зеркало из https://github.com/mozilla/gecko-dev.git
1071 строка
34 KiB
C++
1071 строка
34 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_PLATFORM_H
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#define GFX_PLATFORM_H
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#include "mozilla/FontPropertyTypes.h"
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#include "mozilla/gfx/Types.h"
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#include "nsTArray.h"
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#include "nsString.h"
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#include "nsCOMPtr.h"
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#include "nsUnicodeScriptCodes.h"
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#include "gfxTelemetry.h"
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#include "gfxTypes.h"
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#include "gfxSkipChars.h"
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#include "qcms.h"
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#include "mozilla/RefPtr.h"
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#include "GfxInfoCollector.h"
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/layers/MemoryPressureObserver.h"
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class gfxASurface;
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class gfxFont;
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class gfxFontGroup;
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struct gfxFontStyle;
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class gfxUserFontSet;
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class gfxFontEntry;
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class gfxPlatformFontList;
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class gfxTextRun;
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class nsIURI;
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class nsAtom;
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class nsIObserver;
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class SRGBOverrideObserver;
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class gfxTextPerfMetrics;
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struct FontMatchingStats;
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typedef struct FT_LibraryRec_* FT_Library;
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namespace mozilla {
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struct StyleFontFamilyList;
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class LogModule;
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namespace layers {
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class FrameStats;
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}
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namespace gfx {
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class DrawTarget;
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class SourceSurface;
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class DataSourceSurface;
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class ScaledFont;
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class DrawEventRecorder;
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class VsyncSource;
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class ContentDeviceData;
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class GPUDeviceData;
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class FeatureState;
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inline uint32_t BackendTypeBit(BackendType b) { return 1 << uint8_t(b); }
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} // namespace gfx
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namespace dom {
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class SystemFontListEntry;
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class SystemFontList;
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} // namespace dom
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} // namespace mozilla
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#define MOZ_PERFORMANCE_WARNING(module, ...) \
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do { \
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if (gfxPlatform::PerfWarnings()) { \
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printf_stderr("[" module "] " __VA_ARGS__); \
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} \
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} while (0)
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enum class CMSMode : int32_t {
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Off = 0, // No color management
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All = 1, // Color manage everything
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TaggedOnly = 2, // Color manage tagged Images Only
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AllCount = 3
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};
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enum eGfxLog {
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// all font enumerations, localized names, fullname/psnames, cmap loads
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eGfxLog_fontlist = 0,
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// timing info on font initialization
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eGfxLog_fontinit = 1,
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// dump text runs, font matching, system fallback for content
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eGfxLog_textrun = 2,
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// dump text runs, font matching, system fallback for chrome
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eGfxLog_textrunui = 3,
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// dump cmap coverage data as they are loaded
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eGfxLog_cmapdata = 4,
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// text perf data
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eGfxLog_textperf = 5
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};
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// Used during font matching to express a preference, if any, for whether
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// to use a font that will present a color or monochrome glyph.
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enum class eFontPresentation : uint8_t {
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// Character does not have the emoji property, so no special heuristics
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// apply during font selection.
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Any = 0,
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// Character is potentially emoji, but Text-style presentation has been
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// explicitly requested using VS15.
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Text = 1,
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// Character has Emoji-style presentation by default (but an author-
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// provided webfont will be used even if it is not color).
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EmojiDefault = 2,
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// Character explicitly requires Emoji-style presentation due to VS16 or
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// skin-tone codepoint.
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EmojiExplicit = 3
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};
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inline bool PrefersColor(eFontPresentation aPresentation) {
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return aPresentation >= eFontPresentation::EmojiDefault;
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}
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// when searching through pref langs, max number of pref langs
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const uint32_t kMaxLenPrefLangList = 32;
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#define UNINITIALIZED_VALUE (-1)
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inline const char* GetBackendName(mozilla::gfx::BackendType aBackend) {
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switch (aBackend) {
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case mozilla::gfx::BackendType::DIRECT2D:
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return "direct2d";
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case mozilla::gfx::BackendType::CAIRO:
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return "cairo";
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case mozilla::gfx::BackendType::SKIA:
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return "skia";
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case mozilla::gfx::BackendType::RECORDING:
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return "recording";
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case mozilla::gfx::BackendType::DIRECT2D1_1:
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return "direct2d 1.1";
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case mozilla::gfx::BackendType::WEBRENDER_TEXT:
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return "webrender text";
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case mozilla::gfx::BackendType::CAPTURE:
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return "capture";
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case mozilla::gfx::BackendType::NONE:
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return "none";
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case mozilla::gfx::BackendType::BACKEND_LAST:
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return "invalid";
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}
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MOZ_CRASH("Incomplete switch");
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}
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enum class DeviceResetReason {
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OK = 0, // No reset.
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HUNG, // Windows specific, guilty device reset.
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REMOVED, // Windows specific, device removed or driver upgraded.
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RESET, // Guilty device reset.
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DRIVER_ERROR, // Innocent device reset.
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INVALID_CALL, // Windows specific, guilty device reset.
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OUT_OF_MEMORY,
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FORCED_RESET, // Simulated device reset.
