зеркало из https://github.com/mozilla/gecko-dev.git
1848 строки
65 KiB
C++
1848 строки
65 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_HTMLMediaElement_h
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#define mozilla_dom_HTMLMediaElement_h
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#include "nsAutoPtr.h"
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#include "nsGenericHTMLElement.h"
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#include "MediaEventSource.h"
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#include "SeekTarget.h"
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#include "MediaDecoderOwner.h"
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#include "MediaPromiseDefs.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsIObserver.h"
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#include "mozilla/CORSMode.h"
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#include "DecoderTraits.h"
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#include "nsIAudioChannelAgent.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/StateWatching.h"
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#include "mozilla/WeakPtr.h"
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#include "mozilla/dom/HTMLMediaElementBinding.h"
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#include "mozilla/dom/MediaDebugInfoBinding.h"
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#include "mozilla/dom/MediaKeys.h"
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#include "mozilla/dom/TextTrackManager.h"
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#include "nsGkAtoms.h"
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#include "PrincipalChangeObserver.h"
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#include "nsStubMutationObserver.h"
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#include "MediaSegment.h" // for PrincipalHandle, GraphTime
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// X.h on Linux #defines CurrentTime as 0L, so we have to #undef it here.
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#ifdef CurrentTime
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# undef CurrentTime
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#endif
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// Define to output information on decoding and painting framerate
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/* #define DEBUG_FRAME_RATE 1 */
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typedef uint16_t nsMediaNetworkState;
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typedef uint16_t nsMediaReadyState;
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typedef uint32_t SuspendTypes;
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typedef uint32_t AudibleChangedReasons;
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typedef uint8_t AudibleState;
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namespace mozilla {
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class AbstractThread;
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class ChannelMediaDecoder;
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class DecoderDoctorDiagnostics;
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class DOMMediaStream;
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class ErrorResult;
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class MediaResource;
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class MediaDecoder;
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class MediaInputPort;
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class MediaStream;
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class MediaStreamGraph;
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class VideoFrameContainer;
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namespace dom {
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class MediaKeys;
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class TextTrack;
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class TimeRanges;
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class WakeLock;
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class MediaTrack;
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class MediaStreamTrack;
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class VideoStreamTrack;
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} // namespace dom
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} // namespace mozilla
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class AudioDeviceInfo;
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class nsIChannel;
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class nsIHttpChannel;
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class nsILoadGroup;
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class nsIRunnable;
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class nsISerialEventTarget;
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class nsITimer;
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class nsRange;
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namespace mozilla {
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namespace dom {
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// Number of milliseconds between timeupdate events as defined by spec
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#define TIMEUPDATE_MS 250
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class MediaError;
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class MediaSource;
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class PlayPromise;
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class Promise;
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class TextTrackList;
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class AudioTrackList;
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class VideoTrackList;
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enum class StreamCaptureType : uint8_t { CAPTURE_ALL_TRACKS, CAPTURE_AUDIO };
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enum class StreamCaptureBehavior : uint8_t {
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CONTINUE_WHEN_ENDED,
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FINISH_WHEN_ENDED
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};
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class HTMLMediaElement : public nsGenericHTMLElement,
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public MediaDecoderOwner,
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public PrincipalChangeObserver<DOMMediaStream>,
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public SupportsWeakPtr<HTMLMediaElement>,
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public nsStubMutationObserver {
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public:
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typedef mozilla::TimeStamp TimeStamp;
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typedef mozilla::layers::ImageContainer ImageContainer;
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typedef mozilla::VideoFrameContainer VideoFrameContainer;
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typedef mozilla::MediaStream MediaStream;
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typedef mozilla::MediaResource MediaResource;
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typedef mozilla::MediaDecoderOwner MediaDecoderOwner;
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typedef mozilla::MetadataTags MetadataTags;
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MOZ_DECLARE_WEAKREFERENCE_TYPENAME(HTMLMediaElement)
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NS_DECL_NSIMUTATIONOBSERVER_CONTENTREMOVED
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CORSMode GetCORSMode() { return mCORSMode; }
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explicit HTMLMediaElement(
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already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
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void Init();
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void ReportCanPlayTelemetry();
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/**
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* This is used when the browser is constructing a video element to play
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* a channel that we've already started loading. The src attribute and
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* <source> children are ignored.
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* @param aChannel the channel to use
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* @param aListener returns a stream listener that should receive
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* notifications for the stream
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*/
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nsresult LoadWithChannel(nsIChannel* aChannel, nsIStreamListener** aListener);
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// nsISupports
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLMediaElement,
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nsGenericHTMLElement)
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NS_IMPL_FROMNODE_HELPER(HTMLMediaElement,
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IsAnyOfHTMLElements(nsGkAtoms::video,
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nsGkAtoms::audio))
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// EventTarget
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void GetEventTargetParent(EventChainPreVisitor& aVisitor) override;
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virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute,
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const nsAString& aValue,
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nsIPrincipal* aMaybeScriptedPrincipal,
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nsAttrValue& aResult) override;
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virtual nsresult BindToTree(Document* aDocument, nsIContent* aParent,
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nsIContent* aBindingParent) override;
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virtual void UnbindFromTree(bool aNullParent = true) override;
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virtual void DoneCreatingElement() override;
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virtual bool IsHTMLFocusable(bool aWithMouse, bool* aIsFocusable,
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int32_t* aTabIndex) override;
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virtual int32_t TabIndexDefault() override;
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// Called by the video decoder object, on the main thread,
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// when it has read the metadata containing video dimensions,
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// etc.
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virtual void MetadataLoaded(const MediaInfo* aInfo,
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UniquePtr<const MetadataTags> aTags) final;
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// Called by the decoder object, on the main thread,
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// when it has read the first frame of the video or audio.
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void FirstFrameLoaded() final;
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// Called by the video decoder object, on the main thread,
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// when the resource has a network error during loading.
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void NetworkError(const MediaResult& aError) final;
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// Called by the video decoder object, on the main thread, when the
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// resource has a decode error during metadata loading or decoding.
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void DecodeError(const MediaResult& aError) final;
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// Called by the decoder object, on the main thread, when the
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// resource has a decode issue during metadata loading or decoding, but can
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// continue decoding.
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void DecodeWarning(const MediaResult& aError) final;
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// Return true if error attribute is not null.
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bool HasError() const final;
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// Called by the video decoder object, on the main thread, when the
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// resource load has been cancelled.
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void LoadAborted() final;
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// Called by the video decoder object, on the main thread,
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// when the video playback has ended.
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void PlaybackEnded() final;
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// Called by the video decoder object, on the main thread,
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// when the resource has started seeking.
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void SeekStarted() final;
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// Called by the video decoder object, on the main thread,
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// when the resource has completed seeking.
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void SeekCompleted() final;
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// Called by the media stream, on the main thread, when the download
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// has been suspended by the cache or because the element itself
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// asked the decoder to suspend the download.
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void DownloadSuspended() final;
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// Called by the media stream, on the main thread, when the download
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// has been resumed by the cache or because the element itself
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// asked the decoder to resumed the download.
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void DownloadResumed();
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// Called to indicate the download is progressing.
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void DownloadProgressed() final;
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// Called by the media decoder to indicate whether the media cache has
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// suspended the channel.
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void NotifySuspendedByCache(bool aSuspendedByCache) final;
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bool IsActive() const;
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bool IsHidden() const;
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// Called by the media decoder and the video frame to get the
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// ImageContainer containing the video data.
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VideoFrameContainer* GetVideoFrameContainer() final;
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layers::ImageContainer* GetImageContainer();
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/**
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* Call this to reevaluate whether we should start/stop due to our owner
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* document being active, inactive, visible or hidden.
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*/
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void NotifyOwnerDocumentActivityChanged();
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// From PrincipalChangeObserver<DOMMediaStream>.
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void PrincipalChanged(DOMMediaStream* aStream) override;
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void UpdateSrcStreamVideoPrincipal(const PrincipalHandle& aPrincipalHandle);
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// Called after the MediaStream we're playing rendered a frame to aContainer
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// with a different principalHandle than the previous frame.
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void PrincipalHandleChangedForVideoFrameContainer(
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VideoFrameContainer* aContainer,
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const PrincipalHandle& aNewPrincipalHandle) override;
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// Dispatch events
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void DispatchAsyncEvent(const nsAString& aName) final;
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// Triggers a recomputation of readyState.
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void UpdateReadyState() override { UpdateReadyStateInternal(); }
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// Dispatch events that were raised while in the bfcache
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nsresult DispatchPendingMediaEvents();
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// Return true if we can activate autoplay assuming enough data has arrived.
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bool CanActivateAutoplay();
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// Notify that state has changed that might cause an autoplay element to
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// start playing.
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// If the element is 'autoplay' and is ready to play back (not paused,
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// autoplay pref enabled, etc), it should start playing back.
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void CheckAutoplayDataReady();
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// Check if the media element had crossorigin set when loading started
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bool ShouldCheckAllowOrigin();
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// Returns true if the currently loaded resource is CORS same-origin with
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// respect to the document.
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bool IsCORSSameOrigin();
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// Is the media element potentially playing as defined by the HTML 5
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// specification.
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// http://www.whatwg.org/specs/web-apps/current-work/#potentially-playing
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bool IsPotentiallyPlaying() const;
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// Has playback ended as defined by the HTML 5 specification.
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// http://www.whatwg.org/specs/web-apps/current-work/#ended
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bool IsPlaybackEnded() const;
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// principal of the currently playing resource. Anything accessing the
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// contents of this element must have a principal that subsumes this
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// principal. Returns null if nothing is playing.
