зеркало из https://github.com/mozilla/gecko-dev.git
1050 строки
34 KiB
C++
1050 строки
34 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#include "nsContainerFrame.h"
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#include "nsIContent.h"
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#include "nsIPresContext.h"
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#include "nsIRenderingContext.h"
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#include "nsISpaceManager.h"
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#include "nsIStyleContext.h"
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#include "nsRect.h"
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#include "nsPoint.h"
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#include "nsGUIEvent.h"
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#include "nsStyleConsts.h"
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#include "nsIView.h"
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#include "nsVoidArray.h"
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#include "nsISizeOfHandler.h"
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#include "nsIReflowCommand.h"
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#include "nsHTMLIIDs.h"
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#include "nsHTMLContainerFrame.h"
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#include "nsIFrameManager.h"
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#include "nsIPresShell.h"
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#include "nsCOMPtr.h"
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#include "nsLayoutAtoms.h"
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#include "nsIViewManager.h"
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#ifdef NS_DEBUG
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#undef NOISY
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#else
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#undef NOISY
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#endif
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nsContainerFrame::nsContainerFrame()
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{
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}
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nsContainerFrame::~nsContainerFrame()
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{
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}
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NS_IMETHODIMP
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nsContainerFrame::SetInitialChildList(nsIPresContext* aPresContext,
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nsIAtom* aListName,
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nsIFrame* aChildList)
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{
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// NS_PRECONDITION(mFrames.IsEmpty(), "already initialized");
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nsresult result;
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if (!mFrames.IsEmpty()) {
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// We already have child frames which means we've already been
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// initialized
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result = NS_ERROR_UNEXPECTED;
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} else if (aListName) {
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// All we know about is the unnamed principal child list
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result = NS_ERROR_INVALID_ARG;
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} else {
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#ifdef NS_DEBUG
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nsFrame::VerifyDirtyBitSet(aChildList);
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#endif
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mFrames.SetFrames(aChildList);
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result = NS_OK;
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}
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return result;
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}
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NS_IMETHODIMP
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nsContainerFrame::Destroy(nsIPresContext* aPresContext)
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{
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// Prevent event dispatch during destruction
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nsIView* view;
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GetView(aPresContext, &view);
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if (nsnull != view) {
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view->SetClientData(nsnull);
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}
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// Delete the primary child list
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mFrames.DestroyFrames(aPresContext);
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// Base class will destroy the frame
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return nsFrame::Destroy(aPresContext);
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}
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/////////////////////////////////////////////////////////////////////////////
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// Child frame enumeration
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NS_IMETHODIMP
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nsContainerFrame::FirstChild(nsIPresContext* aPresContext,
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nsIAtom* aListName,
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nsIFrame** aFirstChild) const
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{
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NS_PRECONDITION(nsnull != aFirstChild, "null OUT parameter pointer");
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// We only know about the unnamed principal child list and the overflow
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// list
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if (nsnull == aListName) {
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*aFirstChild = mFrames.FirstChild();
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return NS_OK;
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} else if (nsLayoutAtoms::overflowList == aListName) {
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*aFirstChild = GetOverflowFrames(aPresContext, PR_FALSE);
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return NS_OK;
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} else {
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*aFirstChild = nsnull;
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return NS_ERROR_INVALID_ARG;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// Painting/Events
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NS_IMETHODIMP
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nsContainerFrame::Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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{
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
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return NS_OK;
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}
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// Paint the children of a container, assuming nothing about the
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// childrens spatial arrangement. Given relative positioning, negative
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// margins, etc, that's probably a good thing.
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//
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// Note: aDirtyRect is in our coordinate system (and of course, child
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// rect's are also in our coordinate system)
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void
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nsContainerFrame::PaintChildren(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer)
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{
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const nsStyleDisplay* disp = (const nsStyleDisplay*)
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mStyleContext->GetStyleData(eStyleStruct_Display);
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// Child elements have the opportunity to override the visibility property
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// of their parent and display even if the parent is hidden
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PRBool clipState;
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// If overflow is hidden then set the clip rect so that children
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// don't leak out of us
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if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
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aRenderingContext.PushState();
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aRenderingContext.SetClipRect(nsRect(0, 0, mRect.width, mRect.height),
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nsClipCombine_kIntersect, clipState);
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}
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nsIFrame* kid = mFrames.FirstChild();
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while (nsnull != kid) {
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PaintChild(aPresContext, aRenderingContext, aDirtyRect, kid, aWhichLayer);
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kid->GetNextSibling(&kid);
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}
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if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
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aRenderingContext.PopState(clipState);
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}
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}
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// Paint one child frame
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void
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nsContainerFrame::PaintChild(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsIFrame* aFrame,
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nsFramePaintLayer aWhichLayer)
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{
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nsIView *pView;
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aFrame->GetView(aPresContext, &pView);
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if (nsnull == pView) {
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nsRect kidRect;
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aFrame->GetRect(kidRect);
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nsFrameState state;
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aFrame->GetFrameState(&state);
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// Compute the constrained damage area; set the overlap flag to
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// PR_TRUE if any portion of the child frame intersects the
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// dirty rect.
