зеркало из https://github.com/mozilla/gecko-dev.git
529 строки
21 KiB
C++
529 строки
21 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_StructuredClone_h
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#define js_StructuredClone_h
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#include "mozilla/Attributes.h"
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#include "mozilla/BufferList.h"
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#include "mozilla/MemoryReporting.h"
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#include <stdint.h>
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#include "jstypes.h"
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#include "js/RootingAPI.h"
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#include "js/TypeDecls.h"
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#include "js/Value.h"
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#include "js/Vector.h"
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/*
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* API for safe passing of structured data, HTML 2018 Feb 21 section 2.7.
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* <https://html.spec.whatwg.org/multipage/structured-data.html>
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*
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* This is a serialization scheme for JS values, somewhat like JSON. It
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* preserves some aspects of JS objects (strings, numbers, own data properties
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* with string keys, array elements) but not others (methods, getters and
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* setters, prototype chains). Unlike JSON, structured data:
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*
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* - can contain cyclic references.
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*
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* - handles Maps, Sets, and some other object types.
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*
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* - supports *transferring* objects of certain types from one realm to
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* another, rather than cloning them.
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*
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* - is specified by a living standard, and continues to evolve.
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*
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* - is encoded in a nonstandard binary format, and is never exposed to Web
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* content in its serialized form. It's used internally by the browser to
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* send data from one thread/realm/domain to another, not across the
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* network.
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*/
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struct JSStructuredCloneReader;
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struct JSStructuredCloneWriter;
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/**
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* The structured-clone serialization format version number.
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*
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* When serialized data is stored as bytes, e.g. in your Firefox profile, later
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* versions of the engine may have to read it. When you upgrade Firefox, we
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* don't crawl through your whole profile converting all saved data from the
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* previous version of the serialization format to the latest version. So it is
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* normal to have data in old formats stored in your profile.
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*
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* The JS engine can *write* data only in the current format version.
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*
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* It can *read* any data written in the current version, and data written for
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* DifferentProcess scope in earlier versions.
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*
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*
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* ## When to bump this version number
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*
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* When making a change so drastic that the JS engine needs to know whether
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* it's reading old or new serialized data in order to handle both correctly,
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* increment this version number. Make sure the engine can still read all
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* old data written with previous versions.
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*
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* If StructuredClone.cpp doesn't contain code that distinguishes between
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* version 8 and version 9, there should not be a version 9.
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*
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* Do not increment for changes that only affect SameProcess encoding.
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*
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* Increment only for changes that would otherwise break old serialized data.
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* Do not increment for new data types. (Rationale: Modulo bugs, older versions
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* of the JS engine can already correctly throw errors when they encounter new,
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* unrecognized features. A version number bump does not actually help them.)
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*/
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#define JS_STRUCTURED_CLONE_VERSION 8
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namespace JS {
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/**
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* Indicates the "scope of validity" of serialized data.
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*
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* Writing plain JS data produces an array of bytes that can be copied and
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* read in another process or whatever. The serialized data is Plain Old Data.
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* However, HTML also supports `Transferable` objects, which, when cloned, can
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* be moved from the source object into the clone, like when you take a
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* photograph of someone and it steals their soul.
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* See <https://developer.mozilla.org/en-US/docs/Web/API/Transferable>.
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* We support cloning and transferring objects of many types.
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*
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* For example, when we transfer an ArrayBuffer (within a process), we "detach"
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* the ArrayBuffer, embed the raw buffer pointer in the serialized data, and
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* later install it in a new ArrayBuffer in the destination realm. Ownership
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* of that buffer memory is transferred from the original ArrayBuffer to the
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* serialized data and then to the clone.
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*
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* This only makes sense within a single address space. When we transfer an
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* ArrayBuffer to another process, the contents of the buffer must be copied
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* into the serialized data. (The original ArrayBuffer is still detached,
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* though, for consistency; in some cases the caller shouldn't know or care if
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* the recipient is in the same process.)
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*
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* ArrayBuffers are actually a lucky case; some objects (like MessagePorts)
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* can't reasonably be stored by value in serialized data -- it's pointers or
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* nothing.
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*
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* So there is a tradeoff between scope of validity -- how far away the
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* serialized data may be sent and still make sense -- and efficiency or
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* features. The read and write algorithms therefore take an argument of this
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* type, allowing the user to control those trade-offs.
