зеркало из https://github.com/mozilla/gecko-dev.git
607 строки
22 KiB
C++
607 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Various predicates and operations on IEEE-754 floating point types. */
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#ifndef mozilla_FloatingPoint_h
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#define mozilla_FloatingPoint_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Casting.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/MemoryChecking.h"
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#include "mozilla/Types.h"
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#include <algorithm>
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#include <climits>
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#include <limits>
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#include <stdint.h>
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namespace mozilla {
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/*
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* It's reasonable to ask why we have this header at all. Don't isnan,
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* copysign, the built-in comparison operators, and the like solve these
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* problems? Unfortunately, they don't. We've found that various compilers
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* (MSVC, MSVC when compiling with PGO, and GCC on OS X, at least) miscompile
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* the standard methods in various situations, so we can't use them. Some of
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* these compilers even have problems compiling seemingly reasonable bitwise
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* algorithms! But with some care we've found algorithms that seem to not
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* trigger those compiler bugs.
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*
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* For the aforementioned reasons, be very wary of making changes to any of
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* these algorithms. If you must make changes, keep a careful eye out for
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* compiler bustage, particularly PGO-specific bustage.
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*/
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namespace detail {
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/*
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* These implementations assume float/double are 32/64-bit single/double
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* format number types compatible with the IEEE-754 standard. C++ doesn't
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* require this, but we required it in implementations of these algorithms that
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* preceded this header, so we shouldn't break anything to continue doing so.
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*/
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template <typename T>
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struct FloatingPointTrait;
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template <>
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struct FloatingPointTrait<float> {
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protected:
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using Bits = uint32_t;
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static constexpr unsigned kExponentWidth = 8;
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static constexpr unsigned kSignificandWidth = 23;
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};
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template <>
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struct FloatingPointTrait<double> {
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protected:
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using Bits = uint64_t;
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static constexpr unsigned kExponentWidth = 11;
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static constexpr unsigned kSignificandWidth = 52;
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};
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} // namespace detail
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/*
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* This struct contains details regarding the encoding of floating-point
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* numbers that can be useful for direct bit manipulation. As of now, the
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* template parameter has to be float or double.
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*
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* The nested typedef |Bits| is the unsigned integral type with the same size
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* as T: uint32_t for float and uint64_t for double (static assertions
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* double-check these assumptions).
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*
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* kExponentBias is the offset that is subtracted from the exponent when
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* computing the value, i.e. one plus the opposite of the mininum possible
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* exponent.
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* kExponentShift is the shift that one needs to apply to retrieve the
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* exponent component of the value.
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*
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* kSignBit contains a bits mask. Bit-and-ing with this mask will result in
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* obtaining the sign bit.
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* kExponentBits contains the mask needed for obtaining the exponent bits and
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* kSignificandBits contains the mask needed for obtaining the significand
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* bits.
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*
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* Full details of how floating point number formats are encoded are beyond
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* the scope of this comment. For more information, see
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* http://en.wikipedia.org/wiki/IEEE_floating_point
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* http://en.wikipedia.org/wiki/Floating_point#IEEE_754:_floating_point_in_modern_computers
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*/
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template <typename T>
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struct FloatingPoint final : private detail::FloatingPointTrait<T> {
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private:
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using Base = detail::FloatingPointTrait<T>;
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public:
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/**
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* An unsigned integral type suitable for accessing the bitwise representation
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* of T.
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*/
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using Bits = typename Base::Bits;
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static_assert(sizeof(T) == sizeof(Bits), "Bits must be same size as T");
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/** The bit-width of the exponent component of T. */
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using Base::kExponentWidth;
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/** The bit-width of the significand component of T. */
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using Base::kSignificandWidth;
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static_assert(1 + kExponentWidth + kSignificandWidth == CHAR_BIT * sizeof(T),
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"sign bit plus bit widths should sum to overall bit width");
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/**
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* The exponent field in an IEEE-754 floating point number consists of bits
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* encoding an unsigned number. The *actual* represented exponent (for all
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* values finite and not denormal) is that value, minus a bias |kExponentBias|
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* so that a useful range of numbers is represented.