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nsRect damageArea;
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PRBool overlap;
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if (NS_FRAME_OUTSIDE_CHILDREN & state) {
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// If the child frame has children that leak out of our box
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// then we don't constrain the damageArea to just the childs
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// bounding rect.
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damageArea = aDirtyRect;
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overlap = PR_TRUE;
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}
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else {
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// Compute the intersection of the dirty rect and the childs
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// rect (both are in our coordinate space). This limits the
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// damageArea to just the portion that intersects the childs
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// rect.
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overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
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#ifdef NS_DEBUG
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if (!overlap && (0 == kidRect.width) && (0 == kidRect.height)) {
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overlap = PR_TRUE;
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}
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#endif
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}
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if (overlap) {
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// Translate damage area into the kids coordinate
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// system. Translate rendering context into the kids
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// coordinate system.
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damageArea.x -= kidRect.x;
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damageArea.y -= kidRect.y;
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aRenderingContext.Translate(kidRect.x, kidRect.y);
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// Paint the kid
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aFrame->Paint(aPresContext, aRenderingContext, damageArea, aWhichLayer);
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// don't use PushState and PopState, because they're slow
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aRenderingContext.Translate(-kidRect.x, -kidRect.y);
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#ifdef NS_DEBUG
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// Draw a border around the child
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if (nsIFrameDebug::GetShowFrameBorders() && !kidRect.IsEmpty()) {
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aRenderingContext.SetColor(NS_RGB(255,0,0));
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aRenderingContext.DrawRect(kidRect);
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}
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#endif
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}
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}
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}
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NS_IMETHODIMP
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nsContainerFrame::GetFrameForPoint(nsIPresContext* aPresContext,
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const nsPoint& aPoint,
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nsIFrame** aFrame)
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{
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return GetFrameForPointUsing(aPresContext, aPoint, nsnull, aFrame);
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}
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nsresult
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nsContainerFrame::GetFrameForPointUsing(nsIPresContext* aPresContext,
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const nsPoint& aPoint,
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nsIAtom* aList,
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nsIFrame** aFrame)
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{
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nsIFrame* kid;
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nsRect kidRect;
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nsPoint tmp;
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*aFrame = this;
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nsIFrame *childFrame = 0;
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// Attempt to find the first child that contains the desired
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// point. We try to use a quick check on the child frames bbox to
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// avoid a potentially expensive recursion into the child frames
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// GetFrameForPoint method.
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FirstChild(aPresContext, aList, &kid);
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while (nsnull != kid) {
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kid->GetRect(kidRect);
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// Do a quick check and see if the child frame contains the point
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if (kidRect.Contains(aPoint)) {
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// The child frame contains the point. Now see if it really
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// contains the point.
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tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
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nsresult rv = kid->GetFrameForPoint(aPresContext, tmp, aFrame);
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if (NS_SUCCEEDED(rv) && *aFrame) {
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// We found the target frame somewhere in the child frame.
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childFrame = *aFrame;
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break;
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}
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else {
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// We didn't find the target frame in any of the children,
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// but save the fact that this kid contains the point.
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childFrame = kid;
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}
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}
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kid->GetNextSibling(&kid);
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}
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// Try again, this time looking only inside child frames that have
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// outside children.
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FirstChild(aPresContext, aList, &kid);
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while (nsnull != kid) {
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nsFrameState state;
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kid->GetFrameState(&state);
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if (NS_FRAME_OUTSIDE_CHILDREN & state) {
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kid->GetRect(kidRect);
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tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
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if (NS_OK == kid->GetFrameForPoint(aPresContext, tmp, aFrame)) {
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return NS_OK;
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}
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else {
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*aFrame = this;
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}
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}
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kid->GetNextSibling(&kid);
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}
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if (childFrame) {
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// We didn't find any overlapping frames that contain
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// the point, so just return the original childFrame.