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already_AddRefed<nsIPrincipal> GetCurrentPrincipal();
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// Principal of the currently playing video resource. Anything accessing the
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// image container of this element must have a principal that subsumes this
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// principal. If there are no live video tracks but content has been rendered
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// to the image container, we return the last video principal we had. Should
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// the image container be empty with no live video tracks, we return nullptr.
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already_AddRefed<nsIPrincipal> GetCurrentVideoPrincipal();
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// called to notify that the principal of the decoder's media resource has
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// changed.
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void NotifyDecoderPrincipalChanged() final;
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void GetEMEInfo(dom::EMEDebugInfo& aInfo);
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class StreamCaptureTrackSource;
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// Update the visual size of the media. Called from the decoder on the
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// main thread when/if the size changes.
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virtual void UpdateMediaSize(const nsIntSize& aSize);
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// Like UpdateMediaSize, but only updates the size if no size has yet
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// been set.
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void UpdateInitialMediaSize(const nsIntSize& aSize);
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void Invalidate(bool aImageSizeChanged, Maybe<nsIntSize>& aNewIntrinsicSize,
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bool aForceInvalidate) override;
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// Returns the CanPlayStatus indicating if we can handle the
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// full MIME type including the optional codecs parameter.
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static CanPlayStatus GetCanPlay(const nsAString& aType,
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DecoderDoctorDiagnostics* aDiagnostics);
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/**
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* Called when a child source element is added to this media element. This
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* may queue a task to run the select resource algorithm if appropriate.
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*/
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void NotifyAddedSource();
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/**
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* Called when there's been an error fetching the resource. This decides
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* whether it's appropriate to fire an error event.
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*/
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void NotifyLoadError(const nsACString& aErrorDetails = nsCString());
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/**
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* Called by one of our associated MediaTrackLists (audio/video) when an
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* AudioTrack is enabled or a VideoTrack is selected.
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*/
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void NotifyMediaTrackEnabled(MediaTrack* aTrack);
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/**
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* Called by one of our associated MediaTrackLists (audio/video) when an
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* AudioTrack is disabled or a VideoTrack is unselected.
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*/
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void NotifyMediaTrackDisabled(MediaTrack* aTrack);
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/**
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* Called when a captured MediaStreamTrack is stopped so we can clean up its
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* MediaInputPort.
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*/
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void NotifyOutputTrackStopped(DOMMediaStream* aOwningStream,
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TrackID aDestinationTrackID);
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/**
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* Returns the current load ID. Asynchronous events store the ID that was
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* current when they were enqueued, and if it has changed when they come to
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* fire, they consider themselves cancelled, and don't fire.
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*/
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uint32_t GetCurrentLoadID() { return mCurrentLoadID; }
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/**
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* Returns the load group for this media element's owner document.
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* XXX XBL2 issue.
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*/
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already_AddRefed<nsILoadGroup> GetDocumentLoadGroup();
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/**
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* Returns true if the media has played or completed a seek.
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* Used by video frame to determine whether to paint the poster.
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*/
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bool GetPlayedOrSeeked() const { return mHasPlayedOrSeeked; }
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nsresult CopyInnerTo(Element* aDest);
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/**
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* Sets the Accept header on the HTTP channel to the required
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* video or audio MIME types.
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*/
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virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) = 0;
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/**
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* Sets the required request headers on the HTTP channel for
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* video or audio requests.
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*/
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void SetRequestHeaders(nsIHttpChannel* aChannel);
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/**
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* Asynchronously awaits a stable state, whereupon aRunnable runs on the main
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* thread. This adds an event which run aRunnable to the appshell's list of
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* sections synchronous the next time control returns to the event loop.
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*/
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void RunInStableState(nsIRunnable* aRunnable);
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/**
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* Fires a timeupdate event. If aPeriodic is true, the event will only
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* be fired if we've not fired a timeupdate event (for any reason) in the
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* last 250ms, as required by the spec when the current time is periodically
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* increasing during playback.
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*/
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void FireTimeUpdate(bool aPeriodic) final;
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/**
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* This will return null if mSrcStream is null, or if mSrcStream is not
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* null but its GetPlaybackStream() returns null --- which can happen during
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* cycle collection unlinking!
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*/
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MediaStream* GetSrcMediaStream() const;
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// WebIDL
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MediaError* GetError() const;
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void GetSrc(nsAString& aSrc) { GetURIAttr(nsGkAtoms::src, nullptr, aSrc); }
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void SetSrc(const nsAString& aSrc, ErrorResult& aError) {
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SetHTMLAttr(nsGkAtoms::src, aSrc, aError);
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}
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void SetSrc(const nsAString& aSrc, nsIPrincipal* aTriggeringPrincipal,
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ErrorResult& aError) {
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SetHTMLAttr(nsGkAtoms::src, aSrc, aTriggeringPrincipal, aError);
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}
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void GetCurrentSrc(nsAString& aCurrentSrc);
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void GetCrossOrigin(nsAString& aResult) {
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// Null for both missing and invalid defaults is ok, since we
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// always parse to an enum value, so we don't need an invalid
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// default, and we _want_ the missing default to be null.
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GetEnumAttr(nsGkAtoms::crossorigin, nullptr, aResult);
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}
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void SetCrossOrigin(const nsAString& aCrossOrigin, ErrorResult& aError) {
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SetOrRemoveNullableStringAttr(nsGkAtoms::crossorigin, aCrossOrigin, aError);
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}
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uint16_t NetworkState() const { return mNetworkState; }
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void NotifyXPCOMShutdown() final;
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// Called by media decoder when the audible state changed or when input is
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// a media stream.
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void SetAudibleState(bool aAudible) final;
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// Notify agent when the MediaElement changes its audible state.
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void NotifyAudioPlaybackChanged(AudibleChangedReasons aReason);
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void GetPreload(nsAString& aValue) {
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GetEnumAttr(nsGkAtoms::preload, nullptr, aValue);
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}
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void SetPreload(const nsAString& aValue, ErrorResult& aRv) {
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SetHTMLAttr(nsGkAtoms::preload, aValue, aRv);
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}
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already_AddRefed<TimeRanges> Buffered() const;
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void Load();
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void CanPlayType(const nsAString& aType, nsAString& aResult);
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uint16_t ReadyState() const { return mReadyState; }
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bool Seeking() const;
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double CurrentTime() const;
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void SetCurrentTime(double aCurrentTime, ErrorResult& aRv);
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void SetCurrentTime(double aCurrentTime) {
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SetCurrentTime(aCurrentTime, IgnoreErrors());
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}
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void FastSeek(double aTime, ErrorResult& aRv);
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already_AddRefed<Promise> SeekToNextFrame(ErrorResult& aRv);
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double Duration() const;
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bool HasAudio() const { return mMediaInfo.HasAudio(); }
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virtual bool IsVideo() const { return false; }
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bool HasVideo() const { return mMediaInfo.HasVideo(); }
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bool IsEncrypted() const { return mIsEncrypted; }
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bool Paused() const { return mPaused; }
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double DefaultPlaybackRate() const { return mDefaultPlaybackRate; }
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void SetDefaultPlaybackRate(double aDefaultPlaybackRate, ErrorResult& aRv);
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double PlaybackRate() const { return mPlaybackRate; }
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void SetPlaybackRate(double aPlaybackRate, ErrorResult& aRv);
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already_AddRefed<TimeRanges> Played();
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already_AddRefed<TimeRanges> Seekable() const;
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bool Ended();
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bool Autoplay() const { return GetBoolAttr(nsGkAtoms::autoplay); }
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void SetAutoplay(bool aValue, ErrorResult& aRv) {
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SetHTMLBoolAttr(nsGkAtoms::autoplay, aValue, aRv);
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}
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bool Loop() const { return GetBoolAttr(nsGkAtoms::loop); }
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void SetLoop(bool aValue, ErrorResult& aRv) {
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SetHTMLBoolAttr(nsGkAtoms::loop, aValue, aRv);
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}
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already_AddRefed<Promise> Play(ErrorResult& aRv);
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void Pause(ErrorResult& aRv);
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void Pause() { Pause(IgnoreErrors()); }
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bool Controls() const { return GetBoolAttr(nsGkAtoms::controls); }
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void SetControls(bool aValue, ErrorResult& aRv) {
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SetHTMLBoolAttr(nsGkAtoms::controls, aValue, aRv);
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}
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double Volume() const { return mVolume; }
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void SetVolume(double aVolume, ErrorResult& aRv);
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bool Muted() const { return mMuted & MUTED_BY_CONTENT; }
|
|
void SetMuted(bool aMuted);
|
|
|
|
bool DefaultMuted() const { return GetBoolAttr(nsGkAtoms::muted); }
|
|
|
|
void SetDefaultMuted(bool aMuted, ErrorResult& aRv) {
|
|
SetHTMLBoolAttr(nsGkAtoms::muted, aMuted, aRv);
|
|
}
|
|
|
|
bool MozAllowCasting() const { return mAllowCasting; }
|
|
|
|
void SetMozAllowCasting(bool aShow) { mAllowCasting = aShow; }
|
|
|
|
bool MozIsCasting() const { return mIsCasting; }
|
|
|
|
void SetMozIsCasting(bool aShow) { mIsCasting = aShow; }
|
|
|
|
// Returns whether a call to Play() would be rejected with NotAllowedError.
|
|
// This assumes "worst case" for unknowns. So if prompting for permission is
|
|
// enabled and no permission is stored, this behaves as if the user would
|
|
// opt to block.
|
|
bool AllowedToPlay() const;
|
|
|
|
already_AddRefed<MediaSource> GetMozMediaSourceObject() const;
|
|
|
|
// Returns a promise which will be resolved after collecting debugging
|
|
// data from decoder/reader/MDSM. Used for debugging purposes.
