зеркало из https://github.com/mozilla/gecko-dev.git
604 строки
22 KiB
C++
604 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Utilities for animation of computed style values */
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#ifndef mozilla_StyleAnimationValue_h_
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#define mozilla_StyleAnimationValue_h_
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#include "mozilla/gfx/MatrixFwd.h"
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#include "mozilla/ServoBindingTypes.h"
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#include "mozilla/UniquePtr.h"
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#include "nsStringFwd.h"
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#include "nsStringBuffer.h"
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#include "nsCoord.h"
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#include "nsColor.h"
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#include "nsCSSProps.h"
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#include "nsCSSValue.h"
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#include "nsStyleCoord.h"
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#include "nsStyleTransformMatrix.h"
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class nsIFrame;
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class nsStyleContext;
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class gfx3DMatrix;
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namespace mozilla {
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namespace css {
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class StyleRule;
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} // namespace css
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namespace dom {
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class Element;
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} // namespace dom
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enum class CSSPseudoElementType : uint8_t;
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struct PropertyStyleAnimationValuePair;
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/**
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* Utility class to handle animated style values
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*/
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class StyleAnimationValue {
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public:
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// Mathematical methods
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// --------------------
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/**
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* Adds |aCount| copies of |aValueToAdd| to |aDest|. The result of this
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* addition is stored in aDest.
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*
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* Note that if |aCount| is 0, then |aDest| will be unchanged. Also, if
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* this method fails, then |aDest| will be unchanged.
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*
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* @param aDest The value to add to.
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* @param aValueToAdd The value to add.
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* @param aCount The number of times to add aValueToAdd.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool
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Add(nsCSSPropertyID aProperty, StyleAnimationValue& aDest,
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const StyleAnimationValue& aValueToAdd, uint32_t aCount) {
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return AddWeighted(aProperty, 1.0, aDest, aCount, aValueToAdd, aDest);
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}
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/**
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* Alternative version of Add that reflects the naming used in Web Animations
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* and which returns the result using the return value.
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*/
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static StyleAnimationValue
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Add(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aA,
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StyleAnimationValue&& aB);
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/**
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* Calculates a measure of 'distance' between two colors.
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*
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* @param aStartColor The start of the interval for which the distance
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* should be calculated.
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* @param aEndColor The end of the interval for which the distance
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* should be calculated.
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* @return the result of the calculation.
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*/
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static double ComputeColorDistance(const css::RGBAColorData& aStartColor,
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const css::RGBAColorData& aEndColor);
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/**
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* Calculates a measure of 'distance' between two values.
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*
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* This measure of Distance is guaranteed to be proportional to
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* portions passed to Interpolate, Add, or AddWeighted. However, for
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* some types of StyleAnimationValue it may not produce sensible results
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* for paced animation.
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*
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* If this method succeeds, the returned distance value is guaranteed to be
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* non-negative.
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*
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* @param aStartValue The start of the interval for which the distance
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* should be calculated.
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* @param aEndValue The end of the interval for which the distance
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* should be calculated.
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* @param aStyleContext The style context to use for processing the
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* translate part of transforms.
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* @param aDistance The result of the calculation.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool
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ComputeDistance(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aStartValue,
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const StyleAnimationValue& aEndValue,
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nsStyleContext* aStyleContext,
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double& aDistance);
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/**
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* Calculates an interpolated value that is the specified |aPortion| between
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* the two given values.
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*
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* This really just does the following calculation:
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* aResultValue = (1.0 - aPortion) * aStartValue + aPortion * aEndValue
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*
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* @param aStartValue The value defining the start of the interval of
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* interpolation.
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* @param aEndValue The value defining the end of the interval of
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* interpolation.
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* @param aPortion A number in the range [0.0, 1.0] defining the
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* distance of the interpolated value in the interval.