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*aFrame = childFrame;
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return NS_OK;
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}
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return NS_ERROR_FAILURE;
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}
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NS_IMETHODIMP
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nsContainerFrame::ReplaceFrame(nsIPresContext* aPresContext,
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nsIPresShell& aPresShell,
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nsIAtom* aListName,
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nsIFrame* aOldFrame,
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nsIFrame* aNewFrame)
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{
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nsIFrame* prevFrame;
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nsIFrame* firstChild;
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nsresult rv;
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// Get the old frame's previous sibling frame
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FirstChild(aPresContext, aListName, &firstChild);
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nsFrameList frames(firstChild);
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NS_ASSERTION(frames.ContainsFrame(aOldFrame), "frame is not a valid child frame");
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prevFrame = frames.GetPrevSiblingFor(aOldFrame);
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// Default implementation treats it like two separate operations
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rv = RemoveFrame(aPresContext, aPresShell, aListName, aOldFrame);
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if (NS_SUCCEEDED(rv)) {
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rv = InsertFrames(aPresContext, aPresShell, aListName, prevFrame, aNewFrame);
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}
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return rv;
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}
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NS_IMETHODIMP
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nsContainerFrame::ReflowDirtyChild(nsIPresShell* aPresShell, nsIFrame* aChild)
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{
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// The container frame always generates a reflow command
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// targeted at its child
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if (!(mState & NS_FRAME_HAS_DIRTY_CHILDREN)) {
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mState |= NS_FRAME_HAS_DIRTY_CHILDREN;
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nsFrame::CreateAndPostReflowCommand(aPresShell, aChild,
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nsIReflowCommand::ReflowDirty, nsnull, nsnull, nsnull);
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}
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return NS_OK;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Helper member functions
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static PRBool
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TranslatePointTo(nsPoint& aPoint, nsIView* aChildView, nsIView* aParentView)
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{
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do {
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nsRect bounds;
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aChildView->GetBounds(bounds);
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aPoint.x += bounds.x;
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aPoint.y += bounds.y;
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aChildView->GetParent(aChildView);
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} while (aChildView && (aChildView != aParentView));
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return aChildView == aParentView;
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}
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void
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nsContainerFrame::PositionFrameView(nsIPresContext* aPresContext,
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nsIFrame* aKidFrame,
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nsIView* aView)
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{
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if (aView) {
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// Position view relative to its parent, not relative to aKidFrame's
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// frame which may not have a view
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nsIView* containingView;
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nsPoint origin;
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nsIView* parentView;
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nsIViewManager *vm;
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aView->GetParent(parentView);
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aKidFrame->GetOffsetFromView(aPresContext, origin, &containingView);
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aView->GetViewManager(vm);
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if (containingView == parentView) {
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vm->MoveViewTo(aView, origin.x, origin.y);
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} else {
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// Huh, the view's parent view isn't the same as the containing view.
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// This happens for combo box drop-down frames.
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//
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// We have the origin in the coordinate space of the containing view,
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// but we need it in the coordinate space of the parent view so do a
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// view translation
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NS_VERIFY(TranslatePointTo(origin, containingView, parentView), "translation failed");
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vm->MoveViewTo(aView, origin.x, origin.y);
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}
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NS_RELEASE(vm);
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}
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}
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void
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nsContainerFrame::SyncFrameViewAfterReflow(nsIPresContext* aPresContext,
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nsIFrame* aFrame,
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nsIView* aView,
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const nsRect* aCombinedArea,
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PRUint32 aFlags)
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{
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if (aView) {
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nsIViewManager *vm;
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nsFrameState kidState;
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nsSize frameSize;
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aView->GetViewManager(vm);
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aFrame->GetFrameState(&kidState);
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aFrame->GetSize(frameSize);
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// Make sure the view is sized and positioned correctly
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if (0 == (aFlags & NS_FRAME_NO_MOVE_VIEW)) {
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nsIView* containingView;
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nsPoint origin;
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nsIView* parentView;
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aView->GetParent(parentView);
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aFrame->GetOffsetFromView(aPresContext, origin, &containingView);
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if (containingView == parentView) {
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vm->MoveViewTo(aView, origin.x, origin.y);
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} else {
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// Huh, the view's parent view isn't the same as the containing view.
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// This happens for combo box drop-down frames.
