gecko-dev/gfx/webrender_bindings
sotaro 4f1c35bfbd Bug 1669143 - Handle a case that GetDeviceOfEGLDisplay() returned nullptr r=nical
When ANGLE detects device reset, GetDeviceOfEGLDisplay() returns nullptr. It is not handled as device reset in current RenderCompositorANGLE::ShutdownEGLLibraryIfNecessary(). It should be handled as device reset.

Differential Revision: https://phabricator.services.mozilla.com/D92543
2020-10-06 09:31:05 +00:00
..
src Bug 1667696 - Use standard rust channels on Windows. r=jrmuizel 2020-10-05 14:01:08 +00:00
Cargo.lock Bug 1641704 - vendor tracy 0.1.1 (gfx/wr, bindings) r=gw 2020-06-03 20:33:05 +00:00
Cargo.toml Bug 1654807 - update thin-vec to 0.2.1 for potential endianess fix. r=froydnj 2020-09-14 17:32:40 +00:00
DCLayerTree.cpp Bug 1667343 - Skip Video SwapChain present if no video texture update r=nical 2020-09-25 14:05:26 +00:00
DCLayerTree.h Bug 1667343 - Skip Video SwapChain present if no video texture update r=nical 2020-09-25 14:05:26 +00:00
Moz2DImageRenderer.cpp
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp Bug 1661371 - Use eglWaitSyncKHR() for andoid fence if possible r=jnicol 2020-09-30 06:45:30 +00:00
RenderAndroidHardwareBufferTextureHost.h Bug 1649122 - Add basic AHardwareBuffer support to WebRender on android r=jrmuizel 2020-07-10 18:50:56 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1658005 - Unify RenderTextureHost async function calls r=nical,jnicol 2020-08-21 07:32:47 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1658005 - Unify RenderTextureHost async function calls r=nical,jnicol 2020-08-21 07:32:47 +00:00
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderBufferTextureHostSWGL.cpp Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderBufferTextureHostSWGL.h Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderCompositor.cpp Bug 1575765 - Implement KHR_partial_update for webrender. r=sotaro,jgilbert 2020-10-02 10:23:56 +00:00
RenderCompositor.h Bug 1575765 - Implement KHR_partial_update for webrender. r=sotaro,jgilbert 2020-10-02 10:23:56 +00:00
RenderCompositorANGLE.cpp Bug 1669143 - Handle a case that GetDeviceOfEGLDisplay() returned nullptr r=nical 2020-10-06 09:31:05 +00:00
RenderCompositorANGLE.h Bug 1664560 - Expose yet more WebRender initialization failure error messages to telemetry. r=kvark 2020-09-11 22:40:40 +00:00
RenderCompositorEGL.cpp Bug 1575765 - Implement KHR_partial_update for webrender. r=sotaro,jgilbert 2020-10-02 10:23:56 +00:00
RenderCompositorEGL.h Bug 1575765 - Implement KHR_partial_update for webrender. r=sotaro,jgilbert 2020-10-02 10:23:56 +00:00
RenderCompositorNative.cpp Bug 1667915 - Separate marker category from marker options - r=gregtatum 2020-10-01 11:02:23 +00:00
RenderCompositorNative.h Bug 1664049 - Allow capturing recorded frames from NativeLayerSnapshotter. r=mattwoodrow 2020-09-18 01:26:32 +00:00
RenderCompositorOGL.cpp Bug 1575765 - Implement KHR_partial_update for webrender. r=sotaro,jgilbert 2020-10-02 10:23:56 +00:00
RenderCompositorOGL.h Bug 1656533 - Handle buffer ages other than 2 for EGL_EXT_buffer_age. r=sotaro,gw 2020-10-02 10:23:49 +00:00
RenderCompositorSWGL.cpp Bug 1664560 - Expose yet more WebRender initialization failure error messages to telemetry. r=kvark 2020-09-11 22:40:40 +00:00
RenderCompositorSWGL.h Bug 1664560 - Expose yet more WebRender initialization failure error messages to telemetry. r=kvark 2020-09-11 22:40:40 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1460499 - Use DirectComposition for hardware decoded video on Windows r=nical 2020-09-09 01:04:53 +00:00
