зеркало из https://github.com/mozilla/gecko-dev.git
379 строки
12 KiB
JavaScript
379 строки
12 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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this.EXPORTED_SYMBOLS = ["SessionSaver"];
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const Cu = Components.utils;
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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Cu.import("resource://gre/modules/Timer.jsm", this);
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Cu.import("resource://gre/modules/Services.jsm", this);
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Cu.import("resource://gre/modules/XPCOMUtils.jsm", this);
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Cu.import("resource://gre/modules/TelemetryStopwatch.jsm", this);
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XPCOMUtils.defineLazyModuleGetter(this, "AppConstants",
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"resource://gre/modules/AppConstants.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "console",
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"resource://gre/modules/Console.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "PrivacyFilter",
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"resource:///modules/sessionstore/PrivacyFilter.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "RunState",
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"resource:///modules/sessionstore/RunState.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "SessionStore",
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"resource:///modules/sessionstore/SessionStore.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "SessionFile",
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"resource:///modules/sessionstore/SessionFile.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "PrivateBrowsingUtils",
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"resource://gre/modules/PrivateBrowsingUtils.jsm");
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/*
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* Minimal interval between two save operations (in milliseconds).
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*
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* To save system resources, we generally do not save changes immediately when
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* a change is detected. Rather, we wait a little to see if this change is
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* followed by other changes, in which case only the last write is necessary.
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* This delay is defined by "browser.sessionstore.interval".
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*
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* Furthermore, when the user is not actively using the computer, webpages
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* may still perform changes that require (re)writing to sessionstore, e.g.
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* updating Session Cookies or DOM Session Storage, or refreshing, etc. We
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* expect that these changes are much less critical to the user and do not
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* need to be saved as often. In such cases, we increase the delay to
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* "browser.sessionstore.interval.idle".
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*
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* When the user returns to the computer, if a save is pending, we reschedule
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* it to happen soon, with "browser.sessionstore.interval".
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*/
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const PREF_INTERVAL_ACTIVE = "browser.sessionstore.interval";
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const PREF_INTERVAL_IDLE = "browser.sessionstore.interval.idle";
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const PREF_IDLE_DELAY = "browser.sessionstore.idleDelay";
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// Notify observers about a given topic with a given subject.
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function notify(subject, topic) {
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Services.obs.notifyObservers(subject, topic);
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}
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// TelemetryStopwatch helper functions.
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function stopWatch(method) {
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return function(...histograms) {
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for (let hist of histograms) {
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TelemetryStopwatch[method]("FX_SESSION_RESTORE_" + hist);
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}
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};
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}
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var stopWatchStart = stopWatch("start");
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var stopWatchCancel = stopWatch("cancel");
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var stopWatchFinish = stopWatch("finish");
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/**
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* The external API implemented by the SessionSaver module.
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*/
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this.SessionSaver = Object.freeze({
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/**
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* Immediately saves the current session to disk.
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*/
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run() {
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return SessionSaverInternal.run();
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},
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/**
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* Saves the current session to disk delayed by a given amount of time. Should
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* another delayed run be scheduled already, we will ignore the given delay
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* and state saving may occur a little earlier.
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*/
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runDelayed() {
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SessionSaverInternal.runDelayed();
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},
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/**
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* Sets the last save time to the current time. This will cause us to wait for
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* at least the configured interval when runDelayed() is called next.
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*/
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updateLastSaveTime() {
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SessionSaverInternal.updateLastSaveTime();
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},
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/**
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* Cancels all pending session saves.
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*/
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cancel() {
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SessionSaverInternal.cancel();
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}
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});
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/**
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* The internal API.
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*/
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var SessionSaverInternal = {
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/**
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* The timeout ID referencing an active timer for a delayed save. When no
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* save is pending, this is null.
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*/
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_timeoutID: null,
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/**
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* A timestamp that keeps track of when we saved the session last. We will
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* this to determine the correct interval between delayed saves to not deceed
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* the configured session write interval.
