зеркало из https://github.com/mozilla/gecko-dev.git
112 строки
3.3 KiB
C++
112 строки
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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* Peter Hartshorn <peter@igelaus.com.au>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nscore.h"
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#include "plstr.h"
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#include "prlink.h"
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#include "nsSound.h"
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#include "nsAppShell.h"
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#include "nsIURL.h"
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#include "nsNetUtil.h"
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#include "nsCOMPtr.h"
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#include <stdio.h>
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#include <unistd.h>
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsSound, nsISound, nsIStreamLoaderObserver)
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////////////////////////////////////////////////////////////////////////
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nsSound::nsSound()
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{
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}
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nsSound::~nsSound()
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{
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}
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NS_IMETHODIMP nsSound::Init()
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Init() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
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nsISupports *context,
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nsresult aStatus,
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PRUint32 stringLen,
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const PRUint8 *string)
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Init() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_METHOD nsSound::Beep()
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Beep() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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XBell(nsAppShell::mDisplay, 80);
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return NS_OK;
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}
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NS_METHOD nsSound::Play(nsIURL *aURL)
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{
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#ifdef DEBUG_faulkner
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fprintf(stderr, "\n////////// nsSound::Play() in xlib called //////////\n");
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#endif /* DEBUG_faulkner */
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return NS_OK;
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}
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NS_IMETHODIMP nsSound::PlaySystemSound(const nsAString &aSoundAlias)
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{
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return Beep();
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}
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