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OTHER, // Unrecognized reason for device reset.
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D3D9_RESET, // Windows specific, not used.
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NVIDIA_VIDEO, // Linux specific, NVIDIA video memory was reset.
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UNKNOWN, // GL specific, unknown if guilty or innocent.
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};
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enum class ForcedDeviceResetReason {
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OPENSHAREDHANDLE = 0,
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COMPOSITOR_UPDATED,
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};
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struct BackendPrefsData {
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uint32_t mCanvasBitmask = 0;
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mozilla::gfx::BackendType mCanvasDefault = mozilla::gfx::BackendType::NONE;
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uint32_t mContentBitmask = 0;
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mozilla::gfx::BackendType mContentDefault = mozilla::gfx::BackendType::NONE;
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};
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class gfxPlatform : public mozilla::layers::MemoryPressureListener {
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friend class SRGBOverrideObserver;
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public:
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typedef mozilla::StretchRange StretchRange;
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typedef mozilla::SlantStyleRange SlantStyleRange;
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typedef mozilla::WeightRange WeightRange;
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typedef mozilla::gfx::sRGBColor sRGBColor;
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typedef mozilla::gfx::DeviceColor DeviceColor;
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typedef mozilla::gfx::DataSourceSurface DataSourceSurface;
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typedef mozilla::gfx::DrawTarget DrawTarget;
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typedef mozilla::gfx::IntSize IntSize;
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typedef mozilla::gfx::SourceSurface SourceSurface;
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typedef mozilla::unicode::Script Script;
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/**
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* Return a pointer to the current active platform.
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* This is a singleton; it contains mostly convenience
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* functions to obtain platform-specific objects.
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*/
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static gfxPlatform* GetPlatform();
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/**
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* Returns whether or not graphics has been initialized yet. This is
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* intended for Telemetry where we don't necessarily want to initialize
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* graphics just to observe its state.
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*/
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static bool Initialized();
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/**
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* Shut down Thebes.
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* Init() arranges for this to be called at an appropriate time.
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*/
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static void Shutdown();
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/**
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* Initialize gfxPlatform (if not already done) in a child process, with
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* the provided ContentDeviceData.
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*/
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static void InitChild(const mozilla::gfx::ContentDeviceData& aData);
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static void InitLayersIPC();
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static void ShutdownLayersIPC();
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/**
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* Initialize ScrollMetadata statics. Does not depend on gfxPlatform.
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*/
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static void InitNullMetadata();
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static int32_t MaxTextureSize();
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static int32_t MaxAllocSize();
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static void InitMoz2DLogging();
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static bool IsHeadless();
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static bool UseWebRender();
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static bool DoesFissionForceWebRender();
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static bool UseRemoteCanvas();
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static bool IsBackendAccelerated(
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const mozilla::gfx::BackendType aBackendType);
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static bool CanMigrateMacGPUs();
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/**
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* Create an offscreen surface of the given dimensions
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* and image format.
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*/
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virtual already_AddRefed<gfxASurface> CreateOffscreenSurface(
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const IntSize& aSize, gfxImageFormat aFormat) = 0;
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/**
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* Beware that this method may return DrawTargets which are not fully
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* supported on the current platform and might fail silently in subtle ways.
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* This is a massive potential footgun. You should only use these methods for
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* canvas drawing really. Use extreme caution if you use them for content
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* where you are not 100% sure we support the DrawTarget we get back. See
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* SupportsAzureContentForDrawTarget.
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*/
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static already_AddRefed<DrawTarget> CreateDrawTargetForSurface(
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gfxASurface* aSurface, const mozilla::gfx::IntSize& aSize);
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/*
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* Creates a SourceSurface for a gfxASurface. This function does no caching,
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* so the caller should cache the gfxASurface if it will be used frequently.
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* The returned surface keeps a reference to aTarget, so it is OK to keep the
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* surface, even if aTarget changes.
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* aTarget should not keep a reference to the returned surface because that
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* will cause a cycle.
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*
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* This function is static so that it can be accessed from outside the main
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* process.
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*
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* aIsPlugin is used to tell the backend that they can optimize this surface
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* specifically because it's used for a plugin. This is mostly for Skia.
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*/
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static already_AddRefed<SourceSurface> GetSourceSurfaceForSurface(
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RefPtr<mozilla::gfx::DrawTarget> aTarget, gfxASurface* aSurface,
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bool aIsPlugin = false);
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static void ClearSourceSurfaceForSurface(gfxASurface* aSurface);
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static already_AddRefed<DataSourceSurface> GetWrappedDataSourceSurface(
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gfxASurface* aSurface);
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already_AddRefed<DrawTarget> CreateOffscreenContentDrawTarget(
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const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat,
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bool aFallback = false);
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already_AddRefed<DrawTarget> CreateOffscreenCanvasDrawTarget(
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const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat);
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already_AddRefed<DrawTarget> CreateSimilarSoftwareDrawTarget(
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DrawTarget* aDT, const IntSize& aSize,
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mozilla::gfx::SurfaceFormat aFormat);
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static already_AddRefed<DrawTarget> CreateDrawTargetForData(
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unsigned char* aData, const mozilla::gfx::IntSize& aSize, int32_t aStride,
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mozilla::gfx::SurfaceFormat aFormat, bool aUninitialized = false);
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/**
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* Returns true if we should use Azure to render content with aTarget. For
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* example, it is possible that we are using Direct2D for rendering and thus
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* using Azure. But we want to render to a CairoDrawTarget, in which case
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* SupportsAzureContent will return true but SupportsAzureContentForDrawTarget
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* will return false.
