gecko-dev/gfx/layers/basic/TextureHostBasic.cpp

34 строки
1.0 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureHostBasic.h"
#include "MacIOSurfaceTextureHostBasic.h"
using namespace mozilla::gl;
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
TemporaryRef<TextureHost>
CreateTextureHostBasic(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
#ifdef XP_MACOSX
if (aDesc.type() == SurfaceDescriptor::TSurfaceDescriptorMacIOSurface) {
const SurfaceDescriptorMacIOSurface& desc =
aDesc.get_SurfaceDescriptorMacIOSurface();
RefPtr<TextureHost> result = new MacIOSurfaceTextureHostBasic(aFlags, desc);
return result;
}
#endif
return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);
}
} // namespace layers
} // namespace gfx