зеркало из https://github.com/mozilla/gecko-dev.git
582 строки
23 KiB
C++
582 строки
23 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_RestyleManager_h
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#define mozilla_RestyleManager_h
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#include "mozilla/AutoRestore.h"
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#include "mozilla/EventStates.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/OverflowChangedTracker.h"
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#include "mozilla/ServoElementSnapshot.h"
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#include "mozilla/ServoElementSnapshotTable.h"
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#include "nsChangeHint.h"
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#include "nsPresContext.h"
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#include "nsPresContextInlines.h" // XXX Shouldn't be included by header though
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#include "nsStringFwd.h"
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#include "nsTHashSet.h"
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class nsAttrValue;
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class nsCSSFrameConstructor;
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class nsAtom;
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class nsIContent;
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class nsIFrame;
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class nsStyleChangeList;
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class nsStyleChangeList;
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namespace mozilla {
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class EventStates;
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class ServoStyleSet;
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namespace dom {
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class Element;
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}
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/**
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* A stack class used to pass some common restyle state in a slightly more
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* comfortable way than a bunch of individual arguments, and that also checks
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* that the change hint used for optimization is correctly used in debug mode.
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*/
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class ServoRestyleState {
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public:
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ServoRestyleState(
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ServoStyleSet& aStyleSet, nsStyleChangeList& aChangeList,
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nsTArray<nsIFrame*>& aPendingWrapperRestyles,
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nsTArray<RefPtr<dom::Element>>& aPendingScrollAnchorSuppressions)
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: mStyleSet(aStyleSet),
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mChangeList(aChangeList),
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mPendingWrapperRestyles(aPendingWrapperRestyles),
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mPendingScrollAnchorSuppressions(aPendingScrollAnchorSuppressions),
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mPendingWrapperRestyleOffset(aPendingWrapperRestyles.Length()),
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mChangesHandled(nsChangeHint(0))
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#ifdef DEBUG
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// If !mOwner, then we wouldn't have processed our wrapper restyles,
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// because we only process those when handling an element with a frame.
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// But that's OK, because if we started our traversal at an element with
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// no frame (e.g. it's display:contents), that means the wrapper frames
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// in our list actually inherit from one of its ancestors, not from it,
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// and hence not restyling them is OK.
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,
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mAssertWrapperRestyleLength(false)
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#endif // DEBUG
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{
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}
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// We shouldn't assume that changes handled from our parent are handled for
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// our children too if we're out of flow since they aren't necessarily
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// parented in DOM order, and thus a change handled by a DOM ancestor doesn't
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// necessarily mean that it's handled for an ancestor frame.
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enum class Type {
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InFlow,
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OutOfFlow,
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};
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ServoRestyleState(const nsIFrame& aOwner, ServoRestyleState& aParentState,
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nsChangeHint aHintForThisFrame, Type aType,
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bool aAssertWrapperRestyleLength = true)
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: mStyleSet(aParentState.mStyleSet),
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mChangeList(aParentState.mChangeList),
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mPendingWrapperRestyles(aParentState.mPendingWrapperRestyles),
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mPendingScrollAnchorSuppressions(
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aParentState.mPendingScrollAnchorSuppressions),
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mPendingWrapperRestyleOffset(
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aParentState.mPendingWrapperRestyles.Length()),
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mChangesHandled(aType == Type::InFlow
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? aParentState.mChangesHandled | aHintForThisFrame
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: aHintForThisFrame)
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#ifdef DEBUG
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,
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mOwner(&aOwner),
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mAssertWrapperRestyleLength(aAssertWrapperRestyleLength)
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#endif
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{
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if (aType == Type::InFlow) {
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AssertOwner(aParentState);
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}
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}
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~ServoRestyleState() {
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MOZ_ASSERT(
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!mAssertWrapperRestyleLength ||
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mPendingWrapperRestyles.Length() == mPendingWrapperRestyleOffset,
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"Someone forgot to call ProcessWrapperRestyles!");
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}
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nsStyleChangeList& ChangeList() { return mChangeList; }
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ServoStyleSet& StyleSet() { return mStyleSet; }
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#ifdef DEBUG
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void AssertOwner(const ServoRestyleState& aParentState) const;
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nsChangeHint ChangesHandledFor(const nsIFrame*) const;
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#else
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void AssertOwner(const ServoRestyleState&) const {}
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nsChangeHint ChangesHandledFor(const nsIFrame*) const {
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return mChangesHandled;
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}
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#endif
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// Add a pending wrapper restyle. We don't have to do anything if the thing
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// being added is already last in the list, but otherwise we do want to add
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// it, in order for ProcessWrapperRestyles to work correctly.