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*/
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bool SupportsAzureContentForDrawTarget(mozilla::gfx::DrawTarget* aTarget);
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bool SupportsAzureContentForType(mozilla::gfx::BackendType aType) {
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return BackendTypeBit(aType) & mContentBackendBitmask;
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}
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static bool AsyncPanZoomEnabled();
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const char* GetAzureCanvasBackend() const;
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const char* GetAzureContentBackend() const;
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virtual void GetAzureBackendInfo(mozilla::widget::InfoObject& aObj);
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void GetApzSupportInfo(mozilla::widget::InfoObject& aObj);
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void GetTilesSupportInfo(mozilla::widget::InfoObject& aObj);
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void GetFrameStats(mozilla::widget::InfoObject& aObj);
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void GetCMSSupportInfo(mozilla::widget::InfoObject& aObj);
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void GetDisplayInfo(mozilla::widget::InfoObject& aObj);
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// Get the default content backend that will be used with the default
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// compositor. If the compositor is known when calling this function,
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// GetContentBackendFor() should be called instead.
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mozilla::gfx::BackendType GetDefaultContentBackend() const {
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return mContentBackend;
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}
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/// Return the software backend to use by default.
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mozilla::gfx::BackendType GetSoftwareBackend() { return mSoftwareBackend; }
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// Return the best content backend available that is compatible with the
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// given layers backend.
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virtual mozilla::gfx::BackendType GetContentBackendFor(
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mozilla::layers::LayersBackend aLayers) {
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return mContentBackend;
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}
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virtual mozilla::gfx::BackendType GetPreferredCanvasBackend() {
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return mPreferredCanvasBackend;
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}
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mozilla::gfx::BackendType GetFallbackCanvasBackend() {
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return mFallbackCanvasBackend;
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}
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/*
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* Font bits
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*/
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/**
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* Fill aListOfFonts with the results of querying the list of font names
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* that correspond to the given language group or generic font family
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* (or both, or neither).
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*/
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virtual nsresult GetFontList(nsAtom* aLangGroup,
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const nsACString& aGenericFamily,
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nsTArray<nsString>& aListOfFonts);
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/**
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* Fill aFontList with a list of SystemFontListEntry records for the
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* available fonts on the platform; used to pass the list from chrome to
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* content process. Currently implemented only on MacOSX and Linux.
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*/
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virtual void ReadSystemFontList(mozilla::dom::SystemFontList*){};
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/**
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* Rebuilds the system font lists (if aFullRebuild is true), or just notifies
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* content that the list has changed but existing memory mappings are still
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* valid (aFullRebuild is false).
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*/
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nsresult UpdateFontList(bool aFullRebuild = true);
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/**
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* Create the platform font-list object (gfxPlatformFontList concrete
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* subclass). This function is responsible to create the appropriate subclass
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* of gfxPlatformFontList *and* to call its InitFontList() method.
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*/
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virtual bool CreatePlatformFontList() = 0;
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/**
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* Resolving a font name to family name. The result MUST be in the result of
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* GetFontList(). If the name doesn't in the system, aFamilyName will be empty
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* string, but not failed.
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*/
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void GetStandardFamilyName(const nsCString& aFontName,
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nsACString& aFamilyName);
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/**
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* Returns default font name (localized family name) for aLangGroup and
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* aGenericFamily. The result is typically the first font in
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* font.name-list.<aGenericFamily>.<aLangGroup>. However, if it's not
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* available in the system, this may return second or later font in the
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* pref. If there are no available fonts in the pref, returns empty string.
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*/
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nsAutoCString GetDefaultFontName(const nsACString& aLangGroup,
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const nsACString& aGenericFamily);
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/**
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* Create a gfxFontGroup based on the given family list and style.
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*/
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gfxFontGroup* CreateFontGroup(
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const mozilla::StyleFontFamilyList& aFontFamilyList,
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const gfxFontStyle* aStyle, nsAtom* aLanguage, bool aExplicitLanguage,
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gfxTextPerfMetrics* aTextPerf, FontMatchingStats* aFontMatchingStats,
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gfxUserFontSet* aUserFontSet, gfxFloat aDevToCssSize) const;
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/**
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* Look up a local platform font using the full font face name.
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* (Needed to support @font-face src local().)
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* Ownership of the returned gfxFontEntry is passed to the caller,
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* who must either AddRef() or delete.
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*/
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gfxFontEntry* LookupLocalFont(const nsACString& aFontName,
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WeightRange aWeightForEntry,
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StretchRange aStretchForEntry,
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SlantStyleRange aStyleForEntry);
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/**
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* Activate a platform font. (Needed to support @font-face src url().)
