDDEN
|
|
: AUDIO_CHANNEL_INT_CONTENT;
|
|
|
|
case AUDIO_CHANNEL_NOTIFICATION:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_NOTIFICATION_HIDDEN
|
|
: AUDIO_CHANNEL_INT_NOTIFICATION;
|
|
|
|
case AUDIO_CHANNEL_ALARM:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_ALARM_HIDDEN
|
|
: AUDIO_CHANNEL_INT_ALARM;
|
|
|
|
case AUDIO_CHANNEL_TELEPHONY:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_TELEPHONY_HIDDEN
|
|
: AUDIO_CHANNEL_INT_TELEPHONY;
|
|
|
|
case AUDIO_CHANNEL_RINGER:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_RINGER_HIDDEN
|
|
: AUDIO_CHANNEL_INT_RINGER;
|
|
|
|
case AUDIO_CHANNEL_PUBLICNOTIFICATION:
|
|
return aElementHidden
|
|
? AUDIO_CHANNEL_INT_PUBLICNOTIFICATION_HIDDEN
|
|
: AUDIO_CHANNEL_INT_PUBLICNOTIFICATION;
|
|
|
|
case AUDIO_CHANNEL_LAST:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
MOZ_CRASH("unexpected audio channel type");
|
|
}
|