зеркало из https://github.com/mozilla/gecko-dev.git
104 строки
3.7 KiB
JavaScript
104 строки
3.7 KiB
JavaScript
/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 sw=2 sts=2 et: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Javascript library for dynamically generating a simple SVG/SMIL reftest
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* with several copies of the same animation, each seeked to a different time.
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*/
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// Global variables
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const START_TIMES = [ "4.0s", "3.0s", "2.7s",
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"2.25s", "2.01s", "1.5s",
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"1.4s", "1.0s", "0.5s" ];
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const X_POSNS = [ "20px", "70px", "120px",
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"20px", "70px", "120px",
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"20px", "70px", "120px" ];
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const Y_POSNS = [ "20px", "20px", "20px",
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"70px", "70px", "70px",
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"120px", "120px", "120px" ];
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const DURATION = "2s";
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const SNAPSHOT_TIME ="3";
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const SVGNS = "http://www.w3.org/2000/svg";
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// Convenience wrapper using testAnimatedGrid to make 15pt-by-15pt rects
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function testAnimatedRectGrid(animationTagName, animationAttrHashList) {
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var targetTagName = "rect";
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var targetAttrHash = {"width" : "15px",
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"height" : "15px" };
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testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList);
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}
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// Convenience wrapper using testAnimatedGrid to make grid of text
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function testAnimatedTextGrid(animationTagName, animationAttrHashList) {
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var targetTagName = "text";
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var targetAttrHash = { };
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testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList);
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}
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// Generates a visual grid of elements of type "targetTagName", with the
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// attribute values given in targetAttrHash. Each generated element has
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// exactly one child -- an animation element of type "animationTagName", with
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// the attribute values given in animationAttrHash.
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function testAnimatedGrid(targetTagName, targetAttrHash,
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animationTagName, animationAttrHashList) {
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// SANITY CHECK
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const numElementsToMake = START_TIMES.length;
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if (X_POSNS.length != numElementsToMake ||
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Y_POSNS.length != numElementsToMake) {
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return;
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}
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for (var i = 0; i < animationAttrHashList.length; i++) {
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var animationAttrHash = animationAttrHashList[i];
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// Default to fill="freeze" so we can test the final value of the animation
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if (!animationAttrHash["fill"]) {
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animationAttrHash["fill"] = "freeze";
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}
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}
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// Build the grid!
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var svg = document.documentElement;
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for (var i = 0; i < numElementsToMake; i++) {
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// Build target & animation elements
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var targetElem = buildElement(targetTagName, targetAttrHash);
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for (var j = 0; j < animationAttrHashList.length; j++) {
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var animationAttrHash = animationAttrHashList[j];
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var animElem = buildElement(animationTagName, animationAttrHash);
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// Customize them using global constant values
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targetElem.setAttribute("x", X_POSNS[i]);
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targetElem.setAttribute("y", Y_POSNS[i]);
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animElem.setAttribute("begin", START_TIMES[i]);
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animElem.setAttribute("dur", DURATION);
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// Append to target
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targetElem.appendChild(animElem);
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}
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// Insert target into DOM
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svg.appendChild(targetElem);
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}
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// Take snapshot
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setTimeAndSnapshot(SNAPSHOT_TIME, true);
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}
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function buildElement(tagName, attrHash) {
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var elem = document.createElementNS(SVGNS, tagName);
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for (var attrName in attrHash) {
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var attrValue = attrHash[attrName];
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elem.setAttribute(attrName, attrValue);
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}
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// If we're creating a text node, populate it with some text.
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if (tagName == "text") {
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elem.appendChild(document.createTextNode("abc"));
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}
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return elem;
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}
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