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* aFontData is a NS_Malloc'ed block that must be freed by this function
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* (or responsibility passed on) when it is no longer needed; the caller
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* will NOT free it.
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* Ownership of the returned gfxFontEntry is passed to the caller,
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* who must either AddRef() or delete.
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*/
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gfxFontEntry* MakePlatformFont(const nsACString& aFontName,
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WeightRange aWeightForEntry,
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StretchRange aStretchForEntry,
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SlantStyleRange aStyleForEntry,
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const uint8_t* aFontData, uint32_t aLength);
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/**
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* Whether to allow downloadable fonts via @font-face rules
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*/
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bool DownloadableFontsEnabled();
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/**
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* True when hinting should be enabled. This setting shouldn't
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* change per gecko process, while the process is live. If so the
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* results are not defined.
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*
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* NB: this bit is only honored by the FT2 backend, currently.
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*/
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virtual bool FontHintingEnabled() { return true; }
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/**
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* True when zooming should not require reflow, so glyph metrics and
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* positioning should not be adjusted for device pixels.
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* If this is TRUE, then FontHintingEnabled() should be FALSE,
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* but the converse is not necessarily required;
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*
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* Like FontHintingEnabled (above), this setting shouldn't
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* change per gecko process, while the process is live. If so the
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* results are not defined.
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*
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* NB: this bit is only honored by the FT2 backend, currently.
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*/
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virtual bool RequiresLinearZoom() { return false; }
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/**
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* Whether the frame->StyleFont().mFont.smoothing field is respected by
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* text rendering on this platform.
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*/
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virtual bool RespectsFontStyleSmoothing() const { return false; }
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/**
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* Whether to check all font cmaps during system font fallback
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*/
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bool UseCmapsDuringSystemFallback();
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/**
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* Whether to render SVG glyphs within an OpenType font wrapper
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*/
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bool OpenTypeSVGEnabled();
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/**
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* Max character length of words in the word cache
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*/
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uint32_t WordCacheCharLimit();
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/**
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* Max number of entries in word cache
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*/
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uint32_t WordCacheMaxEntries();
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/**
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* Whether to use the SIL Graphite rendering engine
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* (for fonts that include Graphite tables)
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*/
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bool UseGraphiteShaping();
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// Check whether format is supported on a platform (if unclear, returns true).
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// Default implementation checks for "common" formats that we support across
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// all platforms, but individual platform implementations may override.
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virtual bool IsFontFormatSupported(uint32_t aFormatFlags);
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virtual bool DidRenderingDeviceReset(
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DeviceResetReason* aResetReason = nullptr) {
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return false;
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}
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// returns a list of commonly used fonts for a given character
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// these are *possible* matches, no cmap-checking is done at this level
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virtual void GetCommonFallbackFonts(uint32_t /*aCh*/, Script /*aRunScript*/,
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eFontPresentation /*aPresentation*/,
|
|
nsTArray<const char*>& /*aFontList*/) {
|
|
// platform-specific override, by default do nothing
|
|
}
|
|
|
|
// Are we in safe mode?
|
|
static bool InSafeMode();
|
|
|
|
static bool OffMainThreadCompositingEnabled();
|
|
|
|
void UpdateCanUseHardwareVideoDecoding();
|
|
|
|
// Returns a prioritized list of all available compositor backends.
|
|
void GetCompositorBackends(
|
|
bool useAcceleration,
|
|
nsTArray<mozilla::layers::LayersBackend>& aBackends);
|
|
|
|
/**
|
|
* Is it possible to use buffer rotation. Note that these
|
|
* check the preference, but also allow for the override to
|
|
* disable it using DisableBufferRotation.
|
|
*/
|
|
static bool BufferRotationEnabled();
|
|
static void DisableBufferRotation();
|
|
|
|
/**
|
|
* Are we going to try color management?
|
|
*/
|
|
static CMSMode GetCMSMode() {
|
|
EnsureCMSInitialized();
|
|
return gCMSMode;
|
|
}
|
|
|
|
/**
|
|
* Used only for testing. Override the pref setting.
|
|
*/
|
|
static void SetCMSModeOverride(CMSMode aMode);
|
|
|
|
/**
|
|
* Determines the rendering intent for color management.
|
|
*
|
|
* If the value in the pref gfx.color_management.rendering_intent is a
|
|
* valid rendering intent as defined in gfx/qcms/qcms.h, that
|
|
* value is returned. Otherwise, -1 is returned and the embedded intent
|
|
* should be used.
|
|
*
|
|
* See bug 444014 for details.
|
|
*/
|
|
static int GetRenderingIntent();
|
|
|
|
/**
|
|
* Convert a pixel using a cms transform in an endian-aware manner.
|
|
*/
|
|
static DeviceColor TransformPixel(const sRGBColor& in,
|
|
qcms_transform* transform);
|
|
|
|
/**
|
|
* Return the output device ICC profile.
|
|
*/
|
|
static qcms_profile* GetCMSOutputProfile() {
|
|
EnsureCMSInitialized();
|
|
return gCMSOutputProfile;
|
|
}
|
|
|
|
/**
|
|
* Return the sRGB ICC profile.