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//
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// We have the origin in the coordinate space of the containing view,
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// but we need it in the coordinate space of the parent view so do a
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// view translation
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NS_VERIFY(TranslatePointTo(origin, containingView, parentView), "translation failed");
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vm->MoveViewTo(aView, origin.x, origin.y);
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}
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}
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if (0 == (aFlags & NS_FRAME_NO_SIZE_VIEW)) {
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// If the frame has child frames that stick outside the content
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// area, then size the view large enough to include those child
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// frames
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if ((kidState & NS_FRAME_OUTSIDE_CHILDREN) && aCombinedArea) {
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vm->ResizeView(aView, aCombinedArea->XMost(), aCombinedArea->YMost());
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} else {
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vm->ResizeView(aView, frameSize.width, frameSize.height);
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}
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}
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const nsStyleColor* color;
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const nsStyleDisplay* display;
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aFrame->GetStyleData(eStyleStruct_Color, (const nsStyleStruct*&)color);
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aFrame->GetStyleData(eStyleStruct_Display, (const nsStyleStruct*&)display);
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// Set the view's opacity
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vm->SetViewOpacity(aView, color->mOpacity);
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// See if the view should be hidden or visible
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PRBool viewIsVisible = PR_TRUE;
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PRBool viewHasTransparentContent = (color->mBackgroundFlags &
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NS_STYLE_BG_COLOR_TRANSPARENT) == NS_STYLE_BG_COLOR_TRANSPARENT;
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if (NS_STYLE_VISIBILITY_COLLAPSE == display->mVisible) {
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viewIsVisible = PR_FALSE;
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}
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else if (NS_STYLE_VISIBILITY_HIDDEN == display->mVisible) {
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// If it has a widget, hide the view because the widget can't deal with it
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nsIWidget* widget = nsnull;
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aView->GetWidget(widget);
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if (widget) {
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viewIsVisible = PR_FALSE;
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NS_RELEASE(widget);
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}
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else {
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// If it's a scroll frame, then hide the view. This means that
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// child elements can't override their parent's visibility, but
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// it's not practical to leave it visible in all cases because
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// the scrollbars will be showing
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nsIAtom* frameType;
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aFrame->GetFrameType(&frameType);
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if (frameType == nsLayoutAtoms::scrollFrame) {
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viewIsVisible = PR_FALSE;
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} else {
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// If we're a container element, then leave the view visible, but
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// mark it as having transparent content. The reason we need to
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// do this is that child elements can override their parent's
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// hidden visibility and be visible anyway
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nsIFrame* firstChild;
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aFrame->FirstChild(aPresContext, nsnull, &firstChild);