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* @param [out] aResultValue The resulting interpolated value.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool
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Interpolate(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aStartValue,
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const StyleAnimationValue& aEndValue,
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double aPortion,
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StyleAnimationValue& aResultValue) {
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return AddWeighted(aProperty, 1.0 - aPortion, aStartValue,
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aPortion, aEndValue, aResultValue);
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}
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/**
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* Does the calculation:
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* aResultValue = aCoeff1 * aValue1 + aCoeff2 * aValue2
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*
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* @param [out] aResultValue The resulting interpolated value. May be
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* the same as aValue1 or aValue2.
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* @return true on success, false on failure.
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*
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* NOTE: Current callers always pass aCoeff1 and aCoeff2 >= 0. They
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* are currently permitted to be negative; however, if, as we add
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* support more value types types, we find that this causes
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* difficulty, we might change this to restrict them to being
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* positive.
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*/
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static MOZ_MUST_USE bool
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AddWeighted(nsCSSPropertyID aProperty,
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double aCoeff1, const StyleAnimationValue& aValue1,
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double aCoeff2, const StyleAnimationValue& aValue2,
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StyleAnimationValue& aResultValue);
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/**
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* Accumulates |aA| onto |aA| (|aCount| - 1) times then accumulates |aB| onto
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* the result.
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* If |aCount| is zero or no accumulation or addition procedure is defined
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* for |aProperty|, the result will be |aB|.
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*/
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static StyleAnimationValue
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Accumulate(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aA,
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StyleAnimationValue&& aB,
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uint64_t aCount = 1);
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// Type-conversion methods
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// -----------------------
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/**
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* Creates a computed value for the given specified value
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* (property ID + string). A style context is needed in case the
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* specified value depends on inherited style or on the values of other
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* properties.
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*
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* @param aProperty The property whose value we're computing.
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* @param aTargetElement The content node to which our computed value is
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* applicable. For pseudo-elements, this is the parent
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* element to which the pseudo is attached, not the
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* generated content node.
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* @param aStyleContext The style context used to compute values from the
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* specified value. For pseudo-elements, this should
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* be the style context corresponding to the pseudo
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* element.
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* @param aSpecifiedValue The specified value, from which we'll build our
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* computed value.
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* @param aUseSVGMode A flag to indicate whether we should parse
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* |aSpecifiedValue| in SVG mode.
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* @param [out] aComputedValue The resulting computed value.
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* @param [out] aIsContextSensitive
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* Set to true if |aSpecifiedValue| may produce
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* a different |aComputedValue| depending on other CSS
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* properties on |aTargetElement| or its ancestors.
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* false otherwise.
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* Note that the operation of this method is
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* significantly faster when |aIsContextSensitive| is
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* nullptr.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool
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ComputeValue(nsCSSPropertyID aProperty,
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mozilla::dom::Element* aTargetElement,
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nsStyleContext* aStyleContext,
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const nsAString& aSpecifiedValue,
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bool aUseSVGMode,
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StyleAnimationValue& aComputedValue,
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bool* aIsContextSensitive = nullptr);
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/**
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* Like ComputeValue, but returns an array of StyleAnimationValues.
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*
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* On success, when aProperty is a longhand, aResult will have a single
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* value in it. When aProperty is a shorthand, aResult will be filled with
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* values for all of aProperty's longhand components. aEnabledState
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* is used to filter the longhand components that will be appended
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* to aResult. On failure, aResult might still have partial results
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* in it.
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*/
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static MOZ_MUST_USE bool
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ComputeValues(nsCSSPropertyID aProperty,
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mozilla::CSSEnabledState aEnabledState,
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mozilla::dom::Element* aTargetElement,
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nsStyleContext* aStyleContext,
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const nsAString& aSpecifiedValue,
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bool aUseSVGMode,
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nsTArray<PropertyStyleAnimationValuePair>& aResult);
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/**
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* A variant on ComputeValues that takes an nsCSSValue as the specified
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* value. Only longhand properties are supported.
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*/
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static MOZ_MUST_USE bool
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ComputeValues(nsCSSPropertyID aProperty,
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mozilla::CSSEnabledState aEnabledState,
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mozilla::dom::Element* aTargetElement,
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nsStyleContext* aStyleContext,
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const nsCSSValue& aSpecifiedValue,
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bool aUseSVGMode,
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nsTArray<PropertyStyleAnimationValuePair>& aResult);
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/**
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* Creates a specified value for the given computed value.