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*/
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enum class StructuredCloneScope : uint32_t {
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/**
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* The most restrictive scope, with greatest efficiency and features.
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*
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* When writing, this means we're writing for an audience in the same
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* process and same thread. The caller promises that the serialized data
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* will **not** be shipped off to a different thread/process or stored in a
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* database. It's OK to produce serialized data that contains pointers. In
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* Rust terms, the serialized data will be treated as `!Send`.
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*
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* When reading, this means: Accept transferred objects and buffers
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* (pointers). The caller promises that the serialized data was written
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* using this API (otherwise, the serialized data may contain bogus
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* pointers, leading to undefined behavior).
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*/
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SameProcessSameThread,
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/**
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* When writing, this means: The caller promises that the serialized data
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* will **not** be shipped off to a different process or stored in a
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* database. However, it may be shipped to another thread. It's OK to
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* produce serialized data that contains pointers to data that is safe to
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* send across threads, such as array buffers. In Rust terms, the
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* serialized data will be treated as `Send` but not `Copy`.
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*
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* When reading, this means the same thing as SameProcessSameThread;
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* the distinction only matters when writing.
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*/
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SameProcessDifferentThread,
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/**
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* The broadest scope.
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*
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* When writing, this means we're writing for an audience in a different
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* process. Produce serialized data that can be sent to other processes,
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* bitwise copied, or even stored as bytes in a database and read by later
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* versions of Firefox years from now. Transferable objects are limited to
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* ArrayBuffers, whose contents are copied into the serialized data (rather
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* than just writing a pointer).
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*
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* When reading, this means: Do not accept pointers.
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*/
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DifferentProcess
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};
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enum TransferableOwnership {
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/** Transferable data has not been filled in yet */
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SCTAG_TMO_UNFILLED = 0,
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/** Structured clone buffer does not yet own the data */
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SCTAG_TMO_UNOWNED = 1,
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/** All values at least this large are owned by the clone buffer */
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SCTAG_TMO_FIRST_OWNED = 2,
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/** Data is a pointer that can be freed */
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SCTAG_TMO_ALLOC_DATA = 2,
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/** Data is a memory mapped pointer */
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SCTAG_TMO_MAPPED_DATA = 3,
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/**
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* Data is embedding-specific. The engine can free it by calling the
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* freeTransfer op. The embedding can also use SCTAG_TMO_USER_MIN and
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* greater, up to 32 bits, to distinguish specific ownership variants.
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*/
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SCTAG_TMO_CUSTOM = 4,
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SCTAG_TMO_USER_MIN
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};
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class CloneDataPolicy
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{
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bool sharedArrayBuffer_;
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public:
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// The default is to allow all policy-controlled aspects.
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CloneDataPolicy() :
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sharedArrayBuffer_(true)
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{}
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// In the JS engine, SharedArrayBuffers can only be cloned intra-process
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// because the shared memory areas are allocated in process-private memory.
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// Clients should therefore deny SharedArrayBuffers when cloning data that
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// are to be transmitted inter-process.
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//
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// Clients should also deny SharedArrayBuffers when cloning data that are to
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// be transmitted intra-process if policy needs dictate such denial.
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CloneDataPolicy& denySharedArrayBuffer() {
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sharedArrayBuffer_ = false;
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return *this;
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}
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bool isSharedArrayBufferAllowed() const {
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return sharedArrayBuffer_;
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}
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};
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} /* namespace JS */
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/**
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* Read structured data from the reader r. This hook is used to read a value
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* previously serialized by a call to the WriteStructuredCloneOp hook.
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*
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* tag and data are the pair of uint32_t values from the header. The callback
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* may use the JS_Read* APIs to read any other relevant parts of the object
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* from the reader r. closure is any value passed to the JS_ReadStructuredClone
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* function. Return the new object on success, nullptr on error/exception.
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*/
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typedef JSObject* (*ReadStructuredCloneOp)(JSContext* cx, JSStructuredCloneReader* r,
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uint32_t tag, uint32_t data, void* closure);
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/**
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* Structured data serialization hook. The engine can write primitive values,
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* Objects, Arrays, Dates, RegExps, TypedArrays, ArrayBuffers, Sets, Maps,
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* and SharedTypedArrays. Any other type of object requires application support.