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if (firstChild) {
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// Not a left frame, so the view needs to be visible, but marked
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// as having transparent content
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viewHasTransparentContent = PR_TRUE;
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} else {
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// Leaf frame so go ahead and hide the view
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viewIsVisible = PR_FALSE;
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}
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}
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NS_IF_RELEASE(frameType);
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}
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}
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// If the frame has visible content that overflows the content area, then we
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// need the view marked as having transparent content
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if (NS_STYLE_OVERFLOW_VISIBLE == display->mOverflow) {
|
|
if (kidState & NS_FRAME_OUTSIDE_CHILDREN) {
|
|
viewHasTransparentContent = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
// Make sure visibility is correct
|
|
vm->SetViewVisibility(aView, viewIsVisible ? nsViewVisibility_kShow :
|
|
nsViewVisibility_kHide);
|
|
|
|
// Make sure content transparency is correct
|
|
if (viewIsVisible) {
|
|
vm->SetViewContentTransparency(aView, viewHasTransparentContent);
|
|
}
|
|
|
|
// Make sure z-index is correct
|
|
PRInt32 zIndex = 0;
|
|
PRBool autoZIndex = PR_FALSE;
|
|
const nsStylePosition* position;
|
|
|
|
aFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)position);
|
|
if (position->mZIndex.GetUnit() == eStyleUnit_Integer) {
|
|
zIndex = position->mZIndex.GetIntValue();
|
|
|
|
} else if (position->mZIndex.GetUnit() == eStyleUnit_Auto) {
|
|
autoZIndex = PR_TRUE;
|
|
}
|
|
|
|
vm->SetViewZIndex(aView, zIndex);
|
|
vm->SetViewAutoZIndex(aView, autoZIndex);
|
|
|
|
// Clip applies to block-level and replaced elements with overflow
|
|
// set to other than 'visible'
|
|
if (display->IsBlockLevel()) {
|
|
if (display->mOverflow == NS_STYLE_OVERFLOW_HIDDEN) {
|
|
nscoord left, top, right, bottom;
|
|
|
|
// Start with the 'auto' values and then factor in user
|
|
// specified values
|
|
left = top = 0;
|
|
right = frameSize.width;
|
|
bottom = frameSize.height;
|
|
|
|
if (0 == (NS_STYLE_CLIP_TOP_AUTO & display->mClipFlags)) {
|
|
top += display->mClip.top;
|
|
}
|
|
if (0 == (NS_STYLE_CLIP_RIGHT_AUTO & display->mClipFlags)) {
|
|
right -= display->mClip.right;
|
|
}
|
|
if (0 == (NS_STYLE_CLIP_BOTTOM_AUTO & display->mClipFlags)) {
|
|
bottom -= display->mClip.bottom;
|
|
}
|
|
if (0 == (NS_STYLE_CLIP_LEFT_AUTO & display->mClipFlags)) {
|
|
left += display->mClip.left;
|
|
}
|
|
aView->SetClip(left, top, right, bottom);
|
|
|
|
} else {
|
|
// Make sure no clip is set
|
|
aView->SetClip(0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
NS_RELEASE(vm);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the WillReflow() function, positions the frame and its view (if
|
|
* requested), and then calls Reflow(). If the reflow succeeds and the child
|
|
* frame is complete, deletes any next-in-flows using DeleteChildsNextInFlow()
|
|
*/
|
|
nsresult
|
|
nsContainerFrame::ReflowChild(nsIFrame* aKidFrame,
|
|
nsIPresContext* aPresContext,
|
|
nsHTMLReflowMetrics& aDesiredSize,
|
|
const nsHTMLReflowState& aReflowState,
|
|
nscoord aX,
|
|
nscoord aY,
|
|
PRUint32 aFlags,
|
|
nsReflowStatus& aStatus)
|
|
{
|
|
NS_PRECONDITION(aReflowState.frame == aKidFrame, "bad reflow state");
|
|
|
|
nsresult result;
|
|
|
|
#ifdef DEBUG
|
|
nsSize* saveMaxElementSize = aDesiredSize.maxElementSize;
|
|
#ifdef REALLY_NOISY_MAX_ELEMENT_SIZE
|
|
if (nsnull != aDesiredSize.maxElementSize) {
|
|
aDesiredSize.maxElementSize->width = nscoord(0xdeadbeef);
|
|
aDesiredSize.maxElementSize->height = nscoord(0xdeadbeef);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
// Send the WillReflow() notification, and position the child frame
|
|
// and its view if requested
|
|
aKidFrame->WillReflow(aPresContext);
|
|
|
|
if (0 == (aFlags & NS_FRAME_NO_MOVE_FRAME)) {
|
|
aKidFrame->MoveTo(aPresContext, aX, aY);
|
|
}
|
|
|
|
if (0 == (aFlags & NS_FRAME_NO_MOVE_VIEW)) {
|
|
nsIView* view;
|
|
aKidFrame->GetView(aPresContext, &view);
|
|
if (view) {
|
|
PositionFrameView(aPresContext, aKidFrame, view);
|
|
}
|
|
}
|
|
|
|
// Reflow the child frame
|
|
result = aKidFrame->Reflow(aPresContext, aDesiredSize, aReflowState,
|
|
aStatus);
|
|
|
|
#ifdef DEBUG
|
|
if (saveMaxElementSize != aDesiredSize.maxElementSize) {
|
|
printf("nsContainerFrame: ");
|
|
nsFrame::ListTag(stdout, aKidFrame);
|
|
printf(" changed the maxElementSize *pointer* (baaaad boy!)\n");
|
|
}
|
|
