зеркало из https://github.com/mozilla/gecko-dev.git
77 строки
2.3 KiB
C++
77 строки
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#include "nsGB2312ToUnicode.h"
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#include "nsUCvCnDll.h"
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//----------------------------------------------------------------------
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// Global functions and data [declaration]
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static PRInt16 g_ASCIIShiftTable[] = {
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0, u1ByteCharset,
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ShiftCell(0,0,0,0,0,0,0,0)
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};
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static PRInt16 g_GB2312ShiftTable[] = {
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0, u2BytesGRCharset,
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ShiftCell(0,0,0,0,0,0,0,0)
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};
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static PRInt16 *g_GB2312ShiftTableSet [] = {
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g_ASCIIShiftTable,
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g_GB2312ShiftTable
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};
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static PRUint16 *g_GB2312MappingTableSet [] ={
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g_AsciiMapping,
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g_utGB2312Mapping
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};
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static uRange g_GB2312Ranges[] = {
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{ 0x00, 0x7E },
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{ 0xA1, 0xFE }
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};
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//----------------------------------------------------------------------
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// Class nsGB2312ToUnicode [implementation]
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nsGB2312ToUnicode::nsGB2312ToUnicode()
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: nsMultiTableDecoderSupport(2,
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(uRange *) &g_GB2312Ranges,
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(uShiftTable**) &g_GB2312ShiftTableSet,
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(uMappingTable**) &g_GB2312MappingTableSet)
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{
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}
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//----------------------------------------------------------------------
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// Subclassing of nsTablesDecoderSupport class [implementation]
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NS_IMETHODIMP nsGB2312ToUnicode::GetMaxLength(const char * aSrc,
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PRInt32 aSrcLength,
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PRInt32 * aDestLength)
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{
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// we are a single byte to Unicode converter, so...
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*aDestLength = aSrcLength;
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return NS_OK_UDEC_EXACTLENGTH;
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}
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