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* This callback must first use the JS_WriteUint32Pair API to write an object
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* header, passing a value greater than JS_SCTAG_USER to the tag parameter.
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* Then it can use the JS_Write* APIs to write any other relevant parts of
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* the value v to the writer w. closure is any value passed to the
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* JS_WriteStructuredClone function.
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*
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* Return true on success, false on error/exception.
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*/
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typedef bool (*WriteStructuredCloneOp)(JSContext* cx, JSStructuredCloneWriter* w,
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JS::HandleObject obj, void* closure);
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/**
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* This is called when JS_WriteStructuredClone is given an invalid transferable.
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* To follow HTML5, the application must throw a DATA_CLONE_ERR DOMException
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* with error set to one of the JS_SCERR_* values.
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*/
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typedef void (*StructuredCloneErrorOp)(JSContext* cx, uint32_t errorid);
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/**
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* This is called when JS_ReadStructuredClone receives a transferable object
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* not known to the engine. If this hook does not exist or returns false, the
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* JS engine calls the reportError op if set, otherwise it throws a
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* DATA_CLONE_ERR DOM Exception. This method is called before any other
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* callback and must return a non-null object in returnObject on success.
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*/
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typedef bool (*ReadTransferStructuredCloneOp)(JSContext* cx, JSStructuredCloneReader* r,
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uint32_t tag, void* content, uint64_t extraData,
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void* closure,
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JS::MutableHandleObject returnObject);
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/**
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* Called when JS_WriteStructuredClone receives a transferable object not
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* handled by the engine. If this hook does not exist or returns false, the JS
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* engine will call the reportError hook or fall back to throwing a
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* DATA_CLONE_ERR DOM Exception. This method is called before any other
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* callback.
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*
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* tag: indicates what type of transferable this is. Must be greater than
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* 0xFFFF0201 (value of the internal SCTAG_TRANSFER_MAP_PENDING_ENTRY)
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*
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* ownership: see TransferableOwnership, above. Used to communicate any needed
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* ownership info to the FreeTransferStructuredCloneOp.
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*
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* content, extraData: what the ReadTransferStructuredCloneOp will receive
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*/
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typedef bool (*TransferStructuredCloneOp)(JSContext* cx,
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JS::Handle<JSObject*> obj,
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void* closure,
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// Output:
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uint32_t* tag,
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JS::TransferableOwnership* ownership,
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void** content,
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uint64_t* extraData);
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/**
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* Called when freeing an unknown transferable object. Note that it
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* should never trigger a garbage collection (and will assert in a
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* debug build if it does.)
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*/
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typedef void (*FreeTransferStructuredCloneOp)(uint32_t tag, JS::TransferableOwnership ownership,
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void* content, uint64_t extraData, void* closure);
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struct JSStructuredCloneCallbacks {
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ReadStructuredCloneOp read;
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WriteStructuredCloneOp write;
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StructuredCloneErrorOp reportError;
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ReadTransferStructuredCloneOp readTransfer;
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TransferStructuredCloneOp writeTransfer;
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FreeTransferStructuredCloneOp freeTransfer;
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};
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enum OwnTransferablePolicy {
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OwnsTransferablesIfAny,
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IgnoreTransferablesIfAny,
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NoTransferables
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};
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namespace js
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{
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class SharedArrayRawBuffer;
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class SharedArrayRawBufferRefs
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{
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public:
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SharedArrayRawBufferRefs() = default;
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SharedArrayRawBufferRefs(SharedArrayRawBufferRefs&& other) = default;
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SharedArrayRawBufferRefs& operator=(SharedArrayRawBufferRefs&& other);
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~SharedArrayRawBufferRefs();
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MOZ_MUST_USE bool acquire(JSContext* cx, SharedArrayRawBuffer* rawbuf);
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MOZ_MUST_USE bool acquireAll(JSContext* cx, const SharedArrayRawBufferRefs& that);
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void takeOwnership(SharedArrayRawBufferRefs&&);
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void releaseAll();
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private:
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js::Vector<js::SharedArrayRawBuffer*, 0, js::SystemAllocPolicy> refs_;
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};
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}
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class MOZ_NON_MEMMOVABLE JS_PUBLIC_API(JSStructuredCloneData) :
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public mozilla::BufferList<js::SystemAllocPolicy>
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{