#ifdef REALLY_NOISY_MAX_ELEMENT_SIZE
|
|
if ((nsnull != aDesiredSize.maxElementSize) &&
|
|
((nscoord(0xdeadbeef) == aDesiredSize.maxElementSize->width) ||
|
|
(nscoord(0xdeadbeef) == aDesiredSize.maxElementSize->height))) {
|
|
printf("nsContainerFrame: ");
|
|
nsFrame::ListTag(stdout, aKidFrame);
|
|
printf(" didn't set max-element-size!\n");
|
|
aDesiredSize.maxElementSize->width = 0;
|
|
aDesiredSize.maxElementSize->height = 0;
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
// If the reflow was successful and the child frame is complete, delete any
|
|
// next-in-flows
|
|
if (NS_SUCCEEDED(result) && NS_FRAME_IS_COMPLETE(aStatus)) {
|
|
nsIFrame* kidNextInFlow;
|
|
aKidFrame->GetNextInFlow(&kidNextInFlow);
|
|
if (nsnull != kidNextInFlow) {
|
|
// Remove all of the childs next-in-flows. Make sure that we ask
|
|
// the right parent to do the removal (it's possible that the
|
|
// parent is not this because we are executing pullup code)
|
|
nsIFrame* parent;
|
|
aKidFrame->GetParent(&parent);
|
|
((nsContainerFrame*)parent)->DeleteChildsNextInFlow(aPresContext,
|
|
aKidFrame);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void
|
|
nsContainerFrame::PositionChildViews(nsIPresContext* aPresContext,
|
|
nsIFrame* aFrame)
|
|
{
|
|
nsIAtom* childListName = nsnull;
|
|
PRInt32 childListIndex = 0;
|
|
|
|
do {
|
|
// Recursively walk aFrame's child frames
|
|
nsIFrame* childFrame;
|
|
aFrame->FirstChild(aPresContext, childListName, &childFrame);
|
|
while (childFrame) {
|
|
nsIView* view;
|
|
|
|
// See if the child frame has a view
|
|
childFrame->GetView(aPresContext, &view);
|
|
|
|
if (view) {
|
|
// Position the view. Because any child views are relative to their
|
|
// parent, there's no need to recurse
|
|
PositionFrameView(aPresContext, childFrame, view);
|
|
|
|
} else {
|
|
// Recursively examine its child frames
|
|
PositionChildViews(aPresContext, childFrame);
|
|
}
|
|
|
|
// Get the next sibling child frame
|
|
childFrame->GetNextSibling(&childFrame);
|
|
}
|
|
|
|
NS_IF_RELEASE(childListName);
|
|
aFrame->GetAdditionalChildListName(childListIndex++, &childListName);
|
|
} while (childListName);
|
|
}
|
|
|
|
/**
|
|
* The second half of frame reflow. Does the following:
|
|
* - sets the frame's bounds
|
|
* - sizes and positions (if requested) the frame's view. If the frame's final
|
|
* position differs from the current position and the frame itself does not
|
|
* have a view, then any child frames with views are positioned so they stay
|
|
* in sync
|
|
* - sets the view's visibility, opacity, content transparency, and clip
|
|
* - invoked the DidReflow() function
|
|
*
|
|
* Flags:
|
|
* NS_FRAME_NO_MOVE_FRAME - don't move the frame. aX and aY are ignored in this
|
|
* case. Also implies NS_FRAME_NO_MOVE_VIEW
|
|
* NS_FRAME_NO_MOVE_VIEW - don't position the frame's view. Set this if you
|
|
* don't want to automatically sync the frame and view
|
|
* NS_FRAME_NO_SIZE_VIEW - don't size the frame's view
|
|
* NS_FRAME_NO_MOVE_CHILD_VIEWS - don't move child views. This is for the case
|
|
* where the frame's new position differs from its current position and the
|
|
* frame itself doesn't have a view, so moving the frame would cause any child
|
|
* views to be out of sync
|
|
*/
|
|
nsresult
|
|
nsContainerFrame::FinishReflowChild(nsIFrame* aKidFrame,
|
|
nsIPresContext* aPresContext,
|
|
nsHTMLReflowMetrics& aDesiredSize,
|
|
nscoord aX,
|
|
nscoord aY,
|
|
PRUint32 aFlags)
|
|
{
|
|
nsPoint curOrigin;
|
|
nsRect bounds(aX, aY, aDesiredSize.width, aDesiredSize.height);
|
|
|
|
aKidFrame->GetOrigin(curOrigin);
|
|
aKidFrame->SetRect(aPresContext, bounds);
|
|
|
|
nsIView* view;
|
|
aKidFrame->GetView(aPresContext, &view);
|
|
if (view) {
|
|
// Make sure the frame's view is properly sized and positioned and has
|
|
// things like opacity correct
|
|
SyncFrameViewAfterReflow(aPresContext, aKidFrame, view,
|
|
&aDesiredSize.mOverflowArea,
|
|
aFlags);
|
|
|
|
} else if (0 == (aFlags & NS_FRAME_NO_MOVE_CHILD_VIEWS)) {
|
|
// If the frame has moved, then we need to make sure any child views are
|
|
// correctly positioned
|
|
if ((curOrigin.x != aX) || (curOrigin.y != aY)) {
|
|
PositionChildViews(aPresContext, aKidFrame);
|
|
}
|
|
}
|
|
|
|
return aKidFrame->DidReflow(aPresContext, NS_FRAME_REFLOW_FINISHED);
|
|
}
|
|
|
|
/**
|
|
* Remove and delete aChild's next-in-flow(s). Updates the sibling and flow
|
|
* pointers
|
|
*
|
|
* @param aChild child this child's next-in-flow
|
|
* @return PR_TRUE if successful and PR_FALSE otherwise
|
|
*/
|
|
void
|
|
nsContainerFrame::DeleteChildsNextInFlow(nsIPresContext* aPresContext,
|
|
nsIFrame* aChild)
|
|
{
|
|
NS_PRECONDITION(mFrames.ContainsFrame(aChild), "bad geometric parent");
|
|
|
|
nsIFrame* nextInFlow;
|
|
nsContainerFrame* parent;
|
|
|
|
aChild->GetNextInFlow(&nextInFlow);
|
|
NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow");
|
|
nextInFlow->GetParent((nsIFrame**)&parent);
|
|
|
|
// If the next-in-flow has a next-in-flow then delete it, too (and
|
|
// delete it first).
