gecko-dev/dom/events/test/pointerevents/mochitest_support_external.js

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8.5 KiB
JavaScript

// This file supports translating W3C tests
// to tests on auto MochiTest system with minimum changes.
// Author: Maksim Lebedev <alessarik@gmail.com>
// Function allows to prepare our tests after load document
addEventListener("load", function(event) {
console.log("OnLoad external document");
prepareTest();
}, false);
// Function allows to initialize prerequisites before testing
function prepareTest() {
SimpleTest.waitForExplicitFinish();
SimpleTest.requestCompleteLog();
turnOnPointerEvents(startTest);
}
function setImplicitPointerCapture(capture, callback) {
console.log("SET dom.w3c_pointer_events.implicit_capture as " + capture);
SpecialPowers.pushPrefEnv({
"set": [
["dom.w3c_pointer_events.implicit_capture", capture]
]
}, callback);
}
function turnOnPointerEvents(callback) {
console.log("SET dom.w3c_pointer_events.enabled as TRUE");
console.log("SET layout.css.touch_action.enabled as TRUE");
SpecialPowers.pushPrefEnv({
"set": [
["dom.w3c_pointer_events.enabled", true],
["layout.css.touch_action.enabled", true]
]
}, callback);
}
var utils = SpecialPowers.Ci.nsIDOMWindowUtils;
// Mouse Event Helper Object
var MouseEventHelper = (function() {
return {
MOUSE_ID: utils.DEFAULT_MOUSE_POINTER_ID,
PEN_ID: utils.DEFAULT_PEN_POINTER_ID,
// State
// TODO: Separate this to support mouse and pen simultaneously.
BUTTONS_STATE: utils.MOUSE_BUTTONS_NO_BUTTON,
// Button
BUTTON_NONE: -1, // Used by test framework only. (replaced before sending)
BUTTON_LEFT: utils.MOUSE_BUTTON_LEFT_BUTTON,
BUTTON_MIDDLE: utils.MOUSE_BUTTON_MIDDLE_BUTTON,
BUTTON_RIGHT: utils.MOUSE_BUTTON_RIGHT_BUTTON,
// Buttons
BUTTONS_NONE: utils.MOUSE_BUTTONS_NO_BUTTON,
BUTTONS_LEFT: utils.MOUSE_BUTTONS_LEFT_BUTTON,
BUTTONS_MIDDLE: utils.MOUSE_BUTTONS_MIDDLE_BUTTON,
BUTTONS_RIGHT: utils.MOUSE_BUTTONS_RIGHT_BUTTON,
BUTTONS_4TH: utils.MOUSE_BUTTONS_4TH_BUTTON,
BUTTONS_5TH: utils.MOUSE_BUTTONS_5TH_BUTTON,
// Utils
computeButtonsMaskFromButton: function(aButton) {
// Since the range of button values is 0 ~ 2 (see nsIDOMWindowUtils.idl),
// we can use an array to find out the desired mask.
var mask = [
this.BUTTONS_NONE, // -1 (MouseEventHelper.BUTTON_NONE)
this.BUTTONS_LEFT, // 0
this.BUTTONS_MIDDLE, // 1
this.BUTTONS_RIGHT // 2
][aButton + 1];
ok(mask !== undefined, "Unrecognized button value caught!");
return mask;
},
checkExitState: function() {
ok(!this.BUTTONS_STATE, "Mismatched mousedown/mouseup caught.");
}
};
}) ();
function createMouseEvent(aEventType, aParams) {
var eventObj = {type: aEventType};
// Default to mouse.
eventObj.inputSource =
(aParams && "inputSource" in aParams) ? aParams.inputSource :
MouseEvent.MOZ_SOURCE_MOUSE;
// Compute pointerId
eventObj.id =
(eventObj.inputSource === MouseEvent.MOZ_SOURCE_MOUSE) ? MouseEventHelper.MOUSE_ID :
MouseEventHelper.PEN_ID;
// Check or generate a |button| value.
var isButtonEvent = aEventType === "mouseup" || aEventType === "mousedown";
// Set |button| to the default value first.
eventObj.button = isButtonEvent ? MouseEventHelper.BUTTON_LEFT
: MouseEventHelper.BUTTON_NONE;
// |button| is passed, use and check it.
if (aParams && "button" in aParams) {
var hasButtonValue = (aParams.button !== MouseEventHelper.BUTTON_NONE);
ok(!isButtonEvent || hasButtonValue,
"Inappropriate |button| value caught.");
eventObj.button = aParams.button;
}
// Generate a |buttons| value and update buttons state
var buttonsMask = MouseEventHelper.computeButtonsMaskFromButton(eventObj.button);
switch(aEventType) {
case "mousedown":
MouseEventHelper.BUTTONS_STATE |= buttonsMask; // Set button flag.
break;
case "mouseup":
MouseEventHelper.BUTTONS_STATE &= ~buttonsMask; // Clear button flag.
break;
}
eventObj.buttons = MouseEventHelper.BUTTONS_STATE;
// Replace the button value for mousemove events.
