зеркало из https://github.com/mozilla/gecko-dev.git
22 строки
765 B
C++
22 строки
765 B
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLShaderPrecisionFormat.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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bool
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WebGLShaderPrecisionFormat::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto,
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JS::MutableHandle<JSObject*> aReflector)
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{
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return dom::WebGLShaderPrecisionFormatBinding::Wrap(aCx, this, aGivenProto, aReflector);
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}
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} // namespace mozilla
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