зеркало из https://github.com/mozilla/gecko-dev.git
342 строки
14 KiB
C++
342 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MediaEngineWebRTCAudio_h
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#define MediaEngineWebRTCAudio_h
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#include "AudioPacketizer.h"
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#include "AudioSegment.h"
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#include "AudioDeviceInfo.h"
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#include "MediaEngineWebRTC.h"
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#include "MediaTrackListener.h"
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#include "webrtc/modules/audio_processing/include/audio_processing.h"
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namespace mozilla {
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class AudioInputProcessing;
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class AudioInputTrack;
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// This class is created and used exclusively on the Media Manager thread, with
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// exactly two exceptions:
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// - Pull is always called on the MTG thread. It only ever uses
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// mInputProcessing. mInputProcessing is set, then a message is sent first to
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// the main thread and then the MTG thread so that it can be used as part of
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// the graph processing. On destruction, similarly, a message is sent to the
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// graph so that it stops using it, and then it is deleted.
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// - mSettings is created on the MediaManager thread is always ever accessed on
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// the Main Thread. It is const.
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class MediaEngineWebRTCMicrophoneSource : public MediaEngineSource {
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public:
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MediaEngineWebRTCMicrophoneSource(RefPtr<AudioDeviceInfo> aInfo,
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const nsString& aDeviceName,
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const nsCString& aDeviceUUID,
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const nsString& aDeviceGroup,
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uint32_t aMaxChannelCount,
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bool aDelayAgnostic, bool aExtendedFilter);
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nsString GetName() const override;
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nsCString GetUUID() const override;
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nsString GetGroupId() const override;
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nsresult Allocate(const dom::MediaTrackConstraints& aConstraints,
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const MediaEnginePrefs& aPrefs, uint64_t aWindowID,
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const char** aOutBadConstraint) override;
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nsresult Deallocate() override;
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void SetTrack(const RefPtr<MediaTrack>& aTrack,
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const PrincipalHandle& aPrincipal) override;
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nsresult Start() override;
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nsresult Stop() override;
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nsresult Reconfigure(const dom::MediaTrackConstraints& aConstraints,
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const MediaEnginePrefs& aPrefs,
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const char** aOutBadConstraint) override;
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/**
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* Assigns the current settings of the capture to aOutSettings.
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* Main thread only.
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*/
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void GetSettings(dom::MediaTrackSettings& aOutSettings) const override;
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dom::MediaSourceEnum GetMediaSource() const override {
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return dom::MediaSourceEnum::Microphone;
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}
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nsresult TakePhoto(MediaEnginePhotoCallback* aCallback) override {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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void Shutdown() override;
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protected:
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~MediaEngineWebRTCMicrophoneSource() = default;
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private:
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/**
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* From a set of constraints and about:config preferences, output the correct
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* set of preferences that can be sent to AudioInputProcessing.
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*
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* This can fail if the number of channels requested is zero, negative, or
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* more than the device supports.
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*/
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nsresult EvaluateSettings(const NormalizedConstraints& aConstraintsUpdate,
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const MediaEnginePrefs& aInPrefs,
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MediaEnginePrefs* aOutPrefs,
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const char** aOutBadConstraint);
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/**
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* From settings output by EvaluateSettings, send those settings to the
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* AudioInputProcessing instance and the main thread (for use in GetSettings).
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*/
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void ApplySettings(const MediaEnginePrefs& aPrefs);
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/**
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* Sent the AudioProcessingModule parameter for a given processing algorithm.
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*/
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void UpdateAECSettings(bool aEnable, bool aUseAecMobile,
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webrtc::EchoCancellation::SuppressionLevel aLevel,
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webrtc::EchoControlMobile::RoutingMode aRoutingMode);
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void UpdateAGCSettings(bool aEnable, webrtc::GainControl::Mode aMode);
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void UpdateHPFSettings(bool aEnable);
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void UpdateNSSettings(bool aEnable, webrtc::NoiseSuppression::Level aLevel);
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void UpdateAPMExtraOptions(bool aExtendedFilter, bool aDelayAgnostic);
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PrincipalHandle mPrincipal = PRINCIPAL_HANDLE_NONE;
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const RefPtr<AudioDeviceInfo> mDeviceInfo;
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const bool mDelayAgnostic;
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const bool mExtendedFilter;
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const nsString mDeviceName;
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const nsCString mDeviceUUID;
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const nsString mDeviceGroup;
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// The maximum number of channels that this device supports.
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const uint32_t mDeviceMaxChannelCount;
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// The current settings for the underlying device.
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// Constructed on the MediaManager thread, and then only ever accessed on the
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// main thread.
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const nsMainThreadPtrHandle<media::Refcountable<dom::MediaTrackSettings>>
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mSettings;
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// Current state of the resource for this source.
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MediaEngineSourceState mState;
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// The current preferences for the APM's various processing stages.