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*/
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static constexpr unsigned kExponentBias = (1U << (kExponentWidth - 1)) - 1;
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/**
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* The amount by which the bits of the exponent-field in an IEEE-754 floating
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* point number are shifted from the LSB of the floating point type.
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*/
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static constexpr unsigned kExponentShift = kSignificandWidth;
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/** The sign bit in the floating point representation. */
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static constexpr Bits kSignBit = static_cast<Bits>(1)
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<< (CHAR_BIT * sizeof(Bits) - 1);
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/** The exponent bits in the floating point representation. */
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static constexpr Bits kExponentBits =
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((static_cast<Bits>(1) << kExponentWidth) - 1) << kSignificandWidth;
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/** The significand bits in the floating point representation. */
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static constexpr Bits kSignificandBits =
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(static_cast<Bits>(1) << kSignificandWidth) - 1;
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static_assert((kSignBit & kExponentBits) == 0,
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"sign bit shouldn't overlap exponent bits");
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static_assert((kSignBit & kSignificandBits) == 0,
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"sign bit shouldn't overlap significand bits");
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static_assert((kExponentBits & kSignificandBits) == 0,
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"exponent bits shouldn't overlap significand bits");
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static_assert((kSignBit | kExponentBits | kSignificandBits) == ~Bits(0),
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"all bits accounted for");
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};
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/**
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* Determines whether a float/double is negative or -0. It is an error
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* to call this method on a float/double which is NaN.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE bool IsNegative(T aValue) {
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MOZ_ASSERT(!std::isnan(aValue), "NaN does not have a sign");
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return std::signbit(aValue);
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}
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/** Determines whether a float/double represents -0. */
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template <typename T>
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static MOZ_ALWAYS_INLINE bool IsNegativeZero(T aValue) {
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/* Only the sign bit is set if the value is -0. */
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(aValue);
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return bits == Traits::kSignBit;
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}
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/** Determines wether a float/double represents +0. */
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template <typename T>
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static MOZ_ALWAYS_INLINE bool IsPositiveZero(T aValue) {
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/* All bits are zero if the value is +0. */
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(aValue);
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return bits == 0;
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}
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/**
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* Returns 0 if a float/double is NaN or infinite;
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* otherwise, the float/double is returned.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE T ToZeroIfNonfinite(T aValue) {
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return std::isfinite(aValue) ? aValue : 0;
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}
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/**
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* Returns the exponent portion of the float/double.
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*
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* Zero is not special-cased, so ExponentComponent(0.0) is
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* -int_fast16_t(Traits::kExponentBias).
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE int_fast16_t ExponentComponent(T aValue) {
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/*
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* The exponent component of a float/double is an unsigned number, biased
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* from its actual value. Subtract the bias to retrieve the actual exponent.
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*/
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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Bits bits = BitwiseCast<Bits>(aValue);
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return int_fast16_t((bits & Traits::kExponentBits) >>
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Traits::kExponentShift) -
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int_fast16_t(Traits::kExponentBias);
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}
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/** Returns +Infinity. */
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template <typename T>
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static MOZ_ALWAYS_INLINE T PositiveInfinity() {
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/*
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* Positive infinity has all exponent bits set, sign bit set to 0, and no
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* significand.
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*/
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typedef FloatingPoint<T> Traits;
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return BitwiseCast<T>(Traits::kExponentBits);
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}
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/** Returns -Infinity. */
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template <typename T>
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static MOZ_ALWAYS_INLINE T NegativeInfinity() {
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/*
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* Negative infinity has all exponent bits set, sign bit set to 1, and no
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* significand.
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*/
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typedef FloatingPoint<T> Traits;
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return BitwiseCast<T>(Traits::kSignBit | Traits::kExponentBits);
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}
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/**
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* Computes the bit pattern for an infinity with the specified sign bit.
