зеркало из https://github.com/mozilla/gecko-dev.git
172 строки
5.6 KiB
C++
172 строки
5.6 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Derived from google3/util/gtl/stl_util.h
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#ifndef BASE_STL_UTIL_H_
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#define BASE_STL_UTIL_H_
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#include <algorithm>
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#include <functional>
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#include <iterator>
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#include <string>
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#include <vector>
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#include "base/logging.h"
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namespace base {
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// Clears internal memory of an STL object.
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// STL clear()/reserve(0) does not always free internal memory allocated
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// This function uses swap/destructor to ensure the internal memory is freed.
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template<class T>
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void STLClearObject(T* obj) {
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T tmp;
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tmp.swap(*obj);
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// Sometimes "T tmp" allocates objects with memory (arena implementation?).
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// Hence using additional reserve(0) even if it doesn't always work.
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obj->reserve(0);
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}
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// Counts the number of instances of val in a container.
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template <typename Container, typename T>
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typename std::iterator_traits<
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typename Container::const_iterator>::difference_type
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STLCount(const Container& container, const T& val) {
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return std::count(container.begin(), container.end(), val);
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}
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// Return a mutable char* pointing to a string's internal buffer,
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// which may not be null-terminated. Writing through this pointer will
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// modify the string.
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//
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// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the
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// next call to a string method that invalidates iterators.
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//
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// As of 2006-04, there is no standard-blessed way of getting a
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// mutable reference to a string's internal buffer. However, issue 530
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// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-active.html#530)
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// proposes this as the method. According to Matt Austern, this should
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// already work on all current implementations.
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inline char* string_as_array(std::string* str) {
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// DO NOT USE const_cast<char*>(str->data())
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return str->empty() ? NULL : &*str->begin();
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}
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// The following functions are useful for cleaning up STL containers whose
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// elements point to allocated memory.
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// STLDeleteElements() deletes all the elements in an STL container and clears
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// the container. This function is suitable for use with a vector, set,
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// hash_set, or any other STL container which defines sensible begin(), end(),
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// and clear() methods.
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//
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// If container is NULL, this function is a no-op.
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template <class T>
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void STLDeleteElements(T* container) {
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if (!container)
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return;
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for (auto it = container->begin(); it != container->end();) {
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auto temp = it;
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++it;
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delete *temp;
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}
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container->clear();
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}
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// Given an STL container consisting of (key, value) pairs, STLDeleteValues
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// deletes all the "value" components and clears the container. Does nothing
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// in the case it's given a NULL pointer.
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template <class T>
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void STLDeleteValues(T* container) {
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if (!container)
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return;
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for (auto it = container->begin(); it != container->end();) {
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auto temp = it;
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++it;
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delete temp->second;
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}
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container->clear();
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}
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// Test to see if a set, map, hash_set or hash_map contains a particular key.
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// Returns true if the key is in the collection.
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template <typename Collection, typename Key>
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bool ContainsKey(const Collection& collection, const Key& key) {
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return collection.find(key) != collection.end();
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}
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// Test to see if a collection like a vector contains a particular value.
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// Returns true if the value is in the collection.
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template <typename Collection, typename Value>
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bool ContainsValue(const Collection& collection, const Value& value) {
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return std::find(collection.begin(), collection.end(), value) !=
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collection.end();
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}
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// Returns true if the container is sorted.
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template <typename Container>
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bool STLIsSorted(const Container& cont) {
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// Note: Use reverse iterator on container to ensure we only require
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// value_type to implement operator<.
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return std::adjacent_find(cont.rbegin(), cont.rend(),
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std::less<typename Container::value_type>())
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== cont.rend();
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}
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// Returns a new ResultType containing the difference of two sorted containers.
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template <typename ResultType, typename Arg1, typename Arg2>
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ResultType STLSetDifference(const Arg1& a1, const Arg2& a2) {
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DCHECK(STLIsSorted(a1));
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DCHECK(STLIsSorted(a2));
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ResultType difference;
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std::set_difference(a1.begin(), a1.end(),
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a2.begin(), a2.end(),
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std::inserter(difference, difference.end()));
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return difference;
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}
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// Returns a new ResultType containing the union of two sorted containers.
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template <typename ResultType, typename Arg1, typename Arg2>
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ResultType STLSetUnion(const Arg1& a1, const Arg2& a2) {
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DCHECK(STLIsSorted(a1));
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DCHECK(STLIsSorted(a2));
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ResultType result;
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std::set_union(a1.begin(), a1.end(),
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a2.begin(), a2.end(),
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std::inserter(result, result.end()));
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return result;
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}
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// Returns a new ResultType containing the intersection of two sorted
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// containers.
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template <typename ResultType, typename Arg1, typename Arg2>
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ResultType STLSetIntersection(const Arg1& a1, const Arg2& a2) {
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DCHECK(STLIsSorted(a1));
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DCHECK(STLIsSorted(a2));
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ResultType result;
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std::set_intersection(a1.begin(), a1.end(),
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a2.begin(), a2.end(),
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std::inserter(result, result.end()));
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return result;
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}
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// Returns true if the sorted container |a1| contains all elements of the sorted
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// container |a2|.
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template <typename Arg1, typename Arg2>
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bool STLIncludes(const Arg1& a1, const Arg2& a2) {
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DCHECK(STLIsSorted(a1));
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DCHECK(STLIsSorted(a2));
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return std::includes(a1.begin(), a1.end(),
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a2.begin(), a2.end());
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}
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} // namespace base
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#endif // BASE_STL_UTIL_H_
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