RenderD3D11TextureHostOGL.h Bug 1460499 - Use DirectComposition for hardware decoded video on Windows r=nical 2020-09-09 01:04:53 +00:00
RenderDMABUFTextureHostOGL.cpp Bug 1645704 [Wayland] Rename WaylandDMABufSurface to DMABufSurface at gxf, r=sotaro 2020-06-21 13:59:17 +00:00
RenderDMABUFTextureHostOGL.h Bug 1645704 [Wayland] Rename WaylandDMABufSurface to DMABufSurface at gxf, r=sotaro 2020-06-21 13:59:17 +00:00
RenderEGLImageTextureHost.cpp Bug 1656034 - Support multiple EglDisplays per GLLibraryEGL. r=lsalzman,sotaro,stransky 2020-08-07 07:14:46 +00:00
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp Bug 1658113 - Set the surface format based on YCbCrDescriptor color depth r=jya 2020-08-11 01:13:30 +00:00
RenderExternalTextureHost.h Bug 1536515 - Part 3: Add RenderExternalTextureHost r=sotaro 2020-07-07 17:57:22 +00:00
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h Bug 1653048 - Add support for external images in the wr::Compositor API, and implement it for MacOS IOSurfaces. r=mstange,gw 2020-08-04 01:19:59 +00:00
RenderMacIOSurfaceTextureHostSWGL.cpp Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderMacIOSurfaceTextureHostSWGL.h Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderSharedSurfaceTextureHostSWGL.cpp Bug 1652894 - add SWGL RenderTextureHosts. r=mattwoodrow 2020-08-12 21:25:17 +00:00
RenderSharedSurfaceTextureHostSWGL.h Bug 1652894 - add SWGL RenderTextureHosts. r=mattwoodrow 2020-08-12 21:25:17 +00:00
RenderTextureHost.cpp Bug 1652894 - add SWGL RenderTextureHosts. r=mattwoodrow 2020-08-12 21:25:17 +00:00
RenderTextureHost.h Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderTextureHostSWGL.cpp Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderTextureHostSWGL.h Bug 1622966 - composite YUV surfaces directly in SWGL SwCompositor. r=mattwoodrow 2020-08-26 00:36:24 +00:00
RenderTextureHostWrapper.cpp Bug 1668302 - Implement RenderTextureHostSWL for wrapper texture hosts. r=jrmuizel 2020-10-01 22:18:52 +00:00
RenderTextureHostWrapper.h Bug 1668302 - Implement RenderTextureHostSWL for wrapper texture hosts. r=jrmuizel 2020-10-01 22:18:52 +00:00
RenderThread.cpp Bug 1664898 - move media/mtransport to media/transport. r=ng 2020-09-22 21:43:49 +00:00
RenderThread.h Bug 1664049 - Move WebRenderCompositionRecorder functionality into RendererOGL. r=barret 2020-09-18 01:27:33 +00:00
RendererOGL.cpp Bug 1664049 - Move WebRenderCompositionRecorder functionality into RendererOGL. r=barret 2020-09-18 01:27:33 +00:00
RendererOGL.h Bug 1664049 - Move WebRenderCompositionRecorder functionality into RendererOGL. r=barret 2020-09-18 01:27:33 +00:00
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
WebRenderAPI.cpp Bug 1667939 - Make the picture tile size configurable via pref. r=gw 2020-10-02 10:38:45 +00:00
WebRenderAPI.h Bug 1664049 - Move WebRenderCompositionRecorder functionality into RendererOGL. r=barret 2020-09-18 01:27:33 +00:00
WebRenderTypes.cpp Bug 1622360 - Remove the RenderRoot enum entirely, along with the feature docs. r=jrmuizel 2020-05-15 00:07:01 +00:00
WebRenderTypes.h Bug 1665501 - Remove unnecessary typedefs. r=mstange 2020-09-18 18:31:12 +00:00
cbindgen.toml
moz.build Bug 1652894 - add SWGL RenderTextureHosts. r=mattwoodrow 2020-08-12 21:25:17 +00:00
rustfmt.toml
webrender_ffi.h Bug 1467765 - Sample off-main-thread animations on the render backend thread in case of WebRender. r=kats 2020-06-17 23:47:20 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs