зеркало из https://github.com/mozilla/gecko-dev.git
930 строки
29 KiB
C++
930 строки
29 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <math.h>
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#include "prlink.h"
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#include "prenv.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticPrefs.h"
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#include "mozilla/gfx/Quaternion.h"
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#ifdef XP_WIN
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# include "CompositorD3D11.h"
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# include "TextureD3D11.h"
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static const char* kShmemName = "moz.gecko.vr_ext.0.0.1";
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#elif defined(XP_MACOSX)
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# include "mozilla/gfx/MacIOSurface.h"
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# include <sys/mman.h>
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# include <sys/stat.h> /* For mode constants */
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# include <fcntl.h> /* For O_* constants */
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# include <errno.h>
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static const char* kShmemName = "/moz.gecko.vr_ext.0.0.1";
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#elif defined(MOZ_WIDGET_ANDROID)
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# include <string.h>
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# include <pthread.h>
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# include "GeckoVRManager.h"
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#endif // defined(MOZ_WIDGET_ANDROID)
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#include "gfxVRExternal.h"
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#include "gfxVRMutex.h"
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#include "VRManagerParent.h"
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#include "VRManager.h"
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#include "VRThread.h"
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#include "nsServiceManagerUtils.h"
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#include "nsIScreenManager.h"
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#include "mozilla/dom/GamepadEventTypes.h"
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#include "mozilla/dom/GamepadBinding.h"
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#include "mozilla/Telemetry.h"
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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using namespace mozilla;
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using namespace mozilla::gfx;
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using namespace mozilla::gfx::impl;
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using namespace mozilla::layers;
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using namespace mozilla::dom;
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VRDisplayExternal::VRDisplayExternal(const VRDisplayState& aDisplayState)
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: VRDisplayHost(VRDeviceType::External),
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mHapticPulseRemaining{},
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mBrowserState{},
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mLastSensorState{} {
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MOZ_COUNT_CTOR_INHERITED(VRDisplayExternal, VRDisplayHost);
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mDisplayInfo.mDisplayState = aDisplayState;
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// default to an identity quaternion
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mLastSensorState.pose.orientation[3] = 1.0f;
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}
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VRDisplayExternal::~VRDisplayExternal() {
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Destroy();
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MOZ_COUNT_DTOR_INHERITED(VRDisplayExternal, VRDisplayHost);
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}
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void VRDisplayExternal::Destroy() {
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StopAllHaptics();
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StopPresentation();
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}
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void VRDisplayExternal::ZeroSensor() {}
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void VRDisplayExternal::Run1msTasks(double aDeltaTime) {
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VRDisplayHost::Run1msTasks(aDeltaTime);
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UpdateHaptics(aDeltaTime);
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}
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void VRDisplayExternal::Run10msTasks() {
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VRDisplayHost::Run10msTasks();
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ExpireNavigationTransition();
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PullState();
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PushState();
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// 1ms tasks will always be run before
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// the 10ms tasks, so no need to include
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// them here as well.
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}
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void VRDisplayExternal::ExpireNavigationTransition() {
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if (!mVRNavigationTransitionEnd.IsNull() &&
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TimeStamp::Now() > mVRNavigationTransitionEnd) {
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mBrowserState.navigationTransitionActive = false;
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}
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}
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VRHMDSensorState& VRDisplayExternal::GetSensorState() {
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return mLastSensorState;
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}
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void VRDisplayExternal::StartPresentation() {
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if (mBrowserState.presentationActive) {
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return;
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}
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mTelemetry.Clear();
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mTelemetry.mPresentationStart = TimeStamp::Now();
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// Indicate that we are ready to start immersive mode
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mBrowserState.presentationActive = true;
