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1035611-1-ref.html
Backed out changeset c488bab447bd (bug 1215412) for R15 Test failures
2015-10-29 10:06:13 +01:00
1035611-1.html
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1157984-1.html
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1245450-1.html
Bug 1245450 - Only setup AutoSaveRestorePerspectiveIndex for the descendants of the element with perspective. r=roc
2016-02-15 23:21:52 +13:00
1271058-1-ref.html
Bug 1271058 - Use Layers effective opacity for determining if it is opaque. r=mstange
2016-05-10 12:42:57 +12:00
1271058-1.html
Bug 1271058 - Use Layers effective opacity for determining if it is opaque. r=mstange
2016-05-10 12:42:57 +12:00
1467277-1.html
Bug 1467277 - Avoid getting zero normalized vector of rotate3d when setting a rotate matrix. r=nical
2018-07-05 15:40:39 -07:00
animate-backface-hidden.html
Bug 1461311 - Undo reftest/harness changes from bug 1437036 as they are not needed any more. r=hiro
2018-06-07 08:23:17 -04:00
animate-cube-degrees-ref.html
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animate-cube-degrees-zoom-ref.html
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animate-cube-degrees-zoom.html
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animate-cube-degrees.html
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animate-cube-radians-ref.html
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animate-cube-radians-zoom-ref.html
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animate-cube-radians-zoom.html
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animate-cube-radians.html
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animate-preserve3d-child.html
Bug 1461311 - Undo reftest/harness changes from bug 1437036 as they are not needed any more. r=hiro
2018-06-07 08:23:17 -04:00
animate-preserve3d-parent.html
Bug 1461311 - Undo reftest/harness changes from bug 1437036 as they are not needed any more. r=hiro
2018-06-07 08:23:17 -04:00
animate-preserve3d-ref.html
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backface-visibility-1a.html
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backface-visibility-1b.html
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backface-visibility-1c.html
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backface-visibility-2-ref.html
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backface-visibility-2.html
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backface-visibility-3-ref.html
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backface-visibility-3.html
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component-alpha-1-ref.html
Bug 1332268 - Update EffectComponentAlpha texture coordinates when rendering split layers r=mattwoodrow
2017-01-19 21:16:30 +01:00
component-alpha-1.html
Bug 1332268 - Update EffectComponentAlpha texture coordinates when rendering split layers r=mattwoodrow
2017-01-19 21:16:30 +01:00
green-rect.html
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intermediate-1-ref.html
Bug 1346777 - Transform layer geometry properly when intermediate surface is used r=mattwoodrow
2017-03-16 21:51:54 +01:00
intermediate-1.html
Bug 1346777 - Transform layer geometry properly when intermediate surface is used r=mattwoodrow
2017-03-16 21:51:54 +01:00
mask-layer-1.html
Bug 1269321: Part 4 - Add tests. r=thinker
2016-06-30 18:10:49 +02:00
mask-layer-2.html
Bug 1269321: Part 4 - Add tests. r=thinker
2016-06-30 18:10:49 +02:00
mask-layer-3.html
Bug 1269321: Part 4 - Add tests. r=thinker
2016-06-30 18:10:49 +02:00
mask-layer-ref.html
Bug 1269321: Part 4 - Add tests. r=thinker
2016-06-30 18:10:49 +02:00
matrix3d-1-ref.html
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matrix3d-1a.html
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matrix3d-2-ref.html
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matrix3d-2a.html
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nested-transform-1-ref.html
Bug 1333934 - Transform layer geometry only once r=mattwoodrow
2017-01-25 18:05:10 +01:00
nested-transform-1.html
Bug 1333934 - Transform layer geometry only once r=mattwoodrow
2017-01-25 18:05:10 +01:00
opacity-preserve3d-1-ref.html
Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron
2016-07-02 14:47:12 +02:00
opacity-preserve3d-1.html
Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker
2016-03-18 09:23:51 +13:00
opacity-preserve3d-2-ref.html
Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron
2016-07-02 14:47:12 +02:00
opacity-preserve3d-2.html
Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker
2016-03-18 09:23:51 +13:00
opacity-preserve3d-3-ref.html
Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron
2016-07-02 14:47:12 +02:00
opacity-preserve3d-3.html
Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker
2016-03-18 09:23:51 +13:00
opacity-preserve3d-4-ref.html
Bug 1283827 - Flatten transform-style:preserve-3d when combined with opacity. r=dbaron
2016-07-02 14:47:12 +02:00
opacity-preserve3d-4.html
Bug 1250718 - Don't flatten opacity to an intermediate surface when used in the middle of preserve-3d. r=thinker
2016-03-18 09:23:51 +13:00
opacity-preserve3d-5-ref.html
Bug 1319825 - Update the overflow areas of all descendants when we toggle opacity on a preserve-3d frame. r=tnikkel
2017-02-13 13:09:17 +13:00
opacity-preserve3d-5.html
Bug 1319825 - Update the overflow areas of all descendants when we toggle opacity on a preserve-3d frame. r=tnikkel
2017-02-13 13:09:17 +13:00
overflow-hidden-1-ref.html
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overflow-hidden-1a.html
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perspective-clipping-1-ref.html
Bug 1021845 - Before compositing, clip the visible region of a layer to the layer's clip rect. r=mattwoodrow
2015-12-02 22:54:03 +01:00
perspective-clipping-1.html
Bug 1021845 - Before compositing, clip the visible region of a layer to the layer's clip rect. r=mattwoodrow
2015-12-02 22:54:03 +01:00
perspective-clipping-2-ref.html
Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange
2017-06-22 12:41:16 +12:00
perspective-clipping-2.html
Bug 1373335 - Make sure we clip the opaque region in render target coordinate space, since complex transforms mean that we can't always have a rectangular representation of clips in layer space. r=mstange
2017-06-22 12:41:16 +12:00
perspective-origin-1a.html
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perspective-origin-1b.html
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perspective-origin-2-ref.html
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perspective-origin-2a.html
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perspective-origin-3-ref.html
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perspective-origin-3a.html
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perspective-origin-4-ref.html