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*/
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_lastSaveTime: 0,
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/**
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* `true` if the user has been idle for at least
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* `SessionSaverInternal._intervalWhileIdle` ms. Idleness is computed
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* with `nsIIdleService`.
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*/
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_isIdle: false,
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/**
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* `true` if the user was idle when we last scheduled a delayed save.
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* See `_isIdle` for details on idleness.
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*/
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_wasIdle: false,
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/**
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* Minimal interval between two save operations (in ms), while the user
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* is active.
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*/
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_intervalWhileActive: null,
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/**
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* Minimal interval between two save operations (in ms), while the user
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* is idle.
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*/
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_intervalWhileIdle: null,
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/**
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* How long before we assume that the user is idle (ms).
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*/
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_idleDelay: null,
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/**
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* Immediately saves the current session to disk.
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*/
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run() {
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return this._saveState(true /* force-update all windows */);
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},
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/**
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* Saves the current session to disk delayed by a given amount of time. Should
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* another delayed run be scheduled already, we will ignore the given delay
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* and state saving may occur a little earlier.
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*
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* @param delay (optional)
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* The minimum delay in milliseconds to wait for until we collect and
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* save the current session.
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*/
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runDelayed(delay = 2000) {
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// Bail out if there's a pending run.
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if (this._timeoutID) {
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return;
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}
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// Interval until the next disk operation is allowed.
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let interval = this._isIdle ? this._intervalWhileIdle : this._intervalWhileActive;
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delay = Math.max(this._lastSaveTime + interval - Date.now(), delay, 0);
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// Schedule a state save.
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this._wasIdle = this._isIdle;
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this._timeoutID = setTimeout(() => this._saveStateAsync(), delay);
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},
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/**
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* Sets the last save time to the current time. This will cause us to wait for
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* at least the configured interval when runDelayed() is called next.
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*/
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updateLastSaveTime() {
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this._lastSaveTime = Date.now();
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},
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/**
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* Cancels all pending session saves.
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*/
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cancel() {
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clearTimeout(this._timeoutID);
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this._timeoutID = null;
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},
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/**
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* Observe idle/ active notifications.
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*/
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observe(subject, topic, data) {
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switch (topic) {
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case "idle":
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this._isIdle = true;
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break;
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case "active":
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this._isIdle = false;
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if (this._timeoutID && this._wasIdle) {
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// A state save has been scheduled while we were idle.
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// Replace it by an active save.
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clearTimeout(this._timeoutID);
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this._timeoutID = null;
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this.runDelayed();
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}
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break;
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default:
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throw new Error(`Unexpected change value ${topic}`);
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}
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},
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/**
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* Saves the current session state. Collects data and writes to disk.
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*
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* @param forceUpdateAllWindows (optional)
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* Forces us to recollect data for all windows and will bypass and
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* update the corresponding caches.
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*/
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_saveState(forceUpdateAllWindows = false) {
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// Cancel any pending timeouts.
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this.cancel();
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if (PrivateBrowsingUtils.permanentPrivateBrowsing) {
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// Don't save (or even collect) anything in permanent private
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// browsing mode
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this.updateLastSaveTime();
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return Promise.resolve();
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}
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stopWatchStart("COLLECT_DATA_MS");
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let state = SessionStore.getCurrentState(forceUpdateAllWindows);
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PrivacyFilter.filterPrivateWindowsAndTabs(state);
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// Make sure we only write worth saving tabs to disk.
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SessionStore.keepOnlyWorthSavingTabs(state);
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// Make sure that we keep the previous session if we started with a single
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// private window and no non-private windows have been opened, yet.
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if (state.deferredInitialState) {
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state.windows = state.deferredInitialState.windows || [];
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delete state.deferredInitialState;
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}
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if (AppConstants.platform != "macosx") {
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// We want to restore closed windows that are marked with _shouldRestore.
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// We're doing this here because we want to control this only when saving
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// the file.
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while (state._closedWindows.length) {
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let i = state._closedWindows.length - 1;
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if (!state._closedWindows[i]._shouldRestore) {
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// We only need to go until _shouldRestore
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// is falsy since we're going in reverse.