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mBrowserState.layerState[0].type = VRLayerType::LayerType_Stereo_Immersive;
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PushState();
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mDisplayInfo.mDisplayState.lastSubmittedFrameId = 0;
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if (mDisplayInfo.mDisplayState.reportsDroppedFrames) {
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mTelemetry.mLastDroppedFrameCount =
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mDisplayInfo.mDisplayState.droppedFrameCount;
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}
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#if defined(MOZ_WIDGET_ANDROID)
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mLastSubmittedFrameId = 0;
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mLastStartedFrame = 0;
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#endif
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}
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void VRDisplayExternal::StopPresentation() {
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if (!mBrowserState.presentationActive) {
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return;
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}
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// Indicate that we have stopped immersive mode
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mBrowserState.presentationActive = false;
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memset(mBrowserState.layerState, 0,
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sizeof(VRLayerState) * mozilla::ArrayLength(mBrowserState.layerState));
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PushState(true);
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Telemetry::HistogramID timeSpentID = Telemetry::HistogramCount;
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Telemetry::HistogramID droppedFramesID = Telemetry::HistogramCount;
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int viewIn = 0;
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if (mDisplayInfo.mDisplayState.eightCC ==
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GFX_VR_EIGHTCC('O', 'c', 'u', 'l', 'u', 's', ' ', 'D')) {
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// Oculus Desktop API
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timeSpentID = Telemetry::WEBVR_TIME_SPENT_VIEWING_IN_OCULUS;
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droppedFramesID = Telemetry::WEBVR_DROPPED_FRAMES_IN_OCULUS;
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viewIn = 1;
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} else if (mDisplayInfo.mDisplayState.eightCC ==
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GFX_VR_EIGHTCC('O', 'p', 'e', 'n', 'V', 'R', ' ', ' ')) {
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// OpenVR API
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timeSpentID = Telemetry::WEBVR_TIME_SPENT_VIEWING_IN_OPENVR;
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droppedFramesID = Telemetry::WEBVR_DROPPED_FRAMES_IN_OPENVR;
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viewIn = 2;
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}
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if (viewIn) {
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const TimeDuration duration =
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TimeStamp::Now() - mTelemetry.mPresentationStart;
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Telemetry::Accumulate(Telemetry::WEBVR_USERS_VIEW_IN, viewIn);
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Telemetry::Accumulate(timeSpentID, duration.ToMilliseconds());
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const uint32_t droppedFramesPerSec =
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(mDisplayInfo.mDisplayState.droppedFrameCount -
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mTelemetry.mLastDroppedFrameCount) /
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duration.ToSeconds();
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Telemetry::Accumulate(droppedFramesID, droppedFramesPerSec);
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}
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}
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void VRDisplayExternal::StartVRNavigation() {
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mBrowserState.navigationTransitionActive = true;
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mVRNavigationTransitionEnd = TimeStamp();
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PushState();
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}
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void VRDisplayExternal::StopVRNavigation(const TimeDuration& aTimeout) {
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if (aTimeout.ToMilliseconds() <= 0) {
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mBrowserState.navigationTransitionActive = false;
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mVRNavigationTransitionEnd = TimeStamp();
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PushState();
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}
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mVRNavigationTransitionEnd = TimeStamp::Now() + aTimeout;
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}
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bool VRDisplayExternal::PopulateLayerTexture(
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const layers::SurfaceDescriptor& aTexture, VRLayerTextureType* aTextureType,
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VRLayerTextureHandle* aTextureHandle, IntSize_POD* aTextureSize) {
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switch (aTexture.type()) {
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#if defined(XP_WIN)
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case SurfaceDescriptor::TSurfaceDescriptorD3D10: {
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const SurfaceDescriptorD3D10& surf =
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aTexture.get_SurfaceDescriptorD3D10();
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*aTextureType =
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VRLayerTextureType::LayerTextureType_D3D10SurfaceDescriptor;
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*aTextureHandle = (void*)surf.handle();
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aTextureSize->width = surf.size().width;
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aTextureSize->height = surf.size().height;
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return true;
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}
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#elif defined(XP_MACOSX)
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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// MacIOSurface ptr can't be fetched or used at different threads.
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// Both of fetching and using this MacIOSurface are at the VRService
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// thread.
