gecko-dev/widget/windows/nsWindow.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sts=2 sw=2 et cin: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* nsWindow - Native window management and event handling.
*
* nsWindow is organized into a set of major blocks and
* block subsections. The layout is as follows:
*
* Includes
* Variables
* nsIWidget impl.
* nsIWidget methods and utilities
* nsSwitchToUIThread impl.
* nsSwitchToUIThread methods and utilities
* Moz events
* Event initialization
* Event dispatching
* Native events
* Wndproc(s)
* Event processing
* OnEvent event handlers
* IME management and accessibility
* Transparency
* Popup hook handling
* Misc. utilities
* Child window impl.
*
* Search for "BLOCK:" to find major blocks.
* Search for "SECTION:" to find specific sections.
*
* Blocks should be split out into separate files if they
* become unmanageable.
*
* Related source:
*
* nsWindowDefs.h - Definitions, macros, structs, enums
* and general setup.
* nsWindowDbg.h/.cpp - Debug related code and directives.
* nsWindowGfx.h/.cpp - Graphics and painting.
*
*/
/**************************************************************
**************************************************************
**
** BLOCK: Includes
**
** Include headers.
**
**************************************************************
**************************************************************/
#include "gfx2DGlue.h"
#include "gfxEnv.h"
#include "gfxPlatform.h"
#include "mozilla/AppShutdown.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/Logging.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/MiscEvents.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/TouchEvents.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/ipc/MessageChannel.h"
#include <algorithm>
#include <limits>
#include "nsWindow.h"
#include "nsAppRunner.h"
#include <shellapi.h>
#include <windows.h>
#include <wtsapi32.h>
#include <process.h>
#include <commctrl.h>
#include <dbt.h>
#include <unknwn.h>
#include <psapi.h>
#include <rpc.h>
#include "mozilla/Logging.h"
#include "prtime.h"
#include "prenv.h"
#include "mozilla/WidgetTraceEvent.h"
#include "nsISupportsPrimitives.h"
#include "nsIKeyEventInPluginCallback.h"
#include "nsITheme.h"
#include "nsIObserverService.h"
#include "nsIScreenManager.h"
#include "imgIContainer.h"
#include "nsIFile.h"
#include "nsIRollupListener.h"
#include "nsIClipboard.h"
#include "WinMouseScrollHandler.h"
#include "nsFontMetrics.h"
#include "nsIFontEnumerator.h"
#include "nsFont.h"
#include "nsRect.h"
#include "nsThreadUtils.h"
#include "nsNativeCharsetUtils.h"
#include "nsGkAtoms.h"
#include "nsCRT.h"
#include "nsAppDirectoryServiceDefs.h"
#include "nsWidgetsCID.h"
#include "nsTHashtable.h"
#include "nsHashKeys.h"
#include "nsString.h"
#include "mozilla/Services.h"
#include "nsNativeThemeWin.h"
#include "nsWindowsDllInterceptor.h"
#include "nsLayoutUtils.h"
#include "nsView.h"
#include "nsWindowGfx.h"
#include "gfxWindowsPlatform.h"
#include "gfxDWriteFonts.h"
#include "Layers.h"
#include "nsPrintfCString.h"
#include "mozilla/Preferences.h"
#include "SystemTimeConverter.h"
#include "WinTaskbar.h"
#include "WidgetUtils.h"
#include "nsIWidgetListener.h"
#include "mozilla/dom/MouseEventBinding.h"
#include "mozilla/dom/Touch.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/WindowsVersion.h"
#include "mozilla/TextEvents.h" // For WidgetKeyboardEvent
#include "mozilla/TextEventDispatcherListener.h"
#include "mozilla/widget/nsAutoRollup.h"
#include "mozilla/widget/WinNativeEventData.h"
#include "mozilla/widget/PlatformWidgetTypes.h"
#include "nsStyleConsts.h"
#include "nsBidiKeyboard.h"
#include "nsStyleConsts.h"
#include "gfxConfig.h"
#include "InProcessWinCompositorWidget.h"
#include "InputDeviceUtils.h"
#include "ScreenHelperWin.h"
#include "mozilla/StaticPrefs_layout.h"
#include "nsIGfxInfo.h"
#include "nsUXThemeConstants.h"
#include "KeyboardLayout.h"
#include "nsNativeDragTarget.h"
#include <mmsystem.h> // needed for WIN32_LEAN_AND_MEAN
#include <zmouse.h>
#include <richedit.h>
#if defined(ACCESSIBILITY)
# ifdef DEBUG
# include "mozilla/a11y/Logging.h"
# endif
# include "oleidl.h"
# include <winuser.h>
# include "nsAccessibilityService.h"
# include "mozilla/PresShell.h"
# include "mozilla/a11y/DocAccessible.h"
# include "mozilla/a11y/LazyInstantiator.h"
# include "mozilla/a11y/Platform.h"
# if !defined(WINABLEAPI)
# include <winable.h>
# endif // !defined(WINABLEAPI)
#endif // defined(ACCESSIBILITY)
#include "nsIWinTaskbar.h"
#define NS_TASKBAR_CONTRACTID "@mozilla.org/windows-taskbar;1"
#include "nsIWindowsUIUtils.h"
#include "nsWindowDefs.h"
#include "nsCrashOnException.h"
#include "nsIContent.h"
#include "mozilla/BackgroundHangMonitor.h"
#include "WinIMEHandler.h"
#include "npapi.h"
#include <d3d11.h>
#include "InkCollector.h"
// ERROR from wingdi.h (below) gets undefined by some code.
// #define ERROR 0
// #define RGN_ERROR ERROR
#define ERROR 0
#if !defined(SM_CONVERTIBLESLATEMODE)
# define SM_CONVERTIBLESLATEMODE 0x2003
#endif
#if !defined(WM_DPICHANGED)
# define WM_DPICHANGED 0x02E0
#endif
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/layers/InputAPZContext.h"
#include "mozilla/layers/KnowsCompositor.h"
#include "InputData.h"
#include "mozilla/Telemetry.h"
#include "mozilla/plugins/PluginProcessParent.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/layers/IAPZCTreeManager.h"
#include "DirectManipulationOwner.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::layers;
using namespace mozilla::widget;
using namespace mozilla::plugins;
/**************************************************************
**************************************************************
**
** BLOCK: Variables
**
** nsWindow Class static initializations and global variables.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow statics
*
**************************************************************/
bool nsWindow::sDropShadowEnabled = true;
uint32_t nsWindow::sInstanceCount = 0;
bool nsWindow::sSwitchKeyboardLayout = false;
BOOL nsWindow::sIsOleInitialized = FALSE;
HCURSOR nsWindow::sHCursor = nullptr;
imgIContainer* nsWindow::sCursorImgContainer = nullptr;
nsWindow* nsWindow::sCurrentWindow = nullptr;
bool nsWindow::sJustGotDeactivate = false;
bool nsWindow::sJustGotActivate = false;
bool nsWindow::sIsInMouseCapture = false;
// imported in nsWidgetFactory.cpp
TriStateBool nsWindow::sCanQuit = TRI_UNKNOWN;
// Hook Data Memebers for Dropdowns. sProcessHook Tells the
// hook methods whether they should be processing the hook
// messages.
HHOOK nsWindow::sMsgFilterHook = nullptr;
HHOOK nsWindow::sCallProcHook = nullptr;
HHOOK nsWindow::sCallMouseHook = nullptr;
bool nsWindow::sProcessHook = false;
UINT nsWindow::sRollupMsgId = 0;
HWND nsWindow::sRollupMsgWnd = nullptr;
UINT nsWindow::sHookTimerId = 0;
// Mouse Clicks - static variable definitions for figuring
// out 1 - 3 Clicks.
POINT nsWindow::sLastMousePoint = {0};
POINT nsWindow::sLastMouseMovePoint = {0};
LONG nsWindow::sLastMouseDownTime = 0L;
LONG nsWindow::sLastClickCount = 0L;
BYTE nsWindow::sLastMouseButton = 0;
bool nsWindow::sHaveInitializedPrefs = false;
bool nsWindow::sIsRestoringSession = false;
TriStateBool nsWindow::sHasBogusPopupsDropShadowOnMultiMonitor = TRI_UNKNOWN;
static SystemTimeConverter<DWORD>& TimeConverter() {
static SystemTimeConverter<DWORD> timeConverterSingleton;
return timeConverterSingleton;
}
namespace mozilla {
class CurrentWindowsTimeGetter {
public:
explicit CurrentWindowsTimeGetter(HWND aWnd) : mWnd(aWnd) {}
DWORD GetCurrentTime() const { return ::GetTickCount(); }
void GetTimeAsyncForPossibleBackwardsSkew(const TimeStamp& aNow) {
DWORD currentTime = GetCurrentTime();
if (sBackwardsSkewStamp && currentTime == sLastPostTime) {
// There's already one inflight with this timestamp. Don't
// send a duplicate.
return;
}
sBackwardsSkewStamp = Some(aNow);
sLastPostTime = currentTime;
static_assert(sizeof(WPARAM) >= sizeof(DWORD),
"Can't fit a DWORD in a WPARAM");
::PostMessage(mWnd, MOZ_WM_SKEWFIX, sLastPostTime, 0);
}
static bool GetAndClearBackwardsSkewStamp(DWORD aPostTime,
TimeStamp* aOutSkewStamp) {
if (aPostTime != sLastPostTime) {
// The SKEWFIX message is stale; we've sent a new one since then.
// Ignore this one.
return false;
}
MOZ_ASSERT(sBackwardsSkewStamp);
*aOutSkewStamp = sBackwardsSkewStamp.value();
sBackwardsSkewStamp = Nothing();
return true;
}
private:
static Maybe<TimeStamp> sBackwardsSkewStamp;
static DWORD sLastPostTime;
HWND mWnd;
};
Maybe<TimeStamp> CurrentWindowsTimeGetter::sBackwardsSkewStamp;
DWORD CurrentWindowsTimeGetter::sLastPostTime = 0;
} // namespace mozilla
/**************************************************************
*
* SECTION: globals variables
*
**************************************************************/
static const char* sScreenManagerContractID =
"@mozilla.org/gfx/screenmanager;1";
extern mozilla::LazyLogModule gWindowsLog;
// True if we have sent a notification that we are suspending/sleeping.
static bool gIsSleepMode = false;
static NS_DEFINE_CID(kCClipboardCID, NS_CLIPBOARD_CID);
// General purpose user32.dll hook object
static WindowsDllInterceptor sUser32Intercept;
// 2 pixel offset for eTransparencyBorderlessGlass which equals the size of
// the default window border Windows paints. Glass will be extended inward
// this distance to remove the border.
static const int32_t kGlassMarginAdjustment = 2;
// When the client area is extended out into the default window frame area,
// this is the minimum amount of space along the edge of resizable windows
// we will always display a resize cursor in, regardless of the underlying
// content.
static const int32_t kResizableBorderMinSize = 3;
// We should never really try to accelerate windows bigger than this. In some
// cases this might lead to no D3D9 acceleration where we could have had it
// but D3D9 does not reliably report when it supports bigger windows. 8192
// is as safe as we can get, we know at least D3D10 hardware always supports
// this, other hardware we expect to report correctly in D3D9.
#define MAX_ACCELERATED_DIMENSION 8192
// On window open (as well as after), Windows has an unfortunate habit of
// sending rather a lot of WM_NCHITTEST messages. Because we have to do point
// to DOM target conversions for these, we cache responses for a given
// coordinate this many milliseconds:
#define HITTEST_CACHE_LIFETIME_MS 50
#if defined(ACCESSIBILITY)
namespace mozilla {
/**
* Windows touchscreen code works by setting a global WH_GETMESSAGE hook and
* injecting tiptsf.dll. The touchscreen process then posts registered messages
* to our main thread. The tiptsf hook picks up those registered messages and
* uses them as commands, some of which call into UIA, which then calls into
* MSAA, which then sends WM_GETOBJECT to us.
*
* We can get ahead of this by installing our own thread-local WH_GETMESSAGE
* hook. Since thread-local hooks are called ahead of global hooks, we will
* see these registered messages before tiptsf does. At this point we can then
* raise a flag that blocks a11y before invoking CallNextHookEx which will then
* invoke the global tiptsf hook. Then when we see WM_GETOBJECT, we check the
* flag by calling TIPMessageHandler::IsA11yBlocked().