|
|
*/
|
|
static qcms_profile* GetCMSsRGBProfile() {
|
|
EnsureCMSInitialized();
|
|
return gCMSsRGBProfile;
|
|
}
|
|
|
|
/**
|
|
* Return sRGB -> output device transform.
|
|
*/
|
|
static qcms_transform* GetCMSRGBTransform() {
|
|
EnsureCMSInitialized();
|
|
return gCMSRGBTransform;
|
|
}
|
|
|
|
/**
|
|
* Return output -> sRGB device transform.
|
|
*/
|
|
static qcms_transform* GetCMSInverseRGBTransform() {
|
|
MOZ_ASSERT(gCMSInitialized);
|
|
return gCMSInverseRGBTransform;
|
|
}
|
|
|
|
/**
|
|
* Return sRGBA -> output device transform.
|
|
*/
|
|
static qcms_transform* GetCMSRGBATransform() {
|
|
MOZ_ASSERT(gCMSInitialized);
|
|
return gCMSRGBATransform;
|
|
}
|
|
|
|
/**
|
|
* Return sBGRA -> output device transform.
|
|
*/
|
|
static qcms_transform* GetCMSBGRATransform() {
|
|
MOZ_ASSERT(gCMSInitialized);
|
|
return gCMSBGRATransform;
|
|
}
|
|
|
|
/**
|
|
* Return OS RGBA -> output device transform.
|
|
*/
|
|
static qcms_transform* GetCMSOSRGBATransform();
|
|
|
|
/**
|
|
* Return OS RGBA QCMS type.
|
|
*/
|
|
static qcms_data_type GetCMSOSRGBAType();
|
|
|
|
virtual void FontsPrefsChanged(const char* aPref);
|
|
|
|
int32_t GetBidiNumeralOption();
|
|
|
|
/**
|
|
* This is a bit ugly, but useful... force all presContexts to reflow,
|
|
* by toggling a preference that they observe. This is used when
|
|
* something about platform settings changes that might have an effect
|
|
* on layout, such as font rendering settings that influence metrics.
|
|
*/
|
|
static void ForceGlobalReflow();
|
|
|
|
static void FlushFontAndWordCaches();
|
|
|
|
/**
|
|
* Returns a 1x1 surface that can be used to create graphics contexts
|
|
* for measuring text etc as if they will be rendered to the screen
|
|
*/
|
|
gfxASurface* ScreenReferenceSurface() { return mScreenReferenceSurface; }
|
|
|
|
/**
|
|
* Returns a 1x1 DrawTarget that can be used for measuring text etc. as
|
|
* it would measure if rendered on-screen. Guaranteed to return a
|
|
* non-null and valid DrawTarget.
|
|
*/
|
|
RefPtr<mozilla::gfx::DrawTarget> ScreenReferenceDrawTarget();
|
|
|
|
virtual mozilla::gfx::SurfaceFormat Optimal2DFormatForContent(
|
|
gfxContentType aContent);
|
|
|
|
virtual gfxImageFormat OptimalFormatForContent(gfxContentType aContent);
|
|
|
|
virtual gfxImageFormat GetOffscreenFormat() {
|
|
return mozilla::gfx::SurfaceFormat::X8R8G8B8_UINT32;
|
|
}
|
|
|
|
/**
|
|
* Returns whether the current process should use tiling for layers.
|
|
*/
|
|
virtual bool UsesTiling() const;
|
|
|
|
/**
|
|
* Returns whether the content process will use tiling for layers. This is
|
|
* only used by about:support.
|
|
*/
|
|
virtual bool ContentUsesTiling() const;
|
|
|
|
/**
|
|
* Returns a logger if one is available and logging is enabled
|
|
*/
|
|
static mozilla::LogModule* GetLog(eGfxLog aWhichLog);
|
|
|
|
int GetScreenDepth() const { return mScreenDepth; }
|
|
mozilla::gfx::IntSize GetScreenSize() const { return mScreenSize; }
|
|
|
|
/**
|
|
* Return the layer debugging options to use browser-wide.
|
|
*/
|
|
mozilla::layers::DiagnosticTypes GetLayerDiagnosticTypes();
|
|
|
|
static void PurgeSkiaFontCache();
|
|
|
|
static bool UsesOffMainThreadCompositing();
|
|
|
|
/**
|
|
* Get the hardware vsync source for each platform.
|
|
* Should only exist and be valid on the parent process
|
|
*/
|
|
virtual mozilla::gfx::VsyncSource* GetHardwareVsync() {
|
|
MOZ_ASSERT(mVsyncSource != nullptr);
|
|
MOZ_ASSERT(XRE_IsParentProcess());
|
|
return mVsyncSource;
|
|
}
|
|
|
|
/**
|
|
* True if layout rendering should use ASAP mode, which means
|
|
* the refresh driver and compositor should render ASAP.
|
|
* Used for talos testing purposes
|
|
*/
|
|
static bool IsInLayoutAsapMode();
|
|
|
|
/**
|
|
* Returns whether or not a custom vsync rate is set.
