gecko-dev/editor/libeditor/SelectionState.h

384 строки
13 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_SelectionState_h
#define mozilla_SelectionState_h
#include "mozilla/EditorDOMPoint.h"
#include "mozilla/OwningNonNull.h"
#include "nsCOMPtr.h"
#include "nsDirection.h"
#include "nsINode.h"
#include "nsTArray.h"
#include "nscore.h"
class nsCycleCollectionTraversalCallback;
class nsRange;
namespace mozilla {
class RangeUpdater;
namespace dom {
class Element;
class Selection;
class Text;
} // namespace dom
/**
* A helper struct for saving/setting ranges.
*/
struct RangeItem final {
RangeItem() : mStartOffset(0), mEndOffset(0) {}
private:
// Private destructor, to discourage deletion outside of Release():
~RangeItem() = default;
public:
void StoreRange(const nsRange& aRange);
void StoreRange(const EditorRawDOMPoint& aStartPoint,
const EditorRawDOMPoint& aEndPoint) {
MOZ_ASSERT(aStartPoint.IsSet());
MOZ_ASSERT(aEndPoint.IsSet());
mStartContainer = aStartPoint.GetContainer();
mStartOffset = aStartPoint.Offset();
mEndContainer = aEndPoint.GetContainer();
mEndOffset = aEndPoint.Offset();
}
void Clear() {
mStartContainer = mEndContainer = nullptr;
mStartOffset = mEndOffset = 0;
}
already_AddRefed<nsRange> GetRange();
bool IsCollapsed() const {
return mStartContainer == mEndContainer && mStartOffset == mEndOffset;
}
bool IsSet() const { return mStartContainer && mEndContainer; }
EditorDOMPoint StartPoint() const {
return EditorDOMPoint(mStartContainer, mStartOffset);
}
EditorDOMPoint EndPoint() const {
return EditorDOMPoint(mEndContainer, mEndOffset);
}
EditorRawDOMPoint StartRawPoint() const {
return EditorRawDOMPoint(mStartContainer, mStartOffset);
}
EditorRawDOMPoint EndRawPoint() const {
return EditorRawDOMPoint(mEndContainer, mEndOffset);
}
NS_INLINE_DECL_MAIN_THREAD_ONLY_CYCLE_COLLECTING_NATIVE_REFCOUNTING(RangeItem)
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(RangeItem)
nsCOMPtr<nsINode> mStartContainer;
nsCOMPtr<nsINode> mEndContainer;
int32_t mStartOffset; // TODO: Change this to uint32_t
int32_t mEndOffset; // TODO: Change this to uint32_t
};
/**
* mozilla::SelectionState
*
* Class for recording selection info. Stores selection as collection of
* { {startnode, startoffset} , {endnode, endoffset} } tuples. Can't store
* ranges since dom gravity will possibly change the ranges.
*/
class SelectionState final {
public:
SelectionState();
~SelectionState() { Clear(); }
void SaveSelection(dom::Selection& aSelection);
MOZ_CAN_RUN_SCRIPT_BOUNDARY nsresult
RestoreSelection(dom::Selection& aSelection);
bool IsCollapsed() const;
bool Equals(SelectionState& aOther) const;
void Clear();
bool IsEmpty() const;
private:
CopyableAutoTArray<RefPtr<RangeItem>, 1> mArray;
nsDirection mDirection;
friend class RangeUpdater;
friend void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback&,
SelectionState&, const char*,
uint32_t);
friend void ImplCycleCollectionUnlink(SelectionState&);
};
inline void ImplCycleCollectionTraverse(
nsCycleCollectionTraversalCallback& aCallback, SelectionState& aField,
const char* aName, uint32_t aFlags = 0) {
ImplCycleCollectionTraverse(aCallback, aField.mArray, aName, aFlags);
}
inline void ImplCycleCollectionUnlink(SelectionState& aField) {
ImplCycleCollectionUnlink(aField.mArray);
}
class MOZ_STACK_CLASS RangeUpdater final {
public:
RangeUpdater();
void RegisterRangeItem(RangeItem& aRangeItem);
void DropRangeItem(RangeItem& aRangeItem);
void RegisterSelectionState(SelectionState& aSelectionState);
void DropSelectionState(SelectionState& aSelectionState);
// editor selection gravity routines. Note that we can't always depend on
// DOM Range gravity to do what we want to the "real" selection. For
// instance, if you move a node, that corresponds to deleting it and
// reinserting it. DOM Range gravity will promote the selection out of the
// node on deletion, which is not what you want if you know you are
// reinserting it.