*
* For Windows 8, we also hook tiptsf!ProcessCaretEvents, which is an a11y hook
* function that also calls into UIA.
*/
class TIPMessageHandler {
public:
~TIPMessageHandler() {
if (mHook) {
::UnhookWindowsHookEx(mHook);
}
}
static void Initialize() {
if (!IsWin8OrLater()) {
return;
}
if (sInstance) {
return;
}
sInstance = new TIPMessageHandler();
ClearOnShutdown(&sInstance);
}
static bool IsA11yBlocked() {
if (!sInstance) {
return false;
}
return sInstance->mA11yBlockCount > 0;
}
private:
TIPMessageHandler() : mHook(nullptr), mA11yBlockCount(0) {
MOZ_ASSERT(NS_IsMainThread());
// Registered messages used by tiptsf
mMessages[0] = ::RegisterWindowMessage(L"ImmersiveFocusNotification");
mMessages[1] = ::RegisterWindowMessage(L"TipCloseMenus");
mMessages[2] = ::RegisterWindowMessage(L"TabletInputPanelOpening");
mMessages[3] = ::RegisterWindowMessage(L"IHM Pen or Touch Event noticed");
mMessages[4] = ::RegisterWindowMessage(L"ProgrammabilityCaretVisibility");
mMessages[5] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPHidden");
mMessages[6] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPInfo");
mHook = ::SetWindowsHookEx(WH_GETMESSAGE, &TIPHook, nullptr,
::GetCurrentThreadId());
MOZ_ASSERT(mHook);
// On touchscreen devices, tiptsf.dll will have been loaded when STA COM was
// first initialized.
if (!IsWin10OrLater() && GetModuleHandle(L"tiptsf.dll") &&
!sProcessCaretEventsStub) {
sTipTsfInterceptor.Init("tiptsf.dll");
DebugOnly<bool> ok = sProcessCaretEventsStub.Set(
sTipTsfInterceptor, "ProcessCaretEvents", &ProcessCaretEventsHook);
MOZ_ASSERT(ok);
}
if (!sSendMessageTimeoutWStub) {
sUser32Intercept.Init("user32.dll");
DebugOnly<bool> hooked = sSendMessageTimeoutWStub.Set(
sUser32Intercept, "SendMessageTimeoutW", &SendMessageTimeoutWHook);
MOZ_ASSERT(hooked);
}
}
class MOZ_RAII A11yInstantiationBlocker {
public:
A11yInstantiationBlocker() {
if (!TIPMessageHandler::sInstance) {
return;
}
++TIPMessageHandler::sInstance->mA11yBlockCount;
}
~A11yInstantiationBlocker() {
if (!TIPMessageHandler::sInstance) {
return;
}
MOZ_ASSERT(TIPMessageHandler::sInstance->mA11yBlockCount > 0);
--TIPMessageHandler::sInstance->mA11yBlockCount;
}
};
friend class A11yInstantiationBlocker;
static LRESULT CALLBACK TIPHook(int aCode, WPARAM aWParam, LPARAM aLParam) {
if (aCode < 0 || !sInstance) {
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
MSG* msg = reinterpret_cast<MSG*>(aLParam);
UINT& msgCode = msg->message;
for (uint32_t i = 0; i < ArrayLength(sInstance->mMessages); ++i) {
if (msgCode == sInstance->mMessages[i]) {
A11yInstantiationBlocker block;
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
}
return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
}
static void CALLBACK ProcessCaretEventsHook(HWINEVENTHOOK aWinEventHook,
DWORD aEvent, HWND aHwnd,
LONG aObjectId, LONG aChildId,
DWORD aGeneratingTid,
DWORD aEventTime) {
A11yInstantiationBlocker block;
sProcessCaretEventsStub(aWinEventHook, aEvent, aHwnd, aObjectId, aChildId,
aGeneratingTid, aEventTime);
}
static LRESULT WINAPI SendMessageTimeoutWHook(HWND aHwnd, UINT aMsgCode,
WPARAM aWParam, LPARAM aLParam,
UINT aFlags, UINT aTimeout,
PDWORD_PTR aMsgResult) {
// We don't want to handle this unless the message is a WM_GETOBJECT that we
// want to block, and the aHwnd is a nsWindow that belongs to the current
// thread.
if (!aMsgResult || aMsgCode != WM_GETOBJECT ||
static_cast<DWORD>(aLParam) != OBJID_CLIENT ||
!WinUtils::GetNSWindowPtr(aHwnd) ||
::GetWindowThreadProcessId(aHwnd, nullptr) != ::GetCurrentThreadId() ||
!IsA11yBlocked()) {
return sSendMessageTimeoutWStub(aHwnd, aMsgCode, aWParam, aLParam, aFlags,
aTimeout, aMsgResult);
}
// In this case we want to fake the result that would happen if we had
// decided not to handle WM_GETOBJECT in our WndProc. We hand the message
// off to DefWindowProc to accomplish this.
*aMsgResult = static_cast<DWORD_PTR>(
::DefWindowProcW(aHwnd, aMsgCode, aWParam, aLParam));
return static_cast<LRESULT>(TRUE);
}
static WindowsDllInterceptor sTipTsfInterceptor;
static WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
sProcessCaretEventsStub;
static WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
sSendMessageTimeoutWStub;
static StaticAutoPtr<TIPMessageHandler> sInstance;
HHOOK mHook;
UINT mMessages[7];
uint32_t mA11yBlockCount;
};
WindowsDllInterceptor TIPMessageHandler::sTipTsfInterceptor;
WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
TIPMessageHandler::sProcessCaretEventsStub;
WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
TIPMessageHandler::sSendMessageTimeoutWStub;
StaticAutoPtr<TIPMessageHandler> TIPMessageHandler::sInstance;
} // namespace mozilla
#endif // defined(ACCESSIBILITY)
/**************************************************************
**************************************************************
**
** BLOCK: nsIWidget impl.
**
** nsIWidget interface implementation, broken down into
** sections.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow construction and destruction
*
**************************************************************/
nsWindow::nsWindow(bool aIsChildWindow)
: nsWindowBase(),
mResizeState(NOT_RESIZING),
mIsChildWindow(aIsChildWindow) {
mIconSmall = nullptr;
mIconBig = nullptr;
mWnd = nullptr;
mLastKillFocusWindow = nullptr;
mTransitionWnd = nullptr;
mPaintDC = nullptr;
mPrevWndProc = nullptr;
mNativeDragTarget = nullptr;
mDeviceNotifyHandle = nullptr;
mInDtor = false;
mIsVisible = false;
mIsTopWidgetWindow = false;
mUnicodeWidget = true;
mDisplayPanFeedback = false;
mTouchWindow = false;
mFutureMarginsToUse = false;
mCustomNonClient = false;
mHideChrome = false;
mFullscreenMode = false;
mMousePresent = false;
mMouseInDraggableArea = false;
mDestroyCalled = false;
mIsEarlyBlankWindow = false;
mHasTaskbarIconBeenCreated = false;
mMouseTransparent = false;
mPickerDisplayCount = 0;
mWindowType = eWindowType_child;
mBorderStyle = eBorderStyle_default;
mOldSizeMode = nsSizeMode_Normal;
mLastSizeMode = nsSizeMode_Normal;
mLastSize.width = 0;
mLastSize.height = 0;
mOldStyle = 0;
mOldExStyle = 0;
mPainting = 0;
mLastKeyboardLayout = 0;
mLastPaintEndTime = TimeStamp::Now();
mCachedHitTestPoint.x = 0;
mCachedHitTestPoint.y = 0;
mCachedHitTestTime = TimeStamp::Now();
mCachedHitTestResult = 0;
#ifdef MOZ_XUL
mTransparencyMode = eTransparencyOpaque;
memset(&mGlassMargins, 0, sizeof mGlassMargins);
#endif
DWORD background = ::GetSysColor(COLOR_BTNFACE);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(background));
mSendingSetText = false;
mDefaultScale = -1.0; // not yet set, will be calculated on first use
mAspectRatio = 0.0; // not yet set, will be calculated on first use
mTaskbarPreview = nullptr;
mCompositorWidgetDelegate = nullptr;
// Global initialization
if (!sInstanceCount) {
// Global app registration id for Win7 and up. See
// WinTaskbar.cpp for details.
mozilla::widget::WinTaskbar::RegisterAppUserModelID();
KeyboardLayout::GetInstance()->OnLayoutChange(::GetKeyboardLayout(0));
#if defined(ACCESSIBILITY)
mozilla::TIPMessageHandler::Initialize();
#endif // defined(ACCESSIBILITY)
if (SUCCEEDED(::OleInitialize(nullptr))) {
sIsOleInitialized = TRUE;
}
NS_ASSERTION(sIsOleInitialized, "***** OLE is not initialized!\n");
MouseScrollHandler::Initialize();
// Init theme data
nsUXThemeData::UpdateNativeThemeInfo();
RedirectedKeyDownMessageManager::Forget();
if (mPointerEvents.ShouldEnableInkCollector()) {
InkCollector::sInkCollector = new InkCollector();
}
} // !sInstanceCount
mIdleService = nullptr;
mSizeConstraintsScale = GetDefaultScale().scale;
mMaxTextureSize = -1; // Will be calculated when layer manager is created.
mRequestFxrOutputPending = false;
sInstanceCount++;
}
nsWindow::~nsWindow() {
mInDtor = true;
// If the widget was released without calling Destroy() then the native window
// still exists, and we need to destroy it. Destroy() will early-return if it
// was already called. In any case it is important to call it before
// destroying mPresentLock (cf. 1156182).
Destroy();
// Free app icon resources. This must happen after `OnDestroy` (see bug
// 708033).
if (mIconSmall) ::DestroyIcon(mIconSmall);
if (mIconBig) ::DestroyIcon(mIconBig);
sInstanceCount--;
// Global shutdown
if (sInstanceCount == 0) {
if (InkCollector::sInkCollector) {
InkCollector::sInkCollector->Shutdown();
InkCollector::sInkCollector = nullptr;
}
IMEHandler::Terminate();
NS_IF_RELEASE(sCursorImgContainer);
if (sIsOleInitialized) {
::OleFlushClipboard();
::OleUninitialize();
sIsOleInitialized = FALSE;
}
}
NS_IF_RELEASE(mNativeDragTarget);
}
/**************************************************************
*
* SECTION: nsIWidget::Create, nsIWidget::Destroy
*
* Creating and destroying windows for this widget.