|
|
already_AddRefed<Promise> MozRequestDebugInfo(ErrorResult& aRv);
|
|
|
|
// Enables DecoderDoctorLogger logging. Used for debugging purposes.
|
|
static void MozEnableDebugLog(const GlobalObject&);
|
|
|
|
// Returns a promise which will be resolved after collecting debugging
|
|
// log associated with this element. Used for debugging purposes.
|
|
already_AddRefed<Promise> MozRequestDebugLog(ErrorResult& aRv);
|
|
|
|
// For use by mochitests. Enabling pref "media.test.video-suspend"
|
|
void SetVisible(bool aVisible);
|
|
|
|
// For use by mochitests. Enabling pref "media.test.video-suspend"
|
|
bool HasSuspendTaint() const;
|
|
|
|
// For use by mochitests.
|
|
bool IsVideoDecodingSuspended() const;
|
|
|
|
// For use by mochitests only.
|
|
bool IsVisible() const;
|
|
|
|
// Synchronously, return the next video frame and mark the element unable to
|
|
// participate in decode suspending.
|
|
//
|
|
// This function is synchronous for cases where decoding has been suspended
|
|
// and JS needs a frame to use in, eg., nsLayoutUtils::SurfaceFromElement()
|
|
// via drawImage().
|
|
already_AddRefed<layers::Image> GetCurrentImage();
|
|
|
|
already_AddRefed<DOMMediaStream> GetSrcObject() const;
|
|
void SetSrcObject(DOMMediaStream& aValue);
|
|
void SetSrcObject(DOMMediaStream* aValue);
|
|
|
|
bool MozPreservesPitch() const { return mPreservesPitch; }
|
|
void SetMozPreservesPitch(bool aPreservesPitch);
|
|
|
|
MediaKeys* GetMediaKeys() const;
|
|
|
|
already_AddRefed<Promise> SetMediaKeys(MediaKeys* mediaKeys,
|
|
ErrorResult& aRv);
|
|
|
|
mozilla::dom::EventHandlerNonNull* GetOnencrypted();
|
|
void SetOnencrypted(mozilla::dom::EventHandlerNonNull* aCallback);
|
|
|
|
mozilla::dom::EventHandlerNonNull* GetOnwaitingforkey();
|
|
void SetOnwaitingforkey(mozilla::dom::EventHandlerNonNull* aCallback);
|
|
|
|
void DispatchEncrypted(const nsTArray<uint8_t>& aInitData,
|
|
const nsAString& aInitDataType) override;
|
|
|
|
bool IsEventAttributeNameInternal(nsAtom* aName) override;
|
|
|
|
// Returns the principal of the "top level" document; the origin displayed
|
|
// in the URL bar of the browser window.
|
|
already_AddRefed<nsIPrincipal> GetTopLevelPrincipal();
|
|
|
|
bool ContainsRestrictedContent();
|
|
|
|
void NotifyWaitingForKey() override;
|
|
|
|
already_AddRefed<DOMMediaStream> CaptureAudio(ErrorResult& aRv,
|
|
MediaStreamGraph* aGraph);
|
|
|
|
already_AddRefed<DOMMediaStream> MozCaptureStream(ErrorResult& aRv);
|
|
|
|
already_AddRefed<DOMMediaStream> MozCaptureStreamUntilEnded(ErrorResult& aRv);
|
|
|
|
bool MozAudioCaptured() const { return mAudioCaptured; }
|
|
|
|
void MozGetMetadata(JSContext* aCx, JS::MutableHandle<JSObject*> aResult,
|
|
ErrorResult& aRv);
|
|
|
|
double MozFragmentEnd();
|
|
|
|
AudioTrackList* AudioTracks();
|
|
|
|
VideoTrackList* VideoTracks();
|
|
|
|
TextTrackList* GetTextTracks();
|
|
|
|
already_AddRefed<TextTrack> AddTextTrack(TextTrackKind aKind,
|
|
const nsAString& aLabel,
|
|
const nsAString& aLanguage);
|
|
|
|
void AddTextTrack(TextTrack* aTextTrack) {
|
|
GetOrCreateTextTrackManager()->AddTextTrack(aTextTrack);
|
|
}
|
|
|
|
void RemoveTextTrack(TextTrack* aTextTrack, bool aPendingListOnly = false) {
|
|
if (mTextTrackManager) {
|
|
mTextTrackManager->RemoveTextTrack(aTextTrack, aPendingListOnly);
|
|
}
|
|
}
|
|
|
|
void NotifyCueAdded(TextTrackCue& aCue) {
|
|
if (mTextTrackManager) {
|
|
mTextTrackManager->NotifyCueAdded(aCue);
|
|
}
|
|
}
|
|
void NotifyCueRemoved(TextTrackCue& aCue) {
|
|
if (mTextTrackManager) {
|
|
mTextTrackManager->NotifyCueRemoved(aCue);
|
|
}
|
|
}
|
|
void NotifyCueUpdated(TextTrackCue* aCue) {
|
|
if (mTextTrackManager) {
|
|
mTextTrackManager->NotifyCueUpdated(aCue);
|
|
}
|
|
}
|
|
|
|
void NotifyCueDisplayStatesChanged();
|
|
|
|
bool IsBlessed() const { return mIsBlessed; }
|
|
|
|
// A method to check whether we are currently playing.
|
|
bool IsCurrentlyPlaying() const;
|
|
|
|
// Returns true if the media element is being destroyed. Used in
|
|
// dormancy checks to prevent dormant processing for an element
|
|
// that will soon be gone.
|
|
bool IsBeingDestroyed();
|
|
|
|
void OnVisibilityChange(Visibility aNewVisibility);
|
|
|
|
// These are used for testing only
|
|
float ComputedVolume() const;
|
|
bool ComputedMuted() const;
|
|
nsSuspendedTypes ComputedSuspended() const;
|
|
|
|
void SetMediaInfo(const MediaInfo& aInfo);
|
|
|
|
AbstractThread* AbstractMainThread() const final;
|
|
|
|
// Telemetry: to record the usage of a {visible / invisible} video element as
|
|
// the source of {drawImage(), createPattern(), createImageBitmap() and
|
|
// captureStream()} APIs.
|
|
enum class CallerAPI {
|
|
DRAW_IMAGE,
|
|
CREATE_PATTERN,
|
|
CREATE_IMAGEBITMAP,
|
|
CAPTURE_STREAM,
|
|
};
|
|
void MarkAsContentSource(CallerAPI aAPI);
|
|
|
|
Document* GetDocument() const override;
|
|
|
|
void ConstructMediaTracks(const MediaInfo* aInfo) override;
|
|
|
|
void RemoveMediaTracks() override;
|
|
|
|
already_AddRefed<GMPCrashHelper> CreateGMPCrashHelper() override;
|
|
|
|
// The promise resolving/rejection is queued as a "micro-task" which will be
|
|
// handled immediately after the current JS task and before any pending JS
|
|
// tasks.
|
|
// At the time we are going to resolve/reject a promise, the "seeking" event
|
|
// task should already be queued but might yet be processed, so we queue one
|
|
// more task to file the promise resolving/rejection micro-tasks
|
|
// asynchronously to make sure that the micro-tasks are processed after the
|
|
// "seeking" event task.
|
|
void AsyncResolveSeekDOMPromiseIfExists() override;
|
|
void AsyncRejectSeekDOMPromiseIfExists() override;
|
|
|
|
nsISerialEventTarget* MainThreadEventTarget() {
|
|
return mMainThreadEventTarget;
|
|
}
|
|
|
|
// Set the sink id (of the output device) that the audio will play. If aSinkId
|
|
// is empty the default device will be set.
|
|
already_AddRefed<Promise> SetSinkId(const nsAString& aSinkId,
|
|
ErrorResult& aRv);
|
|
// Get the sink id of the device that audio is being played. Initial value is
|
|
// empty and the default device is being used.
|
|
void GetSinkId(nsString& aSinkId) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
aSinkId = mSink.first();
|
|
}
|
|
|
|
// This is used to notify MediaElementAudioSourceNode that media element is
|
|
// allowed to play when media element is used as a source for web audio, so
|
|
// that we can start AudioContext if it was not allowed to start.
|
|
RefPtr<GenericNonExclusivePromise> GetAllowedToPlayPromise();
|
|
|
|
bool GetShowPosterFlag() const { return mShowPoster; }
|
|
|
|
protected:
|
|
virtual ~HTMLMediaElement();
|
|
|
|
class AudioChannelAgentCallback;
|
|
class ChannelLoader;
|
|
class ErrorSink;
|
|
class MediaLoadListener;
|
|
class MediaStreamTrackListener;
|
|
class VideoFrameListener;
|
|
class ShutdownObserver;
|
|
|
|
MediaDecoderOwner::NextFrameStatus NextFrameStatus();
|
|
|
|
void SetDecoder(MediaDecoder* aDecoder);
|
|
|
|
// Holds references to the DOM wrappers for the MediaStreams that we're
|
|
// writing to.
|
|
struct OutputMediaStream {
|
|
OutputMediaStream();
|
|
~OutputMediaStream();
|
|
|
|
RefPtr<DOMMediaStream> mStream;
|
|
TrackID mNextAvailableTrackID;
|
|
bool mFinishWhenEnded;
|
|
bool mCapturingAudioOnly;
|
|
bool mCapturingDecoder;
|
|
bool mCapturingMediaStream;
|
|
|
|
// The following members are keeping state for a captured MediaStream.
