зеркало из https://github.com/mozilla/gecko-dev.git
311 строки
9.5 KiB
C++
311 строки
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsContentUtils.h"
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#include "nsScreen.h"
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#include "mozilla/dom/Document.h"
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#include "nsIDocShell.h"
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#include "mozilla/dom/Document.h"
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#include "nsPresContext.h"
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#include "nsCOMPtr.h"
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#include "nsIDocShellTreeItem.h"
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#include "nsLayoutUtils.h"
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#include "nsJSUtils.h"
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#include "nsDeviceContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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/* static */
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already_AddRefed<nsScreen> nsScreen::Create(nsPIDOMWindowInner* aWindow) {
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MOZ_ASSERT(aWindow);
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if (!aWindow->GetDocShell()) {
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return nullptr;
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}
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nsCOMPtr<nsIScriptGlobalObject> sgo = do_QueryInterface(aWindow);
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NS_ENSURE_TRUE(sgo, nullptr);
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RefPtr<nsScreen> screen = new nsScreen(aWindow);
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return screen.forget();
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}
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nsScreen::nsScreen(nsPIDOMWindowInner* aWindow)
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: DOMEventTargetHelper(aWindow),
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mScreenOrientation(new ScreenOrientation(aWindow, this)) {}
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nsScreen::~nsScreen() = default;
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// QueryInterface implementation for nsScreen
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(nsScreen)
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NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
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NS_IMPL_ADDREF_INHERITED(nsScreen, DOMEventTargetHelper)
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NS_IMPL_RELEASE_INHERITED(nsScreen, DOMEventTargetHelper)
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NS_IMPL_CYCLE_COLLECTION_INHERITED(nsScreen, DOMEventTargetHelper,
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mScreenOrientation)
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int32_t nsScreen::GetPixelDepth(ErrorResult& aRv) {
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// Return 24 to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return 24;
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}
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nsDeviceContext* context = GetDeviceContext();
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if (!context) {
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aRv.Throw(NS_ERROR_FAILURE);
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return -1;
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}
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uint32_t depth;
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context->GetDepth(depth);
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return depth;
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}
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nsPIDOMWindowOuter* nsScreen::GetOuter() const {
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if (nsPIDOMWindowInner* inner = GetOwner()) {
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return inner->GetOuterWindow();
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}
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return nullptr;
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}
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nsDeviceContext* nsScreen::GetDeviceContext() {
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return nsLayoutUtils::GetDeviceContextForScreenInfo(GetOuter());
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}
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nsresult nsScreen::GetRect(nsRect& aRect) {
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// Return window inner rect to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return GetWindowInnerRect(aRect);
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}
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// Here we manipulate the value of aRect to represent the screen size,
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// if in RDM.
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nsCOMPtr<nsPIDOMWindowInner> owner = GetOwner();
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if (owner) {
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mozilla::dom::Document* doc = owner->GetExtantDoc();
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if (doc) {
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Maybe<mozilla::CSSIntSize> deviceSize =
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nsGlobalWindowOuter::GetRDMDeviceSize(*doc);
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if (deviceSize.isSome()) {
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const mozilla::CSSIntSize& size = deviceSize.value();
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aRect.SetRect(0, 0, size.width, size.height);
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return NS_OK;
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}
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}
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}
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nsDeviceContext* context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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context->GetRect(aRect);
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LayoutDevicePoint screenTopLeftDev = LayoutDevicePixel::FromAppUnits(
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aRect.TopLeft(), context->AppUnitsPerDevPixel());
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DesktopPoint screenTopLeftDesk =
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screenTopLeftDev / context->GetDesktopToDeviceScale();
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aRect.x = NSToIntRound(screenTopLeftDesk.x);
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aRect.y = NSToIntRound(screenTopLeftDesk.y);
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aRect.SetHeight(nsPresContext::AppUnitsToIntCSSPixels(aRect.Height()));
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aRect.SetWidth(nsPresContext::AppUnitsToIntCSSPixels(aRect.Width()));
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return NS_OK;
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}
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nsresult nsScreen::GetAvailRect(nsRect& aRect) {
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// Return window inner rect to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return GetWindowInnerRect(aRect);
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}
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// Here we manipulate the value of aRect to represent the screen size,
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// if in RDM.
