gecko-dev/gfx/ycbcr
Jacek Caban e4b65f0db1 Bug 561344 - ycbcr doesn't compile on mingw. r=roc 2010-04-29 10:35:07 +02:00
..
LICENSE Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Makefile.in Bug 561344 - ycbcr doesn't compile on mingw. r=roc 2010-04-29 10:35:07 +02:00
README Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
bustage.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
chromium_types.h Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
convert.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
export.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
picture_region.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
remove_scale.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
update.sh Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
win64_mac64.patch Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
yuv_convert.cpp Bustage fix for non-libxul windows builds from bug 551277. Wrap the return value for the implementation in NS_GFX_ as well. a=bustage-fix,tree quiet 2010-04-23 08:47:54 +01:00
yuv_convert.h Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yuv_row.h Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yuv_row_c.cpp Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yuv_row_linux.cpp Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yuv_row_mac.cpp Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yuv_row_other.cpp Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
yuv_row_win.cpp Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
yv24.patch Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00

README

This color conversion code is from the Chromium open source project available here:

http://code.google.com/chromium/

The code comes from svn revision 40876.

The code was copied from a Chromium svn checkout using the 'update.sh' script which then applies patches for our build and to add dynamic CPU detection.

convert.patch: Change Chromium code to build using Mozilla build system.
               Add runtime CPU detection for MMX
               Move default C implementation to work on all platforms.

picture_region.patch: Change Chromium code to allow a picture region.
                      The YUV conversion will convert within this 
                      picture region only.

remove_scale.patch: Removes Chromium scaling code.
export.patch: Fix export for building on comm-central
win64_mac64.patch: Fallback to C implementation on Windows and Mac OS X 64 bit
yv24.patch: Adds YCbCr 4:4:4 support