*
**************************************************************/
// Allow Derived classes to modify the height that is passed
// when the window is created or resized.
int32_t nsWindow::GetHeight(int32_t aProposedHeight) { return aProposedHeight; }
static bool ShouldCacheTitleBarInfo(nsWindowType aWindowType,
nsBorderStyle aBorderStyle) {
return (aWindowType == eWindowType_toplevel) &&
(aBorderStyle == eBorderStyle_default ||
aBorderStyle == eBorderStyle_all) &&
(!nsUXThemeData::sTitlebarInfoPopulatedThemed ||
!nsUXThemeData::sTitlebarInfoPopulatedAero);
}
void nsWindow::SendAnAPZEvent(InputData& aEvent) {
RefPtr<nsWindow> strongThis(this);
if (::IsWindowVisible(mWnd)) {
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
if (rollupListener) {
nsCOMPtr<nsIWidget> popup = rollupListener->GetRollupWidget();
if (popup) {
uint32_t popupsToRollup = UINT32_MAX;
rollupListener->Rollup(popupsToRollup, true, nullptr, nullptr);
}
}
}
APZEventResult result;
if (mAPZC) {
result = mAPZC->InputBridge()->ReceiveInputEvent(aEvent);
}
if (result.mStatus == nsEventStatus_eConsumeNoDefault) {
return;
}
MOZ_ASSERT(aEvent.mInputType == PANGESTURE_INPUT ||
aEvent.mInputType == PINCHGESTURE_INPUT);
if (aEvent.mInputType == PANGESTURE_INPUT) {
PanGestureInput& panInput = aEvent.AsPanGestureInput();
WidgetWheelEvent event = panInput.ToWidgetWheelEvent(this);
ProcessUntransformedAPZEvent(&event, result);
return;
}
PinchGestureInput& pinchInput = aEvent.AsPinchGestureInput();
WidgetWheelEvent event = pinchInput.ToWidgetWheelEvent(this);
ProcessUntransformedAPZEvent(&event, result);
}
void nsWindow::RecreateDirectManipulationIfNeeded() {
DestroyDirectManipulation();
if (mWindowType != eWindowType_toplevel && mWindowType != eWindowType_popup) {
return;
}
if (!StaticPrefs::apz_windows_use_direct_manipulation() ||
StaticPrefs::apz_windows_force_disable_direct_manipulation()) {
return;
}
if (!IsWin10OrLater()) {
// Chrome source said the Windows Direct Manipulation implementation had
// important bugs until Windows 10 (although IE on Windows 8.1 seems to use
// Direct Manipulation).
return;
}
mDmOwner = MakeUnique<DirectManipulationOwner>(this);
LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(),
GetHeight(mBounds.Height()));
mDmOwner->Init(bounds);
}
void nsWindow::ResizeDirectManipulationViewport() {
if (mDmOwner) {
LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(),
GetHeight(mBounds.Height()));
mDmOwner->ResizeViewport(bounds);
}
}
void nsWindow::DestroyDirectManipulation() {
if (mDmOwner) {
mDmOwner->Destroy();
mDmOwner.reset();
}
}
// Create the proper widget
nsresult nsWindow::Create(nsIWidget* aParent, nsNativeWidget aNativeParent,
const LayoutDeviceIntRect& aRect,
nsWidgetInitData* aInitData) {
nsWidgetInitData defaultInitData;
if (!aInitData) aInitData = &defaultInitData;
mUnicodeWidget = aInitData->mUnicode;
nsIWidget* baseParent =
aInitData->mWindowType == eWindowType_dialog ||
aInitData->mWindowType == eWindowType_toplevel ||
aInitData->mWindowType == eWindowType_invisible
? nullptr
: aParent;
mIsTopWidgetWindow = (nullptr == baseParent);
mBounds = aRect;
// Ensure that the toolkit is created.
nsToolkit::GetToolkit();
BaseCreate(baseParent, aInitData);
HWND parent;
if (aParent) { // has a nsIWidget parent
parent = aParent ? (HWND)aParent->GetNativeData(NS_NATIVE_WINDOW) : nullptr;
mParent = aParent;
} else { // has a nsNative parent
parent = (HWND)aNativeParent;
mParent =
aNativeParent ? WinUtils::GetNSWindowPtr((HWND)aNativeParent) : nullptr;
}
mIsRTL = aInitData->mRTL;
mOpeningAnimationSuppressed = aInitData->mIsAnimationSuppressed;
mAlwaysOnTop = aInitData->mAlwaysOnTop;
DWORD style = WindowStyle();
DWORD extendedStyle = WindowExStyle();
if (mWindowType == eWindowType_popup) {
if (!aParent) {
parent = nullptr;
}
if (!IsWin8OrLater() && HasBogusPopupsDropShadowOnMultiMonitor() &&
ShouldUseOffMainThreadCompositing()) {
extendedStyle |= WS_EX_COMPOSITED;
}
if (aInitData->mMouseTransparent) {
// This flag makes the window transparent to mouse events
mMouseTransparent = true;
extendedStyle |= WS_EX_TRANSPARENT;
}
} else if (mWindowType == eWindowType_invisible) {
// Make sure CreateWindowEx succeeds at creating a toplevel window
style &= ~0x40000000; // WS_CHILDWINDOW
} else {
// See if the caller wants to explictly set clip children and clip siblings
if (aInitData->clipChildren) {
style |= WS_CLIPCHILDREN;
} else {
style &= ~WS_CLIPCHILDREN;
}
if (aInitData->clipSiblings) {
style |= WS_CLIPSIBLINGS;
}
}
const wchar_t* className;
if (aInitData->mDropShadow) {
className = GetWindowPopupClass();
} else {
className = GetWindowClass();
}
// Plugins are created in the disabled state so that they can't
// steal focus away from our main window. This is especially
// important if the plugin has loaded in a background tab.
if (aInitData->mWindowType == eWindowType_plugin ||
aInitData->mWindowType == eWindowType_plugin_ipc_chrome ||
aInitData->mWindowType == eWindowType_plugin_ipc_content) {
style |= WS_DISABLED;
}
mWnd = ::CreateWindowExW(extendedStyle, className, L"", style, aRect.X(),
aRect.Y(), aRect.Width(), GetHeight(aRect.Height()),
parent, nullptr, nsToolkit::mDllInstance, nullptr);
if (!mWnd) {
NS_WARNING("nsWindow CreateWindowEx failed.");
return NS_ERROR_FAILURE;
}
mDeviceNotifyHandle = InputDeviceUtils::RegisterNotification(mWnd);
// If mDefaultScale is set before mWnd has been set, it will have the scale of
// the primary monitor, rather than the monitor that the window is actually
// on. For non-popup windows this gets corrected by the WM_DPICHANGED message
// which resets mDefaultScale, but for popup windows we don't reset
// mDefaultScale on that message. In order to ensure that popup windows
// spawned on a non-primary monitor end up with the correct scale, we reset
// mDefaultScale here so that it gets recomputed using the correct monitor now
// that we have a mWnd.
mDefaultScale = -1.0;
if (mIsRTL) {
DWORD dwAttribute = TRUE;
DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute,
sizeof dwAttribute);
}
if (mOpeningAnimationSuppressed) {
SuppressAnimation(true);
}
if (mAlwaysOnTop) {
::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
if (!IsPlugin() && mWindowType != eWindowType_invisible &&
MouseScrollHandler::Device::IsFakeScrollableWindowNeeded()) {
// Ugly Thinkpad Driver Hack (Bugs 507222 and 594977)
//
// We create two zero-sized windows as descendants of the top-level window,
// like so:
//
// Top-level window (MozillaWindowClass)
// FAKETRACKPOINTSCROLLCONTAINER (MozillaWindowClass)
// FAKETRACKPOINTSCROLLABLE (MozillaWindowClass)
//
// We need to have the middle window, otherwise the Trackpoint driver
// will fail to deliver scroll messages. WM_MOUSEWHEEL messages are
// sent to the FAKETRACKPOINTSCROLLABLE, which then propagate up the
// window hierarchy until they are handled by nsWindow::WindowProc.
// WM_HSCROLL messages are also sent to the FAKETRACKPOINTSCROLLABLE,
// but these do not propagate automatically, so we have the window
// procedure pretend that they were dispatched to the top-level window
// instead.
//
// The FAKETRACKPOINTSCROLLABLE needs to have the specific window styles it
// is given below so that it catches the Trackpoint driver's heuristics.
HWND scrollContainerWnd = ::CreateWindowW(
className, L"FAKETRACKPOINTSCROLLCONTAINER", WS_CHILD | WS_VISIBLE, 0,
0, 0, 0, mWnd, nullptr, nsToolkit::mDllInstance, nullptr);
HWND scrollableWnd = ::CreateWindowW(
className, L"FAKETRACKPOINTSCROLLABLE",
WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP | 0x30, 0, 0, 0, 0,
scrollContainerWnd, nullptr, nsToolkit::mDllInstance, nullptr);
// Give the FAKETRACKPOINTSCROLLABLE window a specific ID so that
// WindowProcInternal can distinguish it from the top-level window
// easily.
::SetWindowLongPtrW(scrollableWnd, GWLP_ID, eFakeTrackPointScrollableID);
// Make FAKETRACKPOINTSCROLLABLE use nsWindow::WindowProc, and store the
// old window procedure in its "user data".
WNDPROC oldWndProc;
if (mUnicodeWidget)
oldWndProc = (WNDPROC)::SetWindowLongPtrW(scrollableWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
else
oldWndProc = (WNDPROC)::SetWindowLongPtrA(scrollableWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
::SetWindowLongPtrW(scrollableWnd, GWLP_USERDATA, (LONG_PTR)oldWndProc);
}
SubclassWindow(TRUE);
// Starting with Windows XP, a process always runs within a terminal services
// session. In order to play nicely with RDP, fast user switching, and the
// lock screen, we should be handling WM_WTSSESSION_CHANGE. We must register
// our HWND in order to receive this message.
DebugOnly<BOOL> wtsRegistered =
::WTSRegisterSessionNotification(mWnd, NOTIFY_FOR_THIS_SESSION);
NS_ASSERTION(wtsRegistered, "WTSRegisterSessionNotification failed!\n");
mDefaultIMC.Init(this);
IMEHandler::InitInputContext(this, mInputContext);
// Do some initialization work, but only if (a) it hasn't already been done,
// and (b) this is the hidden window (which is conveniently created before
// any visible windows but after the profile has been initialized).
if (!sHaveInitializedPrefs && mWindowType == eWindowType_invisible) {
sSwitchKeyboardLayout =
Preferences::GetBool("intl.keyboard.per_window_layout", false);
sHaveInitializedPrefs = true;
}
// Query for command button metric data for rendering the titlebar. We
// only do this once on the first window that has an actual titlebar
if (ShouldCacheTitleBarInfo(mWindowType, mBorderStyle)) {
nsUXThemeData::UpdateTitlebarInfo(mWnd);
}
static bool a11yPrimed = false;
if (!a11yPrimed && mWindowType == eWindowType_toplevel) {
a11yPrimed = true;
if (Preferences::GetInt("accessibility.force_disabled", 0) == -1) {
::PostMessage(mWnd, MOZ_WM_STARTA11Y, 0, 0);
}
}
RecreateDirectManipulationIfNeeded();
return NS_OK;
}
// Close this nsWindow
void nsWindow::Destroy() {
// WM_DESTROY has already fired, avoid calling it twice
if (mOnDestroyCalled) return;
// Don't destroy windows that have file pickers open, we'll tear these down
// later once the picker is closed.
mDestroyCalled = true;
if (mPickerDisplayCount) return;
// During the destruction of all of our children, make sure we don't get
// deleted.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
DestroyDirectManipulation();
/**
* On windows the LayerManagerOGL destructor wants the widget to be around for
* cleanup. It also would like to have the HWND intact, so we nullptr it here.
*/
DestroyLayerManager();
/* We should clear our cached resources now and not wait for the GC to
* delete the nsWindow. */
ClearCachedResources();
InputDeviceUtils::UnregisterNotification(mDeviceNotifyHandle);
mDeviceNotifyHandle = nullptr;
// The DestroyWindow function destroys the specified window. The function
// sends WM_DESTROY and WM_NCDESTROY messages to the window to deactivate it
// and remove the keyboard focus from it. The function also destroys the
// window's menu, flushes the thread message queue, destroys timers, removes
// clipboard ownership, and breaks the clipboard viewer chain (if the window
// is at the top of the viewer chain).
//
// If the specified window is a parent or owner window, DestroyWindow
// automatically destroys the associated child or owned windows when it
// destroys the parent or owner window. The function first destroys child or
// owned windows, and then it destroys the parent or owner window.
VERIFY(::DestroyWindow(mWnd));
// Our windows can be subclassed which may prevent us receiving WM_DESTROY. If
// OnDestroy() didn't get called, call it now.
if (false == mOnDestroyCalled) {
MSGResult msgResult;
mWindowHook.Notify(mWnd, WM_DESTROY, 0, 0, msgResult);
OnDestroy();
}
}
/**************************************************************
*
* SECTION: Window class utilities
*
* Utilities for calculating the proper window class name for
* Create window.
