gecko-dev/gfx/webrender/res/ps_clear.vs.glsl

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GLSL

#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
in ivec4 aClearRectangle;
void main() {
vec4 rect = vec4(aClearRectangle);
vec4 pos = vec4(mix(rect.xy, rect.xy + rect.zw, aPosition.xy), 0, 1);
gl_Position = uTransform * pos;
}