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void AddPendingWrapperRestyle(nsIFrame* aWrapperFrame);
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// Process wrapper restyles for this restyle state. This should be done
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// before it comes off the stack.
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void ProcessWrapperRestyles(nsIFrame* aParentFrame);
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// Get the table-aware parent for the given child. This will walk through
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// outer table and cellcontent frames.
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static nsIFrame* TableAwareParentFor(const nsIFrame* aChild);
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// When the value of the position property changes such as we stop or start
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// being absolutely or fixed positioned, we need to suppress scroll anchoring
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// adjustments to avoid breaking websites.
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//
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// We do need to process all this once we're done with all our reframes,
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// to handle correctly the cases where we reconstruct an ancestor, like when
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// you reframe an ib-split (see bug 1559627 for example).
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//
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// This doesn't handle nested reframes. We'd need to rework quite some code to
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// do that, and so far it doesn't seem to be a problem in practice.
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void AddPendingScrollAnchorSuppression(dom::Element* aElement) {
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mPendingScrollAnchorSuppressions.AppendElement(aElement);
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}
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private:
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// Process a wrapper restyle at the given index, and restyles for any
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// wrappers nested in it. Returns the number of entries from
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// mPendingWrapperRestyles that we processed. The return value is always at
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// least 1.
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size_t ProcessMaybeNestedWrapperRestyle(nsIFrame* aParent, size_t aIndex);
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ServoStyleSet& mStyleSet;
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nsStyleChangeList& mChangeList;
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// A list of pending wrapper restyles. Anonymous box wrapper frames that need
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// restyling are added to this list when their non-anonymous kids are
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// restyled. This avoids us having to do linear searches along the frame tree
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// for these anonymous boxes. The problem then becomes that we can have
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// multiple kids all with the same anonymous parent, and we don't want to
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// restyle it more than once. We use mPendingWrapperRestyles to track which
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// anonymous wrapper boxes we've requested be restyled and which of them have
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// already been restyled. We use a single array propagated through
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// ServoRestyleStates by reference, because in a situation like this:
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//
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// <div style="display: table"><span></span></div>
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//
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// We have multiple wrappers to restyle (cell, row, table-row-group) and we
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// want to add them in to the list all at once but restyle them using
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// different ServoRestyleStates with different owners. When this situation
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// occurs, the relevant frames will be placed in the array with ancestors
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// before descendants.
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nsTArray<nsIFrame*>& mPendingWrapperRestyles;
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nsTArray<RefPtr<dom::Element>>& mPendingScrollAnchorSuppressions;
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// Since we're given a possibly-nonempty mPendingWrapperRestyles to start
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// with, we need to keep track of where the part of it we're responsible for
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// starts.
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size_t mPendingWrapperRestyleOffset;
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const nsChangeHint mChangesHandled;
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// We track the "owner" frame of this restyle state, that is, the frame that
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// generated the last change that is stored in mChangesHandled, in order to
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// verify that we only use mChangesHandled for actual descendants of that
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// frame (given DOM order isn't always frame order, and that there are a few
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// special cases for stuff like wrapper frames, ::backdrop, and so on).
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#ifdef DEBUG
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const nsIFrame* mOwner{nullptr};
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#endif
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// Whether we should assert in our destructor that we've processed all of the
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// relevant wrapper restyles.