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const auto& desc = aTexture.get_SurfaceDescriptorMacIOSurface();
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*aTextureType = VRLayerTextureType::LayerTextureType_MacIOSurface;
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*aTextureHandle = desc.surfaceId();
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RefPtr<MacIOSurface> surf =
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MacIOSurface::LookupSurface(desc.surfaceId(), desc.scaleFactor(),
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!desc.isOpaque(), desc.yUVColorSpace());
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if (surf) {
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aTextureSize->width = surf->GetDevicePixelWidth();
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aTextureSize->height = surf->GetDevicePixelHeight();
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}
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return true;
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}
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#elif defined(MOZ_WIDGET_ANDROID)
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc =
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aTexture.get_SurfaceTextureDescriptor();
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java::GeckoSurfaceTexture::LocalRef surfaceTexture =
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java::GeckoSurfaceTexture::Lookup(desc.handle());
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if (!surfaceTexture) {
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NS_WARNING("VRDisplayHost::SubmitFrame failed to get a SurfaceTexture");
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return false;
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}
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*aTextureType = VRLayerTextureType::LayerTextureType_GeckoSurfaceTexture;
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*aTextureHandle = desc.handle();
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aTextureSize->width = desc.size().width;
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aTextureSize->height = desc.size().height;
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return true;
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}
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#endif
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default: {
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MOZ_ASSERT(false);
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return false;
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}
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}
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}
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bool VRDisplayExternal::SubmitFrame(const layers::SurfaceDescriptor& aTexture,
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uint64_t aFrameId,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) {
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MOZ_ASSERT(mBrowserState.layerState[0].type ==
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VRLayerType::LayerType_Stereo_Immersive);
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VRLayer_Stereo_Immersive& layer =
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mBrowserState.layerState[0].layer_stereo_immersive;
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if (!PopulateLayerTexture(aTexture, &layer.textureType, &layer.textureHandle,
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&layer.textureSize)) {
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return false;
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}
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layer.frameId = aFrameId;
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layer.inputFrameId =
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mDisplayInfo.mLastSensorState[mDisplayInfo.mFrameId % kVRMaxLatencyFrames]
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.inputFrameID;
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layer.leftEyeRect.x = aLeftEyeRect.x;
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layer.leftEyeRect.y = aLeftEyeRect.y;
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layer.leftEyeRect.width = aLeftEyeRect.width;
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layer.leftEyeRect.height = aLeftEyeRect.height;
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layer.rightEyeRect.x = aRightEyeRect.x;
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layer.rightEyeRect.y = aRightEyeRect.y;
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layer.rightEyeRect.width = aRightEyeRect.width;
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layer.rightEyeRect.height = aRightEyeRect.height;
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PushState(true);
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#if defined(MOZ_WIDGET_ANDROID)
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PullState([&]() {
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return (mDisplayInfo.mDisplayState.lastSubmittedFrameId >= aFrameId) ||
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mDisplayInfo.mDisplayState.suppressFrames ||
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!mDisplayInfo.mDisplayState.isConnected;
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});
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if (mDisplayInfo.mDisplayState.suppressFrames ||
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!mDisplayInfo.mDisplayState.isConnected) {
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// External implementation wants to supress frames, service has shut down or
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// hardware has been disconnected.
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return false;
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}
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#else
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while (mDisplayInfo.mDisplayState.lastSubmittedFrameId < aFrameId) {
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if (PullState()) {
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if (mDisplayInfo.mDisplayState.suppressFrames ||
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!mDisplayInfo.mDisplayState.isConnected) {
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// External implementation wants to supress frames, service has shut
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// down or hardware has been disconnected.
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return false;
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}
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}
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# ifdef XP_WIN
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Sleep(0);
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# else
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sleep(0);
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# endif
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}
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#endif // defined(MOZ_WIDGET_ANDROID)
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return mDisplayInfo.mDisplayState.lastSubmittedFrameSuccessful;
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}
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void VRDisplayExternal::VibrateHaptic(uint32_t aControllerIdx,
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uint32_t aHapticIndex, double aIntensity,
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double aDuration,
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const VRManagerPromise& aPromise) {
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TimeStamp now = TimeStamp::Now();
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size_t bestSlotIndex = 0;
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// Default to an empty slot, or the slot holding the oldest haptic pulse
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for (size_t i = 0; i < mozilla::ArrayLength(mBrowserState.hapticState); i++) {
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const VRHapticState& state = mBrowserState.hapticState[i];
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if (state.inputFrameID == 0) {
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// Unused slot, use it
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bestSlotIndex = i;
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break;
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}
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if (mHapticPulseRemaining[i] < mHapticPulseRemaining[bestSlotIndex]) {
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// If no empty slots are available, fall back to overriding
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// the pulse which is ending soonest.
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bestSlotIndex = i;
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}
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}
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// Override the last pulse on the same actuator if present.
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for (size_t i = 0; i < mozilla::ArrayLength(mBrowserState.hapticState); i++) {
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const VRHapticState& state = mBrowserState.hapticState[i];
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if (state.inputFrameID == 0) {
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// This is an empty slot -- no match
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continue;
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}
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if (state.controllerIndex == aControllerIdx &&
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state.hapticIndex == aHapticIndex) {
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// Found pulse on same actuator -- let's override it.
