gecko-dev/lib/libmime/mimetext.h

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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
/* mimetext.h --- definition of the MimeInlineText class (see mimei.h)
Created: Jamie Zawinski <jwz@netscape.com>, 15-May-96.
*/
#ifndef _MIMETEXT_H_
#define _MIMETEXT_H_
#include "mimeleaf.h"
/* The MimeInlineText class is the superclass of all handlers for the
MIME text/ content types (which convert various text formats to HTML,
in one form or another.)
It provides two services:
= if ROT13 decoding is desired, the text will be rotated before
the `parse_line' method it called;
= text will be converted from the message's charset to the "target"
charset before the `parse_line' method is called.
The contract with charset-conversion is that the converted data will
be such that one may interpret any octets (8-bit bytes) in the data
which are in the range of the ASCII characters (0-127) as ASCII
characters. It is explicitly legal, for example, to scan through
the string for "<" and replace it with "&lt;", and to search for things
that look like URLs and to wrap them with interesting HTML tags.
The charset to which we convert will probably be UTF-8 (an encoding of
the Unicode character set, with the feature that all octets with the
high bit off have the same interpretations as ASCII.)
#### NOTE: if it turns out that we use JIS (ISO-2022-JP) as the target
encoding, then this is not quite true; it is safe to search for the
low ASCII values (under hex 0x40, octal 0100, which is '@') but it
is NOT safe to search for values higher than that -- they may be
being used as the subsequent bytes in a multi-byte escape sequence.
It's a nice coincidence that HTML's critical characters ("<", ">",
and "&") have values under 0x40...
*/
typedef struct MimeInlineTextClass MimeInlineTextClass;
typedef struct MimeInlineText MimeInlineText;
struct MimeInlineTextClass {
MimeLeafClass leaf;
int (*rot13_line) (MimeObject *obj, char *line, int32 length);
int (*convert_line_charset) (MimeObject *obj, char *line, int32 length);
};
extern MimeInlineTextClass mimeInlineTextClass;
struct MimeInlineText {
MimeLeaf leaf; /* superclass variables */
char *charset; /* The charset from the content-type of this
object, or the caller-specified overrides
or defaults.
*/
char *cbuffer; /* Buffer used for charset conversion. */
int32 cbuffer_size;
};
#endif /* _MIMETEXT_H_ */