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*/
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template <typename T, int SignBit>
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struct InfinityBits {
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using Traits = FloatingPoint<T>;
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static_assert(SignBit == 0 || SignBit == 1, "bad sign bit");
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static constexpr typename Traits::Bits value =
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(SignBit * Traits::kSignBit) | Traits::kExponentBits;
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};
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/**
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* Computes the bit pattern for a NaN with the specified sign bit and
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* significand bits.
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*/
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template <typename T, int SignBit, typename FloatingPoint<T>::Bits Significand>
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struct SpecificNaNBits {
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using Traits = FloatingPoint<T>;
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static_assert(SignBit == 0 || SignBit == 1, "bad sign bit");
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static_assert((Significand & ~Traits::kSignificandBits) == 0,
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"significand must only have significand bits set");
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static_assert(Significand & Traits::kSignificandBits,
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"significand must be nonzero");
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static constexpr typename Traits::Bits value =
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(SignBit * Traits::kSignBit) | Traits::kExponentBits | Significand;
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};
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/**
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* Constructs a NaN value with the specified sign bit and significand bits.
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*
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* There is also a variant that returns the value directly. In most cases, the
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* two variants should be identical. However, in the specific case of x86
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* chips, the behavior differs: returning floating-point values directly is done
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* through the x87 stack, and x87 loads and stores turn signaling NaNs into
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* quiet NaNs... silently. Returning floating-point values via outparam,
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* however, is done entirely within the SSE registers when SSE2 floating-point
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* is enabled in the compiler, which has semantics-preserving behavior you would
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* expect.
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*
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* If preserving the distinction between signaling NaNs and quiet NaNs is
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* important to you, you should use the outparam version. In all other cases,
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* you should use the direct return version.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE void SpecificNaN(
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int signbit, typename FloatingPoint<T>::Bits significand, T* result) {
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typedef FloatingPoint<T> Traits;
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MOZ_ASSERT(signbit == 0 || signbit == 1);
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MOZ_ASSERT((significand & ~Traits::kSignificandBits) == 0);
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MOZ_ASSERT(significand & Traits::kSignificandBits);
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BitwiseCast<T>(
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(signbit ? Traits::kSignBit : 0) | Traits::kExponentBits | significand,
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result);
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MOZ_ASSERT(std::isnan(*result));
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}
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template <typename T>
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static MOZ_ALWAYS_INLINE T
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SpecificNaN(int signbit, typename FloatingPoint<T>::Bits significand) {
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T t;
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SpecificNaN(signbit, significand, &t);
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return t;
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}
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/** Computes the smallest non-zero positive float/double value. */
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template <typename T>
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static MOZ_ALWAYS_INLINE T MinNumberValue() {
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typedef FloatingPoint<T> Traits;
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typedef typename Traits::Bits Bits;
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return BitwiseCast<T>(Bits(1));
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}
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namespace detail {
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template <typename Float, typename SignedInteger>
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inline bool NumberEqualsSignedInteger(Float aValue, SignedInteger* aInteger) {
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static_assert(std::is_same_v<Float, float> || std::is_same_v<Float, double>,
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"Float must be an IEEE-754 floating point type");
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static_assert(std::is_signed_v<SignedInteger>,
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"this algorithm only works for signed types: a different one "
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"will be required for unsigned types");
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static_assert(sizeof(SignedInteger) >= sizeof(int),
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"this function *might* require some finessing for signed types "
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"subject to integral promotion before it can be used on them");
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MOZ_MAKE_MEM_UNDEFINED(aInteger, sizeof(*aInteger));
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// NaNs and infinities are not integers.
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if (!std::isfinite(aValue)) {
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return false;
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}
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// Otherwise do direct comparisons against the minimum/maximum |SignedInteger|
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// values that can be encoded in |Float|.