|
|
nsIFrame* nextNextInFlow;
|
|
|
|
nextInFlow->GetNextInFlow(&nextNextInFlow);
|
|
if (nsnull != nextNextInFlow) {
|
|
parent->DeleteChildsNextInFlow(aPresContext, nextInFlow);
|
|
}
|
|
|
|
// Disconnect the next-in-flow from the flow list
|
|
nsSplittableFrame::BreakFromPrevFlow(nextInFlow);
|
|
|
|
// Take the next-in-flow out of the parent's child list
|
|
PRBool result = parent->mFrames.RemoveFrame(nextInFlow);
|
|
NS_ASSERTION(result, "failed to remove frame");
|
|
|
|
// Delete the next-in-flow frame
|
|
nextInFlow->Destroy(aPresContext);
|
|
|
|
#ifdef NS_DEBUG
|
|
aChild->GetNextInFlow(&nextInFlow);
|
|
NS_POSTCONDITION(nsnull == nextInFlow, "non null next-in-flow");
|
|
#endif
|
|
}
|
|
|
|
nsIFrame*
|
|
nsContainerFrame::GetOverflowFrames(nsIPresContext* aPresContext,
|
|
PRBool aRemoveProperty) const
|
|
{
|
|
nsCOMPtr<nsIPresShell> presShell;
|
|
aPresContext->GetShell(getter_AddRefs(presShell));
|
|
|
|
if (presShell) {
|
|
nsCOMPtr<nsIFrameManager> frameManager;
|
|
presShell->GetFrameManager(getter_AddRefs(frameManager));
|
|
|
|
if (frameManager) {
|
|
PRUint32 options = 0;
|
|
void* value;
|
|
|
|
if (aRemoveProperty) {
|
|
options |= NS_IFRAME_MGR_REMOVE_PROP;
|
|
}
|
|
frameManager->GetFrameProperty((nsIFrame*)this, nsLayoutAtoms::overflowProperty,
|
|
options, &value);
|
|
return (nsIFrame*)value;
|
|
}
|
|
}
|
|
|
|
return nsnull;
|
|
}
|
|
|
|
// Destructor function for the overflow frame property
|
|
static void
|
|
DestroyOverflowFrames(nsIPresContext* aPresContext,
|
|
nsIFrame* aFrame,
|
|
nsIAtom* aPropertyName,
|
|
void* aPropertyValue)
|
|
{
|
|
if (aPropertyValue) {
|
|
nsFrameList frames((nsIFrame*)aPropertyValue);
|
|
|
|
frames.DestroyFrames(aPresContext);
|
|
}
|
|
}
|
|
|
|
nsresult
|
|
nsContainerFrame::SetOverflowFrames(nsIPresContext* aPresContext,
|
|
nsIFrame* aOverflowFrames)
|
|
{
|
|
nsCOMPtr<nsIPresShell> presShell;
|
|
nsresult rv = NS_ERROR_FAILURE;
|
|
|
|
aPresContext->GetShell(getter_AddRefs(presShell));
|
|
if (presShell) {
|
|
nsCOMPtr<nsIFrameManager> frameManager;
|
|
presShell->GetFrameManager(getter_AddRefs(frameManager));
|
|
|
|
if (frameManager) {
|
|
rv = frameManager->SetFrameProperty(this, nsLayoutAtoms::overflowProperty,
|
|
aOverflowFrames, DestroyOverflowFrames);
|
|
|
|
// Verify that we didn't overwrite an existing overflow list
|
|
NS_ASSERTION(rv != NS_IFRAME_MGR_PROP_OVERWRITTEN,
|
|
"existing overflow list");
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
/**
|
|
* Push aFromChild and its next siblings to the next-in-flow. Change the
|
|
* geometric parent of each frame that's pushed. If there is no next-in-flow
|
|
* the frames are placed on the overflow list (and the geometric parent is
|
|
* left unchanged).
|
|
*
|
|
* Updates the next-in-flow's child count. Does <b>not</b> update the
|
|
* pusher's child count.
|
|
*
|
|
* @param aFromChild the first child frame to push. It is disconnected from
|
|
* aPrevSibling
|
|
* @param aPrevSibling aFromChild's previous sibling. Must not be null. It's
|
|
* an error to push a parent's first child frame
|
|
*/
|
|
void
|
|
nsContainerFrame::PushChildren(nsIPresContext* aPresContext,
|
|
nsIFrame* aFromChild,
|
|
nsIFrame* aPrevSibling)
|
|
{
|
|
NS_PRECONDITION(nsnull != aFromChild, "null pointer");
|
|
NS_PRECONDITION(nsnull != aPrevSibling, "pushing first child");
|
|
#ifdef NS_DEBUG
|
|
nsIFrame* prevNextSibling;
|
|
aPrevSibling->GetNextSibling(&prevNextSibling);
|
|
NS_PRECONDITION(prevNextSibling == aFromChild, "bad prev sibling");
|
|
#endif
|
|
|
|
// Disconnect aFromChild from its previous sibling
|
|
aPrevSibling->SetNextSibling(nsnull);
|
|
|
|
if (nsnull != mNextInFlow) {
|
|
// XXX This is not a very good thing to do. If it gets removed
|
|
// then remove the copy of this routine that doesn't do this from
|
|
// nsInlineFrame.
|
|
nsContainerFrame* nextInFlow = (nsContainerFrame*)mNextInFlow;
|
|
// When pushing and pulling frames we need to check for whether any
|
|
// views need to be reparented.
|
|
for (nsIFrame* f = aFromChild; f; f->GetNextSibling(&f)) {
|
|
nsHTMLContainerFrame::ReparentFrameView(aPresContext, f, this, mNextInFlow);
|
|
}
|
|
nextInFlow->mFrames.InsertFrames(mNextInFlow, nsnull, aFromChild);
|
|
}
|
|
else {
|
|
// Add the frames to our overflow list
|
|
SetOverflowFrames(aPresContext, aFromChild);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Moves any frames on the overflwo lists (the prev-in-flow's overflow list and
|
|
* the receiver's overflow list) to the child list.
