gecko-dev/netwerk/protocol/http/Http3Stream.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_Http3Stream_h
#define mozilla_net_Http3Stream_h
#include "nsAHttpTransaction.h"
#include "ARefBase.h"
#include "Http3StreamBase.h"
#include "mozilla/WeakPtr.h"
#include "nsIClassOfService.h"
namespace mozilla {
namespace net {
class Http3Session;
class Http3Stream final : public nsAHttpSegmentReader,
public nsAHttpSegmentWriter,
public Http3StreamBase {
public:
NS_DECL_NSAHTTPSEGMENTREADER
NS_DECL_NSAHTTPSEGMENTWRITER
// for RefPtr
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Http3Stream, override)
Http3Stream(nsAHttpTransaction*, Http3Session*, const ClassOfService&,
uint64_t);
Http3WebTransportSession* GetHttp3WebTransportSession() override {
return nullptr;
}
Http3WebTransportStream* GetHttp3WebTransportStream() override {
return nullptr;
}
Http3Stream* GetHttp3Stream() override { return this; }
nsresult TryActivating();
void CurrentBrowserIdChanged(uint64_t id);
[[nodiscard]] nsresult ReadSegments() override;
[[nodiscard]] nsresult WriteSegments() override;
bool Done() const override { return mRecvState == RECV_DONE; }
void Close(nsresult aResult) override;
bool RecvdData() const { return mDataReceived; }
void StopSending();
void SetResponseHeaders(nsTArray<uint8_t>& aResponseHeaders, bool fin,
bool interim) override;
// Mirrors nsAHttpTransaction
bool Do0RTT() override;
nsresult Finish0RTT(bool aRestart) override;
uint8_t PriorityUrgency();
bool PriorityIncremental();
private:
~Http3Stream() = default;
bool GetHeadersString(const char* buf, uint32_t avail, uint32_t* countUsed);
nsresult StartRequest();
void SetIncremental(bool incremental);
/**
* SendStreamState:
* While sending request:
* - PREPARING_HEADERS:
* In this state we are collecting the headers and in some cases also
* waiting to be able to create a new stream.
* We need to read all headers into a buffer before calling
* Http3Session::TryActivating. Neqo may not have place for a new
* stream if it hits MAX_STREAMS limit. In that case the steam will be
* queued and dequeue when neqo can again create new stream
* (RequestsCreatable will be called).
* If transaction has data to send state changes to SENDING_BODY,
* otherwise the state transfers to READING_HEADERS.
* - SENDING_BODY:
* The stream will be in this state while the transaction is sending
* request body. Http3Session::SendRequestBody will be call to give
* the data to neqo.
* After SENDING_BODY, the state transfers to READING_HEADERS.
* - EARLY_RESPONSE:
* The server may send STOP_SENDING frame with error HTTP_NO_ERROR.
* That error means that the server is not interested in the request
* body. In this state the server will just ignore the request body.
**/
enum SendStreamState {
PREPARING_HEADERS,
WAITING_TO_ACTIVATE,
SENDING_BODY,
EARLY_RESPONSE,
SEND_DONE
} mSendState{PREPARING_HEADERS};
/**
* RecvStreamState:
* - BEFORE_HEADERS:
* The stream has not received headers yet.
* - READING_HEADERS and READING_INTERIM_HEADERS:
* In this state Http3Session::ReadResponseHeaders will be called to
* read the response headers. All headers will be read at once into
* mFlatResponseHeaders. The stream will be in this state until all
* headers are given to the transaction.
* If the steam was in the READING_INTERIM_HEADERS state it will
* change back to the BEFORE_HEADERS state. If the stream has been
* in the READING_HEADERS state it will change to the READING_DATA
* state. If the stream was closed by the server after sending headers
* the stream will transit into RECEIVED_FIN state. neqo makes sure
* that response headers and data are received in the right order,
* e.g. 1xx cannot be received after a non-1xx response, fin cannot
* follow 1xx response, etc.
* - READING_DATA:
* In this state Http3Session::ReadResponseData will be called and the
* response body will be given to the transaction.
* This state may transfer to RECEIVED_FIN or DONE state.
* - DONE:
* The transaction is done.
**/
enum RecvStreamState {
BEFORE_HEADERS,
READING_HEADERS,
READING_INTERIM_HEADERS,
READING_DATA,
RECEIVED_FIN,
RECV_DONE
} mRecvState{BEFORE_HEADERS};
nsCString mFlatHttpRequestHeaders;
bool mDataReceived{false};
nsTArray<uint8_t> mFlatResponseHeaders;
uint64_t mTransactionBrowserId{0};
uint64_t mCurrentBrowserId;
uint8_t mPriorityUrgency{3}; // urgency field of http priority
bool mPriorityIncremental{false};
// For Progress Events
uint64_t mTotalSent{0};
uint64_t mTotalRead{0};
bool mAttempting0RTT = false;
uint32_t mSendingBlockedByFlowControlCount = 0;
nsresult mSocketInCondition = NS_ERROR_NOT_INITIALIZED;
nsresult mSocketOutCondition = NS_ERROR_NOT_INITIALIZED;
#ifdef DEBUG
uint32_t mRequestBodyLenExpected{0};
uint32_t mRequestBodyLenSent{0};
#endif
};
} // namespace net
} // namespace mozilla
#endif // mozilla_net_Http3Stream_h