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typedef js::SystemAllocPolicy AllocPolicy;
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typedef mozilla::BufferList<js::SystemAllocPolicy> BufferList;
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static const size_t kInitialSize = 0;
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static const size_t kInitialCapacity = 4096;
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static const size_t kStandardCapacity = 4096;
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const JSStructuredCloneCallbacks* callbacks_ = nullptr;
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void* closure_ = nullptr;
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OwnTransferablePolicy ownTransferables_ = OwnTransferablePolicy::NoTransferables;
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js::SharedArrayRawBufferRefs refsHeld_;
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void setOptionalCallbacks(const JSStructuredCloneCallbacks* callbacks,
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void* closure,
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OwnTransferablePolicy policy) {
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callbacks_ = callbacks;
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closure_ = closure;
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ownTransferables_ = policy;
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}
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friend struct JSStructuredCloneWriter;
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friend class JS_PUBLIC_API(JSAutoStructuredCloneBuffer);
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public:
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explicit JSStructuredCloneData(AllocPolicy aAP = AllocPolicy())
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: BufferList(kInitialSize, kInitialCapacity, kStandardCapacity, aAP)
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, callbacks_(nullptr)
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, closure_(nullptr)
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, ownTransferables_(OwnTransferablePolicy::NoTransferables)
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{}
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MOZ_IMPLICIT JSStructuredCloneData(BufferList&& buffers)
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: BufferList(Move(buffers))
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, callbacks_(nullptr)
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, closure_(nullptr)
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, ownTransferables_(OwnTransferablePolicy::NoTransferables)
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{}
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JSStructuredCloneData(JSStructuredCloneData&& other) = default;
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JSStructuredCloneData& operator=(JSStructuredCloneData&& other) = default;
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~JSStructuredCloneData();
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using BufferList::BufferList;
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};
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/**
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* Implements StructuredDeserialize and StructuredDeserializeWithTransfer.
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*
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* Note: If `data` contains transferable objects, it can be read only once.
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*/
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JS_PUBLIC_API(bool)
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JS_ReadStructuredClone(JSContext* cx, JSStructuredCloneData& data, uint32_t version,
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JS::StructuredCloneScope scope,
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JS::MutableHandleValue vp,
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const JSStructuredCloneCallbacks* optionalCallbacks, void* closure);
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/**
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* Implements StructuredSerialize, StructuredSerializeForStorage, and
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* StructuredSerializeWithTransfer.
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*
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* Note: If the scope is DifferentProcess then the cloneDataPolicy must deny
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* shared-memory objects, or an error will be signaled if a shared memory object
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* is seen.
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*/
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JS_PUBLIC_API(bool)
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JS_WriteStructuredClone(JSContext* cx, JS::HandleValue v, JSStructuredCloneData* data,
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JS::StructuredCloneScope scope,
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JS::CloneDataPolicy cloneDataPolicy,
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const JSStructuredCloneCallbacks* optionalCallbacks,
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void* closure, JS::HandleValue transferable);
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JS_PUBLIC_API(bool)
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JS_StructuredCloneHasTransferables(JSStructuredCloneData& data, bool* hasTransferable);
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JS_PUBLIC_API(bool)
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JS_StructuredClone(JSContext* cx, JS::HandleValue v, JS::MutableHandleValue vp,
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const JSStructuredCloneCallbacks* optionalCallbacks, void* closure);
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/** RAII sugar for JS_WriteStructuredClone. */
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class JS_PUBLIC_API(JSAutoStructuredCloneBuffer) {
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const JS::StructuredCloneScope scope_;
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JSStructuredCloneData data_;
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uint32_t version_;
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public:
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JSAutoStructuredCloneBuffer(JS::StructuredCloneScope scope,
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const JSStructuredCloneCallbacks* callbacks, void* closure)
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: scope_(scope), version_(JS_STRUCTURED_CLONE_VERSION)
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{
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data_.setOptionalCallbacks(callbacks, closure, OwnTransferablePolicy::NoTransferables);
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}
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JSAutoStructuredCloneBuffer(JSAutoStructuredCloneBuffer&& other);
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JSAutoStructuredCloneBuffer& operator=(JSAutoStructuredCloneBuffer&& other);
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~JSAutoStructuredCloneBuffer() { clear(); }
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JSStructuredCloneData& data() { return data_; }
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bool empty() const { return !data_.Size(); }
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void clear(const JSStructuredCloneCallbacks* optionalCallbacks=nullptr, void* closure=nullptr);
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/** Copy some memory. It will be automatically freed by the destructor. */
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bool copy(JSContext* cx, const JSStructuredCloneData& data,
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uint32_t version=JS_STRUCTURED_CLONE_VERSION,
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const JSStructuredCloneCallbacks* callbacks=nullptr, void* closure=nullptr);
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/**
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* Adopt some memory. It will be automatically freed by the destructor.