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#ifdef DEBUG
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const bool mAssertWrapperRestyleLength;
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#endif // DEBUG
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};
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enum class ServoPostTraversalFlags : uint32_t;
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class RestyleManager {
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friend class ServoStyleSet;
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public:
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typedef ServoElementSnapshotTable SnapshotTable;
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typedef mozilla::dom::Element Element;
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// Get an integer that increments every time we process pending restyles.
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// The value is never 0.
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uint64_t GetRestyleGeneration() const { return mRestyleGeneration; }
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// Unlike GetRestyleGeneration, which means the actual restyling count,
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// GetUndisplayedRestyleGeneration represents any possible DOM changes that
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// can cause restyling. This is needed for getComputedStyle to work with
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// non-styled (e.g. display: none) elements.
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uint64_t GetUndisplayedRestyleGeneration() const {
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return mUndisplayedRestyleGeneration;
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}
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void Disconnect() { mPresContext = nullptr; }
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~RestyleManager() {
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MOZ_ASSERT(!mAnimationsWithDestroyedFrame,
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"leaving dangling pointers from AnimationsWithDestroyedFrame");
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MOZ_ASSERT(!mReentrantChanges);
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}
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#ifdef DEBUG
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static nsCString ChangeHintToString(nsChangeHint aHint);
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/**
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* DEBUG ONLY method to verify integrity of style tree versus frame tree
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*/
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void DebugVerifyStyleTree(nsIFrame* aFrame);
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#endif
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void FlushOverflowChangedTracker() { mOverflowChangedTracker.Flush(); }
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// Should be called when a frame is going to be destroyed and
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// WillDestroyFrameTree hasn't been called yet.
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void NotifyDestroyingFrame(nsIFrame* aFrame) {
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mOverflowChangedTracker.RemoveFrame(aFrame);
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// If ProcessRestyledFrames is tracking frames which have been
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// destroyed (to avoid re-visiting them), add this one to its set.
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if (mDestroyedFrames) {
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mDestroyedFrames->Insert(aFrame);
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}
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}
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// Note: It's the caller's responsibility to make sure to wrap a
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// ProcessRestyledFrames call in a view update batch and a script blocker.
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// This function does not call ProcessAttachedQueue() on the binding manager.
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// If the caller wants that to happen synchronously, it needs to handle that
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// itself.
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void ProcessRestyledFrames(nsStyleChangeList& aChangeList);
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bool IsInStyleRefresh() const { return mInStyleRefresh; }
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// AnimationsWithDestroyedFrame is used to stop animations and transitions
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// on elements that have no frame at the end of the restyling process.
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// It only lives during the restyling process.
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class MOZ_STACK_CLASS AnimationsWithDestroyedFrame final {
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public:
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// Construct a AnimationsWithDestroyedFrame object. The caller must
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// ensure that aRestyleManager lives at least as long as the
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// object. (This is generally easy since the caller is typically a
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// method of RestyleManager.)
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explicit AnimationsWithDestroyedFrame(RestyleManager* aRestyleManager);
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// This method takes the content node for the generated content for
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// animation/transition on ::before and ::after, rather than the
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// content node for the real element.
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void Put(nsIContent* aContent, ComputedStyle* aComputedStyle) {
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MOZ_ASSERT(aContent);
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PseudoStyleType pseudoType = aComputedStyle->GetPseudoType();
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if (pseudoType == PseudoStyleType::NotPseudo) {
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mContents.AppendElement(aContent);
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} else if (pseudoType == PseudoStyleType::before) {
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MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
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nsGkAtoms::mozgeneratedcontentbefore);
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mBeforeContents.AppendElement(aContent->GetParent());
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} else if (pseudoType == PseudoStyleType::after) {
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MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
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nsGkAtoms::mozgeneratedcontentafter);
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mAfterContents.AppendElement(aContent->GetParent());
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} else if (pseudoType == PseudoStyleType::marker) {
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MOZ_ASSERT(aContent->NodeInfo()->NameAtom() ==
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nsGkAtoms::mozgeneratedcontentmarker);
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mMarkerContents.AppendElement(aContent->GetParent());
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}
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}
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void StopAnimationsForElementsWithoutFrames();
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private:
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void StopAnimationsWithoutFrame(nsTArray<RefPtr<nsIContent>>& aArray,
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PseudoStyleType aPseudoType);
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RestyleManager* mRestyleManager;
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AutoRestore<AnimationsWithDestroyedFrame*> mRestorePointer;
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// Below three arrays might include elements that have already had their
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// animations or transitions stopped.