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constexpr SignedInteger MaxIntValue =
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std::numeric_limits<SignedInteger>::max(); // e.g. INT32_MAX
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constexpr SignedInteger MinValue =
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std::numeric_limits<SignedInteger>::min(); // e.g. INT32_MIN
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static_assert(IsPowerOfTwo(Abs(MinValue)),
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"MinValue should be is a small power of two, thus exactly "
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"representable in float/double both");
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constexpr unsigned SignedIntegerWidth = CHAR_BIT * sizeof(SignedInteger);
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constexpr unsigned ExponentShift = FloatingPoint<Float>::kExponentShift;
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// Careful! |MaxIntValue| may not be the maximum |SignedInteger| value that
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// can be encoded in |Float|. Its |SignedIntegerWidth - 1| bits of precision
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// may exceed |Float|'s |ExponentShift + 1| bits of precision. If necessary,
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// compute the maximum |SignedInteger| that fits in |Float| from IEEE-754
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// first principles. (|MinValue| doesn't have this problem because as a
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// [relatively] small power of two it's always representable in |Float|.)
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// Per C++11 [expr.const]p2, unevaluated subexpressions of logical AND/OR and
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// conditional expressions *may* contain non-constant expressions, without
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// making the enclosing expression not constexpr. MSVC implements this -- but
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// it sometimes warns about undefined behavior in unevaluated subexpressions.
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// This bites us if we initialize |MaxValue| the obvious way including an
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// |uint64_t(1) << (SignedIntegerWidth - 2 - ExponentShift)| subexpression.
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// Pull that shift-amount out and give it a not-too-huge value when it's in an
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// unevaluated subexpression. 🙄
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constexpr unsigned PrecisionExceededShiftAmount =
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ExponentShift > SignedIntegerWidth - 1
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? 0
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: SignedIntegerWidth - 2 - ExponentShift;
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constexpr SignedInteger MaxValue =
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ExponentShift > SignedIntegerWidth - 1
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? MaxIntValue
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: SignedInteger((uint64_t(1) << (SignedIntegerWidth - 1)) -
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(uint64_t(1) << PrecisionExceededShiftAmount));
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if (static_cast<Float>(MinValue) <= aValue &&
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aValue <= static_cast<Float>(MaxValue)) {
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auto possible = static_cast<SignedInteger>(aValue);
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if (static_cast<Float>(possible) == aValue) {
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*aInteger = possible;
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return true;
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}
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}
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return false;
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}
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template <typename Float, typename SignedInteger>
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inline bool NumberIsSignedInteger(Float aValue, SignedInteger* aInteger) {
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static_assert(std::is_same_v<Float, float> || std::is_same_v<Float, double>,
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"Float must be an IEEE-754 floating point type");
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static_assert(std::is_signed_v<SignedInteger>,
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"this algorithm only works for signed types: a different one "
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"will be required for unsigned types");
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static_assert(sizeof(SignedInteger) >= sizeof(int),
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"this function *might* require some finessing for signed types "
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"subject to integral promotion before it can be used on them");
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MOZ_MAKE_MEM_UNDEFINED(aInteger, sizeof(*aInteger));
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if (IsNegativeZero(aValue)) {
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return false;
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}
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return NumberEqualsSignedInteger(aValue, aInteger);
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}
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} // namespace detail
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/**
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* If |aValue| is identical to some |int32_t| value, set |*aInt32| to that value
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* and return true. Otherwise return false, leaving |*aInt32| in an
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* indeterminate state.
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*
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* This method returns false for negative zero. If you want to consider -0 to
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* be 0, use NumberEqualsInt32 below.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE bool NumberIsInt32(T aValue, int32_t* aInt32) {
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return detail::NumberIsSignedInteger(aValue, aInt32);
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}
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/**
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* If |aValue| is identical to some |int64_t| value, set |*aInt64| to that value
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* and return true. Otherwise return false, leaving |*aInt64| in an
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* indeterminate state.