|
|
*/
|
|
static bool ForceSoftwareVsync();
|
|
|
|
/**
|
|
* Returns the software vsync rate to use.
|
|
*/
|
|
static int GetSoftwareVsyncRate();
|
|
|
|
/**
|
|
* Returns the default frame rate for the refresh driver / software vsync.
|
|
*/
|
|
static int GetDefaultFrameRate();
|
|
|
|
/**
|
|
* Update the frame rate (called e.g. after pref changes).
|
|
*/
|
|
static void ReInitFrameRate();
|
|
|
|
/**
|
|
* Update force subpixel AA quality setting (called after pref
|
|
* changes).
|
|
*/
|
|
void UpdateForceSubpixelAAWherePossible();
|
|
|
|
/**
|
|
* Used to test which input types are handled via APZ.
|
|
*/
|
|
virtual bool SupportsApzWheelInput() const { return false; }
|
|
bool SupportsApzTouchInput() const;
|
|
bool SupportsApzDragInput() const;
|
|
bool SupportsApzKeyboardInput() const;
|
|
bool SupportsApzAutoscrolling() const;
|
|
bool SupportsApzZooming() const;
|
|
|
|
virtual void FlushContentDrawing() {}
|
|
|
|
// If a device reset has occurred, schedule any necessary paints in the
|
|
// widget. This should only be used within nsRefreshDriver.
|
|
virtual void SchedulePaintIfDeviceReset() {}
|
|
|
|
/**
|
|
* Helper method, creates a draw target for a specific Azure backend.
|
|
* Used by CreateOffscreenDrawTarget.
|
|
*/
|
|
already_AddRefed<DrawTarget> CreateDrawTargetForBackend(
|
|
mozilla::gfx::BackendType aBackend, const mozilla::gfx::IntSize& aSize,
|
|
mozilla::gfx::SurfaceFormat aFormat);
|
|
|
|
/**
|
|
* Wrapper around StaticPrefs::gfx_perf_warnings_enabled().
|
|
* Extracted into a function to avoid including StaticPrefs_gfx.h from this
|
|
* file.
|
|
*/
|
|
static bool PerfWarnings();
|
|
|
|
static void DisableGPUProcess();
|
|
|
|
void NotifyCompositorCreated(mozilla::layers::LayersBackend aBackend);
|
|
mozilla::layers::LayersBackend GetCompositorBackend() const {
|
|
return mCompositorBackend;
|
|
}
|
|
|
|
virtual void CompositorUpdated() {}
|
|
|
|
// Plugin async drawing support.
|
|
virtual bool SupportsPluginDirectBitmapDrawing() { return false; }
|
|
|
|
// Some platforms don't support CompositorOGL in an unaccelerated OpenGL
|
|
// context. These platforms should return true here.
|
|
virtual bool RequiresAcceleratedGLContextForCompositorOGL() const {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Check the blocklist for a feature. Returns false if the feature is blocked
|
|
* with an appropriate message and failure ID.
|
|
* */
|
|
static bool IsGfxInfoStatusOkay(int32_t aFeature, nsCString* aOutMessage,
|
|
nsCString& aFailureId);
|
|
|
|
const gfxSkipChars& EmptySkipChars() const { return kEmptySkipChars; }
|
|
|
|
/**
|
|
* Returns a buffer containing the CMS output profile data. The way this
|
|
* is obtained is platform-specific.
|
|
*/
|
|
virtual nsTArray<uint8_t> GetPlatformCMSOutputProfileData();
|
|
|
|
/**
|
|
* Return information on how child processes should initialize graphics
|
|
* devices.
|
|
*/
|
|
virtual void BuildContentDeviceData(mozilla::gfx::ContentDeviceData* aOut);
|
|
|
|
/**
|
|
* Imports settings from the GPU process. This should only be called through
|
|
* GPUProcessManager, in the UI process.
|
|
*/
|
|
virtual void ImportGPUDeviceData(const mozilla::gfx::GPUDeviceData& aData);
|
|
|
|
bool HasVariationFontSupport() const { return mHasVariationFontSupport; }
|
|
|
|
bool HasNativeColrFontSupport() const { return mHasNativeColrFontSupport; }
|
|
|
|
// you probably want to use gfxVars::UseWebRender() instead of this
|
|
static bool WebRenderPrefEnabled();
|
|
// you probably want to use gfxVars::UseWebRender() instead of this
|
|
static bool WebRenderEnvvarEnabled();
|
|
// you probably want to use gfxVars::UseWebRender() instead of this
|
|
static bool WebRenderEnvvarDisabled();
|
|
|
|
static const char* WebRenderResourcePathOverride();
|
|
|
|
// Returns true if we would like to keep the GPU process if possible.