*
**************************************************************/
const wchar_t* nsWindow::RegisterWindowClass(const wchar_t* aClassName,
UINT aExtraStyle,
LPWSTR aIconID) const {
WNDCLASSW wc;
if (::GetClassInfoW(nsToolkit::mDllInstance, aClassName, &wc)) {
// already registered
return aClassName;
}
wc.style = CS_DBLCLKS | aExtraStyle;
wc.lpfnWndProc = WinUtils::NonClientDpiScalingDefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = nsToolkit::mDllInstance;
wc.hIcon =
aIconID ? ::LoadIconW(::GetModuleHandleW(nullptr), aIconID) : nullptr;
wc.hCursor = nullptr;
wc.hbrBackground = mBrush;
wc.lpszMenuName = nullptr;
wc.lpszClassName = aClassName;
if (!::RegisterClassW(&wc)) {
// For older versions of Win32 (i.e., not XP), the registration may
// fail with aExtraStyle, so we have to re-register without it.
wc.style = CS_DBLCLKS;
::RegisterClassW(&wc);
}
return aClassName;
}
static LPWSTR const gStockApplicationIcon = MAKEINTRESOURCEW(32512);
// Return the proper window class for everything except popups.
const wchar_t* nsWindow::GetWindowClass() const {
switch (mWindowType) {
case eWindowType_invisible:
return RegisterWindowClass(kClassNameHidden, 0, gStockApplicationIcon);
case eWindowType_dialog:
return RegisterWindowClass(kClassNameDialog, 0, 0);
default:
return RegisterWindowClass(GetMainWindowClass(), 0,
gStockApplicationIcon);
}
}
// Return the proper popup window class
const wchar_t* nsWindow::GetWindowPopupClass() const {
return RegisterWindowClass(kClassNameDropShadow, CS_XP_DROPSHADOW,
gStockApplicationIcon);
}
/**************************************************************
*
* SECTION: Window styles utilities
*
* Return the proper windows styles and extended styles.
*
**************************************************************/
// Return nsWindow styles
DWORD nsWindow::WindowStyle() {
DWORD style;
switch (mWindowType) {
case eWindowType_plugin:
case eWindowType_plugin_ipc_chrome:
case eWindowType_plugin_ipc_content:
case eWindowType_child:
style = WS_OVERLAPPED;
break;
case eWindowType_dialog:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK |
DS_MODALFRAME | WS_CLIPCHILDREN;
if (mBorderStyle != eBorderStyle_default)
style |= WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
break;
case eWindowType_popup:
style = WS_POPUP;
if (!HasGlass()) {
style |= WS_OVERLAPPED;
}
break;
default:
NS_ERROR("unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU |
WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPCHILDREN;
break;
}
if (mBorderStyle != eBorderStyle_default &&
mBorderStyle != eBorderStyle_all) {
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_border))
style &= ~WS_BORDER;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_title)) {
style &= ~WS_DLGFRAME;
style |= WS_POPUP;
style &= ~WS_CHILD;
}
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_close))
style &= ~0;
// XXX The close box can only be removed by changing the window class,
// as far as I know --- roc+moz@cs.cmu.edu
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & (eBorderStyle_menu | eBorderStyle_close)))
style &= ~WS_SYSMENU;
// Looks like getting rid of the system menu also does away with the
// close box. So, we only get rid of the system menu if you want neither it
// nor the close box. How does the Windows "Dialog" window class get just
// closebox and no sysmenu? Who knows.
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_resizeh))
style &= ~WS_THICKFRAME;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_minimize))
style &= ~WS_MINIMIZEBOX;
if (mBorderStyle == eBorderStyle_none ||
!(mBorderStyle & eBorderStyle_maximize))
style &= ~WS_MAXIMIZEBOX;
if (IsPopupWithTitleBar()) {
style |= WS_CAPTION;
if (mBorderStyle & eBorderStyle_close) {
style |= WS_SYSMENU;
}
}
}
if (mIsChildWindow) {
style |= WS_CLIPCHILDREN;
if (!(style & WS_POPUP)) {
style |= WS_CHILD; // WS_POPUP and WS_CHILD are mutually exclusive.
}
}
VERIFY_WINDOW_STYLE(style);
return style;
}
// Return nsWindow extended styles
DWORD nsWindow::WindowExStyle() {
switch (mWindowType) {
case eWindowType_plugin:
case eWindowType_plugin_ipc_chrome:
case eWindowType_plugin_ipc_content:
case eWindowType_child:
return 0;
case eWindowType_dialog:
return WS_EX_WINDOWEDGE | WS_EX_DLGMODALFRAME;
case eWindowType_popup: {
DWORD extendedStyle = WS_EX_TOOLWINDOW;
if (mPopupLevel == ePopupLevelTop) extendedStyle |= WS_EX_TOPMOST;
return extendedStyle;
}
default:
NS_ERROR("unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
return WS_EX_WINDOWEDGE;
}
}
/**************************************************************
*
* SECTION: Window subclassing utilities
*
* Set or clear window subclasses on native windows. Used in
* Create and Destroy.
*
**************************************************************/
// Subclass (or remove the subclass from) this component's nsWindow
void nsWindow::SubclassWindow(BOOL bState) {
if (bState) {
if (!mWnd || !IsWindow(mWnd)) {
NS_ERROR("Invalid window handle");
}
if (mUnicodeWidget) {
mPrevWndProc = reinterpret_cast<WNDPROC>(
SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(nsWindow::WindowProc)));
} else {
mPrevWndProc = reinterpret_cast<WNDPROC>(
SetWindowLongPtrA(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(nsWindow::WindowProc)));
}
NS_ASSERTION(mPrevWndProc, "Null standard window procedure");
// connect the this pointer to the nsWindow handle
WinUtils::SetNSWindowBasePtr(mWnd, this);
} else {
if (IsWindow(mWnd)) {
if (mUnicodeWidget) {
SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(mPrevWndProc));
} else {
SetWindowLongPtrA(mWnd, GWLP_WNDPROC,
reinterpret_cast<LONG_PTR>(mPrevWndProc));
}
}
WinUtils::SetNSWindowBasePtr(mWnd, nullptr);
mPrevWndProc = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetParent, nsIWidget::GetParent
*
* Set or clear the parent widgets using window properties, and
* handles calculating native parent handles.
*
**************************************************************/
// Get and set parent widgets
void nsWindow::SetParent(nsIWidget* aNewParent) {
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
nsIWidget* parent = GetParent();
if (parent) {
parent->RemoveChild(this);
}
mParent = aNewParent;
if (aNewParent) {
ReparentNativeWidget(aNewParent);
aNewParent->AddChild(this);
return;
}
if (mWnd) {
// If we have no parent, SetParent should return the desktop.
VERIFY(::SetParent(mWnd, nullptr));
RecreateDirectManipulationIfNeeded();
}
}
void nsWindow::ReparentNativeWidget(nsIWidget* aNewParent) {
MOZ_ASSERT(aNewParent, "null widget");
mParent = aNewParent;
if (mWindowType == eWindowType_popup) {
return;
}
HWND newParent = (HWND)aNewParent->GetNativeData(NS_NATIVE_WINDOW);
NS_ASSERTION(newParent, "Parent widget has a null native window handle");
if (newParent && mWnd) {
::SetParent(mWnd, newParent);
RecreateDirectManipulationIfNeeded();
}
}
nsIWidget* nsWindow::GetParent(void) {
if (mIsTopWidgetWindow) {
return nullptr;
}
if (mInDtor || mOnDestroyCalled) {
return nullptr;
}
return mParent;
}
static int32_t RoundDown(double aDouble) {
return aDouble > 0 ? static_cast<int32_t>(floor(aDouble))
: static_cast<int32_t>(ceil(aDouble));
}
float nsWindow::GetDPI() {
float dpi = 96.0f;
nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
if (screen) {
screen->GetDpi(&dpi);
}
return dpi;
}
double nsWindow::GetDefaultScaleInternal() {
if (mDefaultScale <= 0.0) {
mDefaultScale = WinUtils::LogToPhysFactor(mWnd);
}
return mDefaultScale;
}
int32_t nsWindow::LogToPhys(double aValue) {
return WinUtils::LogToPhys(
::MonitorFromWindow(mWnd, MONITOR_DEFAULTTOPRIMARY), aValue);
}
nsWindow* nsWindow::GetParentWindow(bool aIncludeOwner) {
return static_cast<nsWindow*>(GetParentWindowBase(aIncludeOwner));
}
nsWindowBase* nsWindow::GetParentWindowBase(bool aIncludeOwner) {
if (mIsTopWidgetWindow) {
// Must use a flag instead of mWindowType to tell if the window is the
// owned by the topmost widget, because a child window can be embedded
// inside a HWND which is not associated with a nsIWidget.
return nullptr;
}
// If this widget has already been destroyed, pretend we have no parent.
// This corresponds to code in Destroy which removes the destroyed
// widget from its parent's child list.
if (mInDtor || mOnDestroyCalled) return nullptr;
// aIncludeOwner set to true implies walking the parent chain to retrieve the
// root owner. aIncludeOwner set to false implies the search will stop at the
// true parent (default).
nsWindow* widget = nullptr;
if (mWnd) {
HWND parent = nullptr;
if (aIncludeOwner)
parent = ::GetParent(mWnd);
else
parent = ::GetAncestor(mWnd, GA_PARENT);
if (parent) {
widget = WinUtils::GetNSWindowPtr(parent);
if (widget) {
// If the widget is in the process of being destroyed then
// do NOT return it
if (widget->mInDtor) {
widget = nullptr;
}
}
}
}
return static_cast<nsWindowBase*>(widget);
}
BOOL CALLBACK nsWindow::EnumAllChildWindProc(HWND aWnd, LPARAM aParam) {
nsWindow* wnd = WinUtils::GetNSWindowPtr(aWnd);
if (wnd) {
reinterpret_cast<nsTArray<nsWindow*>*>(aParam)->AppendElement(wnd);
}
return TRUE;
}
BOOL CALLBACK nsWindow::EnumAllThreadWindowProc(HWND aWnd, LPARAM aParam) {
nsWindow* wnd = WinUtils::GetNSWindowPtr(aWnd);
if (wnd) {
reinterpret_cast<nsTArray<nsWindow*>*>(aParam)->AppendElement(wnd);
}
EnumChildWindows(aWnd, EnumAllChildWindProc, aParam);
return TRUE;
}
/* static*/
nsTArray<nsWindow*> nsWindow::EnumAllWindows() {
nsTArray<nsWindow*> windows;
EnumThreadWindows(GetCurrentThreadId(), EnumAllThreadWindowProc,
reinterpret_cast<LPARAM>(&windows));
return windows;
}
static already_AddRefed<SourceSurface> CreateSourceSurfaceForGfxSurface(
gfxASurface* aSurface) {
MOZ_ASSERT(aSurface);
return Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(),
aSurface->GetSurfaceFormat());
}
nsWindow::ScrollSnapshot* nsWindow::EnsureSnapshotSurface(
ScrollSnapshot& aSnapshotData, const mozilla::gfx::IntSize& aSize) {
// If the surface doesn't exist or is the wrong size then create new one.
if (!aSnapshotData.surface || aSnapshotData.surface->GetSize() != aSize) {
aSnapshotData.surface = new gfxWindowsSurface(aSize, kScrollCaptureFormat);
aSnapshotData.surfaceHasSnapshot = false;
}
return &aSnapshotData;
}
already_AddRefed<SourceSurface> nsWindow::CreateScrollSnapshot() {
RECT clip = {0};
int rgnType = ::GetWindowRgnBox(mWnd, &clip);
if (rgnType == RGN_ERROR) {
// We failed to get the clip assume that we need a full fallback.
clip.left = 0;
clip.top = 0;
clip.right = mBounds.Width();
clip.bottom = mBounds.Height();
return GetFallbackScrollSnapshot(clip);
}
// Check that the window is in a position to snapshot. We don't check for
// clipped width as that doesn't currently matter for APZ scrolling.
if (clip.top || clip.bottom != mBounds.Height()) {
return GetFallbackScrollSnapshot(clip);
}
HDC windowDC = ::GetDC(mWnd);
if (!windowDC) {
return GetFallbackScrollSnapshot(clip);
}
auto releaseDC = MakeScopeExit([&] { ::ReleaseDC(mWnd, windowDC); });
gfx::IntSize snapshotSize(mBounds.Width(), mBounds.Height());
ScrollSnapshot* snapshot;
if (clip.left || clip.right != mBounds.Width()) {
// Can't do a full snapshot, so use the partial snapshot.
snapshot = EnsureSnapshotSurface(mPartialSnapshot, snapshotSize);
} else {
snapshot = EnsureSnapshotSurface(mFullSnapshot, snapshotSize);
}
// Note that we know that the clip is full height.
if (!::BitBlt(snapshot->surface->GetDC(), clip.left, 0,
clip.right - clip.left, clip.bottom, windowDC, clip.left, 0,
SRCCOPY)) {
return GetFallbackScrollSnapshot(clip);
}
::GdiFlush();
snapshot->surface->Flush();
snapshot->surfaceHasSnapshot = true;
snapshot->clip = clip;
mCurrentSnapshot = snapshot;
return CreateSourceSurfaceForGfxSurface(mCurrentSnapshot->surface);
}
already_AddRefed<SourceSurface> nsWindow::GetFallbackScrollSnapshot(
const RECT& aRequiredClip) {
gfx::IntSize snapshotSize(mBounds.Width(), mBounds.Height());
// If the current snapshot is the correct size and covers the required clip,
// just keep that by returning null.