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//
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// mBeforeContents, mAfterContents and mMarkerContents hold the real element
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// rather than the content node for the generated content (which might
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// change during a reframe)
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nsTArray<RefPtr<nsIContent>> mContents;
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nsTArray<RefPtr<nsIContent>> mBeforeContents;
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nsTArray<RefPtr<nsIContent>> mAfterContents;
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nsTArray<RefPtr<nsIContent>> mMarkerContents;
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};
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/**
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* Return the current AnimationsWithDestroyedFrame struct, or null if we're
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* not currently in a restyling operation.
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*/
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AnimationsWithDestroyedFrame* GetAnimationsWithDestroyedFrame() {
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return mAnimationsWithDestroyedFrame;
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}
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void ContentInserted(nsIContent* aChild);
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void ContentAppended(nsIContent* aFirstNewContent);
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// This would be have the same logic as RestyleForInsertOrChange if we got the
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// notification before the removal. However, we get it after, so we need the
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// following sibling in addition to the old child.
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//
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// aFollowingSibling is the sibling that used to come after aOldChild before
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// the removal.
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void ContentRemoved(nsIContent* aOldChild, nsIContent* aFollowingSibling);
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// Restyling for a ContentInserted (notification after insertion) or
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// for some CharacterDataChanged.
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void RestyleForInsertOrChange(nsIContent* aChild);
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// Restyle for a CharacterDataChanged notification. In practice this can only
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// affect :empty / :-moz-only-whitespace / :-moz-first-node / :-moz-last-node.
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void CharacterDataChanged(nsIContent*, const CharacterDataChangeInfo&);
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void PostRestyleEvent(dom::Element*, RestyleHint,
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nsChangeHint aMinChangeHint);
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/**
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* Posts restyle hints for animations.
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* This is only called for the second traversal for CSS animations during
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* updating CSS animations in a SequentialTask.
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* This function does neither register a refresh observer nor flag that a
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* style flush is needed since this function is supposed to be called during
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* restyling process and this restyle event will be processed in the second
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* traversal of the same restyling process.
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*/
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void PostRestyleEventForAnimations(dom::Element*, PseudoStyleType,
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RestyleHint);
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void NextRestyleIsForCSSRuleChanges() { mRestyleForCSSRuleChanges = true; }
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void RebuildAllStyleData(nsChangeHint aExtraHint, RestyleHint);
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void ProcessPendingRestyles();
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void ProcessAllPendingAttributeAndStateInvalidations();
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void ContentStateChanged(nsIContent* aContent, EventStates aStateMask);
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void AttributeWillChange(Element* aElement, int32_t aNameSpaceID,
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nsAtom* aAttribute, int32_t aModType);
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void ClassAttributeWillBeChangedBySMIL(dom::Element* aElement);
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void AttributeChanged(dom::Element* aElement, int32_t aNameSpaceID,
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nsAtom* aAttribute, int32_t aModType,
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const nsAttrValue* aOldValue);
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// This is only used to reparent things when moving them in/out of the
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// ::first-line.
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void ReparentComputedStyleForFirstLine(nsIFrame*);
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/**
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* Performs a Servo animation-only traversal to compute style for all nodes
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* with the animation-only dirty bit in the document.
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*
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* This processes just the traversal for animation-only restyles and skips the
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* normal traversal for other restyles unrelated to animations.
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* This is used to bring throttled animations up-to-date such as when we need
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* to get correct position for transform animations that are throttled because
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* they are running on the compositor.