|
|
*
|
|
* Updates this frame's child count and content mapping.
|
|
*
|
|
* @return PR_TRUE if any frames were moved and PR_FALSE otherwise
|
|
*/
|
|
PRBool
|
|
nsContainerFrame::MoveOverflowToChildList(nsIPresContext* aPresContext)
|
|
{
|
|
PRBool result = PR_FALSE;
|
|
|
|
// Check for an overflow list with our prev-in-flow
|
|
nsContainerFrame* prevInFlow = (nsContainerFrame*)mPrevInFlow;
|
|
if (nsnull != prevInFlow) {
|
|
nsIFrame* prevOverflowFrames = prevInFlow->GetOverflowFrames(aPresContext,
|
|
PR_TRUE);
|
|
if (prevOverflowFrames) {
|
|
NS_ASSERTION(mFrames.IsEmpty(), "bad overflow list");
|
|
// When pushing and pulling frames we need to check for whether any
|
|
// views need to be reparented.
|
|
for (nsIFrame* f = prevOverflowFrames; f; f->GetNextSibling(&f)) {
|
|
nsHTMLContainerFrame::ReparentFrameView(aPresContext, f, prevInFlow, this);
|
|
}
|
|
mFrames.InsertFrames(this, nsnull, prevOverflowFrames);
|
|
result = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
// It's also possible that we have an overflow list for ourselves
|
|
nsIFrame* overflowFrames = GetOverflowFrames(aPresContext, PR_TRUE);
|
|
if (overflowFrames) {
|
|
NS_ASSERTION(mFrames.NotEmpty(), "overflow list w/o frames");
|
|
mFrames.AppendFrames(nsnull, overflowFrames);
|
|
result = PR_TRUE;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Debugging
|
|
|
|
#ifdef NS_DEBUG
|
|
NS_IMETHODIMP
|
|
nsContainerFrame::List(nsIPresContext* aPresContext, FILE* out, PRInt32 aIndent) const
|
|
{
|
|
IndentBy(out, aIndent);
|
|
ListTag(out);
|
|
nsIView* view;
|
|
GetView(aPresContext, &view);
|
|
if (nsnull != view) {
|
|
fprintf(out, " [view=%p]", view);
|
|
}
|
|
if (nsnull != mNextSibling) {
|
|
fprintf(out, " next=%p", mNextSibling);
|
|
}
|
|
if (nsnull != mPrevInFlow) {
|
|
fprintf(out, " prev-in-flow=%p", mPrevInFlow);
|
|
}
|
|
if (nsnull != mNextInFlow) {
|
|
fprintf(out, " next-in-flow=%p", mNextInFlow);
|
|
}
|
|
fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
|
|
if (0 != mState) {
|
|
fprintf(out, " [state=%08x]", mState);
|
|
}
|
|
fprintf(out, " sc=%p", mStyleContext);
|
|
|
|
// Output the children
|
|
nsIAtom* listName = nsnull;
|
|
PRInt32 listIndex = 0;
|
|
PRBool outputOneList = PR_FALSE;
|
|
do {
|
|
nsIFrame* kid;
|
|
FirstChild(aPresContext, listName, &kid);
|
|
if (nsnull != kid) {
|
|
if (outputOneList) {
|
|
IndentBy(out, aIndent);
|
|
}
|
|
outputOneList = PR_TRUE;
|
|
nsAutoString tmp;
|
|
if (nsnull != listName) {
|
|
listName->ToString(tmp);
|
|
fputs(tmp, out);
|
|
}
|
|
fputs("<\n", out);
|
|
while (nsnull != kid) {
|
|
// Verify the child frame's parent frame pointer is correct
|
|
nsIFrame* parentFrame;
|
|
kid->GetParent(&parentFrame);
|
|
NS_ASSERTION(parentFrame == (nsIFrame*)this, "bad parent frame pointer");
|
|
|
|
// Have the child frame list
|
|
nsIFrameDebug* frameDebug;
|
|
if (NS_SUCCEEDED(kid->QueryInterface(nsIFrameDebug::GetIID(), (void**)&frameDebug))) {
|
|
frameDebug->List(aPresContext, out, aIndent + 1);
|
|
}
|
|
kid->GetNextSibling(&kid);
|
|
}
|
|
IndentBy(out, aIndent);
|
|
fputs(">\n", out);
|
|
}
|
|
NS_IF_RELEASE(listName);
|
|
GetAdditionalChildListName(listIndex++, &listName);
|
|
} while(nsnull != listName);
|
|
|
|
if (!outputOneList) {
|
|
fputs("<>\n", out);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsContainerFrame::SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const
|
|
{
|
|
if (!aResult) {
|
|
return NS_ERROR_NULL_POINTER;
|
|
}
|
|
*aResult = sizeof(*this);
|
|
return NS_OK;
|
|
}
|
|
#endif
|