// Note: we know the clip is always full height.
if (mCurrentSnapshot &&
mCurrentSnapshot->surface->GetSize() == snapshotSize &&
mCurrentSnapshot->clip.left <= aRequiredClip.left &&
mCurrentSnapshot->clip.right >= aRequiredClip.right) {
return nullptr;
}
// Otherwise we'll use the full snapshot, making sure it is big enough first.
mCurrentSnapshot = EnsureSnapshotSurface(mFullSnapshot, snapshotSize);
// If there is no snapshot, create a default.
if (!mCurrentSnapshot->surfaceHasSnapshot) {
gfx::SurfaceFormat format = mCurrentSnapshot->surface->GetSurfaceFormat();
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForCairoSurface(
mCurrentSnapshot->surface->CairoSurface(),
mCurrentSnapshot->surface->GetSize(), &format);
DefaultFillScrollCapture(dt);
}
return CreateSourceSurfaceForGfxSurface(mCurrentSnapshot->surface);
}
/**************************************************************
*
* SECTION: nsIWidget::Show
*
* Hide or show this component.
*
**************************************************************/
void nsWindow::Show(bool bState) {
if (mWindowType == eWindowType_popup) {
// See bug 603793. When we try to draw D3D9/10 windows with a drop shadow
// without the DWM on a secondary monitor, windows fails to composite
// our windows correctly. We therefor switch off the drop shadow for
// pop-up windows when the DWM is disabled and two monitors are
// connected.
if (HasBogusPopupsDropShadowOnMultiMonitor() &&
WinUtils::GetMonitorCount() > 1 &&
!gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
if (sDropShadowEnabled) {
::SetClassLongA(mWnd, GCL_STYLE, 0);
sDropShadowEnabled = false;
}
} else {
if (!sDropShadowEnabled) {
::SetClassLongA(mWnd, GCL_STYLE, CS_DROPSHADOW);
sDropShadowEnabled = true;
}
}
// WS_EX_COMPOSITED conflicts with the WS_EX_LAYERED style and causes
// some popup menus to become invisible.
LONG_PTR exStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED) {
::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, exStyle & ~WS_EX_COMPOSITED);
}
}
bool syncInvalidate = false;
bool wasVisible = mIsVisible;
// Set the status now so that anyone asking during ShowWindow or
// SetWindowPos would get the correct answer.
mIsVisible = bState;
// We may have cached an out of date visible state. This can happen
// when session restore sets the full screen mode.
if (mIsVisible)
mOldStyle |= WS_VISIBLE;
else
mOldStyle &= ~WS_VISIBLE;
if (!mIsVisible && wasVisible) {
ClearCachedResources();
}
if (mWnd) {
if (bState) {
if (!wasVisible && mWindowType == eWindowType_toplevel) {
// speed up the initial paint after show for
// top level windows:
syncInvalidate = true;
// Set the cursor before showing the window to avoid the default wait
// cursor.
SetCursor(eCursor_standard, nullptr, 0, 0);
switch (mSizeMode) {
case nsSizeMode_Fullscreen:
::ShowWindow(mWnd, SW_SHOW);
break;
case nsSizeMode_Maximized:
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
break;
case nsSizeMode_Minimized:
::ShowWindow(mWnd, SW_SHOWMINIMIZED);
break;
default:
if (CanTakeFocus()) {
::ShowWindow(mWnd, SW_SHOWNORMAL);
} else {
::ShowWindow(mWnd, SW_SHOWNOACTIVATE);
// Don't flicker the window if we're restoring session
if (!sIsRestoringSession) {
Unused << GetAttention(2);
}
}
break;
}
} else {
DWORD flags = SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW;
if (wasVisible) flags |= SWP_NOZORDER;
if (mWindowType == eWindowType_popup) {
// ensure popups are the topmost of the TOPMOST
// layer. Remember not to set the SWP_NOZORDER
// flag as that might allow the taskbar to overlap
// the popup.
flags |= SWP_NOACTIVATE;
HWND owner = ::GetWindow(mWnd, GW_OWNER);
::SetWindowPos(mWnd, owner ? 0 : HWND_TOPMOST, 0, 0, 0, 0, flags);
} else {
if (mWindowType == eWindowType_dialog && !CanTakeFocus())
flags |= SWP_NOACTIVATE;
::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags);
}
}
if (!wasVisible && (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog)) {
// when a toplevel window or dialog is shown, initialize the UI state
::SendMessageW(
mWnd, WM_CHANGEUISTATE,
MAKEWPARAM(UIS_INITIALIZE, UISF_HIDEFOCUS | UISF_HIDEACCEL), 0);
}
} else {
// Clear contents to avoid ghosting of old content if we display
// this window again.
if (wasVisible && mTransparencyMode == eTransparencyTransparent) {
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->ClearTransparentWindow();
}
}
if (mWindowType != eWindowType_dialog) {
::ShowWindow(mWnd, SW_HIDE);
} else {
::SetWindowPos(mWnd, 0, 0, 0, 0, 0,
SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER |
SWP_NOACTIVATE);
}
}
}
#ifdef MOZ_XUL
if (!wasVisible && bState) {
Invalidate();
if (syncInvalidate && !mInDtor && !mOnDestroyCalled) {
::UpdateWindow(mWnd);
}
}
#endif
if (mOpeningAnimationSuppressed) {
SuppressAnimation(false);
}
}
/**************************************************************
*
* SECTION: nsIWidget::IsVisible
*
* Returns the visibility state.
*
**************************************************************/
// Return true if the whether the component is visible, false otherwise
bool nsWindow::IsVisible() const { return mIsVisible; }
/**************************************************************
*
* SECTION: Window clipping utilities
*
* Used in Size and Move operations for setting the proper
* window clipping regions for window transparency.
*
**************************************************************/
// XP and Vista visual styles sometimes require window clipping regions to be
// applied for proper transparency. These routines are called on size and move
// operations.
// XXX this is apparently still needed in Windows 7 and later
void nsWindow::ClearThemeRegion() {
if (!HasGlass() &&
(mWindowType == eWindowType_popup && !IsPopupWithTitleBar() &&
(mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel))) {
SetWindowRgn(mWnd, nullptr, false);
}
}
void nsWindow::SetThemeRegion() {
// Popup types that have a visual styles region applied (bug 376408). This can
// be expanded for other window types as needed. The regions are applied
// generically to the base window so default constants are used for part and
// state. At some point we might need part and state values from
// nsNativeThemeWin's GetThemePartAndState, but currently windows that change
// shape based on state haven't come up.
if (!HasGlass() &&
(mWindowType == eWindowType_popup && !IsPopupWithTitleBar() &&
(mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel))) {
HRGN hRgn = nullptr;
RECT rect = {0, 0, mBounds.Width(), mBounds.Height()};
HDC dc = ::GetDC(mWnd);
GetThemeBackgroundRegion(nsUXThemeData::GetTheme(eUXTooltip), dc,
TTP_STANDARD, TS_NORMAL, &rect, &hRgn);
if (hRgn) {
if (!SetWindowRgn(mWnd, hRgn,
false)) // do not delete or alter hRgn if accepted.
DeleteObject(hRgn);
}
::ReleaseDC(mWnd, dc);
}
}
/**************************************************************
*
* SECTION: Touch and APZ-related functions
*
**************************************************************/
void nsWindow::RegisterTouchWindow() {
mTouchWindow = true;
::RegisterTouchWindow(mWnd, TWF_WANTPALM);
::EnumChildWindows(mWnd, nsWindow::RegisterTouchForDescendants, 0);
}
BOOL CALLBACK nsWindow::RegisterTouchForDescendants(HWND aWnd, LPARAM aMsg) {
nsWindow* win = WinUtils::GetNSWindowPtr(aWnd);
if (win) {
::RegisterTouchWindow(aWnd, TWF_WANTPALM);
}
return TRUE;
}
void nsWindow::LockAspectRatio(bool aShouldLock) {
if (aShouldLock) {
mAspectRatio = (float)mBounds.Height() / (float)mBounds.Width();
} else {
mAspectRatio = 0.0;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetWindowMouseTransparent
*
* Sets whether the window should ignore mouse events.
*
**************************************************************/
void nsWindow::SetWindowMouseTransparent(bool aIsTransparent) {
if (!mWnd) {
return;
}
LONG_PTR oldStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE);
LONG_PTR newStyle = aIsTransparent ? (oldStyle | WS_EX_TRANSPARENT)
: (oldStyle & ~WS_EX_TRANSPARENT);
::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, newStyle);
mMouseTransparent = aIsTransparent;
}
/**************************************************************
*
* SECTION: nsIWidget::Move, nsIWidget::Resize,
* nsIWidget::Size, nsIWidget::BeginResizeDrag
*
* Repositioning and sizing a window.
*
**************************************************************/
void nsWindow::SetSizeConstraints(const SizeConstraints& aConstraints) {
SizeConstraints c = aConstraints;
if (mWindowType != eWindowType_popup) {
c.mMinSize.width =
std::max(int32_t(::GetSystemMetrics(SM_CXMINTRACK)), c.mMinSize.width);
c.mMinSize.height =
std::max(int32_t(::GetSystemMetrics(SM_CYMINTRACK)), c.mMinSize.height);
}
if (mMaxTextureSize > 0) {
// We can't make ThebesLayers bigger than this anyway.. no point it letting
// a window grow bigger as we won't be able to draw content there in
// general.
c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
}
mSizeConstraintsScale = GetDefaultScale().scale;
nsBaseWidget::SetSizeConstraints(c);
}
const SizeConstraints nsWindow::GetSizeConstraints() {
double scale = GetDefaultScale().scale;
if (mSizeConstraintsScale == scale || mSizeConstraintsScale == 0.0) {
return mSizeConstraints;
}
scale /= mSizeConstraintsScale;
SizeConstraints c = mSizeConstraints;
if (c.mMinSize.width != NS_MAXSIZE) {
c.mMinSize.width = NSToIntRound(c.mMinSize.width * scale);
}
if (c.mMinSize.height != NS_MAXSIZE) {
c.mMinSize.height = NSToIntRound(c.mMinSize.height * scale);
}
if (c.mMaxSize.width != NS_MAXSIZE) {
c.mMaxSize.width = NSToIntRound(c.mMaxSize.width * scale);
}
if (c.mMaxSize.height != NS_MAXSIZE) {
c.mMaxSize.height = NSToIntRound(c.mMaxSize.height * scale);
}
return c;
}
// Move this component
void nsWindow::Move(double aX, double aY) {
if (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog) {
SetSizeMode(nsSizeMode_Normal);
}
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t x = NSToIntRound(aX * scale);
int32_t y = NSToIntRound(aY * scale);
// Check to see if window needs to be moved first
// to avoid a costly call to SetWindowPos. This check
// can not be moved to the calling code in nsView, because
// some platforms do not position child windows correctly
// Only perform this check for non-popup windows, since the positioning can
// in fact change even when the x/y do not. We always need to perform the
// check. See bug #97805 for details.
if (mWindowType != eWindowType_popup && mBounds.IsEqualXY(x, y)) {
// Nothing to do, since it is already positioned correctly.