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*
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* This method returns false for negative zero. If you want to consider -0 to
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* be 0, use NumberEqualsInt64 below.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE bool NumberIsInt64(T aValue, int64_t* aInt64) {
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return detail::NumberIsSignedInteger(aValue, aInt64);
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}
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/**
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* If |aValue| is equal to some int32_t value (where -0 and +0 are considered
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* equal), set |*aInt32| to that value and return true. Otherwise return false,
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* leaving |*aInt32| in an indeterminate state.
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*
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* |NumberEqualsInt32(-0.0, ...)| will return true. To test whether a value can
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* be losslessly converted to |int32_t| and back, use NumberIsInt32 above.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE bool NumberEqualsInt32(T aValue, int32_t* aInt32) {
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return detail::NumberEqualsSignedInteger(aValue, aInt32);
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}
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/**
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* If |aValue| is equal to some int64_t value (where -0 and +0 are considered
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* equal), set |*aInt64| to that value and return true. Otherwise return false,
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* leaving |*aInt64| in an indeterminate state.
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*
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* |NumberEqualsInt64(-0.0, ...)| will return true. To test whether a value can
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* be losslessly converted to |int64_t| and back, use NumberIsInt64 above.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE bool NumberEqualsInt64(T aValue, int64_t* aInt64) {
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return detail::NumberEqualsSignedInteger(aValue, aInt64);
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}
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/**
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* Computes a NaN value. Do not use this method if you depend upon a particular
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* NaN value being returned.
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*/
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template <typename T>
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static MOZ_ALWAYS_INLINE T UnspecifiedNaN() {
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/*
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* If we can use any quiet NaN, we might as well use the all-ones NaN,
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* since it's cheap to materialize on common platforms (such as x64, where
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* this value can be represented in a 32-bit signed immediate field, allowing
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* it to be stored to memory in a single instruction).
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*/
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typedef FloatingPoint<T> Traits;
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|
return SpecificNaN<T>(1, Traits::kSignificandBits);
|
|
}
|
|
|
|
/**
|
|
* Compare two doubles for equality, *without* equating -0 to +0, and equating
|
|
* any NaN value to any other NaN value. (The normal equality operators equate
|
|
* -0 with +0, and they equate NaN to no other value.)
|
|
*/
|
|
template <typename T>
|
|
static inline bool NumbersAreIdentical(T aValue1, T aValue2) {
|
|
using Bits = typename FloatingPoint<T>::Bits;
|
|
if (std::isnan(aValue1)) {
|
|
return std::isnan(aValue2);
|
|
}
|
|
return BitwiseCast<Bits>(aValue1) == BitwiseCast<Bits>(aValue2);
|
|
}
|
|
|
|
/**
|
|
* Compare two floating point values for bit-wise equality.
|
|
*/
|
|
template <typename T>
|
|
static inline bool NumbersAreBitwiseIdentical(T aValue1, T aValue2) {
|
|
using Bits = typename FloatingPoint<T>::Bits;
|
|
return BitwiseCast<Bits>(aValue1) == BitwiseCast<Bits>(aValue2);
|
|
}
|
|
|
|
/**
|
|
* Return true iff |aValue| and |aValue2| are equal (ignoring sign if both are
|
|
* zero) or both NaN.
|
|
*/
|
|
template <typename T>
|
|
static inline bool EqualOrBothNaN(T aValue1, T aValue2) {
|
|
if (std::isnan(aValue1)) {
|
|
return std::isnan(aValue2);
|
|
}
|
|
return aValue1 == aValue2;
|
|
}
|
|
|
|
/**
|
|
* Return NaN if either |aValue1| or |aValue2| is NaN, or the minimum of
|
|
* |aValue1| and |aValue2| otherwise.
|
|
*/
|
|
template <typename T>
|
|
static inline T NaNSafeMin(T aValue1, T aValue2) {
|
|
if (std::isnan(aValue1) || std::isnan(aValue2)) {
|
|
return UnspecifiedNaN<T>();
|
|
}
|
|
return std::min(aValue1, aValue2);
|
|
}
|
|
|
|
/**
|
|
* Return NaN if either |aValue1| or |aValue2| is NaN, or the maximum of
|
|
* |aValue1| and |aValue2| otherwise.
