зеркало из https://github.com/mozilla/gecko-dev.git
176 строки
7.1 KiB
C++
176 строки
7.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsIUnicodeDecoder_h___
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#define nsIUnicodeDecoder_h___
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#include "nscore.h"
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#include "nsISupports.h"
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// Interface ID for our Unicode Decoder interface
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// {B2F178E1-832A-11d2-8A8E-00600811A836}
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//NS_DECLARE_ID(kIUnicodeDecoderIID,
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// 0xb2f178e1, 0x832a, 0x11d2, 0x8a, 0x8e, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36);
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#define NS_IUNICODEDECODER_IID \
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{ 0xb2f178e1, 0x832a, 0x11d2, \
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{ 0x8a, 0x8e, 0x0, 0x60, 0x8, 0x11, 0xa8, 0x36 }}
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// XXX deprecated
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/*---------- BEGIN DEPRECATED */
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#define NS_EXACT_LENGTH \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 11)
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#define NS_PARTIAL_MORE_INPUT \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 12)
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#define NS_PARTIAL_MORE_OUTPUT \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 13)
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#define NS_ERROR_ILLEGAL_INPUT \
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NS_ERROR_GENERATE_FAILURE(NS_ERROR_MODULE_UCONV, 14)
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/*---------- END DEPRECATED */
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// XXX make us hex! (same digits though)
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#define NS_OK_UDEC_EXACTLENGTH \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 11)
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#define NS_OK_UDEC_MOREINPUT \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 12)
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#define NS_OK_UDEC_MOREOUTPUT \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 13)
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#define NS_ERROR_UDEC_ILLEGALINPUT \
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NS_ERROR_GENERATE_FAILURE(NS_ERROR_MODULE_UCONV, 14)
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#define NS_OK_UDEC_NOBOMFOUND \
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NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_UCONV, 14)
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#define NS_UNICODEDECODER_CONTRACTID_BASE "@mozilla.org/intl/unicode/decoder;1?charset="
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/**
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* Interface for a Converter from a Charset into Unicode.
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*
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* @created 23/Nov/1998
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* @author Catalin Rotaru [CATA]
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*/
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class nsIUnicodeDecoder : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_IUNICODEDECODER_IID)
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enum {
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kOnError_Recover, // on an error, recover and continue
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kOnError_Signal // on an error, stop and signal
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};
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/**
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* Converts the data from one Charset to Unicode.
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*
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* About the byte ordering:
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* - For input, if the converter cares (that depends of the charset, for
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* example a singlebyte will ignore the byte ordering) it should assume
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* network order. If necessary and requested, we can add a method
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* SetInputByteOrder() so that the reverse order can be used, too. That
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* method would have as default the assumed network order.
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* - The output stream is Unicode, having the byte order which is internal
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* for the machine on which the converter is running on.
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*
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* Unless there is not enough output space, this method must consume all the
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* available input data! The eventual incomplete final character data will be
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* stored internally in the converter and used when the method is called
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* again for continuing the conversion. This way, the caller will not have to
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* worry about managing incomplete input data by mergeing it with the next
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* buffer.
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*
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* Error conditions:
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* If the read value does not belong to this character set, one should
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* replace it with the Unicode special 0xFFFD. When an actual input error is
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* encountered, like a format error, the converter stop and return error.
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* Hoever, we should keep in mind that we need to be lax in decoding.
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*
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* Converter required behavior:
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* In this order: when output space is full - return right away. When input
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* data is wrong, return input pointer right after the wrong byte. When
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* partial input, it will be consumed and cached. All the time input pointer
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* will show how much was actually consumed and how much was actually
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* written.
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*
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* @param aSrc [IN] the source data buffer
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* @param aSrcLength [IN/OUT] the length of source data buffer; after
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* conversion will contain the number of bytes read
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* @param aDest [OUT] the destination data buffer
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* @param aDestLength [IN/OUT] the length of the destination data buffer;
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* after conversion will contain the number of Unicode
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* characters written
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* @return NS_PARTIAL_MORE_INPUT if only a partial conversion was
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* done; more input is needed to continue
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* NS_PARTIAL_MORE_OUTPUT if only a partial conversion
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* was done; more output space is needed to continue
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* NS_ERROR_ILLEGAL_INPUT if an illegal input sequence
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* was encountered and the behavior was set to "signal"
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*/
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NS_IMETHOD Convert(const char * aSrc, PRInt32 * aSrcLength,
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PRUnichar * aDest, PRInt32 * aDestLength) = 0;
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/**
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* Returns a quick estimation of the size of the buffer needed to hold the
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* converted data. Remember: this estimation is >= with the actual size of
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* the buffer needed. It will be computed for the "worst case"
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*
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* @param aSrc [IN] the source data buffer
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* @param aSrcLength [IN] the length of source data buffer
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* @param aDestLength [OUT] the needed size of the destination buffer
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* @return NS_EXACT_LENGTH if an exact length was computed
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* NS_OK is all we have is an approximation
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*/
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NS_IMETHOD GetMaxLength(const char * aSrc, PRInt32 aSrcLength,
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PRInt32 * aDestLength) = 0;
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/**
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* Resets the charset converter so it may be recycled for a completely
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* different and urelated buffer of data.
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*/
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NS_IMETHOD Reset() = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIUnicodeDecoder, NS_IUNICODEDECODER_IID)
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#endif /* nsIUnicodeDecoder_h___ */
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