return;
}
mBounds.MoveTo(x, y);
if (mWnd) {
#ifdef DEBUG
// complain if a window is moved offscreen (legal, but potentially
// worrisome)
if (mIsTopWidgetWindow) { // only a problem for top-level windows
// Make sure this window is actually on the screen before we move it
// XXX: Needs multiple monitor support
HDC dc = ::GetDC(mWnd);
if (dc) {
if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
RECT workArea;
::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
// no annoying assertions. just mention the issue.
if (x < 0 || x >= workArea.right || y < 0 || y >= workArea.bottom) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("window moved to offscreen position\n"));
}
}
::ReleaseDC(mWnd, dc);
}
}
#endif
ClearThemeRegion();
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE;
// Workaround SetWindowPos bug with D3D9. If our window has a clip
// region, some drivers or OSes may incorrectly copy into the clipped-out
// area.
if (IsPlugin() && !mLayerManager && mClipRects &&
(mClipRectCount != 1 ||
!mClipRects[0].IsEqualInterior(
LayoutDeviceIntRect(0, 0, mBounds.Width(), mBounds.Height())))) {
flags |= SWP_NOCOPYBITS;
}
double oldScale = mDefaultScale;
mResizeState = IN_SIZEMOVE;
VERIFY(::SetWindowPos(mWnd, nullptr, x, y, 0, 0, flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
SetThemeRegion();
ResizeDirectManipulationViewport();
}
NotifyRollupGeometryChange();
}
// Resize this component
void nsWindow::Resize(double aWidth, double aHeight, bool aRepaint) {
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t width = NSToIntRound(aWidth * scale);
int32_t height = NSToIntRound(aHeight * scale);
NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
ConstrainSize(&width, &height);
// Avoid unnecessary resizing calls
if (mBounds.IsEqualSize(width, height)) {
if (aRepaint) {
Invalidate();
}
return;
}
// Set cached value for lightweight and printing
mBounds.SizeTo(width, height);
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE;
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
ClearThemeRegion();
double oldScale = mDefaultScale;
mResizeState = RESIZING;
VERIFY(
::SetWindowPos(mWnd, nullptr, 0, 0, width, GetHeight(height), flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
SetThemeRegion();
ResizeDirectManipulationViewport();
}
if (aRepaint) Invalidate();
NotifyRollupGeometryChange();
}
// Resize this component
void nsWindow::Resize(double aX, double aY, double aWidth, double aHeight,
bool aRepaint) {
// for top-level windows only, convert coordinates from desktop pixels
// (the "parent" coordinate space) to the window's device pixel space
double scale =
BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
int32_t x = NSToIntRound(aX * scale);
int32_t y = NSToIntRound(aY * scale);
int32_t width = NSToIntRound(aWidth * scale);
int32_t height = NSToIntRound(aHeight * scale);
NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
ConstrainSize(&width, &height);
// Avoid unnecessary resizing calls
if (mBounds.IsEqualRect(x, y, width, height)) {
if (aRepaint) {
Invalidate();
}
return;
}
// Set cached value for lightweight and printing
mBounds.SetRect(x, y, width, height);
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
ClearThemeRegion();
double oldScale = mDefaultScale;
mResizeState = RESIZING;
VERIFY(
::SetWindowPos(mWnd, nullptr, x, y, width, GetHeight(height), flags));
mResizeState = NOT_RESIZING;
if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
ChangedDPI();
}
if (mTransitionWnd) {
// If we have a fullscreen transition window, we need to make
// it topmost again, otherwise the taskbar may be raised by
// the system unexpectedly when we leave fullscreen state.
::SetWindowPos(mTransitionWnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
SetThemeRegion();
ResizeDirectManipulationViewport();
}
if (aRepaint) Invalidate();
NotifyRollupGeometryChange();
}
mozilla::Maybe<bool> nsWindow::IsResizingNativeWidget() {
if (mResizeState == RESIZING) {
return Some(true);
}
return Some(false);
}
nsresult nsWindow::BeginResizeDrag(WidgetGUIEvent* aEvent, int32_t aHorizontal,
int32_t aVertical) {
NS_ENSURE_ARG_POINTER(aEvent);
if (aEvent->mClass != eMouseEventClass) {
// you can only begin a resize drag with a mouse event
return NS_ERROR_INVALID_ARG;
}
if (aEvent->AsMouseEvent()->mButton != MouseButton::eLeft) {
// you can only begin a resize drag with the left mouse button
return NS_ERROR_INVALID_ARG;
}
// work out what sizemode we're talking about
WPARAM syscommand;
if (aVertical < 0) {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_TOPLEFT;
} else if (aHorizontal == 0) {
syscommand = SC_SIZE | WMSZ_TOP;
} else {
syscommand = SC_SIZE | WMSZ_TOPRIGHT;
}
} else if (aVertical == 0) {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_LEFT;
} else if (aHorizontal == 0) {
return NS_ERROR_INVALID_ARG;
} else {
syscommand = SC_SIZE | WMSZ_RIGHT;
}
} else {
if (aHorizontal < 0) {
syscommand = SC_SIZE | WMSZ_BOTTOMLEFT;
} else if (aHorizontal == 0) {
syscommand = SC_SIZE | WMSZ_BOTTOM;
} else {
syscommand = SC_SIZE | WMSZ_BOTTOMRIGHT;
}
}
// resizing doesn't work if the mouse is already captured
CaptureMouse(false);
// find the top-level window
HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd, true);
// tell Windows to start the resize
::PostMessage(toplevelWnd, WM_SYSCOMMAND, syscommand,
POINTTOPOINTS(aEvent->mRefPoint));
return NS_OK;
}
/**************************************************************
*
* SECTION: Window Z-order and state.
*
* nsIWidget::PlaceBehind, nsIWidget::SetSizeMode,
* nsIWidget::ConstrainPosition
*
* Z-order, positioning, restore, minimize, and maximize.
*
**************************************************************/
// Position the window behind the given window
void nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget* aWidget, bool aActivate) {
HWND behind = HWND_TOP;
if (aPlacement == eZPlacementBottom)
behind = HWND_BOTTOM;
else if (aPlacement == eZPlacementBelow && aWidget)
behind = (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW);
UINT flags = SWP_NOMOVE | SWP_NOREPOSITION | SWP_NOSIZE;
if (!aActivate) flags |= SWP_NOACTIVATE;
if (!CanTakeFocus() && behind == HWND_TOP) {
// Can't place the window to top so place it behind the foreground window
// (as long as it is not topmost)
HWND wndAfter = ::GetForegroundWindow();
if (!wndAfter)
behind = HWND_BOTTOM;
else if (!(GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST))
behind = wndAfter;
flags |= SWP_NOACTIVATE;
}
::SetWindowPos(mWnd, behind, 0, 0, 0, 0, flags);
}
static UINT GetCurrentShowCmd(HWND aWnd) {
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(aWnd, &pl);
return pl.showCmd;
}
// Maximize, minimize or restore the window.
void nsWindow::SetSizeMode(nsSizeMode aMode) {
// Let's not try and do anything if we're already in that state.
// (This is needed to prevent problems when calling window.minimize(), which
// calls us directly, and then the OS triggers another call to us.)
if (aMode == mSizeMode) return;
// save the requested state
mLastSizeMode = mSizeMode;
nsBaseWidget::SetSizeMode(aMode);
if (mIsVisible) {
int mode;
switch (aMode) {
case nsSizeMode_Fullscreen:
mode = SW_SHOW;
break;
case nsSizeMode_Maximized:
mode = SW_MAXIMIZE;
break;
case nsSizeMode_Minimized:
mode = SW_MINIMIZE;
break;
default:
mode = SW_RESTORE;
}
// Don't call ::ShowWindow if we're trying to "restore" a window that is
// already in a normal state. Prevents a bug where snapping to one side
// of the screen and then minimizing would cause Windows to forget our
// window's correct restored position/size.
if (!(GetCurrentShowCmd(mWnd) == SW_SHOWNORMAL && mode == SW_RESTORE)) {
::ShowWindow(mWnd, mode);
}
// we activate here to ensure that the right child window is focused
if (mode == SW_MAXIMIZE || mode == SW_SHOW)
DispatchFocusToTopLevelWindow(true);
}
}
RefPtr<IVirtualDesktopManager> GetVirtualDesktopManager() {
#ifdef __MINGW32__
return nullptr;
#else
if (!IsWin10OrLater()) {
return nullptr;
}
RefPtr<IServiceProvider> serviceProvider;
HRESULT hr = ::CoCreateInstance(
CLSID_ImmersiveShell, NULL, CLSCTX_LOCAL_SERVER,
__uuidof(IServiceProvider), getter_AddRefs(serviceProvider));
if (FAILED(hr)) {
return nullptr;
}
RefPtr<IVirtualDesktopManager> desktopManager;
serviceProvider->QueryService(__uuidof(IVirtualDesktopManager),
desktopManager.StartAssignment());
return desktopManager;
#endif
}
void nsWindow::GetWorkspaceID(nsAString& workspaceID) {
RefPtr<IVirtualDesktopManager> desktopManager = GetVirtualDesktopManager();
if (!desktopManager) {
return;
}
GUID desktop;
HRESULT hr = desktopManager->GetWindowDesktopId(mWnd, &desktop);
if (FAILED(hr)) {
return;
}
RPC_WSTR workspaceIDStr = nullptr;
if (UuidToStringW(&desktop, &workspaceIDStr) == RPC_S_OK) {
workspaceID.Assign((wchar_t*)workspaceIDStr);
RpcStringFreeW(&workspaceIDStr);
}
}
void nsWindow::MoveToWorkspace(const nsAString& workspaceID) {
RefPtr<IVirtualDesktopManager> desktopManager = GetVirtualDesktopManager();
if (!desktopManager) {
return;
}
GUID desktop;
const nsString& flat = PromiseFlatString(workspaceID);
RPC_WSTR workspaceIDStr = reinterpret_cast<RPC_WSTR>((wchar_t*)flat.get());
if (UuidFromStringW(workspaceIDStr, &desktop) == RPC_S_OK) {
desktopManager->MoveWindowToDesktop(mWnd, desktop);
}
}
void nsWindow::SuppressAnimation(bool aSuppress) {
DWORD dwAttribute = aSuppress ? TRUE : FALSE;
DwmSetWindowAttribute(mWnd, DWMWA_TRANSITIONS_FORCEDISABLED, &dwAttribute,
sizeof dwAttribute);
}
// Constrain a potential move to fit onscreen
// Position (aX, aY) is specified in Windows screen (logical) pixels,
// except when using per-monitor DPI, in which case it's device pixels.
void nsWindow::ConstrainPosition(bool aAllowSlop, int32_t* aX, int32_t* aY) {
if (!mIsTopWidgetWindow) // only a problem for top-level windows
return;
double dpiScale = GetDesktopToDeviceScale().scale;
// We need to use the window size in the kind of pixels used for window-
// manipulation APIs.
int32_t logWidth =
std::max<int32_t>(NSToIntRound(mBounds.Width() / dpiScale), 1);
int32_t logHeight =
std::max<int32_t>(NSToIntRound(mBounds.Height() / dpiScale), 1);
/* get our playing field. use the current screen, or failing that
for any reason, use device caps for the default screen. */
RECT screenRect;
nsCOMPtr<nsIScreenManager> screenmgr =
do_GetService(sScreenManagerContractID);
if (!screenmgr) {
return;
}
nsCOMPtr<nsIScreen> screen;
int32_t left, top, width, height;
screenmgr->ScreenForRect(*aX, *aY, logWidth, logHeight,
getter_AddRefs(screen));
if (mSizeMode != nsSizeMode_Fullscreen) {
// For normalized windows, use the desktop work area.
nsresult rv = screen->GetAvailRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return;
}
} else {
// For full screen windows, use the desktop.
nsresult rv = screen->GetRectDisplayPix(&left, &top, &width, &height);
if (NS_FAILED(rv)) {
return;
}
}
screenRect.left = left;
screenRect.right = left + width;
screenRect.top = top;
screenRect.bottom = top + height;
if (aAllowSlop) {
if (*aX < screenRect.left - logWidth + kWindowPositionSlop)
*aX = screenRect.left - logWidth + kWindowPositionSlop;
else if (*aX >= screenRect.right - kWindowPositionSlop)
*aX = screenRect.right - kWindowPositionSlop;
if (*aY < screenRect.top - logHeight + kWindowPositionSlop)
*aY = screenRect.top - logHeight + kWindowPositionSlop;
else if (*aY >= screenRect.bottom - kWindowPositionSlop)
*aY = screenRect.bottom - kWindowPositionSlop;
} else {
if (*aX < screenRect.left)
*aX = screenRect.left;
else if (*aX >= screenRect.right - logWidth)
*aX = screenRect.right - logWidth;
if (*aY < screenRect.top)
*aY = screenRect.top;
else if (*aY >= screenRect.bottom - logHeight)
*aY = screenRect.bottom - logHeight;
}
}
/**************************************************************
*
* SECTION: nsIWidget::Enable, nsIWidget::IsEnabled
*
* Enabling and disabling the widget.