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bestSlotIndex = i;
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}
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}
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ClearHapticSlot(bestSlotIndex);
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// Populate the selected slot with new haptic state
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size_t bufferIndex = mDisplayInfo.mFrameId % kVRMaxLatencyFrames;
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VRHapticState& bestSlot = mBrowserState.hapticState[bestSlotIndex];
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bestSlot.inputFrameID =
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mDisplayInfo.mLastSensorState[bufferIndex].inputFrameID;
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bestSlot.controllerIndex = aControllerIdx;
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bestSlot.hapticIndex = aHapticIndex;
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bestSlot.pulseStart = (now - mLastFrameStart[bufferIndex]).ToSeconds();
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bestSlot.pulseDuration = aDuration;
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bestSlot.pulseIntensity = aIntensity;
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// Convert from seconds to ms
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mHapticPulseRemaining[bestSlotIndex] = aDuration * 1000.0f;
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MOZ_ASSERT(bestSlotIndex <= mHapticPromises.Length());
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if (bestSlotIndex == mHapticPromises.Length()) {
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mHapticPromises.AppendElement(
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UniquePtr<VRManagerPromise>(new VRManagerPromise(aPromise)));
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} else {
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mHapticPromises[bestSlotIndex] =
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UniquePtr<VRManagerPromise>(new VRManagerPromise(aPromise));
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}
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PushState();
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}
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void VRDisplayExternal::ClearHapticSlot(size_t aSlot) {
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MOZ_ASSERT(aSlot < mozilla::ArrayLength(mBrowserState.hapticState));
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memset(&mBrowserState.hapticState[aSlot], 0, sizeof(VRHapticState));
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mHapticPulseRemaining[aSlot] = 0.0f;
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if (aSlot < mHapticPromises.Length() && mHapticPromises[aSlot]) {
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VRManager* vm = VRManager::Get();
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vm->NotifyVibrateHapticCompleted(*mHapticPromises[aSlot]);
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mHapticPromises[aSlot] = nullptr;
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}
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}
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void VRDisplayExternal::UpdateHaptics(double aDeltaTime) {
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bool bNeedPush = false;
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// Check for any haptic pulses that have ended and clear them
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for (size_t i = 0; i < mozilla::ArrayLength(mBrowserState.hapticState); i++) {
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const VRHapticState& state = mBrowserState.hapticState[i];
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if (state.inputFrameID == 0) {
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// Nothing in this slot
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continue;
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}
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mHapticPulseRemaining[i] -= aDeltaTime;
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if (mHapticPulseRemaining[i] <= 0.0f) {
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// The pulse has finished
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ClearHapticSlot(i);
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bNeedPush = true;
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}
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}
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if (bNeedPush) {
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PushState();
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}
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}
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void VRDisplayExternal::StopVibrateHaptic(uint32_t aControllerIdx) {
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for (size_t i = 0; i < mozilla::ArrayLength(mBrowserState.hapticState); i++) {
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VRHapticState& state = mBrowserState.hapticState[i];
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if (state.controllerIndex == aControllerIdx) {
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memset(&state, 0, sizeof(VRHapticState));
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}
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}
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PushState();
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}
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void VRDisplayExternal::StopAllHaptics() {
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for (size_t i = 0; i < mozilla::ArrayLength(mBrowserState.hapticState); i++) {
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ClearHapticSlot(i);
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}
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PushState();
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}
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void VRDisplayExternal::PushState(bool aNotifyCond) {
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VRManager* vm = VRManager::Get();
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VRSystemManagerExternal* manager = vm->GetExternalManager();
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manager->PushState(&mBrowserState, aNotifyCond);
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}
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#if defined(MOZ_WIDGET_ANDROID)
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bool VRDisplayExternal::PullState(const std::function<bool()>& aWaitCondition) {
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VRManager* vm = VRManager::Get();
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VRSystemManagerExternal* manager = vm->GetExternalManager();
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return manager->PullState(&mDisplayInfo.mDisplayState, &mLastSensorState,
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mDisplayInfo.mControllerState, aWaitCondition);
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}
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#else
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bool VRDisplayExternal::PullState() {
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VRManager* vm = VRManager::Get();
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VRSystemManagerExternal* manager = vm->GetExternalManager();
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nsTArray<RefPtr<gfx::VRDisplayHost>> displays;
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manager->GetHMDs(displays);
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// When VR process crashes, it happenes VRDisplayHost is destroyed
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// but its mSubmitThread is still running. We need add this
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// to check if we still need to access its shmem.
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if (!displays.Length()) {
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return false;
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}
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return manager->PullState(&mDisplayInfo.mDisplayState, &mLastSensorState,
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mDisplayInfo.mControllerState);
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}
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#endif
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VRSystemManagerExternal::VRSystemManagerExternal(
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VRExternalShmem* aAPIShmem /* = nullptr*/)
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: mExternalShmem(aAPIShmem)
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#if !defined(MOZ_WIDGET_ANDROID)
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# if defined(XP_WIN)
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,
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mMutex(NULL)
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# endif // defined(XP_WIN)
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,
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mSameProcess(aAPIShmem != nullptr)
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#endif // !defined(MOZ_WIDGET_ANDROID)
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{
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#if defined(XP_MACOSX)
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mShmemFD = 0;
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#elif defined(XP_WIN)
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mShmemFile = NULL;
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#elif defined(MOZ_WIDGET_ANDROID)
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mExternalStructFailed = false;
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mEnumerationCompleted = false;
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#endif
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mDoShutdown = false;
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#if defined(XP_WIN)
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mMutex = CreateMutex(NULL, // default security descriptor
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false, // mutex not owned
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TEXT("mozilla::vr::ShmemMutex")); // object name
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if (mMutex == NULL) {
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nsAutoCString msg;
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msg.AppendPrintf("VRSystemManagerExternal CreateMutex error \"%lu\".",
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GetLastError());
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NS_WARNING(msg.get());
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MOZ_ASSERT(false);
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return;
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}
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// At xpcshell extension tests, it creates multiple VRSystemManagerExternal
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// instances in plug-contrainer.exe. It causes GetLastError() return
|
|
// `ERROR_ALREADY_EXISTS`. However, even though `ERROR_ALREADY_EXISTS`, it
|
|
// still returns the same mutex handle.