|
|
nsTArray<Pair<nsString, RefPtr<MediaInputPort>>> mTrackPorts;
|
|
};
|
|
|
|
void PlayInternal(bool aHandlingUserInput);
|
|
|
|
/** Use this method to change the mReadyState member, so required
|
|
* events can be fired.
|
|
*/
|
|
void ChangeReadyState(nsMediaReadyState aState);
|
|
|
|
/**
|
|
* Use this method to change the mNetworkState member, so required
|
|
* actions will be taken during the transition.
|
|
*/
|
|
void ChangeNetworkState(nsMediaNetworkState aState);
|
|
|
|
/**
|
|
* The MediaElement will be responsible for creating and releasing the audio
|
|
* wakelock depending on the playing and audible state.
|
|
*/
|
|
virtual void WakeLockRelease();
|
|
virtual void UpdateWakeLock();
|
|
|
|
void CreateAudioWakeLockIfNeeded();
|
|
void ReleaseAudioWakeLockIfExists();
|
|
RefPtr<WakeLock> mWakeLock;
|
|
|
|
/**
|
|
* Logs a warning message to the web console to report various failures.
|
|
* aMsg is the localized message identifier, aParams is the parameters to
|
|
* be substituted into the localized message, and aParamCount is the number
|
|
* of parameters in aParams.
|
|
*/
|
|
void ReportLoadError(const char* aMsg, const char16_t** aParams = nullptr,
|
|
uint32_t aParamCount = 0);
|
|
|
|
/**
|
|
* Log message to web console.
|
|
*/
|
|
void ReportToConsole(uint32_t aErrorFlags, const char* aMsg,
|
|
const char16_t** aParams = nullptr,
|
|
uint32_t aParamCount = 0) const;
|
|
|
|
/**
|
|
* Changes mHasPlayedOrSeeked to aValue. If mHasPlayedOrSeeked changes
|
|
* we'll force a reflow so that the video frame gets reflowed to reflect
|
|
* the poster hiding or showing immediately.
|
|
*/
|
|
void SetPlayedOrSeeked(bool aValue);
|
|
|
|
/**
|
|
* Initialize the media element for playback of aStream
|
|
*/
|
|
void SetupSrcMediaStreamPlayback(DOMMediaStream* aStream);
|
|
/**
|
|
* Stop playback on mSrcStream.
|
|
*/
|
|
void EndSrcMediaStreamPlayback();
|
|
/**
|
|
* Ensure we're playing mSrcStream if and only if we're not paused.
|
|
*/
|
|
enum { REMOVING_SRC_STREAM = 0x1 };
|
|
void UpdateSrcMediaStreamPlaying(uint32_t aFlags = 0);
|
|
|
|
/**
|
|
* mSrcStream's graph's CurrentTime() has been updated. It might be time to
|
|
* fire "timeupdate".
|
|
*/
|
|
void UpdateSrcStreamTime();
|
|
|
|
/**
|
|
* Called by our DOMMediaStream::TrackListener when a new MediaStreamTrack has
|
|
* been added to the playback stream of |mSrcStream|.
|
|
*/
|
|
void NotifyMediaStreamTrackAdded(const RefPtr<MediaStreamTrack>& aTrack);
|
|
|
|
/**
|
|
* Called by our DOMMediaStream::TrackListener when a MediaStreamTrack in
|
|
* |mSrcStream|'s playback stream has ended.
|
|
*/
|
|
void NotifyMediaStreamTrackRemoved(const RefPtr<MediaStreamTrack>& aTrack);
|
|
|
|
/**
|
|
* Enables or disables all tracks forwarded from mSrcStream to all
|
|
* OutputMediaStreams. We do this for muting the tracks when pausing,
|
|
* and unmuting when playing the media element again.
|
|
*
|
|
* If mSrcStream is unset, this does nothing.
|
|
*/
|
|
void SetCapturedOutputStreamsEnabled(bool aEnabled);
|
|
|
|
/**
|
|
* Create a new MediaStreamTrack for aTrack and add it to the DOMMediaStream
|
|
* in aOutputStream. This automatically sets the output track to enabled or
|
|
* disabled depending on our current playing state.
|
|
*/
|
|
void AddCaptureMediaTrackToOutputStream(MediaTrack* aTrack,
|
|
OutputMediaStream& aOutputStream,
|
|
bool aAsyncAddtrack = true);
|
|
|
|
/**
|
|
* Returns an DOMMediaStream containing the played contents of this
|
|
* element. When aBehavior is FINISH_WHEN_ENDED, when this element ends
|
|
* playback we will finish the stream and not play any more into it. When
|
|
* aType is CONTINUE_WHEN_ENDED, ending playback does not finish the stream.
|
|
* The stream will never finish.
|
|
*
|
|
* When aType is CAPTURE_AUDIO, we stop playout of audio and instead route it
|
|
* to the DOMMediaStream. Volume and mute state will be applied to the audio
|
|
* reaching the stream. No video tracks will be captured in this case.
|
|
*/
|
|
already_AddRefed<DOMMediaStream> CaptureStreamInternal(
|
|
StreamCaptureBehavior aBehavior, StreamCaptureType aType,
|
|
MediaStreamGraph* aGraph);
|
|
|
|
/**
|
|
* Initialize a decoder as a clone of an existing decoder in another
|
|
* element.
|
|
* mLoadingSrc must already be set.
|
|
*/
|
|
nsresult InitializeDecoderAsClone(ChannelMediaDecoder* aOriginal);
|
|
|
|
/**
|
|
* Call Load() and FinishDecoderSetup() on the decoder. It also handle
|
|
* resource cloning if DecoderType is ChannelMediaDecoder.
|
|
*/
|
|
template <typename DecoderType, typename... LoadArgs>
|
|
nsresult SetupDecoder(DecoderType* aDecoder, LoadArgs&&... aArgs);
|
|
|
|
/**
|
|
* Initialize a decoder to load the given channel. The decoder's stream
|
|
* listener is returned via aListener.
|
|
* mLoadingSrc must already be set.
|
|
*/
|
|
nsresult InitializeDecoderForChannel(nsIChannel* aChannel,
|
|
nsIStreamListener** aListener);
|
|
|
|
/**
|
|
* Finish setting up the decoder after Load() has been called on it.
|
|
* Called by InitializeDecoderForChannel/InitializeDecoderAsClone.
|
|
*/
|
|
nsresult FinishDecoderSetup(MediaDecoder* aDecoder);
|
|
|
|
/**
|
|
* Call this after setting up mLoadingSrc and mDecoder.
|
|
*/
|
|
void AddMediaElementToURITable();
|
|
/**
|
|
* Call this before modifying mLoadingSrc.
|
|
*/
|
|
void RemoveMediaElementFromURITable();
|
|
/**
|
|
* Call this to find a media element with the same NodePrincipal and
|
|
* mLoadingSrc set to aURI, and with a decoder on which Load() has been
|
|
* called.
|
|
*/
|
|
HTMLMediaElement* LookupMediaElementURITable(nsIURI* aURI);
|
|
|
|
/**
|
|
* Shutdown and clear mDecoder and maintain associated invariants.
|
|
*/
|
|
void ShutdownDecoder();
|
|
/**
|
|
* Execute the initial steps of the load algorithm that ensure existing
|
|
* loads are aborted, the element is emptied, and a new load ID is
|
|
* created.
|
|
*/
|
|
void AbortExistingLoads();
|
|
|
|
/**
|
|
* This is the dedicated media source failure steps.
|
|
* Called when all potential resources are exhausted. Changes network
|
|
* state to NETWORK_NO_SOURCE, and sends error event with code
|
|
* MEDIA_ERR_SRC_NOT_SUPPORTED.
|
|
*/
|
|
void NoSupportedMediaSourceError(
|
|
const nsACString& aErrorDetails = nsCString());
|
|
|
|
/**
|
|
* Per spec, Failed with elements: Queue a task, using the DOM manipulation
|
|
* task source, to fire a simple event named error at the candidate element.
|
|
* So dispatch |QueueLoadFromSourceTask| to main thread to make sure the task
|
|
* will be executed later than loadstart event.
|
|
*/
|
|
void DealWithFailedElement(nsIContent* aSourceElement);
|
|
|
|
/**
|
|
* Attempts to load resources from the <source> children. This is a
|
|
* substep of the resource selection algorithm. Do not call this directly,
|
|
* call QueueLoadFromSourceTask() instead.
|
|
*/
|
|
void LoadFromSourceChildren();
|
|
|
|
/**
|
|
* Asynchronously awaits a stable state, and then causes
|
|
* LoadFromSourceChildren() to be called on the main threads' event loop.
|
|
*/
|
|
void QueueLoadFromSourceTask();
|
|
|
|
/**
|
|
* Runs the media resource selection algorithm.
|
|
*/
|
|
void SelectResource();
|
|
|
|
/**
|
|
* A wrapper function that allows us to cleanly reset flags after a call
|
|
* to SelectResource()
|
|
*/
|
|
void SelectResourceWrapper();
|
|
|
|
/**
|
|
* Asynchronously awaits a stable state, and then causes SelectResource()
|
|
* to be run on the main thread's event loop.
|
|
*/
|
|
void QueueSelectResourceTask();
|
|
|
|
/**
|
|
* When loading a new source on an existing media element, make sure to reset
|
|
* everything that is accessible using the media element API.
|
|
*/
|
|
void ResetState();
|
|
|
|
/**
|
|
* The resource-fetch algorithm step of the load algorithm.
|
|
*/
|
|
MediaResult LoadResource();
|
|
|
|
/**
|
|
* Selects the next <source> child from which to load a resource. Called
|
|
* during the resource selection algorithm. Stores the return value in
|
|
* mSourceLoadCandidate before returning.
