зеркало из https://github.com/mozilla/gecko-dev.git
165 строки
5.5 KiB
C++
165 строки
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_net_Http3Stream_h
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#define mozilla_net_Http3Stream_h
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#include "nsAHttpTransaction.h"
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#include "ARefBase.h"
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#include "Http3StreamBase.h"
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#include "mozilla/WeakPtr.h"
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#include "nsIClassOfService.h"
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namespace mozilla {
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namespace net {
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class Http3Session;
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class Http3Stream final : public nsAHttpSegmentReader,
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public nsAHttpSegmentWriter,
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public Http3StreamBase {
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public:
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NS_DECL_NSAHTTPSEGMENTREADER
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NS_DECL_NSAHTTPSEGMENTWRITER
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// for RefPtr
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Http3Stream, override)
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Http3Stream(nsAHttpTransaction*, Http3Session*, const ClassOfService&,
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uint64_t);
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Http3WebTransportSession* GetHttp3WebTransportSession() override {
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return nullptr;
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}
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Http3WebTransportStream* GetHttp3WebTransportStream() override {
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return nullptr;
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}
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Http3Stream* GetHttp3Stream() override { return this; }
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nsresult TryActivating();
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void CurrentBrowserIdChanged(uint64_t id);
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[[nodiscard]] nsresult ReadSegments() override;
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[[nodiscard]] nsresult WriteSegments() override;
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bool Done() const override { return mRecvState == RECV_DONE; }
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void Close(nsresult aResult) override;
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bool RecvdData() const { return mDataReceived; }
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void StopSending();
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void SetResponseHeaders(nsTArray<uint8_t>& aResponseHeaders, bool fin,
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bool interim) override;
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// Mirrors nsAHttpTransaction
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bool Do0RTT() override;
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nsresult Finish0RTT(bool aRestart) override;
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uint8_t PriorityUrgency();
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bool PriorityIncremental();
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private:
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~Http3Stream() = default;
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bool GetHeadersString(const char* buf, uint32_t avail, uint32_t* countUsed);
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nsresult StartRequest();
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void SetIncremental(bool incremental);
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/**
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* SendStreamState:
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* While sending request:
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* - PREPARING_HEADERS:
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* In this state we are collecting the headers and in some cases also
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* waiting to be able to create a new stream.
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* We need to read all headers into a buffer before calling
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* Http3Session::TryActivating. Neqo may not have place for a new
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* stream if it hits MAX_STREAMS limit. In that case the steam will be
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* queued and dequeue when neqo can again create new stream
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* (RequestsCreatable will be called).
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* If transaction has data to send state changes to SENDING_BODY,
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* otherwise the state transfers to READING_HEADERS.
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* - SENDING_BODY:
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* The stream will be in this state while the transaction is sending
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* request body. Http3Session::SendRequestBody will be call to give
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* the data to neqo.
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* After SENDING_BODY, the state transfers to READING_HEADERS.
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* - EARLY_RESPONSE:
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* The server may send STOP_SENDING frame with error HTTP_NO_ERROR.
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* That error means that the server is not interested in the request
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* body. In this state the server will just ignore the request body.
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**/
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enum SendStreamState {
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PREPARING_HEADERS,
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WAITING_TO_ACTIVATE,
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SENDING_BODY,
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EARLY_RESPONSE,
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SEND_DONE
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} mSendState{PREPARING_HEADERS};
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/**
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* RecvStreamState:
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* - BEFORE_HEADERS:
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* The stream has not received headers yet.
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* - READING_HEADERS and READING_INTERIM_HEADERS:
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* In this state Http3Session::ReadResponseHeaders will be called to
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* read the response headers. All headers will be read at once into
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* mFlatResponseHeaders. The stream will be in this state until all
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* headers are given to the transaction.
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* If the steam was in the READING_INTERIM_HEADERS state it will
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* change back to the BEFORE_HEADERS state. If the stream has been
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* in the READING_HEADERS state it will change to the READING_DATA
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* state. If the stream was closed by the server after sending headers
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* the stream will transit into RECEIVED_FIN state. neqo makes sure
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* that response headers and data are received in the right order,
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* e.g. 1xx cannot be received after a non-1xx response, fin cannot
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* follow 1xx response, etc.
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* - READING_DATA:
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* In this state Http3Session::ReadResponseData will be called and the
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* response body will be given to the transaction.
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* This state may transfer to RECEIVED_FIN or DONE state.
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* - DONE:
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* The transaction is done.
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**/
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enum RecvStreamState {
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BEFORE_HEADERS,
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READING_HEADERS,
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READING_INTERIM_HEADERS,
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READING_DATA,
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RECEIVED_FIN,
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RECV_DONE
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} mRecvState{BEFORE_HEADERS};
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nsCString mFlatHttpRequestHeaders;
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bool mDataReceived{false};
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nsTArray<uint8_t> mFlatResponseHeaders;
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uint64_t mTransactionBrowserId{0};
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uint64_t mCurrentBrowserId;
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uint8_t mPriorityUrgency{3}; // urgency field of http priority
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bool mPriorityIncremental{false};
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// For Progress Events
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uint64_t mTotalSent{0};
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uint64_t mTotalRead{0};
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bool mAttempting0RTT = false;
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uint32_t mSendingBlockedByFlowControlCount = 0;
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nsresult mSocketInCondition = NS_ERROR_NOT_INITIALIZED;
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nsresult mSocketOutCondition = NS_ERROR_NOT_INITIALIZED;
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#ifdef DEBUG
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uint32_t mRequestBodyLenExpected{0};
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uint32_t mRequestBodyLenSent{0};
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#endif
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};
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} // namespace net
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} // namespace mozilla
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#endif // mozilla_net_Http3Stream_h
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