// Since in widget level design, even when no button is pressed at all, the
// value of WidgetMouseEvent.button is still 0, which is the same value as
// the one for mouse left button.
if (aEventType === "mousemove") {
eventObj.button = MouseEventHelper.BUTTON_LEFT;
}
return eventObj;
}
// Helper function to send MouseEvent with different parameters
function sendMouseEvent(int_win, elemId, mouseEventType, params) {
var elem = int_win.document.getElementById(elemId);
if (elem) {
var rect = elem.getBoundingClientRect();
var eventObj = createMouseEvent(mouseEventType, params);
// Default to the center of the target element but we can still send to a
// position outside of the target element.
var offsetX = params && "offsetX" in params ? params.offsetX : rect.width / 2;
var offsetY = params && "offsetY" in params ? params.offsetY : rect.height / 2;
console.log(elemId, eventObj);
synthesizeMouse(elem, offsetX, offsetY, eventObj, int_win);
} else {
is(!!elem, true, "Document should have element with id: " + elemId);
}
}
// Helper function to send MouseEvent with position
function sendMouseEventAtPoint(aWindow, aLeft, aTop, aMouseEventType, aParams) {
var eventObj = createMouseEvent(aMouseEventType, aParams);
console.log(eventObj);
synthesizeMouseAtPoint(aLeft, aTop, eventObj, aWindow);
}
// Touch Event Helper Object
var TouchEventHelper = {
// State
TOUCH_ID: utils.DEFAULT_TOUCH_POINTER_ID,
TOUCH_STATE: false,
// Utils
checkExitState: function() {
ok(!this.TOUCH_STATE, "Mismatched touchstart/touchend caught.");
}
}
// Helper function to send TouchEvent with different parameters
// TODO: Support multiple touch points to test more features such as
// PointerEvent.isPrimary and pinch-zoom.
function sendTouchEvent(int_win, elemId, touchEventType, params) {
var elem = int_win.document.getElementById(elemId);
if(!!elem) {
var rect = elem.getBoundingClientRect();
var eventObj = {
type: touchEventType,
id: TouchEventHelper.TOUCH_ID
};
// Update touch state
switch(touchEventType) {
case "touchstart":
TouchEventHelper.TOUCH_STATE = true; // Set touch flag.
break;
case "touchend":
case "touchcancel":
TouchEventHelper.TOUCH_STATE = false; // Clear touch flag.
break;
}
// Default to the center of the target element but we can still send to a
// position outside of the target element.
var offsetX = params && "offsetX" in params ? params.offsetX : rect.width / 2;
var offsetY = params && "offsetY" in params ? params.offsetY : rect.height / 2;
console.log(elemId, eventObj);
synthesizeTouch(elem, offsetX, offsetY, eventObj, int_win);
} else {
is(!!elem, true, "Document should have element with id: " + elemId);
}
}
// Helper function to run Point Event test in a new tab.
function runTestInNewWindow(aFile) {
var testURL = location.href.substring(0, location.href.lastIndexOf('/') + 1) + aFile;
var testWindow = window.open(testURL, "_blank");
var testDone = false;
// We start testing when receiving load event. Inject the mochitest helper js
// to the test case after DOM elements are constructed and before the load
// event is fired.
testWindow.addEventListener("DOMContentLoaded", function() {
var e = testWindow.document.createElement('script');
e.type = 'text/javascript';
e.src = "mochitest_support_internal.js";
testWindow.document.getElementsByTagName('head')[0].appendChild(e);
}, {once: true});
window.addEventListener("message", function(aEvent) {
switch(aEvent.data.type) {
case "START":
// Update constants
MouseEventHelper.MOUSE_ID = aEvent.data.message.mouseId;
MouseEventHelper.PEN_ID = aEvent.data.message.penId;
TouchEventHelper.TOUCH_ID = aEvent.data.message.touchId;
turnOnPointerEvents(() => {
executeTest(testWindow);
});
return;
case "RESULT":
// Should not perform checking after SimpleTest.finish().
if (!testDone) {
ok(aEvent.data.result, aEvent.data.message);
}
return;
case "FIN":
testDone = true;
MouseEventHelper.checkExitState();
TouchEventHelper.checkExitState();
testWindow.close();
SimpleTest.finish();
return;
}
});
}