|
|
*/
|
|
Element* GetNextSource();
|
|
|
|
/**
|
|
* Changes mDelayingLoadEvent, and will call BlockOnLoad()/UnblockOnLoad()
|
|
* on the owning document, so it can delay the load event firing.
|
|
*/
|
|
void ChangeDelayLoadStatus(bool aDelay);
|
|
|
|
/**
|
|
* If we suspended downloading after the first frame, unsuspend now.
|
|
*/
|
|
void StopSuspendingAfterFirstFrame();
|
|
|
|
/**
|
|
* Called when our channel is redirected to another channel.
|
|
* Updates our mChannel reference to aNewChannel.
|
|
*/
|
|
nsresult OnChannelRedirect(nsIChannel* aChannel, nsIChannel* aNewChannel,
|
|
uint32_t aFlags);
|
|
|
|
/**
|
|
* Call this to reevaluate whether we should be holding a self-reference.
|
|
*/
|
|
void AddRemoveSelfReference();
|
|
|
|
/**
|
|
* Called when "xpcom-shutdown" event is received.
|
|
*/
|
|
void NotifyShutdownEvent();
|
|
|
|
/**
|
|
* Possible values of the 'preload' attribute.
|
|
*/
|
|
enum PreloadAttrValue : uint8_t {
|
|
PRELOAD_ATTR_EMPTY, // set to ""
|
|
PRELOAD_ATTR_NONE, // set to "none"
|
|
PRELOAD_ATTR_METADATA, // set to "metadata"
|
|
PRELOAD_ATTR_AUTO // set to "auto"
|
|
};
|
|
|
|
/**
|
|
* The preloading action to perform. These dictate how we react to the
|
|
* preload attribute. See mPreloadAction.
|
|
*/
|
|
enum PreloadAction {
|
|
PRELOAD_UNDEFINED = 0, // not determined - used only for initialization
|
|
PRELOAD_NONE = 1, // do not preload
|
|
PRELOAD_METADATA = 2, // preload only the metadata (and first frame)
|
|
PRELOAD_ENOUGH = 3 // preload enough data to allow uninterrupted
|
|
// playback
|
|
};
|
|
|
|
/**
|
|
* The guts of Load(). Load() acts as a wrapper around this which sets
|
|
* mIsDoingExplicitLoad to true so that when script calls 'load()'
|
|
* preload-none will be automatically upgraded to preload-metadata.
|
|
*/
|
|
void DoLoad();
|
|
|
|
/**
|
|
* Suspends the load of mLoadingSrc, so that it can be resumed later
|
|
* by ResumeLoad(). This is called when we have a media with a 'preload'
|
|
* attribute value of 'none', during the resource selection algorithm.
|
|
*/
|
|
void SuspendLoad();
|
|
|
|
/**
|
|
* Resumes a previously suspended load (suspended by SuspendLoad(uri)).
|
|
* Will continue running the resource selection algorithm.
|
|
* Sets mPreloadAction to aAction.
|
|
*/
|
|
void ResumeLoad(PreloadAction aAction);
|
|
|
|
/**
|
|
* Handle a change to the preload attribute. Should be called whenever the
|
|
* value (or presence) of the preload attribute changes. The change in
|
|
* attribute value may cause a change in the mPreloadAction of this
|
|
* element. If there is a change then this method will initiate any
|
|
* behaviour that is necessary to implement the action.
|
|
*/
|
|
void UpdatePreloadAction();
|
|
|
|
/**
|
|
* Fire progress events if needed according to the time and byte constraints
|
|
* outlined in the specification. aHaveNewProgress is true if progress has
|
|
* just been detected. Otherwise the method is called as a result of the
|
|
* progress timer.
|
|
*/
|
|
void CheckProgress(bool aHaveNewProgress);
|
|
static void ProgressTimerCallback(nsITimer* aTimer, void* aClosure);
|
|
/**
|
|
* Start timer to update download progress.
|
|
*/
|
|
void StartProgressTimer();
|
|
/**
|
|
* Start sending progress and/or stalled events.
|
|
*/
|
|
void StartProgress();
|
|
/**
|
|
* Stop progress information timer and events.
|
|
*/
|
|
void StopProgress();
|
|
|
|
/**
|
|
* Dispatches an error event to a child source element.
|
|
*/
|
|
void DispatchAsyncSourceError(nsIContent* aSourceElement);
|
|
|
|
/**
|
|
* Resets the media element for an error condition as per aErrorCode.
|
|
* aErrorCode must be one of WebIDL HTMLMediaElement error codes.
|
|
*/
|
|
void Error(uint16_t aErrorCode,
|
|
const nsACString& aErrorDetails = nsCString());
|
|
|
|
/**
|
|
* Returns the URL spec of the currentSrc.
|
|
**/
|
|
void GetCurrentSpec(nsCString& aString);
|
|
|
|
/**
|
|
* Process any media fragment entries in the URI
|
|
*/
|
|
void ProcessMediaFragmentURI();
|
|
|
|
/**
|
|
* Mute or unmute the audio and change the value that the |muted| map.
|
|
*/
|
|
void SetMutedInternal(uint32_t aMuted);
|
|
/**
|
|
* Update the volume of the output audio stream to match the element's
|
|
* current mMuted/mVolume/mAudioChannelFaded state.
|
|
*/
|
|
void SetVolumeInternal();
|
|
|
|
/**
|
|
* Suspend (if aPauseForInactiveDocument) or resume element playback and
|
|
* resource download. If aSuspendEvents is true, event delivery is
|
|
* suspended (and events queued) until the element is resumed.
|
|
*/
|
|
void SuspendOrResumeElement(bool aPauseElement, bool aSuspendEvents);
|
|
|
|
// Get the HTMLMediaElement object if the decoder is being used from an
|
|
// HTML media element, and null otherwise.
|
|
HTMLMediaElement* GetMediaElement() final { return this; }
|
|
|
|
// Return true if decoding should be paused
|
|
bool GetPaused() final { return Paused(); }
|
|
|
|
/**
|
|
* Video has been playing while hidden and, if feature was enabled, would
|
|
* trigger suspending decoder.
|
|
* Used to track hidden-video-decode-suspend telemetry.
|
|
*/
|
|
static void VideoDecodeSuspendTimerCallback(nsITimer* aTimer, void* aClosure);
|
|
/**
|
|
* Video is now both: playing and hidden.
|
|
* Used to track hidden-video telemetry.
|
|
*/
|
|
void HiddenVideoStart();
|
|
/**
|
|
* Video is not playing anymore and/or has become visible.
|
|
* Used to track hidden-video telemetry.
|
|
*/
|
|
void HiddenVideoStop();
|
|
|
|
void ReportTelemetry();
|
|
|
|
// Seeks to aTime seconds. aSeekType can be Exact to seek to exactly the
|
|
// seek target, or PrevSyncPoint if a quicker but less precise seek is
|
|
// desired, and we'll seek to the sync point (keyframe and/or start of the
|
|
// next block of audio samples) preceeding seek target.
|
|
already_AddRefed<Promise> Seek(double aTime, SeekTarget::Type aSeekType,
|
|
ErrorResult& aRv);
|
|
|
|
// Update the audio channel playing state
|
|
void UpdateAudioChannelPlayingState(bool aForcePlaying = false);
|
|
|
|
// Adds to the element's list of pending text tracks each text track
|
|
// in the element's list of text tracks whose text track mode is not disabled
|
|
// and whose text track readiness state is loading.
|
|
void PopulatePendingTextTrackList();
|
|
|
|
// Gets a reference to the MediaElement's TextTrackManager. If the
|
|
// MediaElement doesn't yet have one then it will create it.
|
|
TextTrackManager* GetOrCreateTextTrackManager();
|
|
|
|
// Recomputes ready state and fires events as necessary based on current
|
|
// state.
|
|
void UpdateReadyStateInternal();
|
|
|
|
// Determine if the element should be paused because of suspend conditions.
|
|
bool ShouldElementBePaused();
|
|
|
|
// Create or destroy the captured stream.
|
|
void AudioCaptureStreamChange(bool aCapture);
|
|
|
|
// A method to check whether the media element is allowed to start playback.
|
|
bool AudioChannelAgentBlockedPlay();
|
|
|
|
// If the network state is empty and then we would trigger DoLoad().
|
|
void MaybeDoLoad();
|
|
|
|
// Anything we need to check after played success and not related with spec.
|
|
void UpdateCustomPolicyAfterPlayed();
|
|
|
|
// Returns a StreamCaptureType populated with the right bits, depending on the
|
|
// tracks this HTMLMediaElement has.
|
|
StreamCaptureType CaptureTypeForElement();
|
|
|
|
// True if this element can be captured, false otherwise.
|
|
bool CanBeCaptured(StreamCaptureType aCaptureType);
|
|
|
|
class nsAsyncEventRunner;
|
|
class nsNotifyAboutPlayingRunner;
|
|
class nsResolveOrRejectPendingPlayPromisesRunner;
|
|
using nsGenericHTMLElement::DispatchEvent;
|
|
// For nsAsyncEventRunner.
|
|
nsresult DispatchEvent(const nsAString& aName);
|
|
|
|
// This method moves the mPendingPlayPromises into a temperate object. So the
|
|
// mPendingPlayPromises is cleared after this method call.
|
|
nsTArray<RefPtr<PlayPromise>> TakePendingPlayPromises();
|
|
|
|
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
|
|
// and queues a task to resolve them.
|
|
void AsyncResolvePendingPlayPromises();
|
|
|
|
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
|
|
// and queues a task to reject them.