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break;
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}
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delete state._closedWindows[i]._shouldRestore;
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state.windows.unshift(state._closedWindows.pop());
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}
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}
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// Clear cookies and storage on clean shutdown.
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this._maybeClearCookiesAndStorage(state);
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stopWatchFinish("COLLECT_DATA_MS");
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return this._writeState(state);
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},
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/**
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* Purges cookies and DOMSessionStorage data from the session on clean
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* shutdown, only if requested by the user's preferences.
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*/
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_maybeClearCookiesAndStorage(state) {
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// Only do this on shutdown.
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if (!RunState.isClosing) {
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return;
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}
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// Don't clear when restarting.
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if (Services.prefs.getBoolPref("browser.sessionstore.resume_session_once")) {
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return;
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}
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let expireCookies = Services.prefs.getIntPref("network.cookie.lifetimePolicy") ==
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Services.cookies.QueryInterface(Ci.nsICookieService).ACCEPT_SESSION;
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let sanitizeCookies = Services.prefs.getBoolPref("privacy.sanitize.sanitizeOnShutdown") &&
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Services.prefs.getBoolPref("privacy.clearOnShutdown.cookies");
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if (expireCookies || sanitizeCookies) {
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// Remove cookies.
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delete state.cookies;
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// Remove DOMSessionStorage data.
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for (let window of state.windows) {
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for (let tab of window.tabs) {
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delete tab.storage;
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}
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}
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}
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},
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/**
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* Saves the current session state. Collects data asynchronously and calls
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* _saveState() to collect data again (with a cache hit rate of hopefully
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* 100%) and write to disk afterwards.
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*/
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_saveStateAsync() {
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// Allow scheduling delayed saves again.
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this._timeoutID = null;
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// Write to disk.
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this._saveState();
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},
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/**
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* Write the given state object to disk.
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*/
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_writeState(state) {
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// We update the time stamp before writing so that we don't write again
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// too soon, if saving is requested before the write completes. Without
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// this update we may save repeatedly if actions cause a runDelayed
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// before writing has completed. See Bug 902280
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this.updateLastSaveTime();
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// Write (atomically) to a session file, using a tmp file. Once the session
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// file is successfully updated, save the time stamp of the last save and
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// notify the observers.
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return SessionFile.write(state).then(() => {
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this.updateLastSaveTime();
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notify(null, "sessionstore-state-write-complete");
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}, console.error);
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},
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};
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XPCOMUtils.defineLazyPreferenceGetter(SessionSaverInternal, "_intervalWhileActive", PREF_INTERVAL_ACTIVE,
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15000 /* 15 seconds */, () => {
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// Cancel any pending runs and call runDelayed() with
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// zero to apply the newly configured interval.
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SessionSaverInternal.cancel();
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SessionSaverInternal.runDelayed(0);
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});
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XPCOMUtils.defineLazyPreferenceGetter(SessionSaverInternal, "_intervalWhileIdle", PREF_INTERVAL_IDLE,
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3600000 /* 1 h */);
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XPCOMUtils.defineLazyPreferenceGetter(SessionSaverInternal, "_idleDelay", PREF_IDLE_DELAY,
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180000 /* 3 minutes */, (key, previous, latest) => {
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// Update the idle observer for the new `PREF_IDLE_DELAY` value. Here we need
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// to re-fetch the service instead of the original one in use; This is for a
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// case that the Mock service in the unit test needs to be fetched to
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// replace the original one.
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var idleService = Cc["@mozilla.org/widget/idleservice;1"].getService(Ci.nsIIdleService);
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if (previous != undefined) {
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idleService.removeIdleObserver(SessionSaverInternal, previous);
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}
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if (latest != undefined) {
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idleService.addIdleObserver(SessionSaverInternal, latest);
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}
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});
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var idleService = Cc["@mozilla.org/widget/idleservice;1"].getService(Ci.nsIIdleService);
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idleService.addIdleObserver(SessionSaverInternal, SessionSaverInternal._idleDelay);
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