|
|
//
|
|
// https://docs.microsoft.com/en-us/windows/desktop/api/synchapi/nf-synchapi-createmutexa
|
|
MOZ_ASSERT(GetLastError() == 0 || GetLastError() == ERROR_ALREADY_EXISTS);
|
|
#endif // defined(XP_WIN)
|
|
}
|
|
|
|
VRSystemManagerExternal::~VRSystemManagerExternal() {
|
|
CloseShmem();
|
|
#if defined(XP_WIN)
|
|
if (mMutex) {
|
|
CloseHandle(mMutex);
|
|
mMutex = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void VRSystemManagerExternal::OpenShmem() {
|
|
if (mExternalShmem) {
|
|
return;
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
} else if (mExternalStructFailed) {
|
|
return;
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
}
|
|
|
|
#if defined(XP_MACOSX)
|
|
if (mShmemFD == 0) {
|
|
mShmemFD =
|
|
shm_open(kShmemName, O_RDWR, S_IRUSR | S_IWUSR | S_IROTH | S_IWOTH);
|
|
}
|
|
if (mShmemFD <= 0) {
|
|
mShmemFD = 0;
|
|
return;
|
|
}
|
|
|
|
struct stat sb;
|
|
fstat(mShmemFD, &sb);
|
|
off_t length = sb.st_size;
|
|
if (length < (off_t)sizeof(VRExternalShmem)) {
|
|
// TODO - Implement logging
|
|
CloseShmem();
|
|
return;
|
|
}
|
|
|
|
mExternalShmem = (VRExternalShmem*)mmap(NULL, length, PROT_READ | PROT_WRITE,
|
|
MAP_SHARED, mShmemFD, 0);
|
|
if (mExternalShmem == MAP_FAILED) {
|
|
// TODO - Implement logging
|
|
mExternalShmem = NULL;
|
|
CloseShmem();
|
|
return;
|
|
}
|
|
|
|
#elif defined(XP_WIN)
|
|
if (mShmemFile == NULL) {
|
|
if (StaticPrefs::VRProcessEnabled()) {
|
|
mShmemFile =
|
|
CreateFileMappingA(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0,
|
|
sizeof(VRExternalShmem), kShmemName);
|
|
MOZ_ASSERT(GetLastError() == 0 || GetLastError() == ERROR_ALREADY_EXISTS);
|
|
MOZ_ASSERT(mShmemFile);
|
|
} else {
|
|
mShmemFile = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, kShmemName);
|
|
}
|
|
|
|
if (mShmemFile == NULL) {
|
|
// TODO - Implement logging
|
|
CloseShmem();
|
|
return;
|
|
}
|
|
}
|
|
LARGE_INTEGER length;
|
|
length.QuadPart = sizeof(VRExternalShmem);
|
|
mExternalShmem = (VRExternalShmem*)MapViewOfFile(
|
|
mShmemFile, // handle to map object
|
|
FILE_MAP_ALL_ACCESS, // read/write permission
|
|
0, 0, length.QuadPart);
|
|
|
|
if (mExternalShmem == NULL) {
|
|
// TODO - Implement logging
|
|
CloseShmem();
|
|
return;
|
|
}
|
|
#elif defined(MOZ_WIDGET_ANDROID)
|
|
mExternalShmem =
|
|
(VRExternalShmem*)mozilla::GeckoVRManager::GetExternalContext();
|
|
if (!mExternalShmem) {
|
|
return;
|
|
}
|
|
int32_t version = -1;
|
|
int32_t size = 0;
|
|
if (pthread_mutex_lock((pthread_mutex_t*)&(mExternalShmem->systemMutex)) ==
|
|
0) {
|
|
version = mExternalShmem->version;
|
|
size = mExternalShmem->size;
|
|
pthread_mutex_unlock((pthread_mutex_t*)&(mExternalShmem->systemMutex));
|
|
} else {
|
|
return;
|
|
}
|
|
if (version != kVRExternalVersion) {
|
|
mExternalShmem = nullptr;
|
|
mExternalStructFailed = true;
|
|
return;
|
|
}
|
|
if (size != sizeof(VRExternalShmem)) {
|
|
mExternalShmem = nullptr;
|
|
mExternalStructFailed = true;
|
|
return;
|
|
}
|
|
#endif
|
|
CheckForShutdown();
|
|
}
|
|
|
|
void VRSystemManagerExternal::CheckForShutdown() {
|
|
if (mDoShutdown) {
|
|
Shutdown();
|
|
}
|
|
}
|
|
|
|
void VRSystemManagerExternal::CloseShmem() {
|
|
#if !defined(MOZ_WIDGET_ANDROID)
|
|