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*
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* The first two overloads fill in an nsCSSValue object; the third
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* produces a string. For the overload that takes a const
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* StyleAnimationValue& reference, the nsCSSValue result may depend on
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* objects owned by the |aComputedValue| object, so users of that variant
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* must keep |aComputedValue| alive longer than |aSpecifiedValue|.
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* The overload that takes an rvalue StyleAnimationValue reference
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* transfers ownership for some resources such that the |aComputedValue|
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* does not depend on the lifetime of |aSpecifiedValue|.
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*
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* @param aProperty The property whose value we're uncomputing.
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* @param aComputedValue The computed value to be converted.
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* @param [out] aSpecifiedValue The resulting specified value.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool
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UncomputeValue(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aComputedValue,
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nsCSSValue& aSpecifiedValue);
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static MOZ_MUST_USE bool
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UncomputeValue(nsCSSPropertyID aProperty,
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StyleAnimationValue&& aComputedValue,
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nsCSSValue& aSpecifiedValue);
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static MOZ_MUST_USE bool
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UncomputeValue(nsCSSPropertyID aProperty,
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const StyleAnimationValue& aComputedValue,
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nsAString& aSpecifiedValue);
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/**
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* Gets the computed value for the given property from the given style
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* context.
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*
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* Obtaining the computed value allows us to animate properties when the
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* content author has specified a value like "inherit" or "initial" or some
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* other keyword that isn't directly interpolatable, but which *computes* to
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* something interpolatable.
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*
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* @param aProperty The property whose value we're looking up.
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* @param aStyleContext The style context to check for the computed value.
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* @param [out] aComputedValue The resulting computed value.
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* @return true on success, false on failure.
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*/
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static MOZ_MUST_USE bool ExtractComputedValue(
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nsCSSPropertyID aProperty,
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nsStyleContext* aStyleContext,
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StyleAnimationValue& aComputedValue);
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static already_AddRefed<nsCSSValue::Array>
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AppendTransformFunction(nsCSSKeyword aTransformFunction,
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nsCSSValueList**& aListTail);
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/**
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* The types and values for the values that we extract and animate.
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*/
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enum Unit {
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eUnit_Null, // not initialized
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eUnit_Normal,
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eUnit_Auto,
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eUnit_None,
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eUnit_Enumerated,
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eUnit_Visibility, // special case for transitions (which converts
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// Enumerated to Visibility as needed)
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eUnit_Integer,
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eUnit_Coord,
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eUnit_Percent,
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eUnit_Float,
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eUnit_Color, // nsCSSValue* (never null), always with an nscolor or
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// an nsCSSValueFloatColor
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eUnit_CurrentColor,
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eUnit_ComplexColor, // ComplexColorValue* (never null)
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eUnit_Calc, // nsCSSValue* (never null), always with a single
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// calc() expression that's either length or length+percent
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eUnit_ObjectPosition, // nsCSSValue* (never null), always with a
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// 4-entry nsCSSValue::Array
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eUnit_URL, // nsCSSValue* (never null), always with a css::URLValue
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eUnit_DiscreteCSSValue, // nsCSSValue* (never null)
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eUnit_CSSValuePair, // nsCSSValuePair* (never null)
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eUnit_CSSValueTriplet, // nsCSSValueTriplet* (never null)
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eUnit_CSSRect, // nsCSSRect* (never null)
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eUnit_Dasharray, // nsCSSValueList* (never null)
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eUnit_Shadow, // nsCSSValueList* (may be null)
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eUnit_Shape, // nsCSSValue::Array* (never null)
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eUnit_Filter, // nsCSSValueList* (may be null)
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eUnit_Transform, // nsCSSValueList* (never null)
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eUnit_BackgroundPositionCoord, // nsCSSValueList* (never null)
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eUnit_CSSValuePairList, // nsCSSValuePairList* (never null)
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eUnit_UnparsedString // nsStringBuffer* (never null)
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};
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private:
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Unit mUnit;
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union {
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int32_t mInt;
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nscoord mCoord;
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float mFloat;
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nsCSSValue* mCSSValue;
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nsCSSValuePair* mCSSValuePair;
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nsCSSValueTriplet* mCSSValueTriplet;
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nsCSSRect* mCSSRect;
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nsCSSValue::Array* mCSSValueArray;
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nsCSSValueList* mCSSValueList;
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nsCSSValueSharedList* mCSSValueSharedList;
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nsCSSValuePairList* mCSSValuePairList;
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nsStringBuffer* mString;
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css::ComplexColorValue* mComplexColor;
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} mValue;
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public:
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Unit GetUnit() const {
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NS_ASSERTION(mUnit != eUnit_Null, "uninitialized");
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return mUnit;
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}
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// Accessor to let us verify assumptions about presence of null unit,
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// without tripping the assertion in GetUnit().