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MediaEnginePrefs mCurrentPrefs;
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// The AudioInputTrack used to inteface with the MediaTrackGraph. Set in
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// SetTrack as part of the initialization, and nulled in ::Deallocate.
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RefPtr<AudioInputTrack> mTrack;
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// See note at the top of this class.
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RefPtr<AudioInputProcessing> mInputProcessing;
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};
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// This class is created on the MediaManager thread, and then exclusively used
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// on the MTG thread.
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// All communication is done via message passing using MTG ControlMessages
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class AudioInputProcessing : public AudioDataListener {
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public:
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AudioInputProcessing(uint32_t aMaxChannelCount,
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const PrincipalHandle& aPrincipalHandle);
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void Pull(MediaTrackGraphImpl* aGraph, GraphTime aFrom, GraphTime aTo,
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GraphTime aTrackEnd, AudioSegment* aSegment,
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bool aLastPullThisIteration, bool* aEnded);
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void NotifyOutputData(MediaTrackGraphImpl* aGraph, AudioDataValue* aBuffer,
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size_t aFrames, TrackRate aRate,
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uint32_t aChannels) override;
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void NotifyInputStopped(MediaTrackGraphImpl* aGraph) override;
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void NotifyInputData(MediaTrackGraphImpl* aGraph,
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const AudioDataValue* aBuffer, size_t aFrames,
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TrackRate aRate, uint32_t aChannels,
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uint32_t aAlreadyBuffered) override;
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bool IsVoiceInput(MediaTrackGraphImpl* aGraph) const override {
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// If we're passing data directly without AEC or any other process, this
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// means that all voice-processing has been disabled intentionaly. In this
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// case, consider that the device is not used for voice input.
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return !PassThrough(aGraph);
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}
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void Start();
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void Stop();
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void DeviceChanged(MediaTrackGraphImpl* aGraph) override;
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uint32_t RequestedInputChannelCount(MediaTrackGraphImpl*) override {
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return GetRequestedInputChannelCount();
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}
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void Disconnect(MediaTrackGraphImpl* aGraph) override;
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template <typename T>
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void InsertInGraph(MediaTrackGraphImpl* aGraph, const T* aBuffer,
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size_t aFrames, uint32_t aChannels);
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void PacketizeAndProcess(MediaTrackGraphImpl* aGraph,
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const AudioDataValue* aBuffer, size_t aFrames,
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TrackRate aRate, uint32_t aChannels);
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void SetPassThrough(MediaTrackGraphImpl* aGraph, bool aPassThrough);
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uint32_t GetRequestedInputChannelCount();
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void SetRequestedInputChannelCount(MediaTrackGraphImpl* aGraph,
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uint32_t aRequestedInputChannelCount);
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// This is true when all processing is disabled, we can skip
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// packetization, resampling and other processing passes.
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bool PassThrough(MediaTrackGraphImpl* aGraphImpl) const;
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// This allow changing the APM options, enabling or disabling processing
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// steps.
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void UpdateAECSettings(bool aEnable, bool aUseAecMobile,
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webrtc::EchoCancellation::SuppressionLevel aLevel,
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webrtc::EchoControlMobile::RoutingMode aRoutingMode);
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void UpdateAGCSettings(bool aEnable, webrtc::GainControl::Mode aMode);
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void UpdateHPFSettings(bool aEnable);
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void UpdateNSSettings(bool aEnable, webrtc::NoiseSuppression::Level aLevel);
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void UpdateAPMExtraOptions(bool aExtendedFilter, bool aDelayAgnostic);
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void End();
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TrackTime NumBufferedFrames(MediaTrackGraphImpl* aGraph) const;
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private:
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~AudioInputProcessing() = default;
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// This implements the processing algoritm to apply to the input (e.g. a
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// microphone). If all algorithms are disabled, this class in not used. This
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// class only accepts audio chunks of 10ms. It has two inputs and one output:
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// it is fed the speaker data and the microphone data. It outputs processed
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// input data.
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const UniquePtr<webrtc::AudioProcessing> mAudioProcessing;
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// Packetizer to be able to feed 10ms packets to the input side of
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// mAudioProcessing. Not used if the processing is bypassed.
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UniquePtr<AudioPacketizer<AudioDataValue, float>> mPacketizerInput;
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// Packetizer to be able to feed 10ms packets to the output side of
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// mAudioProcessing. Not used if the processing is bypassed.
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UniquePtr<AudioPacketizer<AudioDataValue, float>> mPacketizerOutput;
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// The number of channels asked for by content, after clamping to the range of
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// legal channel count for this particular device. This is the number of
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// channels of the input buffer passed as parameter in NotifyInputData.
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uint32_t mRequestedInputChannelCount;
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// mSkipProcessing is true if none of the processing passes are enabled,
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// because of prefs or constraints. This allows simply copying the audio into
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// the MTG, skipping resampling and the whole webrtc.org code.
