зеркало из https://github.com/mozilla/gecko-dev.git
171 строка
5.1 KiB
C++
171 строка
5.1 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_IMAGECLIENT_H
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#define MOZILLA_GFX_IMAGECLIENT_H
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#include <stdint.h> // for uint32_t, uint64_t
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#include <sys/types.h> // for int32_t
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#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
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#include "mozilla/RefPtr.h" // for RefPtr, TemporaryRef
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#include "mozilla/gfx/Types.h" // for SurfaceFormat
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#include "mozilla/layers/CompositableClient.h" // for CompositableClient
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#include "mozilla/layers/CompositorTypes.h" // for CompositableType, etc
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
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#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
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#include "mozilla/mozalloc.h" // for operator delete
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsRect.h" // for nsIntRect
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namespace mozilla {
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namespace layers {
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class CompositableForwarder;
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class Image;
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class ImageContainer;
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class ShadowableLayer;
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/**
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* Image clients are used by basic image layers on the content thread, they
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* always match with an ImageHost on the compositor thread. See
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* CompositableClient.h for information on connecting clients to hosts.
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*/
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class ImageClient : public CompositableClient
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{
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public:
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/**
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* Creates, configures, and returns a new image client. If necessary, a
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* message will be sent to the compositor to create a corresponding image
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* host.
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*/
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static TemporaryRef<ImageClient> CreateImageClient(CompositableType aImageHostType,
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CompositableForwarder* aFwd,
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TextureFlags aFlags);
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virtual ~ImageClient() {}
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/**
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* Update this ImageClient from aContainer in aLayer
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* returns false if this is the wrong kind of ImageClient for aContainer.
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* Note that returning true does not necessarily imply success
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*/
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virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) = 0;
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/**
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* The picture rect is the area of the texture which makes up the image. That
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* is, the area that should be composited. In texture space.
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*/
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virtual void UpdatePictureRect(nsIntRect aPictureRect);
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virtual already_AddRefed<Image> CreateImage(ImageFormat aFormat) = 0;
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/**
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* Synchronously remove all the textures used by the image client.
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*/
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virtual void FlushAllImages(bool aExceptFront) {}
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protected:
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ImageClient(CompositableForwarder* aFwd, TextureFlags aFlags,
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CompositableType aType);
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CompositableType mType;
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int32_t mLastPaintedImageSerial;
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nsIntRect mPictureRect;
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};
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/**
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* An image client which uses a single texture client.
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*/
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class ImageClientSingle : public ImageClient
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{
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public:
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ImageClientSingle(CompositableForwarder* aFwd,
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TextureFlags aFlags,
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CompositableType aType);
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virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags);
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virtual void OnDetach() MOZ_OVERRIDE;
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virtual bool AddTextureClient(TextureClient* aTexture) MOZ_OVERRIDE;
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virtual TextureInfo GetTextureInfo() const MOZ_OVERRIDE;
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virtual already_AddRefed<Image> CreateImage(ImageFormat aFormat) MOZ_OVERRIDE;
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virtual void FlushAllImages(bool aExceptFront) MOZ_OVERRIDE;
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protected:
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virtual bool UpdateImageInternal(ImageContainer* aContainer, uint32_t aContentFlags, bool* aIsSwapped);
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protected:
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RefPtr<TextureClient> mFrontBuffer;
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};
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/**
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* An image client which uses two texture clients.
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*/
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class ImageClientBuffered : public ImageClientSingle
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{
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public:
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ImageClientBuffered(CompositableForwarder* aFwd,
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TextureFlags aFlags,
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CompositableType aType);
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virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags);
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virtual void OnDetach() MOZ_OVERRIDE;
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virtual void FlushAllImages(bool aExceptFront) MOZ_OVERRIDE;
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protected:
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RefPtr<TextureClient> mBackBuffer;
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};
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/**
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* Image class to be used for async image uploads using the image bridge
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* protocol.
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* We store the ImageBridge id in the TextureClientIdentifier.
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*/
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class ImageClientBridge : public ImageClient
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{
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public:
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ImageClientBridge(CompositableForwarder* aFwd,
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TextureFlags aFlags);
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virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags);
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virtual bool Connect() { return false; }
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virtual void Updated() {}
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void SetLayer(ShadowableLayer* aLayer)
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{
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mLayer = aLayer;
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}
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virtual TextureInfo GetTextureInfo() const MOZ_OVERRIDE
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{
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return TextureInfo(mType);
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}
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virtual void SetIPDLActor(CompositableChild* aChild) MOZ_OVERRIDE
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{
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MOZ_ASSERT(!aChild, "ImageClientBridge should not have IPDL actor");
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}
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virtual already_AddRefed<Image> CreateImage(ImageFormat aFormat) MOZ_OVERRIDE
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{
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NS_WARNING("Should not create an image through an ImageClientBridge");
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return nullptr;
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}
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protected:
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uint64_t mAsyncContainerID;
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ShadowableLayer* mLayer;
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};
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}
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}
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#endif
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