gecko-dev/lib/libmsg/threads.h

94 строки
3.1 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
/*
This file is no longer used and should be removed.
*/
#ifndef _THREADS_H_
#define _THREADS_H_
#include "msg.h"
#include "xp_hash.h"
struct msg_thread_state; /* opaque */
/* When we need to create/destry a synthetic ThreadEntry, we call these. */
typedef MSG_ThreadEntry * (*msg_DummyThreadEntryCreator) (void *arg);
typedef void (*msg_DummyThreadEntryDestroyer) (struct MSG_ThreadEntry *dummy,
void *arg);
XP_BEGIN_PROTOS
/* Creates and initializes a state object to hold the thread data.
The first argument should be the caller's best guess as to how
many messages there will be; it is used for the initial size of
the hash tables, so it's ok for it to be too small. The other
arguments specify the sorting behavior.
*/
extern struct msg_thread_state *
msg_BeginThreading (MWContext* context,
uint32 message_count_guess,
XP_Bool news_p,
MSG_SORT_KEY sort_key,
XP_Bool sort_forward_p,
XP_Bool thread_p,
msg_DummyThreadEntryCreator dummy_creator,
void *dummy_creator_arg);
/* Add a message to the thread data.
The msg->next slot will be ignored (and not modified.)
*/
extern int
msg_ThreadMessage (struct msg_thread_state *state,
char **string_table,
struct MSG_ThreadEntry *msg);
/* Threads the messages, discards the state object, and returns a
tree of MSG_ThreadEntry objects.
The msg->next and msg->first_child slots of all messages will
be overwritten.
*/
extern struct MSG_ThreadEntry *
msg_DoneThreading (struct msg_thread_state *state,
char **string_table);
/* Given an existing tree of MSG_ThreadEntry structures, re-sorts them.
This changes the `next' and `first_child' links, and may create or
destroy "dummy" thread entries (those with the EXPIRED flag set.)
The new root of the tree is returned.
*/
extern struct MSG_ThreadEntry *
msg_RethreadMessages (MWContext* context,
struct MSG_ThreadEntry *tree,
uint32 approximate_message_count,
char **string_table,
XP_Bool news_p,
MSG_SORT_KEY sort_key, XP_Bool sort_forward_p,
XP_Bool thread_p,
msg_DummyThreadEntryCreator dummy_creator,
msg_DummyThreadEntryDestroyer dummy_destroyer,
void *dummy_arg);
XP_END_PROTOS
#endif /* _THREADS_H_ */