*
**************************************************************/
// Enable/disable this component
void nsWindow::Enable(bool bState) {
if (mWnd) {
::EnableWindow(mWnd, bState);
}
}
// Return the current enable state
bool nsWindow::IsEnabled() const {
return !mWnd || (::IsWindowEnabled(mWnd) &&
::IsWindowEnabled(::GetAncestor(mWnd, GA_ROOT)));
}
/**************************************************************
*
* SECTION: nsIWidget::SetFocus
*
* Give the focus to this widget.
*
**************************************************************/
void nsWindow::SetFocus(Raise aRaise, mozilla::dom::CallerType aCallerType) {
if (mWnd) {
#ifdef WINSTATE_DEBUG_OUTPUT
if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** SetFocus: [ top] raise=%d\n", aRaise == Raise::Yes));
} else {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** SetFocus: [child] raise=%d\n", aRaise == Raise::Yes));
}
#endif
// Uniconify, if necessary
HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd);
if (aRaise == Raise::Yes && ::IsIconic(toplevelWnd)) {
::ShowWindow(toplevelWnd, SW_RESTORE);
}
::SetFocus(mWnd);
}
}
/**************************************************************
*
* SECTION: Bounds
*
* GetBounds, GetClientBounds, GetScreenBounds,
* GetRestoredBounds, GetClientOffset
* SetDrawsInTitlebar, SetNonClientMargins
*
* Bound calculations.
*
**************************************************************/
// Return the window's full dimensions in screen coordinates.
// If the window has a parent, converts the origin to an offset
// of the parent's screen origin.
LayoutDeviceIntRect nsWindow::GetBounds() {
if (!mWnd) {
return mBounds;
}
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
LayoutDeviceIntRect rect;
// assign size
rect.SizeTo(r.right - r.left, r.bottom - r.top);
// popup window bounds' are in screen coordinates, not relative to parent
// window
if (mWindowType == eWindowType_popup) {
rect.MoveTo(r.left, r.top);
return rect;
}
// chrome on parent:
// ___ 5,5 (chrome start)
// | ____ 10,10 (client start)
// | | ____ 20,20 (child start)
// | | |
// 20,20 - 5,5 = 15,15 (??)
// minus GetClientOffset:
// 15,15 - 5,5 = 10,10
//
// no chrome on parent:
// ______ 10,10 (win start)
// | ____ 20,20 (child start)
// | |
// 20,20 - 10,10 = 10,10
//
// walking the chain:
// ___ 5,5 (chrome start)
// | ___ 10,10 (client start)
// | | ___ 20,20 (child start)
// | | | __ 30,30 (child start)
// | | | |
// 30,30 - 20,20 = 10,10 (offset from second child to first)
// 20,20 - 5,5 = 15,15 + 10,10 = 25,25 (??)
// minus GetClientOffset:
// 25,25 - 5,5 = 20,20 (offset from second child to parent client)
// convert coordinates if parent exists
HWND parent = ::GetParent(mWnd);
if (parent) {
RECT pr;
VERIFY(::GetWindowRect(parent, &pr));
r.left -= pr.left;
r.top -= pr.top;
// adjust for chrome
nsWindow* pWidget = static_cast<nsWindow*>(GetParent());
if (pWidget && pWidget->IsTopLevelWidget()) {
LayoutDeviceIntPoint clientOffset = pWidget->GetClientOffset();
r.left -= clientOffset.x;
r.top -= clientOffset.y;
}
}
rect.MoveTo(r.left, r.top);
return rect;
}
// Get this component dimension
LayoutDeviceIntRect nsWindow::GetClientBounds() {
if (!mWnd) {
return LayoutDeviceIntRect(0, 0, 0, 0);
}
RECT r;
VERIFY(::GetClientRect(mWnd, &r));
LayoutDeviceIntRect bounds = GetBounds();
LayoutDeviceIntRect rect;
rect.MoveTo(bounds.TopLeft() + GetClientOffset());
rect.SizeTo(r.right - r.left, r.bottom - r.top);
return rect;
}
// Like GetBounds, but don't offset by the parent
LayoutDeviceIntRect nsWindow::GetScreenBounds() {
if (!mWnd) {
return mBounds;
}
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
return LayoutDeviceIntRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
}
nsresult nsWindow::GetRestoredBounds(LayoutDeviceIntRect& aRect) {
if (SizeMode() == nsSizeMode_Normal) {
aRect = GetScreenBounds();
return NS_OK;
}
if (!mWnd) {
return NS_ERROR_FAILURE;
}
WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
VERIFY(::GetWindowPlacement(mWnd, &pl));
const RECT& r = pl.rcNormalPosition;
HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL);
if (!monitor) {
return NS_ERROR_FAILURE;
}
MONITORINFO mi = {sizeof(MONITORINFO)};
VERIFY(::GetMonitorInfo(monitor, &mi));
aRect.SetRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
aRect.MoveBy(mi.rcWork.left - mi.rcMonitor.left,
mi.rcWork.top - mi.rcMonitor.top);
return NS_OK;
}
// Return the x,y offset of the client area from the origin of the window. If
// the window is borderless returns (0,0).
LayoutDeviceIntPoint nsWindow::GetClientOffset() {
if (!mWnd) {
return LayoutDeviceIntPoint(0, 0);
}
RECT r1;
GetWindowRect(mWnd, &r1);
LayoutDeviceIntPoint pt = WidgetToScreenOffset();
return LayoutDeviceIntPoint(pt.x - r1.left, pt.y - r1.top);
}
void nsWindow::SetDrawsInTitlebar(bool aState) {
nsWindow* window = GetTopLevelWindow(true);
if (window && window != this) {
return window->SetDrawsInTitlebar(aState);
}
if (aState) {
// top, right, bottom, left for nsIntMargin
LayoutDeviceIntMargin margins(0, -1, -1, -1);
SetNonClientMargins(margins);
} else {
LayoutDeviceIntMargin margins(-1, -1, -1, -1);
SetNonClientMargins(margins);
}
}
void nsWindow::ResetLayout() {
// This will trigger a frame changed event, triggering
// nc calc size and a sizemode gecko event.
SetWindowPos(mWnd, 0, 0, 0, 0, 0,
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
// If hidden, just send the frame changed event for now.
if (!mIsVisible) return;
// Send a gecko size event to trigger reflow.
RECT clientRc = {0};
GetClientRect(mWnd, &clientRc);
OnResize(WinUtils::ToIntRect(clientRc).Size());
// Invalidate and update
Invalidate();
}
// Internally track the caption status via a window property. Required
// due to our internal handling of WM_NCACTIVATE when custom client
// margins are set.
static const wchar_t kManageWindowInfoProperty[] = L"ManageWindowInfoProperty";
typedef BOOL(WINAPI* GetWindowInfoPtr)(HWND hwnd, PWINDOWINFO pwi);
static WindowsDllInterceptor::FuncHookType<GetWindowInfoPtr>
sGetWindowInfoPtrStub;
BOOL WINAPI GetWindowInfoHook(HWND hWnd, PWINDOWINFO pwi) {
if (!sGetWindowInfoPtrStub) {
NS_ASSERTION(FALSE, "Something is horribly wrong in GetWindowInfoHook!");
return FALSE;
}
int windowStatus =
reinterpret_cast<LONG_PTR>(GetPropW(hWnd, kManageWindowInfoProperty));
// No property set, return the default data.
if (!windowStatus) return sGetWindowInfoPtrStub(hWnd, pwi);
// Call GetWindowInfo and update dwWindowStatus with our
// internally tracked value.
BOOL result = sGetWindowInfoPtrStub(hWnd, pwi);
if (result && pwi)
pwi->dwWindowStatus = (windowStatus == 1 ? 0 : WS_ACTIVECAPTION);
return result;
}
void nsWindow::UpdateGetWindowInfoCaptionStatus(bool aActiveCaption) {
if (!mWnd) return;
sUser32Intercept.Init("user32.dll");
sGetWindowInfoPtrStub.Set(sUser32Intercept, "GetWindowInfo",
&GetWindowInfoHook);
if (!sGetWindowInfoPtrStub) {
return;
}
// Update our internally tracked caption status
SetPropW(mWnd, kManageWindowInfoProperty,
reinterpret_cast<HANDLE>(static_cast<INT_PTR>(aActiveCaption) + 1));
}
/**
* Called when the window layout changes: full screen mode transitions,
* theme changes, and composition changes. Calculates the new non-client
* margins and fires off a frame changed event, which triggers an nc calc
* size windows event, kicking the changes in.
*
* The offsets calculated here are based on the value of `mNonClientMargins`
* which is specified in the "chromemargins" attribute of the window. For
* each margin, the value specified has the following meaning:
* -1 - leave the default frame in place
* 0 - remove the frame
* >0 - frame size equals min(0, (default frame size - margin value))
*
* This function calculates and populates `mNonClientOffset`.
* In our processing of `WM_NCCALCSIZE`, the frame size will be calculated
* as (default frame size - offset). For example, if the left frame should
* be 1 pixel narrower than the default frame size, `mNonClientOffset.left`
* will equal 1.
*
* For maximized, fullscreen, and minimized windows, the values stored in
* `mNonClientMargins` are ignored, and special processing takes place.
*
* For non-glass windows, we only allow frames to be their default size
* or removed entirely.
*/
bool nsWindow::UpdateNonClientMargins(int32_t aSizeMode, bool aReflowWindow) {
if (!mCustomNonClient) return false;
if (aSizeMode == -1) {
aSizeMode = mSizeMode;
}
bool hasCaption = (mBorderStyle & (eBorderStyle_all | eBorderStyle_title |
eBorderStyle_menu | eBorderStyle_default));
// mCaptionHeight is the default size of the NC area at
// the top of the window. If the window has a caption,
// the size is calculated as the sum of:
// SM_CYFRAME - The thickness of the sizing border
// around a resizable window
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows
// SM_CYCAPTION - The height of the caption area
//
// If the window does not have a caption, mCaptionHeight will be equal to
// `GetSystemMetrics(SM_CYFRAME)`
mCaptionHeight = GetSystemMetrics(SM_CYFRAME) +
(hasCaption ? GetSystemMetrics(SM_CYCAPTION) +
GetSystemMetrics(SM_CXPADDEDBORDER)
: 0);
// mHorResizeMargin is the size of the default NC areas on the
// left and right sides of our window. It is calculated as
// the sum of:
// SM_CXFRAME - The thickness of the sizing border
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows
//
// If the window does not have a caption, mHorResizeMargin will be equal to
// `GetSystemMetrics(SM_CXFRAME)`
mHorResizeMargin = GetSystemMetrics(SM_CXFRAME) +
(hasCaption ? GetSystemMetrics(SM_CXPADDEDBORDER) : 0);
// mVertResizeMargin is the size of the default NC area at the
// bottom of the window. It is calculated as the sum of:
// SM_CYFRAME - The thickness of the sizing border
// SM_CXPADDEDBORDER - The amount of border padding
// for captioned windows.