template <typename PT, typename CT>
nsresult SelAdjCreateNode(const EditorDOMPointBase<PT, CT>& aPoint);
template <typename PT, typename CT>
nsresult SelAdjInsertNode(const EditorDOMPointBase<PT, CT>& aPoint);
void SelAdjDeleteNode(nsINode& aNode);
nsresult SelAdjSplitNode(nsIContent& aRightNode, nsIContent& aNewLeftNode);
nsresult SelAdjJoinNodes(nsINode& aLeftNode, nsINode& aRightNode,
nsINode& aParent, int32_t aOffset,
int32_t aOldLeftNodeLength);
void SelAdjInsertText(const dom::Text& aTextNode, int32_t aOffset,
int32_t aInsertedLength);
void SelAdjDeleteText(const dom::Text& aTextNode, int32_t aOffset,
int32_t aDeletedLength);
void SelAdjReplaceText(const dom::Text& aTextNode, int32_t aOffset,
int32_t aReplacedLength, int32_t aInsertedLength);
// the following gravity routines need will/did sandwiches, because the other
// gravity routines will be called inside of these sandwiches, but should be
// ignored.
void WillReplaceContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidReplaceContainer(const dom::Element& aRemovedElement,
dom::Element& aInsertedElement);
void WillRemoveContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidRemoveContainer(const dom::Element& aRemovedElement,
nsINode& aRemovedElementContainerNode,
uint32_t aOldOffsetOfRemovedElement,
uint32_t aOldChildCountOfRemovedElement);
void WillInsertContainer() {
// XXX Isn't this possible with mutation event listener?
NS_WARNING_ASSERTION(!mLocked, "Has already been locked");
mLocked = true;
}
void DidInsertContainer() {
NS_WARNING_ASSERTION(mLocked, "Not locked");
mLocked = false;
}
void WillMoveNode() { mLocked = true; }
void DidMoveNode(const nsINode& aOldParent, int32_t aOldOffset,
const nsINode& aNewParent, int32_t aNewOffset);
private:
// TODO: A lot of loop in these methods check whether each item `nullptr` or
// not. We should make it not nullable later.
nsTArray<RefPtr<RangeItem>> mArray;
bool mLocked;
};
/**
* Helper class for using SelectionState. Stack based class for doing
* preservation of dom points across editor actions.
*/
class MOZ_STACK_CLASS AutoTrackDOMPoint final {
public:
AutoTrackDOMPoint() = delete;
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater, nsCOMPtr<nsINode>* aNode,
int32_t* aOffset)
: mRangeUpdater(aRangeUpdater),
mNode(aNode),
mOffset(aOffset),
mPoint(nullptr),
mRangeItem(do_AddRef(new RangeItem())) {
mRangeItem->mStartContainer = *mNode;
mRangeItem->mEndContainer = *mNode;
mRangeItem->mStartOffset = *mOffset;
mRangeItem->mEndOffset = *mOffset;
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
AutoTrackDOMPoint(RangeUpdater& aRangeUpdater, EditorDOMPoint* aPoint)
: mRangeUpdater(aRangeUpdater),
mNode(nullptr),
mOffset(nullptr),
mPoint(aPoint),
mRangeItem(do_AddRef(new RangeItem())) {
mRangeItem->mStartContainer = mPoint->GetContainer();
mRangeItem->mEndContainer = mPoint->GetContainer();
mRangeItem->mStartOffset = mPoint->Offset();
mRangeItem->mEndOffset = mPoint->Offset();
mRangeUpdater.RegisterRangeItem(mRangeItem);
}
~AutoTrackDOMPoint() {
mRangeUpdater.DropRangeItem(mRangeItem);
if (mPoint) {
// Setting `mPoint` with invalid DOM point causes hitting `NS_ASSERTION()`
// and the number of times may be too many. (E.g., 1533913.html hits
// over 700 times!) We should just put warning instead.
if (NS_WARN_IF(!mRangeItem->mStartContainer) ||
NS_WARN_IF(mRangeItem->mStartOffset < 0)) {
mPoint->Clear();
return;
}
if (NS_WARN_IF(mRangeItem->mStartContainer->Length() <
static_cast<uint32_t>(mRangeItem->mStartOffset))) {
mPoint->SetToEndOf(mRangeItem->mStartContainer);
return;
}
mPoint->Set(mRangeItem->mStartContainer, mRangeItem->mStartOffset);
return;
}
*mNode = mRangeItem->mStartContainer;
*mOffset = mRangeItem->mStartOffset;
}
private:
RangeUpdater& mRangeUpdater;
// Allow tracking nsINode until nsNode is gone
nsCOMPtr<nsINode>* mNode;
int32_t* mOffset;
EditorDOMPoint* mPoint;
OwningNonNull<RangeItem> mRangeItem;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidReplaceContainer()
*/
class MOZ_STACK_CLASS AutoReplaceContainerSelNotify final {
public:
AutoReplaceContainerSelNotify() = delete;
// FYI: Marked as `MOZ_CAN_RUN_SCRIPT` for avoiding to use strong pointers
// for the members.