|
|
static bool FallbackFromAcceleration(mozilla::gfx::FeatureStatus aStatus,
|
|
const char* aMessage,
|
|
const nsACString& aFailureId);
|
|
|
|
void NotifyFrameStats(nsTArray<mozilla::layers::FrameStats>&& aFrameStats);
|
|
|
|
virtual void OnMemoryPressure(
|
|
mozilla::layers::MemoryPressureReason aWhy) override;
|
|
|
|
virtual void EnsureDevicesInitialized(){};
|
|
virtual bool DevicesInitialized() { return true; };
|
|
|
|
virtual bool UseDMABufWebGL() { return false; }
|
|
virtual bool IsWaylandDisplay() { return false; }
|
|
|
|
static uint32_t TargetFrameRate();
|
|
|
|
static bool UseDesktopZoomingScrollbars();
|
|
|
|
protected:
|
|
gfxPlatform();
|
|
virtual ~gfxPlatform();
|
|
|
|
virtual void InitAcceleration();
|
|
virtual void InitWebRenderConfig();
|
|
virtual void InitWebGLConfig();
|
|
virtual void InitWebGPUConfig();
|
|
|
|
virtual void GetPlatformDisplayInfo(mozilla::widget::InfoObject& aObj) {}
|
|
|
|
/**
|
|
* Called immediately before deleting the gfxPlatform object.
|
|
*/
|
|
virtual void WillShutdown();
|
|
|
|
/**
|
|
* Initialized hardware vsync based on each platform.
|
|
*/
|
|
virtual already_AddRefed<mozilla::gfx::VsyncSource>
|
|
CreateHardwareVsyncSource();
|
|
|
|
// Returns whether or not layers should be accelerated by default on this
|
|
// platform.
|
|
virtual bool AccelerateLayersByDefault();
|
|
|
|
// Returns a prioritized list of available compositor backends for
|
|
// acceleration.
|
|
virtual void GetAcceleratedCompositorBackends(
|
|
nsTArray<mozilla::layers::LayersBackend>& aBackends);
|
|
|
|
// Returns preferences of canvas and content backends.
|
|
virtual BackendPrefsData GetBackendPrefs() const;
|
|
|
|
/**
|
|
* Initialise the preferred and fallback canvas backends
|
|
* aBackendBitmask specifies the backends which are acceptable to the caller.
|
|
* The backend used is determined by aBackendBitmask and the order specified
|
|
* by the gfx.canvas.azure.backends pref.
|
|
*/
|
|
void InitBackendPrefs(BackendPrefsData&& aPrefsData);
|
|
|
|
/**
|
|
* Content-process only. Requests device preferences from the parent process
|
|
* and updates any cached settings.
|
|
*/
|
|
void FetchAndImportContentDeviceData();
|
|
virtual void ImportContentDeviceData(
|
|
const mozilla::gfx::ContentDeviceData& aData);
|
|
|
|
/**
|
|
* Returns the contents of the file pointed to by the
|
|
* gfx.color_management.display_profile pref, if set.
|
|
* Returns an empty array if not set, or if an error occurs
|
|
*/
|
|
nsTArray<uint8_t> GetPrefCMSOutputProfileData();
|
|
|
|
/**
|
|
* If inside a child process and currently being initialized by the
|
|
* SetXPCOMProcessAttributes message, this can be used by subclasses to
|
|
* retrieve the ContentDeviceData passed by the message
|
|
*
|
|
* If not currently being initialized, will return nullptr. In this case,
|
|
* child should send a sync message to ask parent for color profile
|
|
*/
|
|
const mozilla::gfx::ContentDeviceData* GetInitContentDeviceData();
|
|
|
|
/**
|
|
* Increase the global device counter after a device has been removed/reset.
|
|
*/
|
|
void BumpDeviceCounter();
|
|
|
|
/**
|
|
* returns the first backend named in the pref gfx.canvas.azure.backends
|
|
* which is a component of aBackendBitmask, a bitmask of backend types
|
|
*/
|
|
static mozilla::gfx::BackendType GetCanvasBackendPref(
|
|
uint32_t aBackendBitmask);
|
|
|
|
/**
|
|
* returns the first backend named in the pref gfx.content.azure.backend
|
|
* which is a component of aBackendBitmask, a bitmask of backend types
|
|
*/
|
|
static mozilla::gfx::BackendType GetContentBackendPref(
|
|
uint32_t& aBackendBitmask);
|
|
|
|
/**
|
|
* Will return the first backend named in aBackendPrefName
|
|
* allowed by aBackendBitmask, a bitmask of backend types.
|
|
* It also modifies aBackendBitmask to only include backends that are
|
|
* allowed given the prefs.
|
|
*/
|
|
static mozilla::gfx::BackendType GetBackendPref(const char* aBackendPrefName,
|
|
uint32_t& aBackendBitmask);
|
|
/**
|
|
* Decode the backend enumberation from a string.
|
|
*/
|
|
static mozilla::gfx::BackendType BackendTypeForName(const nsCString& aName);
|
|
|
|
virtual bool CanUseHardwareVideoDecoding();
|
|
|
|
virtual bool CheckVariationFontSupport() = 0;
|
|
|
|
int8_t mAllowDownloadableFonts;
|
|
int8_t mGraphiteShapingEnabled;
|
|
int8_t mOpenTypeSVGEnabled;
|
|
|
|
int8_t mBidiNumeralOption;
|
|
|
|
// whether to always search font cmaps globally
|
|
// when doing system font fallback
|
|
int8_t mFallbackUsesCmaps;
|
|
|
|
// Whether the platform supports rendering OpenType font variations
|
|
bool mHasVariationFontSupport;
|
|
|
|
// Whether the platform font APIs have native support for COLR fonts.