|
|
void AsyncRejectPendingPlayPromises(nsresult aError);
|
|
|
|
// This method snapshots the mPendingPlayPromises by TakePendingPlayPromises()
|
|
// and queues a task to resolve them also to dispatch a "playing" event.
|
|
void NotifyAboutPlaying();
|
|
|
|
already_AddRefed<Promise> CreateDOMPromise(ErrorResult& aRv) const;
|
|
|
|
// Pass information for deciding the video decode mode to decoder.
|
|
void NotifyDecoderActivityChanges() const;
|
|
|
|
// Mark the decoder owned by the element as tainted so that the
|
|
// suspend-video-decoder is disabled.
|
|
void MarkAsTainted();
|
|
|
|
virtual nsresult AfterSetAttr(int32_t aNameSpaceID, nsAtom* aName,
|
|
const nsAttrValue* aValue,
|
|
const nsAttrValue* aOldValue,
|
|
nsIPrincipal* aMaybeScriptedPrincipal,
|
|
bool aNotify) override;
|
|
virtual nsresult OnAttrSetButNotChanged(int32_t aNamespaceID, nsAtom* aName,
|
|
const nsAttrValueOrString& aValue,
|
|
bool aNotify) override;
|
|
|
|
bool DetachExistingMediaKeys();
|
|
bool TryRemoveMediaKeysAssociation();
|
|
void RemoveMediaKeys();
|
|
bool AttachNewMediaKeys();
|
|
bool TryMakeAssociationWithCDM(CDMProxy* aProxy);
|
|
void MakeAssociationWithCDMResolved();
|
|
void SetCDMProxyFailure(const MediaResult& aResult);
|
|
void ResetSetMediaKeysTempVariables();
|
|
|
|
void PauseIfShouldNotBePlaying();
|
|
|
|
WatchManager<HTMLMediaElement> mWatchManager;
|
|
|
|
// If the media element's tab has never been in the foreground, this
|
|
// registers as with the AudioChannelAgent to notify us when the tab
|
|
// is put in the foreground, whereupon we will begin playback.
|
|
bool AudioChannelAgentDelayingPlayback();
|
|
|
|
// Update the silence range of the audio track when the audible status of
|
|
// silent audio track changes or seeking to the new position where the audio
|
|
// track is silent.
|
|
void UpdateAudioTrackSilenceRange(bool aAudible);
|
|
|
|
// When silent audio track becomes audible or seeking to new place, we would
|
|
// end the current silence range and accumulate it to the total silence
|
|
// proportion of audio track and update current silence range.
|
|
void AccumulateAudioTrackSilence();
|
|
|
|
// True when the media element's audio track is containing silence now.
|
|
bool IsAudioTrackCurrentlySilent() const;
|
|
|
|
// Calculate the audio track silence proportion and then report the telemetry
|
|
// result. we would report the result when decoder is destroyed.
|
|
void ReportAudioTrackSilenceProportionTelemetry();
|
|
|
|
// When the play is not allowed, dispatch related events which are used for
|
|
// testing or changing control UI.
|
|
void DispatchEventsWhenPlayWasNotAllowed();
|
|
|
|
// The current decoder. Load() has been called on this decoder.
|
|
// At most one of mDecoder and mSrcStream can be non-null.
|
|
RefPtr<MediaDecoder> mDecoder;
|
|
|
|
// The DocGroup-specific nsISerialEventTarget of this HTML element on the main
|
|
// thread.
|
|
nsCOMPtr<nsISerialEventTarget> mMainThreadEventTarget;
|
|
|
|
// The DocGroup-specific AbstractThread::MainThread() of this HTML element.
|
|
RefPtr<AbstractThread> mAbstractMainThread;
|
|
|
|
// A reference to the VideoFrameContainer which contains the current frame
|
|
// of video to display.
|
|
RefPtr<VideoFrameContainer> mVideoFrameContainer;
|
|
|
|
// Holds a reference to the DOM wrapper for the MediaStream that has been
|
|
// set in the src attribute.
|
|
RefPtr<DOMMediaStream> mSrcAttrStream;
|
|
|
|
// Holds the triggering principal for the src attribute.
|
|
nsCOMPtr<nsIPrincipal> mSrcAttrTriggeringPrincipal;
|
|
|
|
// Holds a reference to the DOM wrapper for the MediaStream that we're
|
|
// actually playing.
|
|
// At most one of mDecoder and mSrcStream can be non-null.
|
|
RefPtr<DOMMediaStream> mSrcStream;
|
|
|
|
// True once mSrcStream's initial set of tracks are known.
|
|
bool mSrcStreamTracksAvailable = false;
|
|
|
|
// While mPaused is true and mSrcStream is set, this is the value to use for
|
|
// CurrentTime(). Otherwise this is Nothing.
|
|
Maybe<GraphTime> mSrcStreamPausedGraphTime;
|
|
|
|
// The offset in GraphTime at which this media element started playing the
|
|
// playback stream of mSrcStream.
|
|
GraphTime mSrcStreamGraphTimeOffset = 0;
|
|
|
|
// True once PlaybackEnded() is called and we're playing a MediaStream.
|
|
// Reset to false if we start playing mSrcStream again.
|
|
bool mSrcStreamPlaybackEnded = false;
|
|
|
|
// Holds a reference to the stream connecting this stream to the capture sink.
|
|
RefPtr<MediaInputPort> mCaptureStreamPort;
|
|
|
|
// Holds references to the DOM wrappers for the MediaStreams that we're
|
|
// writing to.
|
|
nsTArray<OutputMediaStream> mOutputStreams;
|
|
|
|
// The next track id to use for a captured MediaDecoder.
|
|
TrackID mNextAvailableMediaDecoderOutputTrackID = 1;
|
|
|
|
// Holds a reference to the size-getting track listener attached to
|
|
// mSelectedVideoStreamTrack.
|
|
RefPtr<VideoFrameListener> mVideoFrameListener;
|
|
// The currently selected video stream track.
|
|
RefPtr<VideoStreamTrack> mSelectedVideoStreamTrack;
|
|
|
|
const RefPtr<ShutdownObserver> mShutdownObserver;
|
|
|
|
// Holds a reference to the MediaSource, if any, referenced by the src
|
|
// attribute on the media element.
|
|
RefPtr<MediaSource> mSrcMediaSource;
|
|
|
|
// Holds a reference to the MediaSource supplying data for playback. This
|
|
// may either match mSrcMediaSource or come from Source element children.
|
|
// This is set when and only when mLoadingSrc corresponds to an object url
|
|
// that resolved to a MediaSource.
|
|
RefPtr<MediaSource> mMediaSource;
|
|
|
|
RefPtr<ChannelLoader> mChannelLoader;
|
|
|
|
// Points to the child source elements, used to iterate through the children
|
|
// when selecting a resource to load. This is the previous sibling of the
|
|
// child considered the current 'candidate' in:
|
|
// https://html.spec.whatwg.org/multipage/media.html#concept-media-load-algorithm
|
|
//
|
|
// mSourcePointer == nullptr, we will next try to load |GetFirstChild()|.
|
|
// mSourcePointer == GetLastChild(), we've exhausted all sources, waiting
|
|
// for new elements to be appended.
|
|
nsCOMPtr<nsIContent> mSourcePointer;
|
|
|
|
// Points to the document whose load we're blocking. This is the document
|
|
// we're bound to when loading starts.
|
|
nsCOMPtr<Document> mLoadBlockedDoc;
|
|
|
|
// Contains names of events that have been raised while in the bfcache.
|
|
// These events get re-dispatched when the bfcache is exited.
|
|
nsTArray<nsString> mPendingEvents;
|
|
|
|
// Media loading flags. See:
|
|
// http://www.whatwg.org/specs/web-apps/current-work/#video)
|
|
nsMediaNetworkState mNetworkState = HTMLMediaElement_Binding::NETWORK_EMPTY;
|
|
nsMediaReadyState mReadyState = HTMLMediaElement_Binding::HAVE_NOTHING;
|
|
|
|
enum LoadAlgorithmState {
|
|
// No load algorithm instance is waiting for a source to be added to the
|
|
// media in order to continue loading.
|
|
NOT_WAITING,
|
|
// We've run the load algorithm, and we tried all source children of the
|
|
// media element, and failed to load any successfully. We're waiting for
|
|
// another source element to be added to the media element, and will try
|
|
// to load any such element when its added.
|
|
WAITING_FOR_SOURCE
|
|
};
|
|
|
|
// The current media load ID. This is incremented every time we start a
|
|
// new load. Async events note the ID when they're first sent, and only fire
|
|
// if the ID is unchanged when they come to fire.
|
|
uint32_t mCurrentLoadID = 0;
|
|
|
|
// Denotes the waiting state of a load algorithm instance. When the load
|
|
// algorithm is waiting for a source element child to be added, this is set
|
|
// to WAITING_FOR_SOURCE, otherwise it's NOT_WAITING.
|
|
LoadAlgorithmState mLoadWaitStatus = NOT_WAITING;
|
|
|
|
// Current audio volume
|
|
double mVolume = 1.0;
|
|
|
|
// True if the audio track is not silent.
|
|
bool mIsAudioTrackAudible = false;
|
|
|
|
// Used to mark the start of the silence range of audio track.
|
|
double mAudioTrackSilenceStartedTime = 0.0;
|
|
|
|
// Save all the silence ranges, all ranges would be normalized. That means
|
|
// intervals won't overlap or touch each other.
|
|
media::TimeIntervals mSilenceTimeRanges;
|
|
|
|
// True if we have calculated silence range before SeekEnd(). This attribute
|
|
// would be reset after seeking completed.