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bool IsNull() const {
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return mUnit == eUnit_Null;
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}
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int32_t GetIntValue() const {
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NS_ASSERTION(IsIntUnit(mUnit), "unit mismatch");
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return mValue.mInt;
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}
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nscoord GetCoordValue() const {
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NS_ASSERTION(mUnit == eUnit_Coord, "unit mismatch");
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return mValue.mCoord;
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}
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float GetPercentValue() const {
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NS_ASSERTION(mUnit == eUnit_Percent, "unit mismatch");
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return mValue.mFloat;
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}
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float GetFloatValue() const {
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NS_ASSERTION(mUnit == eUnit_Float, "unit mismatch");
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return mValue.mFloat;
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}
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nsCSSValue* GetCSSValueValue() const {
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NS_ASSERTION(IsCSSValueUnit(mUnit), "unit mismatch");
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return mValue.mCSSValue;
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}
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nsCSSValuePair* GetCSSValuePairValue() const {
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NS_ASSERTION(IsCSSValuePairUnit(mUnit), "unit mismatch");
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return mValue.mCSSValuePair;
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}
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nsCSSValueTriplet* GetCSSValueTripletValue() const {
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NS_ASSERTION(IsCSSValueTripletUnit(mUnit), "unit mismatch");
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return mValue.mCSSValueTriplet;
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}
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nsCSSRect* GetCSSRectValue() const {
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NS_ASSERTION(IsCSSRectUnit(mUnit), "unit mismatch");
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return mValue.mCSSRect;
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}
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nsCSSValue::Array* GetCSSValueArrayValue() const {
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NS_ASSERTION(IsCSSValueArrayUnit(mUnit), "unit mismatch");
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return mValue.mCSSValueArray;
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}
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nsCSSValueList* GetCSSValueListValue() const {
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NS_ASSERTION(IsCSSValueListUnit(mUnit), "unit mismatch");
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return mValue.mCSSValueList;
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}
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nsCSSValueSharedList* GetCSSValueSharedListValue() const {
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NS_ASSERTION(IsCSSValueSharedListValue(mUnit), "unit mismatch");
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return mValue.mCSSValueSharedList;
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}
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nsCSSValuePairList* GetCSSValuePairListValue() const {
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NS_ASSERTION(IsCSSValuePairListUnit(mUnit), "unit mismatch");
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return mValue.mCSSValuePairList;
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}
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const char16_t* GetStringBufferValue() const {
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NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
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return GetBufferValue(mValue.mString);
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}
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void GetStringValue(nsAString& aBuffer) const {
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NS_ASSERTION(IsStringUnit(mUnit), "unit mismatch");
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aBuffer.Truncate();
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uint32_t len = NS_strlen(GetBufferValue(mValue.mString));
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mValue.mString->ToString(len, aBuffer);
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}
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/// @return the scale for this value, calculated with reference to @aForFrame.
