зеркало из https://github.com/mozilla/gecko-dev.git
111 строки
3.7 KiB
HTML
111 строки
3.7 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=675884
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-->
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<head>
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<title>Test for Bug 675884</title>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=675884">Mozilla Bug 675884</a>
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<p id="display"></p>
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<div id="content" style="display: none">
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</div>
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<pre id="test">
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<script type="application/javascript">
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SimpleTest.waitForExplicitFinish();
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SpecialPowers.pushPrefEnv({"set": [
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["device.sensors.enabled", true],
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["device.sensors.orientation.enabled", true],
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["device.sensors.motion.enabled", true],
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["device.sensors.proximity.enabled", true],
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["device.sensors.ambientLight.enabled", true]
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]}, () => {
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let receivedEvent;
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document.addEventListener("hello", function(e) { receivedEvent = e; }, true);
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// DeviceProximityEvent
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let e = new DeviceProximityEvent("hello", {min: 0, value: 1, max: 2});
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(e.value, 1, "value should be 1");
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is(e.min, 0, "min should be 0");
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is(e.max, 2, "max should be 2");
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document.dispatchEvent(e);
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is(receivedEvent, e, "Wrong event!");
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e = new DeviceProximityEvent("hello");
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is(e.value, Infinity, "Uninitialized value should be infinity");
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is(e.min, -Infinity, "Uninitialized min should be -infinity");
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is(e.max, Infinity, "Uninitialized max should be infinity");
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// UserProximityEvent
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e = new UserProximityEvent("hello", {near: true});
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(e.near, true, "near should be true");
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document.dispatchEvent(e);
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is(receivedEvent, e, "Wrong event!");
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// DeviceLightEvent
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e = new DeviceLightEvent("hello", {value: 1} );
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(e.value, 1, "value should be 1");
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document.dispatchEvent(e);
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is(receivedEvent, e, "Wrong event!");
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e = new DeviceLightEvent("hello", {value: Infinity} );
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is(e.value, Infinity, "value should be positive infinity");
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e = new DeviceLightEvent("hello", {value: -Infinity} );
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is(e.value, -Infinity, "value should be negative infinity");
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e = new DeviceLightEvent("hello");
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is(e.value, Infinity, "Uninitialized value should be positive infinity");
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// DeviceOrientationEvent
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e = new DeviceOrientationEvent("hello");
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(e.alpha, null);
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is(e.beta, null);
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is(e.gamma, null);
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is(e.absolute, false);
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e = new DeviceOrientationEvent("hello", { alpha: 1, beta: 2, gamma: 3, absolute: true } );
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(e.alpha, 1);
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is(e.beta, 2);
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is(e.gamma, 3);
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is(e.absolute, true);
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document.dispatchEvent(e);
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is(receivedEvent, e, "Wrong event!");
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// DeviceMotionEvent
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e = new DeviceMotionEvent("hello");
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is(e.type, "hello", "Wrong event type!");
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ok(!e.isTrusted, "Event should not be trusted");
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is(typeof e.acceleration, "object");
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is(e.acceleration.x, null);
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is(e.acceleration.y, null);
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is(e.acceleration.z, null);
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is(typeof e.accelerationIncludingGravity, "object");
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is(e.accelerationIncludingGravity.x, null);
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is(e.accelerationIncludingGravity.y, null);
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is(e.accelerationIncludingGravity.z, null);
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is(typeof e.rotationRate, "object");
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is(e.rotationRate.alpha, null);
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is(e.rotationRate.beta, null);
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is(e.rotationRate.gamma, null);
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is(e.interval, null);
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SimpleTest.finish();
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});
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</script>
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</pre>
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</body>
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</html>
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