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perspective-origin-4a.html
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perspective-zindex-2.html
Bug 1269184 - Make sure we create an nsDisplayWrapList around nsDisplayPerspective items so that the z-index of the perspective frame gets taken into account. r=mstange
2016-05-04 12:56:50 +12:00
perspective-zindex.html
Bug 1230774 - Use correct Z order to sort perspective items. r=roc
2016-01-27 23:34:39 +13:00
preserve3d-1-ref.html
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preserve3d-1a.html
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preserve3d-1b.html
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preserve3d-2-ref.html
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preserve3d-2a.html
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preserve3d-2b.html
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preserve3d-2c.html
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preserve3d-2d.html
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preserve3d-3-ref.html
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preserve3d-3a.html
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preserve3d-4a.html
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preserve3d-5-ref.html
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preserve3d-5a.html
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preserve3d-6-ref.html
Bug 1230780 - Add reftest. r=thinker
2015-12-17 16:22:48 +13:00
preserve3d-6a.html
Bug 1230780 - Add reftest. r=thinker
2015-12-17 16:22:48 +13:00
preserve3d-7-ref.html
Bug 1229317 - Allow preserve-3d and opacity to be combined on the root element of a preserve-3d chain. r=roc
2016-02-07 23:51:11 +13:00
preserve3d-7a.html
Bug 1229317 - Allow preserve-3d and opacity to be combined on the root element of a preserve-3d chain. r=roc
2016-02-07 23:51:11 +13:00
preserve3d-8-ref.html
Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron
2017-09-26 15:57:56 +13:00
preserve3d-8.html
Bug 1397671 - Don't treat SVG transformed frames as being transformed for the purposes of computing Combines3DTransformWithAncestors. r=dbaron
2017-09-26 15:57:56 +13:00
preserve3d-clipped.html
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preserve3d-scale.html
Bug 1449640. Don't compute a scale for 3d transformed content. r=kats
2018-03-27 17:46:34 -04:00
preserves3d-nested-filter-1-ref.html
Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow
2017-11-08 02:54:10 +01:00
preserves3d-nested-filter-1.html
Bug 1395476 - Do not call mStoredList.RecomputeVisibility for 3d transforms r=mattwoodrow
2017-11-08 02:54:10 +01:00
preserves3d-nested-ref.html
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preserves3d-nested.html
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reftest.list
Bug 1467277 - Avoid getting zero normalized vector of rotate3d when setting a rotate matrix. r=nical
2018-07-05 15:40:39 -07:00
rotate3d-1a.html
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rotate3d-2a.html
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rotatex-1-ref.html
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rotatex-1a.html
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rotatex-perspective-1a.html
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rotatex-perspective-1b.html
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rotatex-perspective-1c.html
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rotatex-perspective-3-ref.html
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rotatex-perspective-3a.html
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rotatex-transformorigin-1-ref.html
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rotatex-transformorigin-1a.html
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rotatey-1-ref.html
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rotatey-1a.html
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scale3d-1-ref.html
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scale3d-all-separate.html
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scale3d-all.html
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scale3d-xz.html
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scale3d-z.html
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scalez-1-ref.html
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scalez-1a.html
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scalezrotatex-1-ref.html
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scalezrotatex-1.html
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scroll-perspective-1-ref.html
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scroll-perspective-1.html
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snap-perspective-1-ref.html
Bug 1258313 - Add test for snapping transforms with perspective. r=jrmuizel
2016-04-06 15:29:23 +12:00
snap-perspective-1.html
Bug 1258313 - Add test for snapping transforms with perspective. r=jrmuizel
2016-04-06 15:29:23 +12:00
sorting-1-ref.html
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sorting-1a.html
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sorting-2-ref.html
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sorting-2a.html
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sorting-2b.html
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sorting-3a.html
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split-intersect1-ref.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
split-intersect1.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
split-intersect2-ref.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
split-intersect2.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
split-non-ortho1-ref.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
split-non-ortho1.html
Bug 1323797 - Add compositor support for triangle layers (for BasicCompositor backend) - Part 4: Add reftests for plane splitting r=mattwoodrow
2017-01-12 02:20:50 +02:00
transform-geometry-1-ref.html
Bug 1335159 - Also invert layer local transform r=mattwoodrow
2017-01-31 22:26:46 +01:00
transform-geometry-1.html
Bug 1335159 - Also invert layer local transform r=mattwoodrow
2017-01-31 22:26:46 +01:00
transform-style-flat-1-ref.html
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transform-style-flat-1a.html
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translate3d-1-ref.html
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translate3d-1a.html
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translatez-1-ref.html
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translatez-1a.html
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translatez-1b.html
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willchange-containing-block.html
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