gecko-dev/intl/locale/LocaleService.h

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6.0 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode:nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_intl_LocaleService_h__
#define mozilla_intl_LocaleService_h__
#include "nsIObserver.h"
#include "nsString.h"
#include "nsTArray.h"
#include "nsWeakReference.h"
#include "mozILocaleService.h"
namespace mozilla {
namespace intl {
/**
* LocaleService is a manager of language negotiation in Gecko.
*
* It's intended to be the core place for collecting available and
* requested languages and negotiating them to produce a fallback
* chain of locales for the application.
*
* Client / Server
*
* LocaleService may operate in one of two modes:
*
* server
* in the server mode, LocaleService is collecting and negotiating
* languages. It also subscribes to relevant observers.
* There should be at most one server per application instance.
*
* client
* in the client mode, LocaleService is not responsible for collecting
* or reacting to any system changes. It still distributes information
* about locales, but internally, it gets information from the server
* instance instead of collecting it on its own. This prevents any data
* desynchronization and minimizes the cost of running the service.
*
* In both modes, all get* methods should work the same way and all
* static methods are available.
*
* In the server mode, other components may inform LocaleService about their
* status either via calls to set* methods or via observer events.
* In the client mode, only the process communication should provide data
* to the LocaleService.
*
* At the moment desktop apps use the parent process in the server mode, and
* content processes in the client mode.
*
* Locale / Language
*
* The terms `Locale ID` and `Language ID` are used slightly differently
* by different organizations. Mozilla uses the term `Language ID` to describe
* a string that contains information about the language itself, script,
* region and variant. For example "en-Latn-US-mac" is a correct Language ID.
*
* Locale ID contains a Language ID plus a number of extension tags that
* contain information that go beyond language inforamation such as
* preferred currency, date/time formatting etc.
*
* An example of a Locale ID is `en-Latn-US-x-hc-h12-ca-gregory`
*
* At the moment we do not support full extension tag system, but we
* try to be specific when naming APIs, so the service is for locales,
* but we negotiate between languages etc.
*/
class LocaleService final : public mozILocaleService,
public nsIObserver,
public nsSupportsWeakReference {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
NS_DECL_MOZILOCALESERVICE
/**
* List of available language negotiation strategies.
*
* See the mozILocaleService.idl for detailed description of the
* strategies.
*/
static const int32_t kLangNegStrategyFiltering = 0;
static const int32_t kLangNegStrategyMatching = 1;
static const int32_t kLangNegStrategyLookup = 2;
explicit LocaleService(bool aIsServer);
/**
* Create (if necessary) and return a raw pointer to the singleton instance.
* Use this accessor in C++ code that just wants to call a method on the
* instance, but does not need to hold a reference, as in
* nsAutoCString str;
* LocaleService::GetInstance()->GetAppLocaleAsLangTag(str);
*/
static LocaleService* GetInstance();
/**
* Return an addRef'd pointer to the singleton instance. This is used by the
* XPCOM constructor that exists to support usage from JS.
*/
static already_AddRefed<LocaleService> GetInstanceAddRefed() {
return RefPtr<LocaleService>(GetInstance()).forget();
}
/**
* This method should only be called in the client mode.
*
* It replaces all the language negotiation and is supposed to be called
* in order to bring the client LocaleService in sync with the server
* LocaleService.
*
* Currently, it's called by the IPC code.
*/
void AssignAppLocales(const nsTArray<nsCString>& aAppLocales);
void AssignRequestedLocales(const nsTArray<nsCString>& aRequestedLocales);
/**
* Those two functions allow to trigger cache invalidation on one of the
* three cached values.
*
* In most cases, the functions will be called by the observer in
* LocaleService itself, but in a couple special cases, we have the
* other component call this manually instead of sending a global event.
*
* If the result differs from the previous list, it will additionally
* trigger a corresponding event
*
* This code should be called only in the server mode..
*/
void RequestedLocalesChanged();
void LocalesChanged();
/**
* This function keeps the pref setting updated.
*/
void WebExposedLocalesChanged();
/**
* Returns whether the locale is RTL.
*
* This method respects the `intl.uidirection` pref override.
*/
static bool IsLocaleRTL(const nsACString& aLocale);
/**
* Returns whether the current app locale is RTL.
*
* This method respects two overrides:
* - `intl.l10n.pseudo`
* - `intl.uidirection`
*/
bool IsAppLocaleRTL();
static bool LanguagesMatch(const nsACString& aRequested,
const nsACString& aAvailable);
bool IsServer();
private:
void NegotiateAppLocales(nsTArray<nsCString>& aRetVal);
void InitPackagedLocales();
virtual ~LocaleService();
nsAutoCStringN<16> mDefaultLocale;
nsTArray<nsCString> mAppLocales;
nsTArray<nsCString> mRequestedLocales;
nsTArray<nsCString> mAvailableLocales;
nsTArray<nsCString> mPackagedLocales;
nsTArray<nsCString> mWebExposedLocales;
const bool mIsServer;
static StaticRefPtr<LocaleService> sInstance;
};
} // namespace intl
} // namespace mozilla
#endif /* mozilla_intl_LocaleService_h__ */