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*
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* This will traverse all of the document's style roots (that is, its document
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* element, and the roots of the document-level native anonymous content).
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*/
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void UpdateOnlyAnimationStyles();
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// Get a counter that increments on every style change, that we use to
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// track whether off-main-thread animations are up-to-date.
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uint64_t GetAnimationGeneration() const { return mAnimationGeneration; }
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// Typically only style frames have animations associated with them so this
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// will likely return zero for anything that is not a style frame.
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static uint64_t GetAnimationGenerationForFrame(nsIFrame* aStyleFrame);
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// Update the animation generation count to mark that animation state
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// has changed.
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//
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// This is normally performed automatically by ProcessPendingRestyles
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// but it is also called when we have out-of-band changes to animations
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// such as changes made through the Web Animations API.
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void IncrementAnimationGeneration();
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// Apply change hints for animations on the compositor.
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//
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// There are some cases where we forcibly apply change hints for animations
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// even if there is no change hint produced in order to synchronize with
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// animations running on the compositor.
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//
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// For example:
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//
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// a) Pausing animations via the Web Animations API
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// b) When the style before sending the animation to the compositor exactly
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// the same as the current style
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static void AddLayerChangesForAnimation(
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nsIFrame* aStyleFrame, nsIFrame* aPrimaryFrame, Element* aElement,
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nsChangeHint aHintForThisFrame, nsStyleChangeList& aChangeListToProcess);
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/**
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* Whether to clear all the style data (including the element itself), or just
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* the descendants' data.
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*/
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enum class IncludeRoot {
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Yes,
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No,
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};
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/**
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* Clears the ServoElementData and HasDirtyDescendants from all elements
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* in the subtree rooted at aElement.
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*/
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static void ClearServoDataFromSubtree(Element*,
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IncludeRoot = IncludeRoot::Yes);
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/**
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* Clears HasDirtyDescendants and RestyleData from all elements in the
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* subtree rooted at aElement.
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*/
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static void ClearRestyleStateFromSubtree(Element* aElement);
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explicit RestyleManager(nsPresContext* aPresContext);
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protected:
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/**
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* Reparent the descendants of aFrame. This is used by ReparentComputedStyle
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* and shouldn't be called by anyone else. aProviderChild, if non-null, is a
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* child that was the style parent for aFrame and hence shouldn't be
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* reparented.
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*/
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void ReparentFrameDescendants(nsIFrame* aFrame, nsIFrame* aProviderChild,
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ServoStyleSet& aStyleSet);
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/**
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* Performs post-Servo-traversal processing on this element and its
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* descendants.
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*
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* Returns whether any style did actually change. There may be cases where we
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* didn't need to change any style after all, for example, when a content
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* attribute changes that happens not to have any effect on the style of that
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* element or any descendant or sibling.
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*/
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bool ProcessPostTraversal(Element* aElement, ServoRestyleState& aRestyleState,
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ServoPostTraversalFlags aFlags);
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struct TextPostTraversalState;
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bool ProcessPostTraversalForText(nsIContent* aTextNode,
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TextPostTraversalState& aState,
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ServoRestyleState& aRestyleState,
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ServoPostTraversalFlags aFlags);
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ServoStyleSet* StyleSet() const { return PresContext()->StyleSet(); }
|
|
|
|
void RestyleForEmptyChange(Element* aContainer);
|
|
void MaybeRestyleForEdgeChildChange(Element* aContainer,
|
|
nsIContent* aChangedChild);
|
|
|
|
bool IsDisconnected() const { return !mPresContext; }
|
|
|
|
void IncrementRestyleGeneration() {
|
|
if (++mRestyleGeneration == 0) {
|
|
// Keep mRestyleGeneration from being 0, since that's what
|
|
// nsPresContext::GetRestyleGeneration returns when it no
|
|
// longer has a RestyleManager.
|
|
++mRestyleGeneration;
|
|
}
|
|
IncrementUndisplayedRestyleGeneration();
|
|
}
|
|
|
|
void IncrementUndisplayedRestyleGeneration() {
|
|
if (++mUndisplayedRestyleGeneration == 0) {
|
|
// Ensure mUndisplayedRestyleGeneration > 0, for the same reason as
|
|
// IncrementRestyleGeneration.
|
|
++mUndisplayedRestyleGeneration;
|
|
}
|
|
}
|
|
|
|
nsPresContext* PresContext() const {
|
|
MOZ_ASSERT(mPresContext);
|
|
return mPresContext;
|
|
}
|
|
|
|
nsCSSFrameConstructor* FrameConstructor() const {
|
|
return PresContext()->FrameConstructor();
|
|
}
|
|
|
|
private:
|
|
nsPresContext* mPresContext; // weak, can be null after Disconnect().
|
|
uint64_t mRestyleGeneration;
|
|
uint64_t mUndisplayedRestyleGeneration;
|
|
|
|
// Used to keep track of frames that have been destroyed during
|
|
// ProcessRestyledFrames, so we don't try to touch them again even if
|
|
// they're referenced again later in the changelist.
|
|
mozilla::UniquePtr<nsTHashSet<const nsIFrame*>> mDestroyedFrames;
|
|
|
|
protected:
|
|
// True if we're in the middle of a nsRefreshDriver refresh
|
|
bool mInStyleRefresh;
|
|
|
|
// The total number of animation flushes by this frame constructor.
|
|
// Used to keep the layer and animation manager in sync.
|
|
uint64_t mAnimationGeneration;
|
|
|
|
OverflowChangedTracker mOverflowChangedTracker;
|
|
|
|
AnimationsWithDestroyedFrame* mAnimationsWithDestroyedFrame = nullptr;
|
|
|
|
const SnapshotTable& Snapshots() const { return mSnapshots; }
|
|
void ClearSnapshots();
|
|
ServoElementSnapshot& SnapshotFor(Element&);
|
|
void TakeSnapshotForAttributeChange(Element&, int32_t aNameSpaceID,
|
|
nsAtom* aAttribute);
|
|
|
|
void DoProcessPendingRestyles(ServoTraversalFlags aFlags);
|
|
|
|
// Function to do the actual (recursive) work of
|
|
// ReparentComputedStyleForFirstLine, once we have asserted the invariants
|
|
// that only hold on the initial call.
|
|
void DoReparentComputedStyleForFirstLine(nsIFrame*, ServoStyleSet&);
|
|
|
|
// We use a separate data structure from nsStyleChangeList because we need a
|
|
// frame to create nsStyleChangeList entries, and the primary frame may not be
|
|
// attached yet.
|
|
struct ReentrantChange {
|
|
nsCOMPtr<nsIContent> mContent;
|
|
nsChangeHint mHint;
|
|
};
|
|
typedef AutoTArray<ReentrantChange, 10> ReentrantChangeList;
|
|
|
|
// Only non-null while processing change hints. See the comment in
|
|
// ProcessPendingRestyles.
|
|
ReentrantChangeList* mReentrantChanges = nullptr;
|
|
|
|
// We use this flag to track if the current restyle contains any non-animation
|
|
// update, which triggers a normal restyle, and so there might be any new
|
|
// transition created later. Therefore, if this flag is true, we need to
|
|
// increase mAnimationGeneration before creating new transitions, so their
|
|
// creation sequence will be correct.
|
|
bool mHaveNonAnimationRestyles = false;
|
|
|
|
// Set to true when posting restyle events triggered by CSS rule changes.
|
|
// This flag is cleared once ProcessPendingRestyles has completed.
|
|
// When we process a traversal all descendants elements of the document
|
|
// triggered by CSS rule changes, we will need to update all elements with
|
|
// CSS animations. We propagate TraversalRestyleBehavior::ForCSSRuleChanges
|
|
// to traversal function if this flag is set.
|
|
bool mRestyleForCSSRuleChanges = false;
|
|
|
|
// A hashtable with the elements that have changed state or attributes, in
|
|
// order to calculate restyle hints during the traversal.
|
|
SnapshotTable mSnapshots;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|