зеркало из https://github.com/mozilla/gecko-dev.git
148 строки
6.0 KiB
C++
148 строки
6.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef VIDEOFRAMECONTAINER_H_
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#define VIDEOFRAMECONTAINER_H_
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#include "mozilla/Mutex.h"
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#include "mozilla/TimeStamp.h"
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#include "gfxPoint.h"
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#include "nsCOMPtr.h"
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#include "ImageContainer.h"
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#include "MediaSegment.h"
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#include "MediaStreamVideoSink.h"
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#include "VideoSegment.h"
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namespace mozilla {
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namespace dom {
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class HTMLMediaElement;
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} // namespace dom
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/**
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* This object is used in the decoder backend threads and the main thread
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* to manage the "current video frame" state. This state includes timing data
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* and an intrinsic size (see below).
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* This has to be a thread-safe object since it's accessed by resource decoders
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* and other off-main-thread components. So we can't put this state in the media
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* element itself ... well, maybe we could, but it could be risky and/or
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* confusing.
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*/
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class VideoFrameContainer : public MediaStreamVideoSink {
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virtual ~VideoFrameContainer();
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public:
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typedef layers::ImageContainer ImageContainer;
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typedef layers::Image Image;
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VideoFrameContainer(dom::HTMLMediaElement* aElement,
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already_AddRefed<ImageContainer> aContainer);
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// Call on any thread
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virtual void SetCurrentFrames(const VideoSegment& aSegment) override;
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virtual void ClearFrames() override;
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void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage,
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const TimeStamp& aTargetTime);
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// Returns the last principalHandle we notified mElement about.
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PrincipalHandle GetLastPrincipalHandle();
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PrincipalHandle GetLastPrincipalHandleLocked();
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// We will notify mElement that aPrincipalHandle has been applied when all
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// FrameIDs prior to aFrameID have been flushed out.
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// aFrameID is ignored if aPrincipalHandle already is our pending principalHandle.
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void UpdatePrincipalHandleForFrameID(const PrincipalHandle& aPrincipalHandle,
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const ImageContainer::FrameID& aFrameID);
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void UpdatePrincipalHandleForFrameIDLocked(const PrincipalHandle& aPrincipalHandle,
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const ImageContainer::FrameID& aFrameID);
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void SetCurrentFrames(const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages);
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void ClearCurrentFrame(const gfx::IntSize& aIntrinsicSize)
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{
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SetCurrentFrames(aIntrinsicSize, nsTArray<ImageContainer::NonOwningImage>());
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}
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VideoFrameContainer* AsVideoFrameContainer() override { return this; }
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void ClearCurrentFrame();
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// Make the current frame the only frame in the container, i.e. discard
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// all future frames.
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void ClearFutureFrames();
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// Time in seconds by which the last painted video frame was late by.
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// E.g. if the last painted frame should have been painted at time t,
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// but was actually painted at t+n, this returns n in seconds. Threadsafe.
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double GetFrameDelay();
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// Clear any resources that are not immediately necessary.
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void ClearCachedResources();
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// Returns a new frame ID for SetCurrentFrames(). The client must either
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// call this on only one thread or provide barriers. Do not use together
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// with SetCurrentFrame().
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ImageContainer::FrameID NewFrameID()
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{
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return ++mFrameID;
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}
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// Call on main thread
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enum {
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INVALIDATE_DEFAULT,
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INVALIDATE_FORCE
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};
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void Invalidate() override { InvalidateWithFlags(INVALIDATE_DEFAULT); }
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void InvalidateWithFlags(uint32_t aFlags);
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ImageContainer* GetImageContainer();
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void ForgetElement() { mElement = nullptr; }
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uint32_t GetDroppedImageCount() { return mImageContainer->GetDroppedImageCount(); }
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protected:
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void SetCurrentFramesLocked(const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages);
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// Non-addreffed pointer to the element. The element calls ForgetElement
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// to clear this reference when the element is destroyed.
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dom::HTMLMediaElement* mElement;
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RefPtr<ImageContainer> mImageContainer;
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// mMutex protects all the fields below.
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Mutex mMutex;
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// Once the frame is forced to black, we initialize mBlackImage for following
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// frames.
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RefPtr<Image> mBlackImage;
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// The intrinsic size is the ideal size which we should render the
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// ImageContainer's current Image at.
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// This can differ from the Image's actual size when the media resource
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// specifies that the Image should be stretched to have the correct aspect
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// ratio.
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gfx::IntSize mIntrinsicSize;
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// We maintain our own mFrameID which is auto-incremented at every
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// SetCurrentFrame() or NewFrameID() call.
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ImageContainer::FrameID mFrameID;
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// We record the last played video frame to avoid playing the frame again
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// with a different frame id.
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VideoFrame mLastPlayedVideoFrame;
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// True when the intrinsic size has been changed by SetCurrentFrame() since
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// the last call to Invalidate().
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// The next call to Invalidate() will recalculate
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// and update the intrinsic size on the element, request a frame reflow and
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// then reset this flag.
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bool mIntrinsicSizeChanged;
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// True when the Image size has changed since the last time Invalidate() was
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// called. When set, the next call to Invalidate() will ensure that the
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// frame is fully invalidated instead of just invalidating for the image change
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// in the ImageLayer.
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bool mImageSizeChanged;
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// The last PrincipalHandle we notified mElement about.
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PrincipalHandle mLastPrincipalHandle;
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// The PrincipalHandle the client has notified us is changing with FrameID
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// mFrameIDForPendingPrincipalHandle.
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PrincipalHandle mPendingPrincipalHandle;
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// The FrameID for which mPendingPrincipal is first valid.
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ImageContainer::FrameID mFrameIDForPendingPrincipalHandle;
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};
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} // namespace mozilla
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#endif /* VIDEOFRAMECONTAINER_H_ */
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