gecko-dev/gfx/layers/opengl
Sotaro Ikeda 0dcd939cf9 Bug 1259541 - Reduce clearing backbuffer in nsBaseWidget::CreateBackBufferDrawTarget() r=mattwoodrow 2016-04-04 18:25:04 -07:00
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Composer2D.h Bug 1049296 - Handle Sideband stream compositing in HwcComposer2D r=mwu,nical 2016-01-18 20:52:32 -08:00
CompositingRenderTargetOGL.cpp
CompositingRenderTargetOGL.h Bug 1187464 - Part 2. RTTI for TextureSource debug purposes. Carry r=botond 2016-02-08 11:57:00 +01:00
CompositorOGL.cpp Bug 1259541 - Reduce clearing backbuffer in nsBaseWidget::CreateBackBufferDrawTarget() r=mattwoodrow 2016-04-04 18:25:04 -07:00
CompositorOGL.h Bug 1259541 - Reduce clearing backbuffer in nsBaseWidget::CreateBackBufferDrawTarget() r=mattwoodrow 2016-04-04 18:25:04 -07:00
CompositorOGLVR.cpp
EGLImageHelpers.cpp
EGLImageHelpers.h
GLBlitTextureImageHelper.cpp
GLBlitTextureImageHelper.h
GLManager.cpp
GLManager.h
GrallocTextureClient.cpp Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
GrallocTextureClient.h Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
GrallocTextureHost.cpp Bug 1253489 - Update SendFenceHandleIfPresent() r=nical 2016-03-07 19:16:40 -08:00
GrallocTextureHost.h Bug 1253489 - Update SendFenceHandleIfPresent() r=nical 2016-03-07 19:16:40 -08:00
MacIOSurfaceTextureClientOGL.cpp Bug 1241665 - Correctly convert IOSurfaces to SourceSurfaces in MacIOSurfaceTextureSourceBasic and MacIOSurfaceTextureData. r=mattwoodrow 2016-01-21 23:28:19 +01:00
MacIOSurfaceTextureClientOGL.h Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
MacIOSurfaceTextureHostOGL.cpp Recreate GLTextureSources after changing compositors on Mac. (bug 1247611, r=mattwoodrow) 2016-03-30 09:33:24 -04:00
MacIOSurfaceTextureHostOGL.h Bug 1248323: P1. Add support for YUV422 IOSurface. r=nical 2016-02-23 13:26:27 +11:00
OGLShaderProgram.cpp Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
OGLShaderProgram.h Bug 1223736 - Part 3: Remove the distinction between 2d and 3d masks since it only adds complexity. r=Bas 2016-03-22 09:10:37 +13:00
TextureClientOGL.cpp Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
TextureClientOGL.h Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
TextureHostOGL.cpp Recreate GLTextureSources after changing compositors on Mac. (bug 1247611, r=mattwoodrow) 2016-03-30 09:33:24 -04:00
TextureHostOGL.h Bug 1245813 - Make TextureHost bullet-proof against changing its compositor. r=dvander 2016-03-22 15:28:27 +01:00
TexturePoolOGL.cpp
TexturePoolOGL.h
X11TextureSourceOGL.cpp
X11TextureSourceOGL.h