if (mSameProcess) {
|
|
return;
|
|
}
|
|
#endif
|
|
#if defined(XP_MACOSX)
|
|
if (mExternalShmem) {
|
|
munmap((void*)mExternalShmem, sizeof(VRExternalShmem));
|
|
mExternalShmem = NULL;
|
|
}
|
|
if (mShmemFD) {
|
|
close(mShmemFD);
|
|
}
|
|
mShmemFD = 0;
|
|
#elif defined(XP_WIN)
|
|
if (mExternalShmem) {
|
|
UnmapViewOfFile((void*)mExternalShmem);
|
|
mExternalShmem = NULL;
|
|
}
|
|
if (mShmemFile) {
|
|
CloseHandle(mShmemFile);
|
|
mShmemFile = NULL;
|
|
}
|
|
#elif defined(MOZ_WIDGET_ANDROID)
|
|
mExternalShmem = NULL;
|
|
#endif
|
|
}
|
|
|
|
/*static*/
|
|
already_AddRefed<VRSystemManagerExternal> VRSystemManagerExternal::Create(
|
|
VRExternalShmem* aAPIShmem /* = nullptr*/) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (!StaticPrefs::dom_vr_enabled()) {
|
|
return nullptr;
|
|
}
|
|
|
|
if ((!StaticPrefs::VRExternalEnabled() && aAPIShmem == nullptr)
|
|
#if defined(XP_WIN)
|
|
|| !XRE_IsGPUProcess()
|
|
#endif
|
|
) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<VRSystemManagerExternal> manager =
|
|
new VRSystemManagerExternal(aAPIShmem);
|
|
return manager.forget();
|
|
}
|
|
|
|
void VRSystemManagerExternal::Destroy() { Shutdown(); }
|
|
|
|
void VRSystemManagerExternal::Shutdown() {
|
|
if (mDisplay) {
|
|
// We will close Shmem at the next frame to avoid
|
|
// mSubmitThread is still running but its shmem
|
|
// has been released.
|
|
mDisplay->ShutdownSubmitThread();
|
|
mDisplay = nullptr;
|
|
} else {
|
|
mDisplay = nullptr;
|
|
CloseShmem();
|
|
}
|
|
|
|
mDoShutdown = false;
|
|
}
|
|
|
|
void VRSystemManagerExternal::Run100msTasks() {
|
|
VRSystemManager::Run100msTasks();
|
|
// 1ms and 10ms tasks will always be run before
|
|
// the 100ms tasks, so no need to run them
|
|
// redundantly here.
|
|
|
|
CheckForShutdown();
|
|
}
|
|
|
|
void VRSystemManagerExternal::Enumerate() {
|
|
if (mDisplay == nullptr) {
|
|
OpenShmem();
|
|
if (mExternalShmem) {
|
|
VRDisplayState displayState;
|
|
memset(&displayState, 0, sizeof(VRDisplayState));
|
|
// We must block until enumeration has completed in order
|
|
// to signal that the WebVR promise should be resolved at the
|
|
// right time.
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
PullState(&displayState, nullptr, nullptr,
|
|
[&]() { return mEnumerationCompleted; });
|
|
#else
|
|
while (!PullState(&displayState)) {
|
|
# ifdef XP_WIN
|
|
Sleep(0);
|
|
# else
|
|
sleep(0);
|
|
# endif // XP_WIN
|
|
}
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
|
|
if (displayState.isConnected) {
|
|
mDisplay = new VRDisplayExternal(displayState);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool VRSystemManagerExternal::ShouldInhibitEnumeration() {
|
|
if (VRSystemManager::ShouldInhibitEnumeration()) {
|
|
return true;
|
|
}
|
|
if (!mEarliestRestartTime.IsNull() &&
|
|
mEarliestRestartTime > TimeStamp::Now()) {
|
|
// When the VR Service shuts down it informs us of how long we
|
|
// must wait until we can re-start it.
|
|
// We must wait until mEarliestRestartTime before attempting
|
|
// to enumerate again.
|
|
return true;
|
|
}
|
|
if (mDisplay) {
|
|
// When we find an a VR device, don't
|
|
// allow any further enumeration as it
|
|
// may get picked up redundantly by other
|
|
// API's.