|
|
bool mHasAccumulatedSilenceRangeBeforeSeekEnd = false;
|
|
|
|
enum MutedReasons {
|
|
MUTED_BY_CONTENT = 0x01,
|
|
MUTED_BY_INVALID_PLAYBACK_RATE = 0x02,
|
|
MUTED_BY_AUDIO_CHANNEL = 0x04,
|
|
MUTED_BY_AUDIO_TRACK = 0x08
|
|
};
|
|
|
|
uint32_t mMuted = 0;
|
|
|
|
UniquePtr<const MetadataTags> mTags;
|
|
|
|
// URI of the resource we're attempting to load. This stores the value we
|
|
// return in the currentSrc attribute. Use GetCurrentSrc() to access the
|
|
// currentSrc attribute.
|
|
// This is always the original URL we're trying to load --- before
|
|
// redirects etc.
|
|
nsCOMPtr<nsIURI> mLoadingSrc;
|
|
|
|
// The triggering principal for the current source.
|
|
nsCOMPtr<nsIPrincipal> mLoadingSrcTriggeringPrincipal;
|
|
|
|
// Stores the current preload action for this element. Initially set to
|
|
// PRELOAD_UNDEFINED, its value is changed by calling
|
|
// UpdatePreloadAction().
|
|
PreloadAction mPreloadAction = PRELOAD_UNDEFINED;
|
|
|
|
// Time that the last timeupdate event was fired. Read/Write from the
|
|
// main thread only.
|
|
TimeStamp mTimeUpdateTime;
|
|
|
|
// Time that the last progress event was fired. Read/Write from the
|
|
// main thread only.
|
|
TimeStamp mProgressTime;
|
|
|
|
// Time that data was last read from the media resource. Used for
|
|
// computing if the download has stalled and to rate limit progress events
|
|
// when data is arriving slower than PROGRESS_MS.
|
|
// Read/Write from the main thread only.
|
|
TimeStamp mDataTime;
|
|
|
|
// Media 'currentTime' value when the last timeupdate event occurred.
|
|
// Read/Write from the main thread only.
|
|
double mLastCurrentTime = 0.0;
|
|
|
|
// Logical start time of the media resource in seconds as obtained
|
|
// from any media fragments. A negative value indicates that no
|
|
// fragment time has been set. Read/Write from the main thread only.
|
|
double mFragmentStart = -1.0;
|
|
|
|
// Logical end time of the media resource in seconds as obtained
|
|
// from any media fragments. A negative value indicates that no
|
|
// fragment time has been set. Read/Write from the main thread only.
|
|
double mFragmentEnd = -1.0;
|
|
|
|
// The defaultPlaybackRate attribute gives the desired speed at which the
|
|
// media resource is to play, as a multiple of its intrinsic speed.
|
|
double mDefaultPlaybackRate = 1.0;
|
|
|
|
// The playbackRate attribute gives the speed at which the media resource
|
|
// plays, as a multiple of its intrinsic speed. If it is not equal to the
|
|
// defaultPlaybackRate, then the implication is that the user is using a
|
|
// feature such as fast forward or slow motion playback.
|
|
double mPlaybackRate = 1.0;
|
|
|
|
// True if pitch correction is applied when playbackRate is set to a
|
|
// non-intrinsic value.
|
|
bool mPreservesPitch = true;
|
|
|
|
// Reference to the source element last returned by GetNextSource().
|
|
// This is the child source element which we're trying to load from.
|
|
nsCOMPtr<nsIContent> mSourceLoadCandidate;
|
|
|
|
// Range of time played.
|
|
RefPtr<TimeRanges> mPlayed;
|
|
|
|
// Timer used for updating progress events.
|
|
nsCOMPtr<nsITimer> mProgressTimer;
|
|
|
|
// Timer used to simulate video-suspend.
|
|
nsCOMPtr<nsITimer> mVideoDecodeSuspendTimer;
|
|
|
|
// Encrypted Media Extension media keys.
|
|
RefPtr<MediaKeys> mMediaKeys;
|
|
RefPtr<MediaKeys> mIncomingMediaKeys;
|
|
// The dom promise is used for HTMLMediaElement::SetMediaKeys.
|
|
RefPtr<DetailedPromise> mSetMediaKeysDOMPromise;
|
|
// Used to indicate if the MediaKeys attaching operation is on-going or not.
|
|
bool mAttachingMediaKey = false;
|
|
MozPromiseRequestHolder<SetCDMPromise> mSetCDMRequest;
|
|
|
|
// Stores the time at the start of the current 'played' range.
|
|
double mCurrentPlayRangeStart = 1.0;
|
|
|
|
// True if loadeddata has been fired.
|
|
bool mLoadedDataFired = false;
|
|
|
|
// Indicates whether current playback is a result of user action
|
|
// (ie. calling of the Play method), or automatic playback due to
|
|
// the 'autoplay' attribute being set. A true value indicates the
|
|
// latter case.
|
|
// The 'autoplay' HTML attribute indicates that the video should
|
|
// start playing when loaded. The 'autoplay' attribute of the object
|
|
// is a mirror of the HTML attribute. These are different from this
|
|
// 'mAutoplaying' flag, which indicates whether the current playback
|
|
// is a result of the autoplay attribute.
|
|
bool mAutoplaying = true;
|
|
|
|
// Playback of the video is paused either due to calling the
|
|
// 'Pause' method, or playback not yet having started.
|
|
Watchable<bool> mPaused;
|
|
|
|
// The following two fields are here for the private storage of the builtin
|
|
// video controls, and control 'casting' of the video to external devices
|
|
// (TVs, projectors etc.)
|
|
// True if casting is currently allowed
|
|
bool mAllowCasting = false;
|
|
// True if currently casting this video
|
|
bool mIsCasting = false;
|
|
|
|
// True if the sound is being captured.
|
|
bool mAudioCaptured = false;
|
|
|
|
// If TRUE then the media element was actively playing before the currently
|
|
// in progress seeking. If FALSE then the media element is either not seeking
|
|
// or was not actively playing before the current seek. Used to decide whether
|
|
// to raise the 'waiting' event as per 4.7.1.8 in HTML 5 specification.
|
|
bool mPlayingBeforeSeek = false;
|
|
|
|
// True iff this element is paused because the document is inactive or has
|
|
// been suspended by the audio channel service.
|
|
bool mPausedForInactiveDocumentOrChannel = false;
|
|
|
|
// True iff event delivery is suspended (mPausedForInactiveDocumentOrChannel
|
|
// must also be true).
|
|
bool mEventDeliveryPaused = false;
|
|
|
|
// True if we're running the "load()" method.
|
|
bool mIsRunningLoadMethod = false;
|
|
|
|
// True if we're running or waiting to run queued tasks due to an explicit
|
|
// call to "load()".
|
|
bool mIsDoingExplicitLoad = false;
|
|
|
|
// True if we're loading the resource from the child source elements.
|
|
bool mIsLoadingFromSourceChildren = false;
|
|
|
|
// True if we're delaying the "load" event. They are delayed until either
|
|
// an error occurs, or the first frame is loaded.
|
|
bool mDelayingLoadEvent = false;
|
|
|
|
// True when we've got a task queued to call SelectResource(),
|
|
// or while we're running SelectResource().
|
|
bool mIsRunningSelectResource = false;
|
|
|
|
// True when we already have select resource call queued
|
|
bool mHaveQueuedSelectResource = false;
|
|
|
|
// True if we suspended the decoder because we were paused,
|
|
// preloading metadata is enabled, autoplay was not enabled, and we loaded
|
|
// the first frame.
|
|
bool mSuspendedAfterFirstFrame = false;
|
|
|
|
// True if we are allowed to suspend the decoder because we were paused,
|
|
// preloading metdata was enabled, autoplay was not enabled, and we loaded
|
|
// the first frame.
|
|
bool mAllowSuspendAfterFirstFrame = true;
|
|
|
|
// True if we've played or completed a seek. We use this to determine
|
|
// when the poster frame should be shown.
|
|
bool mHasPlayedOrSeeked = false;
|
|
|
|
// True if we've added a reference to ourselves to keep the element
|
|
// alive while no-one is referencing it but the element may still fire
|
|
// events of its own accord.
|
|
bool mHasSelfReference = false;
|
|
|
|
// True if we've received a notification that the engine is shutting
|
|
// down.
|
|
bool mShuttingDown = false;
|
|
|
|
// True if we've suspended a load in the resource selection algorithm
|
|
// due to loading a preload:none media. When true, the resource we'll
|
|
// load when the user initiates either playback or an explicit load is
|
|
// stored in mPreloadURI.
|
|
bool mSuspendedForPreloadNone = false;
|
|
|
|
// True if we've connected mSrcStream to the media element output.
|
|
bool mSrcStreamIsPlaying = false;
|
|
|
|
// True if we should set nsIClassOfService::UrgentStart to the channel to
|
|
// get the response ASAP for better user responsiveness.
|
|
bool mUseUrgentStartForChannel = false;
|
|
|
|
// The CORS mode when loading the media element
|
|
CORSMode mCORSMode = CORS_NONE;
|
|
|
|
// Info about the played media.
|
|
MediaInfo mMediaInfo;
|
|
|
|
// True if the media has encryption information.
|
|
bool mIsEncrypted = false;
|
|
|
|
enum WaitingForKeyState {
|
|
NOT_WAITING_FOR_KEY = 0,
|
|
WAITING_FOR_KEY = 1,
|
|
WAITING_FOR_KEY_DISPATCHED = 2
|
|
};
|
|
|
|
// True when the CDM cannot decrypt the current block due to lacking a key.
|
|
// Note: the "waitingforkey" event is not dispatched until all decoded data
|
|
// has been rendered.
