зеркало из https://github.com/mozilla/gecko-dev.git
63 строки
2.0 KiB
C++
63 строки
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "WebGLVertexArray.h"
|
|
|
|
#include "GLContext.h"
|
|
#include "mozilla/dom/WebGLRenderingContextBinding.h"
|
|
#include "WebGLBuffer.h"
|
|
#include "WebGLContext.h"
|
|
#include "WebGLVertexArrayGL.h"
|
|
#include "WebGLVertexArrayFake.h"
|
|
|
|
namespace mozilla {
|
|
|
|
JSObject* WebGLVertexArray::WrapObject(JSContext* cx,
|
|
JS::Handle<JSObject*> givenProto) {
|
|
return dom::WebGLVertexArrayObject_Binding::Wrap(cx, this, givenProto);
|
|
}
|
|
|
|
WebGLVertexArray::WebGLVertexArray(WebGLContext* const webgl, const GLuint name)
|
|
: WebGLRefCountedObject(webgl), mGLName(name) {
|
|
mAttribs.SetLength(mContext->mGLMaxVertexAttribs);
|
|
mContext->mVertexArrays.insertBack(this);
|
|
}
|
|
|
|
WebGLVertexArray::~WebGLVertexArray() { MOZ_ASSERT(IsDeleted()); }
|
|
|
|
void WebGLVertexArray::AddBufferBindCounts(int8_t addVal) const {
|
|
const GLenum target = 0; // Anything non-TF is fine.
|
|
WebGLBuffer::AddBindCount(target, mElementArrayBuffer.get(), addVal);
|
|
for (const auto& attrib : mAttribs) {
|
|
WebGLBuffer::AddBindCount(target, attrib.mBuf.get(), addVal);
|
|
}
|
|
}
|
|
|
|
WebGLVertexArray* WebGLVertexArray::Create(WebGLContext* webgl) {
|
|
WebGLVertexArray* array;
|
|
if (webgl->gl->IsSupported(gl::GLFeature::vertex_array_object)) {
|
|
array = new WebGLVertexArrayGL(webgl);
|
|
} else {
|
|
array = new WebGLVertexArrayFake(webgl);
|
|
}
|
|
return array;
|
|
}
|
|
|
|
void WebGLVertexArray::Delete() {
|
|
DeleteImpl();
|
|
|
|
LinkedListElement<WebGLVertexArray>::removeFrom(mContext->mVertexArrays);
|
|
mElementArrayBuffer = nullptr;
|
|
mAttribs.Clear();
|
|
}
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(WebGLVertexArray, mAttribs,
|
|
mElementArrayBuffer)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLVertexArray, AddRef)
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLVertexArray, Release)
|
|
|
|
} // namespace mozilla
|