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gfxSize GetScaleValue(const nsIFrame* aForFrame) const;
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const css::ComplexColorData& GetComplexColorData() const {
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MOZ_ASSERT(mUnit == eUnit_ComplexColor, "unit mismatch");
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return *mValue.mComplexColor;
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}
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StyleComplexColor GetStyleComplexColorValue() const {
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return GetComplexColorData().ToComplexColor();
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}
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UniquePtr<nsCSSValueList> TakeCSSValueListValue() {
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nsCSSValueList* list = GetCSSValueListValue();
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mValue.mCSSValueList = nullptr;
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mUnit = eUnit_Null;
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return UniquePtr<nsCSSValueList>(list);
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}
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UniquePtr<nsCSSValuePairList> TakeCSSValuePairListValue() {
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nsCSSValuePairList* list = GetCSSValuePairListValue();
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mValue.mCSSValuePairList = nullptr;
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mUnit = eUnit_Null;
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return UniquePtr<nsCSSValuePairList>(list);
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}
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explicit StyleAnimationValue(Unit aUnit = eUnit_Null) : mUnit(aUnit) {
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NS_ASSERTION(aUnit == eUnit_Null || aUnit == eUnit_Normal ||
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aUnit == eUnit_Auto || aUnit == eUnit_None,
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"must be valueless unit");
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}
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StyleAnimationValue(const StyleAnimationValue& aOther)
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: mUnit(eUnit_Null) { *this = aOther; }
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StyleAnimationValue(StyleAnimationValue&& aOther)
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: mUnit(aOther.mUnit)
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, mValue(aOther.mValue)
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{
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aOther.mUnit = eUnit_Null;
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}
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enum IntegerConstructorType { IntegerConstructor };
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StyleAnimationValue(int32_t aInt, Unit aUnit, IntegerConstructorType);
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enum CoordConstructorType { CoordConstructor };
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StyleAnimationValue(nscoord aLength, CoordConstructorType);
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enum PercentConstructorType { PercentConstructor };
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StyleAnimationValue(float aPercent, PercentConstructorType);
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enum FloatConstructorType { FloatConstructor };
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StyleAnimationValue(float aFloat, FloatConstructorType);
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enum ColorConstructorType { ColorConstructor };
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StyleAnimationValue(nscolor aColor, ColorConstructorType);
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~StyleAnimationValue() { FreeValue(); }
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void SetNormalValue();
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void SetAutoValue();
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void SetNoneValue();
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void SetIntValue(int32_t aInt, Unit aUnit);
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template<typename T,
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typename = typename std::enable_if<std::is_enum<T>::value>::type>
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void SetEnumValue(T aInt)
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{
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static_assert(mozilla::EnumTypeFitsWithin<T, int32_t>::value,
|
|
"aValue must be an enum that fits within mValue.mInt");
|
|
SetIntValue(static_cast<int32_t>(aInt), eUnit_Enumerated);
|
|
}
|
|
void SetCoordValue(nscoord aCoord);
|
|
void SetPercentValue(float aPercent);
|
|
void SetFloatValue(float aFloat);
|
|
void SetColorValue(nscolor aColor);
|
|
void SetCurrentColorValue();
|
|
void SetComplexColorValue(const StyleComplexColor& aColor);
|
|
void SetComplexColorValue(already_AddRefed<css::ComplexColorValue> aValue);
|
|
void SetUnparsedStringValue(const nsString& aString);
|
|
void SetCSSValueArrayValue(nsCSSValue::Array* aValue, Unit aUnit);
|
|
|
|
// These setters take ownership of |aValue|, and are therefore named
|
|
// "SetAndAdopt*".