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void VRSystemManagerExternal::GetHMDs(
|
|
nsTArray<RefPtr<VRDisplayHost>>& aHMDResult) {
|
|
if (mDisplay) {
|
|
aHMDResult.AppendElement(mDisplay);
|
|
}
|
|
}
|
|
|
|
bool VRSystemManagerExternal::GetIsPresenting() {
|
|
if (mDisplay) {
|
|
VRDisplayInfo displayInfo(mDisplay->GetDisplayInfo());
|
|
return displayInfo.GetPresentingGroups() != 0;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void VRSystemManagerExternal::VibrateHaptic(uint32_t aControllerIdx,
|
|
uint32_t aHapticIndex,
|
|
double aIntensity, double aDuration,
|
|
const VRManagerPromise& aPromise) {
|
|
if (mDisplay) {
|
|
// VRDisplayClient::FireGamepadEvents() assigns a controller ID with ranges
|
|
// based on displayID. We must translate this to the indexes understood by
|
|
// VRDisplayExternal.
|
|
uint32_t controllerBaseIndex =
|
|
kVRControllerMaxCount * mDisplay->GetDisplayInfo().mDisplayID;
|
|
uint32_t controllerIndex = aControllerIdx - controllerBaseIndex;
|
|
double aDurationSeconds = aDuration * 0.001f;
|
|
mDisplay->VibrateHaptic(controllerIndex, aHapticIndex, aIntensity,
|
|
aDurationSeconds, aPromise);
|
|
}
|
|
}
|
|
|
|
void VRSystemManagerExternal::StopVibrateHaptic(uint32_t aControllerIdx) {
|
|
if (mDisplay) {
|
|
// VRDisplayClient::FireGamepadEvents() assigns a controller ID with ranges
|
|
// based on displayID. We must translate this to the indexes understood by
|
|
// VRDisplayExternal.
|
|
uint32_t controllerBaseIndex =
|
|
kVRControllerMaxCount * mDisplay->GetDisplayInfo().mDisplayID;
|
|
uint32_t controllerIndex = aControllerIdx - controllerBaseIndex;
|
|
mDisplay->StopVibrateHaptic(controllerIndex);
|
|
}
|
|
}
|
|
|
|
void VRSystemManagerExternal::GetControllers(
|
|
nsTArray<RefPtr<VRControllerHost>>& aControllerResult) {
|
|
// Controller updates are handled in VRDisplayClient for
|
|
// VRSystemManagerExternal
|
|
aControllerResult.Clear();
|
|
}
|
|
|
|
void VRSystemManagerExternal::ScanForControllers() {
|
|
// Controller updates are handled in VRDisplayClient for
|
|
// VRSystemManagerExternal
|
|
}
|
|
|
|
void VRSystemManagerExternal::HandleInput() {
|
|
// Controller updates are handled in VRDisplayClient for
|
|
// VRSystemManagerExternal
|
|
}
|
|
|
|
void VRSystemManagerExternal::RemoveControllers() {
|
|
if (mDisplay) {
|
|
mDisplay->StopAllHaptics();
|
|
}
|
|
// Controller updates are handled in VRDisplayClient for
|
|
// VRSystemManagerExternal
|
|
}
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
bool VRSystemManagerExternal::PullState(
|
|
VRDisplayState* aDisplayState,
|
|
VRHMDSensorState* aSensorState /* = nullptr */,
|
|
VRControllerState* aControllerState /* = nullptr */,
|
|
const std::function<bool()>& aWaitCondition /* = nullptr */) {
|
|
MOZ_ASSERT(mExternalShmem);
|
|
if (!mExternalShmem) {
|
|
return false;
|
|
}
|
|
bool done = false;
|
|
while (!done) {
|
|
if (pthread_mutex_lock((pthread_mutex_t*)&(mExternalShmem->systemMutex)) ==
|
|
0) {
|
|
while (true) {
|
|
memcpy(aDisplayState, (void*)&(mExternalShmem->state.displayState),
|
|
sizeof(VRDisplayState));
|
|
if (aSensorState) {
|
|
memcpy(aSensorState, (void*)&(mExternalShmem->state.sensorState),
|
|
sizeof(VRHMDSensorState));
|
|
}
|
|
if (aControllerState) {
|
|
memcpy(aControllerState,
|
|
(void*)&(mExternalShmem->state.controllerState),
|
|
sizeof(VRControllerState) * kVRControllerMaxCount);