|
|
*/
|
|
template <typename T>
|
|
static inline T NaNSafeMax(T aValue1, T aValue2) {
|
|
if (std::isnan(aValue1) || std::isnan(aValue2)) {
|
|
return UnspecifiedNaN<T>();
|
|
}
|
|
return std::max(aValue1, aValue2);
|
|
}
|
|
|
|
namespace detail {
|
|
|
|
template <typename T>
|
|
struct FuzzyEqualsEpsilon;
|
|
|
|
template <>
|
|
struct FuzzyEqualsEpsilon<float> {
|
|
// A number near 1e-5 that is exactly representable in a float.
|
|
static float value() { return 1.0f / (1 << 17); }
|
|
};
|
|
|
|
template <>
|
|
struct FuzzyEqualsEpsilon<double> {
|
|
// A number near 1e-12 that is exactly representable in a double.
|
|
static double value() { return 1.0 / (1LL << 40); }
|
|
};
|
|
|
|
} // namespace detail
|
|
|
|
/**
|
|
* Compare two floating point values for equality, modulo rounding error. That
|
|
* is, the two values are considered equal if they are both not NaN and if they
|
|
* are less than or equal to aEpsilon apart. The default value of aEpsilon is
|
|
* near 1e-5.
|
|
*
|
|
* For most scenarios you will want to use FuzzyEqualsMultiplicative instead,
|
|
* as it is more reasonable over the entire range of floating point numbers.
|
|
* This additive version should only be used if you know the range of the
|
|
* numbers you are dealing with is bounded and stays around the same order of
|
|
* magnitude.
|
|
*/
|
|
template <typename T>
|
|
static MOZ_ALWAYS_INLINE bool FuzzyEqualsAdditive(
|
|
T aValue1, T aValue2, T aEpsilon = detail::FuzzyEqualsEpsilon<T>::value()) {
|
|
static_assert(std::is_floating_point_v<T>, "floating point type required");
|
|
return Abs(aValue1 - aValue2) <= aEpsilon;
|
|
}
|
|
|
|
/**
|
|
* Compare two floating point values for equality, allowing for rounding error
|
|
* relative to the magnitude of the values. That is, the two values are
|
|
* considered equal if they are both not NaN and they are less than or equal to
|
|
* some aEpsilon apart, where the aEpsilon is scaled by the smaller of the two
|
|
* argument values.
|
|
*
|
|
* In most cases you will want to use this rather than FuzzyEqualsAdditive, as
|
|
* this function effectively masks out differences in the bottom few bits of
|
|
* the floating point numbers being compared, regardless of what order of
|
|
* magnitude those numbers are at.
|
|
*/
|
|
template <typename T>
|
|
static MOZ_ALWAYS_INLINE bool FuzzyEqualsMultiplicative(
|
|
T aValue1, T aValue2, T aEpsilon = detail::FuzzyEqualsEpsilon<T>::value()) {
|
|
static_assert(std::is_floating_point_v<T>, "floating point type required");
|
|
// can't use std::min because of bug 965340
|
|
T smaller = Abs(aValue1) < Abs(aValue2) ? Abs(aValue1) : Abs(aValue2);
|
|
return Abs(aValue1 - aValue2) <= aEpsilon * smaller;
|
|
}
|
|
|
|
/**
|
|
* Returns true if |aValue| can be losslessly represented as an IEEE-754 single
|
|
* precision number, false otherwise. All NaN values are considered
|
|
* representable (even though the bit patterns of double precision NaNs can't
|
|
* all be exactly represented in single precision).
|
|
*/
|
|
[[nodiscard]] extern MFBT_API bool IsFloat32Representable(double aValue);
|
|
|
|
} /* namespace mozilla */
|
|
|
|
#endif /* mozilla_FloatingPoint_h */
|