зеркало из https://github.com/mozilla/gecko-dev.git
196 строки
5.7 KiB
C++
196 строки
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_bluetooth_bluetoothutils_h
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#define mozilla_dom_bluetooth_bluetoothutils_h
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#include "BluetoothCommon.h"
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#include "js/TypeDecls.h"
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BEGIN_BLUETOOTH_NAMESPACE
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class BluetoothNamedValue;
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class BluetoothReplyRunnable;
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class BluetoothValue;
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//
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// BluetoothUuid <-> uuid string conversion
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//
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/**
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* Convert BluetoothUuid object to xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxx uuid string.
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*
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* Note: This utility function is used by gecko internal only to convert
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* BluetoothUuid created by bluetooth stack to uuid string representation.
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*/
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void
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UuidToString(const BluetoothUuid& aUuid, nsAString& aString);
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/**
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* Convert BluetoothUuid object in a reversed byte order to
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* xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxx uuid string.
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* Bluedroid stack reports the BluetoothUuid in a reversed byte order for
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* GATT service, characteristic, descriptor uuids.
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*
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* Note: This utility function is used by gecko internal only to convert
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* BluetoothUuid in a reversed byte order created by bluetooth stack to uuid
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* string representation.
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*/
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void
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ReversedUuidToString(const BluetoothUuid& aUuid, nsAString& aString);
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/**
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* Convert xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxx uuid string to BluetoothUuid object.
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*
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* Note: This utility function is used by gecko internal only to convert uuid
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* string created by gecko back to BluetoothUuid representation.
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*/
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void
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StringToUuid(const char* aString, BluetoothUuid& aUuid);
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/**
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* Generate a random uuid.
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*
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* @param aUuidString [out] String to store the generated uuid.
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*/
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void
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GenerateUuid(nsAString &aUuidString);
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//
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// Generate bluetooth signal path from GattId
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//
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/**
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* Generate bluetooth signal path and UUID string from a GattId.
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*
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* @param aId [in] GattId value to convert.
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* @param aPath [out] Bluetooth signal path generated from aId.
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* @param aUuidStr [out] UUID string generated from aId.
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*/
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void
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GeneratePathFromGattId(const BluetoothGattId& aId,
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nsAString& aPath,
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nsAString& aUuidStr);
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/**
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* Generate bluetooth signal path from a GattId.
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*
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* @param aId [in] GattId value to convert.
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* @param aPath [out] Bluetooth signal path generated from aId.
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*/
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void
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GeneratePathFromGattId(const BluetoothGattId& aId,
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nsAString& aPath);
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//
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// Register/Unregister bluetooth signal handlers
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//
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/**
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* Register the bluetooth signal handler.
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*
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* @param aPath Path of the signal to be registered.
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* @param aHandler The message handler object to be added into the observer
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* list. Note that this function doesn't take references to it.
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*/
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void
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RegisterBluetoothSignalHandler(const nsAString& aPath,
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BluetoothSignalObserver* aHandler);
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/**
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* Unregister the bluetooth signal handler.
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*
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* @param aPath Path of the signal to be unregistered.
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* @param aHandler The message handler object to be removed from the observer
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* list. Note that this function doesn't take references to it.
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*/
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void
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UnregisterBluetoothSignalHandler(const nsAString& aPath,
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BluetoothSignalObserver* aHandler);
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//
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// Broadcast system message
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//
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bool
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BroadcastSystemMessage(const nsAString& aType,
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const BluetoothValue& aData);
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bool
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BroadcastSystemMessage(const nsAString& aType,
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const InfallibleTArray<BluetoothNamedValue>& aData);
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//
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// Dispatch bluetooth reply to main thread
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//
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/**
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* Dispatch successful bluetooth reply with NO value to reply request.
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*
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* @param aRunnable the runnable to reply bluetooth request.
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*/
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void
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DispatchReplySuccess(BluetoothReplyRunnable* aRunnable);
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/**
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* Dispatch successful bluetooth reply with value to reply request.
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*
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* @param aRunnable the runnable to reply bluetooth request.
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* @param aValue the BluetoothValue to reply successful request.
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*/
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void
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DispatchReplySuccess(BluetoothReplyRunnable* aRunnable,
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const BluetoothValue& aValue);
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/**
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* Dispatch failed bluetooth reply with error string.
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*
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* This function is for methods returning DOMRequest. If |aErrorStr| is not
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* empty, the DOMRequest property 'error.name' would be updated to |aErrorStr|
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* before callback function 'onerror' is fired.
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*
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* NOTE: For methods returning Promise, |aErrorStr| would be ignored and only
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* STATUS_FAIL is returned in BluetoothReplyRunnable.
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*
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* @param aRunnable the runnable to reply bluetooth request.
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* @param aErrorStr the error string to reply failed request.
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*/
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void
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DispatchReplyError(BluetoothReplyRunnable* aRunnable,
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const nsAString& aErrorStr);
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/**
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* Dispatch failed bluetooth reply with error status.
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*
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* This function is for methods returning Promise. The Promise would reject
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* with an Exception object that carries nsError associated with |aStatus|.
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* The name and messege of Exception (defined in dom/base/domerr.msg) are
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* filled automatically during promise rejection.
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*
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* @param aRunnable the runnable to reply bluetooth request.
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* @param aStatus the error status to reply failed request.
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*/
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void
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DispatchReplyError(BluetoothReplyRunnable* aRunnable,
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const enum BluetoothStatus aStatus);
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void
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DispatchStatusChangedEvent(const nsAString& aType,
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const nsAString& aDeviceAddress,
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bool aStatus);
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/**
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* Check whether the caller runs at B2G process.
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*
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* @return true if the caller runs at B2G process, false otherwise.
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*/
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bool
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IsMainProcess();
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END_BLUETOOTH_NAMESPACE
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#endif
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