|
|
void SetAndAdoptCSSValueValue(nsCSSValue *aValue, Unit aUnit);
|
|
void SetAndAdoptCSSValuePairValue(nsCSSValuePair *aValue, Unit aUnit);
|
|
void SetAndAdoptCSSValueTripletValue(nsCSSValueTriplet *aValue, Unit aUnit);
|
|
void SetAndAdoptCSSRectValue(nsCSSRect *aValue, Unit aUnit);
|
|
void SetAndAdoptCSSValueListValue(nsCSSValueList *aValue, Unit aUnit);
|
|
void SetAndAdoptCSSValuePairListValue(nsCSSValuePairList *aValue);
|
|
|
|
void SetTransformValue(nsCSSValueSharedList* aList);
|
|
|
|
StyleAnimationValue& operator=(const StyleAnimationValue& aOther);
|
|
StyleAnimationValue& operator=(StyleAnimationValue&& aOther)
|
|
{
|
|
MOZ_ASSERT(this != &aOther, "Do not move itself");
|
|
if (this != &aOther) {
|
|
FreeValue();
|
|
mUnit = aOther.mUnit;
|
|
mValue = aOther.mValue;
|
|
aOther.mUnit = eUnit_Null;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
bool operator==(const StyleAnimationValue& aOther) const;
|
|
bool operator!=(const StyleAnimationValue& aOther) const
|
|
{ return !(*this == aOther); }
|
|
|
|
private:
|
|
void FreeValue();
|
|
|
|
static const char16_t* GetBufferValue(nsStringBuffer* aBuffer) {
|
|
return static_cast<char16_t*>(aBuffer->Data());
|
|
}
|
|
|
|
static bool IsIntUnit(Unit aUnit) {
|
|
return aUnit == eUnit_Enumerated || aUnit == eUnit_Visibility ||
|
|
aUnit == eUnit_Integer;
|
|
}
|
|
static bool IsCSSValueUnit(Unit aUnit) {
|
|
return aUnit == eUnit_Color ||
|
|
aUnit == eUnit_Calc ||
|
|
aUnit == eUnit_ObjectPosition ||
|
|
aUnit == eUnit_URL ||
|
|
aUnit == eUnit_DiscreteCSSValue;
|
|
}
|
|
static bool IsCSSValuePairUnit(Unit aUnit) {
|
|
return aUnit == eUnit_CSSValuePair;
|
|
}
|
|
static bool IsCSSValueTripletUnit(Unit aUnit) {
|
|
return aUnit == eUnit_CSSValueTriplet;
|
|
}
|
|
static bool IsCSSRectUnit(Unit aUnit) {
|
|
return aUnit == eUnit_CSSRect;
|
|
}
|
|
static bool IsCSSValueArrayUnit(Unit aUnit) {
|
|
return aUnit == eUnit_Shape;
|
|
}
|
|
static bool IsCSSValueListUnit(Unit aUnit) {
|
|
return aUnit == eUnit_Dasharray || aUnit == eUnit_Filter ||
|
|
aUnit == eUnit_Shadow ||
|
|
aUnit == eUnit_BackgroundPositionCoord;
|
|
}
|
|
static bool IsCSSValueSharedListValue(Unit aUnit) {
|
|
return aUnit == eUnit_Transform;
|
|
}
|
|
static bool IsCSSValuePairListUnit(Unit aUnit) {
|
|
return aUnit == eUnit_CSSValuePairList;
|
|
}
|
|
static bool IsStringUnit(Unit aUnit) {
|
|
return aUnit == eUnit_UnparsedString;
|
|
}
|
|
};
|
|
|
|
struct AnimationValue
|
|
{
|
|
// mGecko and mServo are mutually exclusive: only one or the other should
|
|
// ever be set.
|
|
// FIXME: After obsoleting StyleAnimationValue, we should remove mGecko, and
|
|
// make AnimationValue a wrapper of RawServoAnimationValue to hide these
|
|
// FFIs.
|
|
StyleAnimationValue mGecko;
|
|
RefPtr<RawServoAnimationValue> mServo;
|
|
|
|
bool operator==(const AnimationValue& aOther) const;
|
|
|
|
bool IsNull() const { return mGecko.IsNull() && !mServo; }
|
|
|
|
float GetOpacity() const;
|
|
|
|
// Returns the scale for mGecko or mServo, which are calculated with
|
|
// reference to aFrame.
|
|
gfxSize GetScaleValue(const nsIFrame* aFrame) const;
|
|
|
|
// Uncompute this AnimationValue and then serialize it.
|
|
void SerializeSpecifiedValue(nsCSSPropertyID aProperty,
|
|
nsAString& aString) const;
|
|
};
|
|
|
|
struct PropertyStyleAnimationValuePair
|
|
{
|
|
nsCSSPropertyID mProperty;
|
|
AnimationValue mValue;
|
|
};
|
|
} // namespace mozilla
|
|
|
|
#endif
|