gecko-dev/content/canvas/public/nsICanvasRenderingContextIn...

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/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Vladimir Vukicevic <vladimir@pobox.com>
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsICanvasRenderingContextInternal_h___
#define nsICanvasRenderingContextInternal_h___
#include "nsISupports.h"
#include "nsIInputStream.h"
#include "nsIDocShell.h"
#include "gfxPattern.h"
#include "mozilla/RefPtr.h"
#define NS_ICANVASRENDERINGCONTEXTINTERNAL_IID \
{ 0xffb42d3c, 0x8281, 0x44c8, \
{ 0xac, 0xba, 0x73, 0x15, 0x31, 0xaa, 0xe5, 0x07 } }
class nsHTMLCanvasElement;
class gfxContext;
class gfxASurface;
class nsIPropertyBag;
class nsDisplayListBuilder;
namespace mozilla {
namespace layers {
class CanvasLayer;
class LayerManager;
}
namespace ipc {
class Shmem;
}
namespace gfx {
class SourceSurface;
}
}
class nsICanvasRenderingContextInternal : public nsISupports {
public:
typedef mozilla::layers::CanvasLayer CanvasLayer;
typedef mozilla::layers::LayerManager LayerManager;
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ICANVASRENDERINGCONTEXTINTERNAL_IID)
enum {
RenderFlagPremultAlpha = 0x1
};
// This method should NOT hold a ref to aParentCanvas; it will be called
// with nsnull when the element is going away.
NS_IMETHOD SetCanvasElement(nsHTMLCanvasElement* aParentCanvas) = 0;
// Sets the dimensions of the canvas, in pixels. Called
// whenever the size of the element changes.
NS_IMETHOD SetDimensions(PRInt32 width, PRInt32 height) = 0;
NS_IMETHOD InitializeWithSurface(nsIDocShell *docShell, gfxASurface *surface, PRInt32 width, PRInt32 height) = 0;
// Render the canvas at the origin of the given gfxContext
NS_IMETHOD Render(gfxContext *ctx,
gfxPattern::GraphicsFilter aFilter,
PRUint32 aFlags = RenderFlagPremultAlpha) = 0;
// Gives you a stream containing the image represented by this context.
// The format is given in aMimeTime, for example "image/png".
//
// If the image format does not support transparency or aIncludeTransparency
// is false, alpha will be discarded and the result will be the image
// composited on black.
NS_IMETHOD GetInputStream(const char *aMimeType,
const PRUnichar *aEncoderOptions,
nsIInputStream **aStream) = 0;
// If this canvas context can be represented with a simple Thebes surface,
// return the surface. Otherwise returns an error.
NS_IMETHOD GetThebesSurface(gfxASurface **surface) = 0;
// This gets an Azure SourceSurface for the canvas, this will be a snapshot
// of the canvas at the time it was called. This will return null for a
// non-azure canvas.
virtual mozilla::TemporaryRef<mozilla::gfx::SourceSurface> GetSurfaceSnapshot() = 0;
// If this context is opaque, the backing store of the canvas should
// be created as opaque; all compositing operators should assume the
// dst alpha is always 1.0. If this is never called, the context
// defaults to false (not opaque).
NS_IMETHOD SetIsOpaque(bool isOpaque) = 0;
// Invalidate this context and release any held resources, in preperation
// for possibly reinitializing with SetDimensions/InitializeWithSurface.
NS_IMETHOD Reset() = 0;
// Return the CanvasLayer for this context, creating
// one for the given layer manager if not available.
virtual already_AddRefed<CanvasLayer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
CanvasLayer *aOldLayer,
LayerManager *aManager) = 0;
// Return true if the canvas should be forced to be "inactive" to ensure
// it can be drawn to the screen even if it's too large to be blitted by
// an accelerated CanvasLayer.
virtual bool ShouldForceInactiveLayer(LayerManager *aManager) { return false; }
virtual void MarkContextClean() = 0;
// Redraw the dirty rectangle of this canvas.
NS_IMETHOD Redraw(const gfxRect &dirty) = 0;
// Passes a generic nsIPropertyBag options argument, along with the
// previous one, if any. Optional.
NS_IMETHOD SetContextOptions(nsIPropertyBag *aNewOptions) { return NS_OK; }
//
// shmem support
//
// If this context can be set to use Mozilla's Shmem segments as its backing
// store, this will set it to that state. Note that if you have drawn
// anything into this canvas before changing the shmem state, it will be
// lost.
NS_IMETHOD SetIsIPC(bool isIPC) = 0;
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsICanvasRenderingContextInternal,
NS_ICANVASRENDERINGCONTEXTINTERNAL_IID)
#endif /* nsICanvasRenderingContextInternal_h___ */