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* data must have been allocated by the JS engine (e.g., extracted via
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* JSAutoStructuredCloneBuffer::steal).
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*/
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void adopt(JSStructuredCloneData&& data, uint32_t version=JS_STRUCTURED_CLONE_VERSION,
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const JSStructuredCloneCallbacks* callbacks=nullptr, void* closure=nullptr);
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/**
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* Release the buffer and transfer ownership to the caller.
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*/
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void steal(JSStructuredCloneData* data, uint32_t* versionp=nullptr,
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const JSStructuredCloneCallbacks** callbacks=nullptr, void** closure=nullptr);
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/**
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* Abandon ownership of any transferable objects stored in the buffer,
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* without freeing the buffer itself. Useful when copying the data out into
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* an external container, though note that you will need to use adopt() to
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* properly release that data eventually.
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*/
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void abandon() { data_.ownTransferables_ = OwnTransferablePolicy::IgnoreTransferablesIfAny; }
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bool read(JSContext* cx, JS::MutableHandleValue vp,
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const JSStructuredCloneCallbacks* optionalCallbacks=nullptr, void* closure=nullptr);
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bool write(JSContext* cx, JS::HandleValue v,
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const JSStructuredCloneCallbacks* optionalCallbacks=nullptr, void* closure=nullptr);
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bool write(JSContext* cx, JS::HandleValue v, JS::HandleValue transferable,
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JS::CloneDataPolicy cloneDataPolicy,
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const JSStructuredCloneCallbacks* optionalCallbacks=nullptr, void* closure=nullptr);
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size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf)
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{
|
|
return data_.SizeOfExcludingThis(mallocSizeOf);
|
|
}
|
|
|
|
size_t sizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf)
|
|
{
|
|
return mallocSizeOf(this) + sizeOfExcludingThis(mallocSizeOf);
|
|
}
|
|
|
|
private:
|
|
// Copy and assignment are not supported.
|
|
JSAutoStructuredCloneBuffer(const JSAutoStructuredCloneBuffer& other) = delete;
|
|
JSAutoStructuredCloneBuffer& operator=(const JSAutoStructuredCloneBuffer& other) = delete;
|
|
};
|
|
|
|
// The range of tag values the application may use for its own custom object types.
|
|
#define JS_SCTAG_USER_MIN ((uint32_t) 0xFFFF8000)
|
|
#define JS_SCTAG_USER_MAX ((uint32_t) 0xFFFFFFFF)
|
|
|
|
#define JS_SCERR_RECURSION 0
|
|
#define JS_SCERR_TRANSFERABLE 1
|
|
#define JS_SCERR_DUP_TRANSFERABLE 2
|
|
#define JS_SCERR_UNSUPPORTED_TYPE 3
|
|
#define JS_SCERR_SHMEM_TRANSFERABLE 4
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_ReadUint32Pair(JSStructuredCloneReader* r, uint32_t* p1, uint32_t* p2);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_ReadBytes(JSStructuredCloneReader* r, void* p, size_t len);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_ReadTypedArray(JSStructuredCloneReader* r, JS::MutableHandleValue vp);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_WriteUint32Pair(JSStructuredCloneWriter* w, uint32_t tag, uint32_t data);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_WriteBytes(JSStructuredCloneWriter* w, const void* p, size_t len);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_WriteString(JSStructuredCloneWriter* w, JS::HandleString str);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_WriteTypedArray(JSStructuredCloneWriter* w, JS::HandleValue v);
|
|
|
|
JS_PUBLIC_API(bool)
|
|
JS_ObjectNotWritten(JSStructuredCloneWriter* w, JS::HandleObject obj);
|
|
|
|
JS_PUBLIC_API(JS::StructuredCloneScope)
|
|
JS_GetStructuredCloneScope(JSStructuredCloneWriter* w);
|
|
|
|
#endif /* js_StructuredClone_h */
|