|
|
}
|
|
mEnumerationCompleted = mExternalShmem->state.enumerationCompleted;
|
|
if (aDisplayState->shutdown) {
|
|
mDoShutdown = true;
|
|
TimeStamp now = TimeStamp::Now();
|
|
if (!mEarliestRestartTime.IsNull() && mEarliestRestartTime < now) {
|
|
mEarliestRestartTime =
|
|
now + TimeDuration::FromMilliseconds(
|
|
(double)aDisplayState->minRestartInterval);
|
|
}
|
|
}
|
|
if (!aWaitCondition || aWaitCondition()) {
|
|
done = true;
|
|
break;
|
|
}
|
|
// Block current thead using the condition variable until data changes
|
|
pthread_cond_wait((pthread_cond_t*)&mExternalShmem->systemCond,
|
|
(pthread_mutex_t*)&mExternalShmem->systemMutex);
|
|
}
|
|
pthread_mutex_unlock((pthread_mutex_t*)&(mExternalShmem->systemMutex));
|
|
} else if (!aWaitCondition) {
|
|
// pthread_mutex_lock failed and we are not waiting for a condition to
|
|
// exit from PullState call. return false to indicate that PullState call
|
|
// failed
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
#else
|
|
bool VRSystemManagerExternal::PullState(
|
|
VRDisplayState* aDisplayState,
|
|
VRHMDSensorState* aSensorState /* = nullptr */,
|
|
VRControllerState* aControllerState /* = nullptr */) {
|
|
bool success = false;
|
|
bool status = true;
|
|
MOZ_ASSERT(mExternalShmem);
|
|
|
|
# if defined(XP_WIN)
|
|
WaitForMutex lock(mMutex);
|
|
status = lock.GetStatus();
|
|
# endif // defined(XP_WIN)
|
|
|
|
if (mExternalShmem && status) {
|
|
VRExternalShmem tmp;
|
|
memcpy(&tmp, (void*)mExternalShmem, sizeof(VRExternalShmem));
|
|
if (tmp.generationA == tmp.generationB && tmp.generationA != 0 &&
|
|
tmp.generationA != -1 && tmp.state.enumerationCompleted) {
|
|
memcpy(aDisplayState, &tmp.state.displayState, sizeof(VRDisplayState));
|
|
if (aSensorState) {
|
|
memcpy(aSensorState, &tmp.state.sensorState, sizeof(VRHMDSensorState));
|
|
}
|
|
if (aControllerState) {
|
|
memcpy(aControllerState,
|
|
(void*)&(mExternalShmem->state.controllerState),
|
|
sizeof(VRControllerState) * kVRControllerMaxCount);
|
|
}
|
|
if (aDisplayState->shutdown) {
|
|
mDoShutdown = true;
|
|
TimeStamp now = TimeStamp::Now();
|
|
if (!mEarliestRestartTime.IsNull() && mEarliestRestartTime < now) {
|
|
mEarliestRestartTime =
|
|
now + TimeDuration::FromMilliseconds(
|
|
(double)aDisplayState->minRestartInterval);
|
|
}
|
|
}
|
|
success = true;
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
|
|
void VRSystemManagerExternal::PushState(VRBrowserState* aBrowserState,
|
|
bool aNotifyCond) {
|
|
MOZ_ASSERT(aBrowserState);
|
|
if (mExternalShmem) {
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
if (pthread_mutex_lock((pthread_mutex_t*)&(mExternalShmem->geckoMutex)) ==
|
|
0) {
|
|
memcpy((void*)&(mExternalShmem->geckoState), aBrowserState,
|
|
sizeof(VRBrowserState));
|
|
if (aNotifyCond) {
|
|
pthread_cond_signal((pthread_cond_t*)&(mExternalShmem->geckoCond));
|
|
}
|
|
pthread_mutex_unlock((pthread_mutex_t*)&(mExternalShmem->geckoMutex));
|
|
}
|
|
#else
|
|
bool status = true;
|
|
# if defined(XP_WIN)
|
|
WaitForMutex lock(mMutex);
|
|
status = lock.GetStatus();
|
|
# endif // defined(XP_WIN)
|
|
if (status) {
|
|
mExternalShmem->geckoGenerationA++;
|
|
memcpy((void*)&(mExternalShmem->geckoState), (void*)aBrowserState,
|
|
sizeof(VRBrowserState));
|
|
mExternalShmem->geckoGenerationB++;
|
|
}
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
}
|
|
}
|