|
|
// Set to true during initialization on platforms that implement this.
|
|
bool mHasNativeColrFontSupport = false;
|
|
|
|
// max character limit for words in word cache
|
|
int32_t mWordCacheCharLimit;
|
|
|
|
// max number of entries in word cache
|
|
int32_t mWordCacheMaxEntries;
|
|
|
|
uint64_t mTotalPhysicalMemory;
|
|
uint64_t mTotalVirtualMemory;
|
|
|
|
// Hardware vsync source. Only valid on parent process
|
|
RefPtr<mozilla::gfx::VsyncSource> mVsyncSource;
|
|
|
|
RefPtr<mozilla::gfx::DrawTarget> mScreenReferenceDrawTarget;
|
|
|
|
private:
|
|
/**
|
|
* Start up Thebes.
|
|
*/
|
|
static void Init();
|
|
|
|
static void InitOpenGLConfig();
|
|
|
|
static mozilla::Atomic<bool, mozilla::MemoryOrdering::ReleaseAcquire>
|
|
gCMSInitialized;
|
|
static CMSMode gCMSMode;
|
|
|
|
// These two may point to the same profile
|
|
static qcms_profile* gCMSOutputProfile;
|
|
static qcms_profile* gCMSsRGBProfile;
|
|
|
|
static qcms_transform* gCMSRGBTransform;
|
|
static qcms_transform* gCMSInverseRGBTransform;
|
|
static qcms_transform* gCMSRGBATransform;
|
|
static qcms_transform* gCMSBGRATransform;
|
|
|
|
inline static void EnsureCMSInitialized() {
|
|
if (MOZ_UNLIKELY(!gCMSInitialized)) {
|
|
InitializeCMS();
|
|
}
|
|
}
|
|
|
|
static void InitializeCMS();
|
|
static void ShutdownCMS();
|
|
|
|
friend void RecordingPrefChanged(const char* aPrefName, void* aClosure);
|
|
|
|
/**
|
|
* Calling this function will compute and set the ideal tile size for the
|
|
* platform. This will only have an effect in the parent process; child
|
|
* processes should be updated via SetTileSize to match the value computed in
|
|
* the parent.
|
|
*/
|
|
void ComputeTileSize();
|
|
|
|
/**
|
|
* This uses nsIScreenManager to determine the screen size and color depth
|
|
*/
|
|
void PopulateScreenInfo();
|
|
|
|
void InitCompositorAccelerationPrefs();
|
|
void InitGPUProcessPrefs();
|
|
virtual void InitPlatformGPUProcessPrefs() {}
|
|
void InitOMTPConfig();
|
|
|
|
// Gather telemetry data about the Gfx Platform and send it
|
|
static void ReportTelemetry();
|
|
|
|
static bool IsDXInterop2Blocked();
|
|
static bool IsDXNV12Blocked();
|
|
static bool IsDXP010Blocked();
|
|
static bool IsDXP016Blocked();
|
|
|
|
RefPtr<gfxASurface> mScreenReferenceSurface;
|
|
RefPtr<mozilla::layers::MemoryPressureObserver> mMemoryPressureObserver;
|
|
|
|
// The preferred draw target backend to use for canvas
|
|
mozilla::gfx::BackendType mPreferredCanvasBackend;
|
|
// The fallback draw target backend to use for canvas, if the preferred
|
|
// backend fails
|
|
mozilla::gfx::BackendType mFallbackCanvasBackend;
|
|
// The backend to use for content
|
|
mozilla::gfx::BackendType mContentBackend;
|
|
// The backend to use when we need it not to be accelerated.
|
|
mozilla::gfx::BackendType mSoftwareBackend;
|
|
// Bitmask of backend types we can use to render content
|
|
uint32_t mContentBackendBitmask;
|
|
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mAzureCanvasBackendCollector;
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mApzSupportCollector;
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mTilesInfoCollector;
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mFrameStatsCollector;
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mCMSInfoCollector;
|
|
mozilla::widget::GfxInfoCollector<gfxPlatform> mDisplayInfoCollector;
|
|
|
|
nsTArray<mozilla::layers::FrameStats> mFrameStats;
|
|
|
|
RefPtr<mozilla::gfx::DrawEventRecorder> mRecorder;
|
|
|
|
// Backend that we are compositing with. NONE, if no compositor has been
|
|
// created yet.
|
|
mozilla::layers::LayersBackend mCompositorBackend;
|
|
|
|
int32_t mScreenDepth;
|
|
mozilla::gfx::IntSize mScreenSize;
|
|
|
|
// Total number of screen pixels across all monitors.
|
|
int64_t mScreenPixels;
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// An instance of gfxSkipChars which is empty. It is used as the
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// basis for error-case iterators.
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const gfxSkipChars kEmptySkipChars;
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};
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#endif /* GFX_PLATFORM_H */
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