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nsCOMPtr<nsPIDOMWindowInner> owner = GetOwner();
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if (owner) {
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mozilla::dom::Document* doc = owner->GetExtantDoc();
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if (doc) {
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Maybe<mozilla::CSSIntSize> deviceSize =
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nsGlobalWindowOuter::GetRDMDeviceSize(*doc);
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if (deviceSize.isSome()) {
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const mozilla::CSSIntSize& size = deviceSize.value();
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aRect.SetRect(0, 0, size.width, size.height);
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return NS_OK;
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}
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}
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}
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nsDeviceContext* context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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nsRect r;
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context->GetRect(r);
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LayoutDevicePoint screenTopLeftDev = LayoutDevicePixel::FromAppUnits(
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r.TopLeft(), context->AppUnitsPerDevPixel());
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DesktopPoint screenTopLeftDesk =
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screenTopLeftDev / context->GetDesktopToDeviceScale();
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context->GetClientRect(aRect);
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aRect.x = NSToIntRound(screenTopLeftDesk.x) +
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nsPresContext::AppUnitsToIntCSSPixels(aRect.x - r.x);
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aRect.y = NSToIntRound(screenTopLeftDesk.y) +
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nsPresContext::AppUnitsToIntCSSPixels(aRect.y - r.y);
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aRect.SetHeight(nsPresContext::AppUnitsToIntCSSPixels(aRect.Height()));
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aRect.SetWidth(nsPresContext::AppUnitsToIntCSSPixels(aRect.Width()));
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return NS_OK;
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}
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mozilla::dom::ScreenOrientation* nsScreen::Orientation() const {
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return mScreenOrientation;
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}
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void nsScreen::GetMozOrientation(nsString& aOrientation,
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CallerType aCallerType) const {
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switch (mScreenOrientation->DeviceType(aCallerType)) {
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case OrientationType::Portrait_primary:
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aOrientation.AssignLiteral("portrait-primary");
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break;
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case OrientationType::Portrait_secondary:
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aOrientation.AssignLiteral("portrait-secondary");
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break;
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case OrientationType::Landscape_primary:
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aOrientation.AssignLiteral("landscape-primary");
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break;
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case OrientationType::Landscape_secondary:
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aOrientation.AssignLiteral("landscape-secondary");
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break;
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default:
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MOZ_CRASH("Unacceptable screen orientation type.");
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}
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}
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static void UpdateDocShellOrientationLock(nsPIDOMWindowInner* aWindow,
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hal::ScreenOrientation aOrientation) {
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if (!aWindow) {
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return;
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}
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nsCOMPtr<nsIDocShell> docShell = aWindow->GetDocShell();
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if (!docShell) {
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return;
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}
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RefPtr<BrowsingContext> bc = docShell->GetBrowsingContext();
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bc = bc ? bc->Top() : nullptr;
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if (!bc) {
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return;
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}
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bc->SetOrientationLock(aOrientation);
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}
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bool nsScreen::MozLockOrientation(const nsAString& aOrientation,
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ErrorResult& aRv) {
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nsString orientation(aOrientation);
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Sequence<nsString> orientations;
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if (!orientations.AppendElement(orientation, fallible)) {
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aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
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return false;
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}
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return MozLockOrientation(orientations, aRv);
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}
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bool nsScreen::MozLockOrientation(const Sequence<nsString>& aOrientations,
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ErrorResult& aRv) {
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if (ShouldResistFingerprinting()) {
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return false;
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}
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hal::ScreenOrientation orientation = hal::eScreenOrientation_None;
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for (uint32_t i = 0; i < aOrientations.Length(); ++i) {
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const nsString& item = aOrientations[i];
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if (item.EqualsLiteral("portrait")) {
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orientation |= hal::eScreenOrientation_PortraitPrimary |
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hal::eScreenOrientation_PortraitSecondary;
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} else if (item.EqualsLiteral("portrait-primary")) {
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orientation |= hal::eScreenOrientation_PortraitPrimary;
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} else if (item.EqualsLiteral("portrait-secondary")) {
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orientation |= hal::eScreenOrientation_PortraitSecondary;
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} else if (item.EqualsLiteral("landscape")) {
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orientation |= hal::eScreenOrientation_LandscapePrimary |
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hal::eScreenOrientation_LandscapeSecondary;
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} else if (item.EqualsLiteral("landscape-primary")) {
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orientation |= hal::eScreenOrientation_LandscapePrimary;
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} else if (item.EqualsLiteral("landscape-secondary")) {
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orientation |= hal::eScreenOrientation_LandscapeSecondary;
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} else if (item.EqualsLiteral("default")) {
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orientation |= hal::eScreenOrientation_Default;
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} else {
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// If we don't recognize the token, we should just return 'false'
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// without throwing.
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return false;
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}
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}
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switch (mScreenOrientation->GetLockOrientationPermission(false)) {
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case ScreenOrientation::LOCK_DENIED:
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return false;
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case ScreenOrientation::LOCK_ALLOWED:
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UpdateDocShellOrientationLock(GetOwner(), orientation);
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return mScreenOrientation->LockDeviceOrientation(orientation, false, aRv);
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case ScreenOrientation::FULLSCREEN_LOCK_ALLOWED:
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UpdateDocShellOrientationLock(GetOwner(), orientation);
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return mScreenOrientation->LockDeviceOrientation(orientation, true, aRv);
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}
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// This is only for compilers that don't understand that the previous switch
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// will always return.
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MOZ_CRASH("unexpected lock orientation permission value");
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}
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void nsScreen::MozUnlockOrientation() {
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if (ShouldResistFingerprinting()) {
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return;
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}
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UpdateDocShellOrientationLock(GetOwner(), hal::eScreenOrientation_None);
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mScreenOrientation->UnlockDeviceOrientation();
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}
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/* virtual */
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JSObject* nsScreen::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return Screen_Binding::Wrap(aCx, this, aGivenProto);
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}
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nsresult nsScreen::GetWindowInnerRect(nsRect& aRect) {
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aRect.x = 0;
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aRect.y = 0;
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nsCOMPtr<nsPIDOMWindowInner> win = GetOwner();
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if (!win) {
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return NS_ERROR_FAILURE;
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}
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nsresult rv = win->GetInnerWidth(&aRect.width);
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NS_ENSURE_SUCCESS(rv, rv);
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return win->GetInnerHeight(&aRect.height);
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}
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bool nsScreen::ShouldResistFingerprinting() const {
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bool resist = false;
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nsCOMPtr<nsPIDOMWindowInner> owner = GetOwner();
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if (owner) {
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resist = nsContentUtils::ShouldResistFingerprinting(owner->GetDocShell());
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}
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return resist;
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}
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