gecko-dev/dom/canvas/WebGLContextUnchecked.h

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1.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGLCONTEXTUNCHECKED_H
#define WEBGLCONTEXTUNCHECKED_H
#include "GLDefs.h"
#include "mozilla/nsRefPtr.h"
#include "WebGLTypes.h"
namespace mozilla {
class WebGLBuffer;
class WebGLSampler;
namespace gl {
class GLContext;
} // namespace gl
class WebGLContextUnchecked
{
public:
explicit WebGLContextUnchecked(gl::GLContext* gl);
// -------------------------------------------------------------------------
// Buffer Objects
void BindBuffer(GLenum target, WebGLBuffer* buffer);
void BindBufferBase(GLenum target, GLuint index, WebGLBuffer* buffer);
void BindBufferRange(GLenum taret, GLuint index, WebGLBuffer* buffer, WebGLintptr offset, WebGLsizeiptr size);
void CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
// -------------------------------------------------------------------------
// Sampler Objects
void BindSampler(GLuint unit, WebGLSampler* sampler);
GLint GetSamplerParameteriv(WebGLSampler* sampler, GLenum pname);
GLfloat GetSamplerParameterfv(WebGLSampler* sampler, GLenum pname);
void SamplerParameteri(WebGLSampler* sampler, GLenum pname, GLint param);
void SamplerParameteriv(WebGLSampler* sampler, GLenum pname, const GLint* param);
void SamplerParameterf(WebGLSampler* sampler, GLenum pname, GLfloat param);
void SamplerParameterfv(WebGLSampler* sampler, GLenum pname, const GLfloat* param);
protected: // data
nsRefPtr<gl::GLContext> gl;
};
} // namespace mozilla
#endif // !WEBGLCONTEXTUNCHECKED_H