MOZ_CAN_RUN_SCRIPT AutoReplaceContainerSelNotify(
RangeUpdater& aRangeUpdater, dom::Element& aOriginalElement,
dom::Element& aNewElement)
: mRangeUpdater(aRangeUpdater),
mOriginalElement(aOriginalElement),
mNewElement(aNewElement) {
mRangeUpdater.WillReplaceContainer();
}
~AutoReplaceContainerSelNotify() {
mRangeUpdater.DidReplaceContainer(mOriginalElement, mNewElement);
}
private:
RangeUpdater& mRangeUpdater;
dom::Element& mOriginalElement;
dom::Element& mNewElement;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidRemoveContainer()
*/
class MOZ_STACK_CLASS AutoRemoveContainerSelNotify final {
public:
AutoRemoveContainerSelNotify() = delete;
AutoRemoveContainerSelNotify(RangeUpdater& aRangeUpdater,
const EditorDOMPoint& aAtRemovingElement)
: mRangeUpdater(aRangeUpdater),
mRemovingElement(*aAtRemovingElement.GetChild()->AsElement()),
mParentNode(*aAtRemovingElement.GetContainer()),
mOffsetInParent(aAtRemovingElement.Offset()),
mChildCountOfRemovingElement(mRemovingElement->GetChildCount()) {
MOZ_ASSERT(aAtRemovingElement.IsSet());
mRangeUpdater.WillRemoveContainer();
}
~AutoRemoveContainerSelNotify() {
mRangeUpdater.DidRemoveContainer(mRemovingElement, mParentNode,
mOffsetInParent,
mChildCountOfRemovingElement);
}
private:
RangeUpdater& mRangeUpdater;
OwningNonNull<dom::Element> mRemovingElement;
OwningNonNull<nsINode> mParentNode;
uint32_t mOffsetInParent;
uint32_t mChildCountOfRemovingElement;
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidInsertContainer()
* XXX The lock state isn't useful if the edit action is triggered from
* a mutation event listener so that looks like that we can remove
* this class.
*/
class MOZ_STACK_CLASS AutoInsertContainerSelNotify final {
private:
RangeUpdater& mRangeUpdater;
public:
AutoInsertContainerSelNotify() = delete;
explicit AutoInsertContainerSelNotify(RangeUpdater& aRangeUpdater)
: mRangeUpdater(aRangeUpdater) {
mRangeUpdater.WillInsertContainer();
}
~AutoInsertContainerSelNotify() { mRangeUpdater.DidInsertContainer(); }
};
/**
* Another helper class for SelectionState. Stack based class for doing
* Will/DidMoveNode()
*/
class MOZ_STACK_CLASS AutoMoveNodeSelNotify final {
public:
AutoMoveNodeSelNotify() = delete;
AutoMoveNodeSelNotify(RangeUpdater& aRangeUpdater,
const EditorDOMPoint& aOldPoint,
const EditorDOMPoint& aNewPoint)
: mRangeUpdater(aRangeUpdater),
mOldParent(*aOldPoint.GetContainer()),
mNewParent(*aNewPoint.GetContainer()),
mOldOffset(aOldPoint.Offset()),
mNewOffset(aNewPoint.Offset()) {
MOZ_ASSERT(aOldPoint.IsSet());
MOZ_ASSERT(aNewPoint.IsSet());
mRangeUpdater.WillMoveNode();
}
~AutoMoveNodeSelNotify() {
mRangeUpdater.DidMoveNode(mOldParent, mOldOffset, mNewParent, mNewOffset);
}
EditorRawDOMPoint ComputeInsertionPoint() const {
if (&mOldParent == &mNewParent && mOldOffset < mNewOffset) {
return EditorRawDOMPoint(&mNewParent, mNewOffset - 1);
}
return EditorRawDOMPoint(&mNewParent, mNewOffset);
}
private:
RangeUpdater& mRangeUpdater;
nsINode& mOldParent;
nsINode& mNewParent;
uint32_t mOldOffset;
uint32_t mNewOffset;
};
} // namespace mozilla
#endif // #ifndef mozilla_SelectionState_h