gecko-dev/js/tamarin/platform/mac/macho_debuggerdebug.pch++

70 строки
2.8 KiB
Plaintext

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
// 11jun04 grandma:
//
// macho_debug.pch++ is a pre-compiled header source file (for C++).
// Metrowerks knows to compile pch's before any other file in a project.
//
// The precompile_target pragma names the output macho_debug.mch.
// mch's are pre-compiled headers (binary files).
//
// In the C/C++ preprocessor tab of our project settings, we've defined
// the following Prefix Text:
//
// #if !__option(precompile)
// #include "macho_debug.mch"
// #endif
//
// Prefix text is implicitly pre-pended to each source file before compiling.
// So macho_debug.mch is implicitly included in every source file (except
// pre-compiled headers) -- reducing compile time by more than a factor of five.
//
#pragma precompile_target "macho_debuggerdebug.mch++"
#pragma once on
#define TARGET_API_MAC_CARBON 1
#define TARGET_API_MAC_OSX 1
#include "MacHeadersMach-O.c"
#include <CoreServices/CoreServices.h>
//
// Defines specific to this build flavour
//
#define _MAC
#define DEBUG 1
#define _DEBUG
#define ENABLE_COMPILER
#define AVMPLUS_PPC
#define DEBUGGER
//
// Every file includes avmplus.h, so we might as well get it out of the way.
//
#include "avmplus.h"