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bool mSkipProcessing;
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// Stores the mixed audio output for the reverse-stream of the AEC (the
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// speaker data).
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AlignedFloatBuffer mOutputBuffer;
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// Stores the input audio, to be processed by the APM.
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AlignedFloatBuffer mInputBuffer;
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// Stores the deinterleaved microphone audio
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AlignedFloatBuffer mDeinterleavedBuffer;
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// Stores the mixed down input audio
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AlignedFloatBuffer mInputDownmixBuffer;
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// Stores data waiting to be pulled.
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AudioSegment mSegment;
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// Set to false by Start(). Becomes true after the first time we append real
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// audio frames from the audio callback.
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bool mLiveFramesAppended;
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// Once live frames have been appended, this is the number of frames appended
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// as pre-buffer for that data, to avoid underruns. Buffering in the track
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// might be needed because of the AUDIO_BLOCK interval at which we run the
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// graph, the packetizer keeping some input data. Care must be taken when
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// turning on and off the packetizer.
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TrackTime mLiveBufferingAppended;
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// Principal for the data that flows through this class.
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const PrincipalHandle mPrincipal;
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// Whether or not this MediaEngine is enabled. If it's not enabled, it
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// operates in "pull" mode, and we append silence only, releasing the audio
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// input track.
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bool mEnabled;
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// Whether or not we've ended and removed the AudioInputTrack.
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bool mEnded;
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};
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// MediaTrack subclass tailored for MediaEngineWebRTCMicrophoneSource.
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class AudioInputTrack : public ProcessedMediaTrack {
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// Only accessed on the graph thread.
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RefPtr<AudioInputProcessing> mInputProcessing;
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// Only accessed on the main thread. Used for bookkeeping on main thread, such
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// that CloseAudioInput can be idempotent.
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// XXX Should really be a CubebUtils::AudioDeviceID, but they aren't
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// copyable (opaque pointers)
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RefPtr<AudioDataListener> mInputListener;
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explicit AudioInputTrack(TrackRate aSampleRate)
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: ProcessedMediaTrack(aSampleRate, MediaSegment::AUDIO,
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new AudioSegment()) {}
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~AudioInputTrack() = default;
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public:
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// Main Thread API
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// Users of audio inputs go through the track so it can track when the
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// last track referencing an input goes away, so it can close the cubeb
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// input. Main thread only.
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nsresult OpenAudioInput(CubebUtils::AudioDeviceID aId,
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AudioDataListener* aListener);
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void CloseAudioInput(Maybe<CubebUtils::AudioDeviceID>& aId);
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void Destroy() override;
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void SetInputProcessing(RefPtr<AudioInputProcessing> aInputProcessing);
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static AudioInputTrack* Create(MediaTrackGraph* aGraph);
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// Graph Thread API
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void DestroyImpl() override;
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void ProcessInput(GraphTime aFrom, GraphTime aTo, uint32_t aFlags) override;
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uint32_t NumberOfChannels() const override {
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MOZ_DIAGNOSTIC_ASSERT(
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mInputProcessing,
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"Must set mInputProcessing before exposing to content");
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return mInputProcessing->GetRequestedInputChannelCount();
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}
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// Any thread
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AudioInputTrack* AsAudioInputTrack() override { return this; }
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private:
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// Graph thread API
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void SetInputProcessingImpl(RefPtr<AudioInputProcessing> aInputProcessing);
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};
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class MediaEngineWebRTCAudioCaptureSource : public MediaEngineSource {
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public:
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explicit MediaEngineWebRTCAudioCaptureSource(const char* aUuid) {}
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nsString GetName() const override;
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nsCString GetUUID() const override;
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nsString GetGroupId() const override;
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nsresult Allocate(const dom::MediaTrackConstraints& aConstraints,
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const MediaEnginePrefs& aPrefs, uint64_t aWindowID,
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const char** aOutBadConstraint) override {
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// Nothing to do here, everything is managed in MediaManager.cpp
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return NS_OK;
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}
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nsresult Deallocate() override {
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// Nothing to do here, everything is managed in MediaManager.cpp
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return NS_OK;
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}
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void SetTrack(const RefPtr<MediaTrack>& aTrack,
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const PrincipalHandle& aPrincipal) override;
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nsresult Start() override;
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nsresult Stop() override;
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nsresult Reconfigure(const dom::MediaTrackConstraints& aConstraints,
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const MediaEnginePrefs& aPrefs,
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const char** aOutBadConstraint) override;
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dom::MediaSourceEnum GetMediaSource() const override {
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return dom::MediaSourceEnum::AudioCapture;
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}
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nsresult TakePhoto(MediaEnginePhotoCallback* aCallback) override {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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void GetSettings(dom::MediaTrackSettings& aOutSettings) const override;
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protected:
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virtual ~MediaEngineWebRTCAudioCaptureSource() = default;
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};
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} // end namespace mozilla
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#endif // MediaEngineWebRTCAudio_h
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