|
|
WaitingForKeyState mWaitingForKey = NOT_WAITING_FOR_KEY;
|
|
|
|
// Listens for waitingForKey events from the owned decoder.
|
|
MediaEventListener mWaitingForKeyListener;
|
|
|
|
// Init Data that needs to be sent in 'encrypted' events in MetadataLoaded().
|
|
EncryptionInfo mPendingEncryptedInitData;
|
|
|
|
// True if the media's channel's download has been suspended.
|
|
bool mDownloadSuspendedByCache = false;
|
|
|
|
// Disable the video playback by track selection. This flag might not be
|
|
// enough if we ever expand the ability of supporting multi-tracks video
|
|
// playback.
|
|
bool mDisableVideo = false;
|
|
|
|
RefPtr<TextTrackManager> mTextTrackManager;
|
|
|
|
RefPtr<AudioTrackList> mAudioTrackList;
|
|
|
|
RefPtr<VideoTrackList> mVideoTrackList;
|
|
|
|
UniquePtr<MediaStreamTrackListener> mMediaStreamTrackListener;
|
|
|
|
// The principal guarding mVideoFrameContainer access when playing a
|
|
// MediaStream.
|
|
nsCOMPtr<nsIPrincipal> mSrcStreamVideoPrincipal;
|
|
|
|
// True if UnbindFromTree() is called on the element.
|
|
// Note this flag is false when the element is in a phase after creation and
|
|
// before attaching to the DOM tree.
|
|
bool mUnboundFromTree = false;
|
|
|
|
// True if the autoplay media was blocked because it hadn't loaded metadata
|
|
// yet.
|
|
bool mBlockedAsWithoutMetadata = false;
|
|
|
|
// This promise is used to notify MediaElementAudioSourceNode that media
|
|
// element is allowed to play when MediaElement is used as a source for web
|
|
// audio.
|
|
MozPromiseHolder<GenericNonExclusivePromise> mAllowedToPlayPromise;
|
|
|
|
// True if media has ever been blocked for autoplay, it's used to notify front
|
|
// end to show the correct blocking icon when the document goes back from
|
|
// bfcache.
|
|
bool mHasEverBeenBlockedForAutoplay = false;
|
|
|
|
// True if we have dispatched a task for text track changed, will be unset
|
|
// when we starts processing text track changed.
|
|
// https://html.spec.whatwg.org/multipage/media.html#pending-text-track-change-notification-flag
|
|
bool mPendingTextTrackChanged = false;
|
|
|
|
public:
|
|
// This function will be called whenever a text track that is in a media
|
|
// element's list of text tracks has its text track mode change value
|
|
void NotifyTextTrackModeChanged();
|
|
|
|
public:
|
|
// Helper class to measure times for playback telemetry stats
|
|
class TimeDurationAccumulator {
|
|
public:
|
|
TimeDurationAccumulator() : mCount(0) {}
|
|
void Start() {
|
|
if (IsStarted()) {
|
|
return;
|
|
}
|
|
mStartTime = TimeStamp::Now();
|
|
}
|
|
void Pause() {
|
|
if (!IsStarted()) {
|
|
return;
|
|
}
|
|
mSum += (TimeStamp::Now() - mStartTime);
|
|
mCount++;
|
|
mStartTime = TimeStamp();
|
|
}
|
|
bool IsStarted() const { return !mStartTime.IsNull(); }
|
|
double Total() const {
|
|
if (!IsStarted()) {
|
|
return mSum.ToSeconds();
|
|
}
|
|
// Add current running time until now, but keep it running.
|
|
return (mSum + (TimeStamp::Now() - mStartTime)).ToSeconds();
|
|
}
|
|
uint32_t Count() const {
|
|
if (!IsStarted()) {
|
|
return mCount;
|
|
}
|
|
// Count current run in this report, without increasing the stored count.
|
|
return mCount + 1;
|
|
}
|
|
void Reset() {
|
|
mStartTime = TimeStamp();
|
|
mSum = TimeDuration();
|
|
mCount = 0;
|
|
}
|
|
|
|
private:
|
|
TimeStamp mStartTime;
|
|
TimeDuration mSum;
|
|
uint32_t mCount;
|
|
};
|
|
|
|
private:
|
|
already_AddRefed<PlayPromise> CreatePlayPromise(ErrorResult& aRv) const;
|
|
|
|
void UpdateHadAudibleAutoplayState();
|
|
|
|
virtual void MaybeBeginCloningVisually(){};
|
|
|
|
uint32_t GetPreloadDefault() const;
|
|
uint32_t GetPreloadDefaultAuto() const;
|
|
|
|
/**
|
|
* This function is called by AfterSetAttr and OnAttrSetButNotChanged.
|
|
* It will not be called if the value is being unset.
|
|
*
|
|
* @param aNamespaceID the namespace of the attr being set
|
|
* @param aName the localname of the attribute being set
|
|
* @param aNotify Whether we plan to notify document observers.
|
|
*/
|
|
void AfterMaybeChangeAttr(int32_t aNamespaceID, nsAtom* aName, bool aNotify);
|
|
|
|
// Total time a video has spent playing.
|
|
TimeDurationAccumulator mPlayTime;
|
|
|
|
// Total time a video has spent playing while hidden.
|
|
TimeDurationAccumulator mHiddenPlayTime;
|
|
|
|
// Total time a video has (or would have) spent in video-decode-suspend mode.
|
|
TimeDurationAccumulator mVideoDecodeSuspendTime;
|
|
|
|
// Total time a video has spent playing on the current load, it would be reset
|
|
// when media aborts the current load; be paused when the docuemt enters the
|
|
// bf-cache and be resumed when the docuemt leaves the bf-cache.
|
|
TimeDurationAccumulator mCurrentLoadPlayTime;
|
|
|
|
// True if media has ever been blocked by autoplay policy before.
|
|
bool mHasPlayEverBeenBlocked = false;
|
|
|
|
// Report the Telemetry about whether media played over the specific time
|
|
// threshold.
|
|
void ReportPlayedTimeAfterBlockedTelemetry();
|
|
|
|
// True if Init() has been called after construction
|
|
bool mInitialized = false;
|
|
|
|
// True if user has called load(), seek() or element has started playing
|
|
// before. It's *only* use for checking autoplay policy
|
|
bool mIsBlessed = false;
|
|
|
|
// True if the first frame has been successfully loaded.
|
|
bool mFirstFrameLoaded = false;
|
|
|
|
// Media elements also have a default playback start position, which must
|
|
// initially be set to zero seconds. This time is used to allow the element to
|
|
// be seeked even before the media is loaded.
|
|
double mDefaultPlaybackStartPosition = 0.0;
|
|
|
|
// True if media element has been marked as 'tainted' and can't
|
|
// participate in video decoder suspending.
|
|
bool mHasSuspendTaint = false;
|
|
|
|
// True if media element has been forced into being considered 'hidden'.
|
|
// For use by mochitests. Enabling pref "media.test.video-suspend"
|
|
bool mForcedHidden = false;
|
|
|
|
// True if audio tracks and video tracks are constructed and added into the
|
|
// track list, false if all tracks are removed from the track list.
|
|
bool mMediaTracksConstructed = false;
|
|
|
|
Visibility mVisibilityState = Visibility::Untracked;
|
|
|
|
UniquePtr<ErrorSink> mErrorSink;
|
|
|
|
// This wrapper will handle all audio channel related stuffs, eg. the
|
|
// operations of tab audio indicator, Fennec's media control. Note:
|
|
// mAudioChannelWrapper might be null after GC happened.
|
|
RefPtr<AudioChannelAgentCallback> mAudioChannelWrapper;
|
|
|
|
// A list of pending play promises. The elements are pushed during the play()
|
|
// method call and are resolved/rejected during further playback steps.
|
|
nsTArray<RefPtr<PlayPromise>> mPendingPlayPromises;
|
|
|
|
// A list of already-dispatched but not yet run
|
|
// nsResolveOrRejectPendingPlayPromisesRunners.
|
|
// Runners whose Run() method is called remove themselves from this list.
|
|
// We keep track of these because the load algorithm resolves/rejects all
|
|
// already-dispatched pending play promises.
|
|
nsTArray<nsResolveOrRejectPendingPlayPromisesRunner*>
|
|
mPendingPlayPromisesRunners;
|
|
|
|
// A pending seek promise which is created at Seek() method call and is
|
|
// resolved/rejected at AsyncResolveSeekDOMPromiseIfExists()/
|
|
// AsyncRejectSeekDOMPromiseIfExists() methods.
|
|
RefPtr<dom::Promise> mSeekDOMPromise;
|
|
|
|
// For debugging bug 1407148.
|
|
void AssertReadyStateIsNothing();
|
|
|
|
// Contains the unique id of the sink device and the device info.
|
|
// The initial value is ("", nullptr) and the default output device is used.
|
|
// It can contain an invalid id and info if the device has been
|
|
// unplugged. It can be set to ("", nullptr). It follows the spec attribute:
|
|
// https://w3c.github.io/mediacapture-output/#htmlmediaelement-extensions
|
|
// Read/Write from the main thread only.
|
|
Pair<nsString, RefPtr<AudioDeviceInfo>> mSink;
|
|
|
|
// This flag is used to control when the user agent is to show a poster frame
|
|
// for a video element instead of showing the video contents.
|
|
// https://html.spec.whatwg.org/multipage/media.html#show-poster-flag
|
|
bool mShowPoster;
|
|
};
|
|
|
|
// Check if the context is chrome or has the debugger or tabs permission
|
|
bool HasDebuggerOrTabsPrivilege(JSContext* aCx, JSObject* aObj);
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_dom_HTMLMediaElement_h
|