зеркало из https://github.com/mozilla/gecko-dev.git
51 строка
1.7 KiB
C++
51 строка
1.7 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLExtensions.h"
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#include "GLContext.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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#include "WebGLFormats.h"
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namespace mozilla {
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WebGLExtensionCompressedTextureS3TC_SRGB::
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WebGLExtensionCompressedTextureS3TC_SRGB(WebGLContext* webgl)
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: WebGLExtensionBase(webgl) {
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RefPtr<WebGLContext> webgl_ = webgl; // Bug 1201275
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const auto fnAdd = [&webgl_](GLenum sizedFormat,
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webgl::EffectiveFormat effFormat) {
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auto& fua = webgl_->mFormatUsage;
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auto usage = fua->EditUsage(effFormat);
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usage->isFilterable = true;
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fua->AllowSizedTexFormat(sizedFormat, usage);
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};
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#define FOO(x) LOCAL_GL_##x, webgl::EffectiveFormat::x
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fnAdd(FOO(COMPRESSED_SRGB_S3TC_DXT1_EXT));
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fnAdd(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT));
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fnAdd(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT));
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fnAdd(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT));
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#undef FOO
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}
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bool WebGLExtensionCompressedTextureS3TC_SRGB::IsSupported(
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const WebGLContext* webgl) {
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gl::GLContext* gl = webgl->GL();
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if (gl->IsGLES())
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return gl->IsExtensionSupported(
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gl::GLContext::EXT_texture_compression_s3tc_srgb);
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// Desktop GL is more complicated: It's EXT_texture_sRGB, when
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// EXT_texture_compression_s3tc is supported, that enables srgb+s3tc.
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return gl->IsExtensionSupported(gl::GLContext::EXT_texture_sRGB) &&
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gl->IsExtensionSupported(gl::GLContext::EXT_texture_compression_s3tc);
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}
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} // namespace mozilla
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