//
// If the window does not have a caption, mVertResizeMargin will be equal to
// `GetSystemMetrics(SM_CYFRAME)`
mVertResizeMargin = GetSystemMetrics(SM_CYFRAME) +
(hasCaption ? GetSystemMetrics(SM_CXPADDEDBORDER) : 0);
if (aSizeMode == nsSizeMode_Minimized) {
// Use default frame size for minimized windows
mNonClientOffset.top = 0;
mNonClientOffset.left = 0;
mNonClientOffset.right = 0;
mNonClientOffset.bottom = 0;
} else if (aSizeMode == nsSizeMode_Fullscreen) {
// Remove the default frame from the top of our fullscreen window. This
// makes the whole caption part of our client area, allowing us to draw
// in the whole caption area. Additionally remove the default frame from
// the left, right, and bottom.
mNonClientOffset.top = mCaptionHeight;
mNonClientOffset.bottom = mVertResizeMargin;
mNonClientOffset.left = mHorResizeMargin;
mNonClientOffset.right = mHorResizeMargin;
} else if (aSizeMode == nsSizeMode_Maximized) {
// Remove the default frame from the top of our maximized window. This
// makes the whole caption part of our client area, allowing us to draw
// in the whole caption area. Use default frame size on left, right, and
// bottom. The reason this works is that, for maximized windows,
// Windows positions them so that their frames fall off the screen.
// This gives the illusion of windows having no frames when they are
// maximized. If we try to mess with the frame sizes by setting these
// offsets to positive values, our client area will fall off the screen.
mNonClientOffset.top = mCaptionHeight;
mNonClientOffset.bottom = 0;
mNonClientOffset.left = 0;
mNonClientOffset.right = 0;
APPBARDATA appBarData;
appBarData.cbSize = sizeof(appBarData);
UINT taskbarState = SHAppBarMessage(ABM_GETSTATE, &appBarData);
if (ABS_AUTOHIDE & taskbarState) {
UINT edge = -1;
appBarData.hWnd = FindWindow(L"Shell_TrayWnd", nullptr);
if (appBarData.hWnd) {
HMONITOR taskbarMonitor =
::MonitorFromWindow(appBarData.hWnd, MONITOR_DEFAULTTOPRIMARY);
HMONITOR windowMonitor =
::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONEAREST);
if (taskbarMonitor == windowMonitor) {
SHAppBarMessage(ABM_GETTASKBARPOS, &appBarData);
edge = appBarData.uEdge;
}
}
if (ABE_LEFT == edge) {
mNonClientOffset.left -= 1;
} else if (ABE_RIGHT == edge) {
mNonClientOffset.right -= 1;
} else if (ABE_BOTTOM == edge || ABE_TOP == edge) {
mNonClientOffset.bottom -= 1;
}
}
} else {
bool glass = gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled();
// We're dealing with a "normal" window (not maximized, minimized, or
// fullscreen), so process `mNonClientMargins` and set `mNonClientOffset`
// accordingly.
//
// Setting `mNonClientOffset` to 0 has the effect of leaving the default
// frame intact. Setting it to a value greater than 0 reduces the frame
// size by that amount.
if (mNonClientMargins.top > 0 && glass) {
mNonClientOffset.top = std::min(mCaptionHeight, mNonClientMargins.top);
} else if (mNonClientMargins.top == 0) {
mNonClientOffset.top = mCaptionHeight;
} else {
mNonClientOffset.top = 0;
}
if (mNonClientMargins.bottom > 0 && glass) {
mNonClientOffset.bottom =
std::min(mVertResizeMargin, mNonClientMargins.bottom);
} else if (mNonClientMargins.bottom == 0) {
mNonClientOffset.bottom = mVertResizeMargin;
} else {
mNonClientOffset.bottom = 0;
}
if (mNonClientMargins.left > 0 && glass) {
mNonClientOffset.left =
std::min(mHorResizeMargin, mNonClientMargins.left);
} else if (mNonClientMargins.left == 0) {
mNonClientOffset.left = mHorResizeMargin;
} else {
mNonClientOffset.left = 0;
}
if (mNonClientMargins.right > 0 && glass) {
mNonClientOffset.right =
std::min(mHorResizeMargin, mNonClientMargins.right);
} else if (mNonClientMargins.right == 0) {
mNonClientOffset.right = mHorResizeMargin;
} else {
mNonClientOffset.right = 0;
}
}
if (aReflowWindow) {
// Force a reflow of content based on the new client
// dimensions.
ResetLayout();
}
return true;
}
nsresult nsWindow::SetNonClientMargins(LayoutDeviceIntMargin& margins) {
if (!mIsTopWidgetWindow || mBorderStyle == eBorderStyle_none)
return NS_ERROR_INVALID_ARG;
if (mHideChrome) {
mFutureMarginsOnceChromeShows = margins;
mFutureMarginsToUse = true;
return NS_OK;
}
mFutureMarginsToUse = false;
// Request for a reset
if (margins.top == -1 && margins.left == -1 && margins.right == -1 &&
margins.bottom == -1) {
mCustomNonClient = false;
mNonClientMargins = margins;
// Force a reflow of content based on the new client
// dimensions.
ResetLayout();
int windowStatus =
reinterpret_cast<LONG_PTR>(GetPropW(mWnd, kManageWindowInfoProperty));
if (windowStatus) {
::SendMessageW(mWnd, WM_NCACTIVATE, 1 != windowStatus, 0);
}
return NS_OK;
}
if (margins.top < -1 || margins.bottom < -1 || margins.left < -1 ||
margins.right < -1)
return NS_ERROR_INVALID_ARG;
mNonClientMargins = margins;
mCustomNonClient = true;
if (!UpdateNonClientMargins()) {
NS_WARNING("UpdateNonClientMargins failed!");
return NS_OK;
}
return NS_OK;
}
void nsWindow::InvalidateNonClientRegion() {
// +-+-----------------------+-+
// | | app non-client chrome | |
// | +-----------------------+ |
// | | app client chrome | | }
// | +-----------------------+ | }
// | | app content | | } area we don't want to invalidate
// | +-----------------------+ | }
// | | app client chrome | | }
// | +-----------------------+ |
// +---------------------------+ <
// ^ ^ windows non-client chrome
// client area = app *
RECT rect;
GetWindowRect(mWnd, &rect);
MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
HRGN winRgn = CreateRectRgnIndirect(&rect);
// Subtract app client chrome and app content leaving
// windows non-client chrome and app non-client chrome
// in winRgn.
GetWindowRect(mWnd, &rect);
rect.top += mCaptionHeight;
rect.right -= mHorResizeMargin;
rect.bottom -= mHorResizeMargin;
rect.left += mVertResizeMargin;
MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
HRGN clientRgn = CreateRectRgnIndirect(&rect);
CombineRgn(winRgn, winRgn, clientRgn, RGN_DIFF);
DeleteObject(clientRgn);
// triggers ncpaint and paint events for the two areas
RedrawWindow(mWnd, nullptr, winRgn, RDW_FRAME | RDW_INVALIDATE);
DeleteObject(winRgn);
}
HRGN nsWindow::ExcludeNonClientFromPaintRegion(HRGN aRegion) {
RECT rect;
HRGN rgn = nullptr;
if (aRegion == (HRGN)1) { // undocumented value indicating a full refresh
GetWindowRect(mWnd, &rect);
rgn = CreateRectRgnIndirect(&rect);
} else {
rgn = aRegion;
}
GetClientRect(mWnd, &rect);
MapWindowPoints(mWnd, nullptr, (LPPOINT)&rect, 2);
HRGN nonClientRgn = CreateRectRgnIndirect(&rect);
CombineRgn(rgn, rgn, nonClientRgn, RGN_DIFF);
DeleteObject(nonClientRgn);
return rgn;
}
/**************************************************************
*
* SECTION: nsIWidget::SetBackgroundColor
*
* Sets the window background paint color.
*
**************************************************************/
void nsWindow::SetBackgroundColor(const nscolor& aColor) {
if (mBrush) ::DeleteObject(mBrush);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(aColor));
if (mWnd != nullptr) {
::SetClassLongPtrW(mWnd, GCLP_HBRBACKGROUND, (LONG_PTR)mBrush);
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetCursor
*
* SetCursor and related utilities for manging cursor state.
*
**************************************************************/
// Set this component cursor
static HCURSOR CursorFor(nsCursor aCursor) {
switch (aCursor) {
case eCursor_select:
return ::LoadCursor(nullptr, IDC_IBEAM);
case eCursor_wait:
return ::LoadCursor(nullptr, IDC_WAIT);
case eCursor_hyperlink:
return ::LoadCursor(nullptr, IDC_HAND);
case eCursor_standard:
case eCursor_context_menu: // XXX See bug 258960.
return ::LoadCursor(nullptr, IDC_ARROW);
case eCursor_n_resize:
case eCursor_s_resize:
return ::LoadCursor(nullptr, IDC_SIZENS);
case eCursor_w_resize:
case eCursor_e_resize:
return ::LoadCursor(nullptr, IDC_SIZEWE);
case eCursor_nw_resize:
case eCursor_se_resize:
return ::LoadCursor(nullptr, IDC_SIZENWSE);
case eCursor_ne_resize:
case eCursor_sw_resize:
return ::LoadCursor(nullptr, IDC_SIZENESW);
case eCursor_crosshair:
return ::LoadCursor(nullptr, IDC_CROSS);
case eCursor_move:
return ::LoadCursor(nullptr, IDC_SIZEALL);
case eCursor_help:
return ::LoadCursor(nullptr, IDC_HELP);
case eCursor_copy: // CSS3
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COPY));
case eCursor_alias:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ALIAS));
case eCursor_cell:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_CELL));
case eCursor_grab:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRAB));
case eCursor_grabbing:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_GRABBING));
case eCursor_spinning:
return ::LoadCursor(nullptr, IDC_APPSTARTING);
case eCursor_zoom_in:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMIN));
case eCursor_zoom_out:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_ZOOMOUT));
case eCursor_not_allowed:
case eCursor_no_drop:
return ::LoadCursor(nullptr, IDC_NO);
case eCursor_col_resize:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_COLRESIZE));
case eCursor_row_resize:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_ROWRESIZE));
case eCursor_vertical_text:
return ::LoadCursor(nsToolkit::mDllInstance,
MAKEINTRESOURCE(IDC_VERTICALTEXT));
case eCursor_all_scroll:
// XXX not 100% appropriate perhaps
return ::LoadCursor(nullptr, IDC_SIZEALL);
case eCursor_nesw_resize:
return ::LoadCursor(nullptr, IDC_SIZENESW);
case eCursor_nwse_resize:
return ::LoadCursor(nullptr, IDC_SIZENWSE);
case eCursor_ns_resize:
return ::LoadCursor(nullptr, IDC_SIZENS);
case eCursor_ew_resize:
return ::LoadCursor(nullptr, IDC_SIZEWE);
case eCursor_none:
return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_NONE));
default:
NS_ERROR("Invalid cursor type");
return nullptr;
}
}
static HCURSOR CursorForImage(imgIContainer* aImageContainer,
CSSIntPoint aHotspot,
CSSToLayoutDeviceScale aScale) {
if (!aImageContainer) {
return nullptr;
}
int32_t width = 0;
int32_t height = 0;
if (NS_FAILED(aImageContainer->GetWidth(&width)) ||
NS_FAILED(aImageContainer->GetHeight(&height))) {
return nullptr;
}
// Reject cursors greater than 128 pixels in either direction, to prevent
// spoofing.
// XXX ideally we should rescale. Also, we could modify the API to
// allow trusted content to set larger cursors.
if (width > 128 || height > 128) {
return nullptr;
}
LayoutDeviceIntSize size = RoundedToInt(CSSIntSize(width, height) * aScale);
LayoutDeviceIntPoint hotspot = RoundedToInt(aHotspot * aScale);
HCURSOR cursor;
nsresult rv =
nsWindowGfx::CreateIcon(aImageContainer, true, hotspot, size, &cursor);
if (NS_FAILED(rv)) {
return nullptr;
}
return cursor;
}
// Setting the actual cursor
void nsWindow::SetCursor(nsCursor aDefaultCursor, imgIContainer* aImageCursor,
uint32_t aHotspotX, uint32_t aHotspotY) {
if (aImageCursor && sCursorImgContainer == aImageCursor && sHCursor) {
::SetCursor(sHCursor);
return;
}
HCURSOR cursor = CursorForImage(
aImageCursor, CSSIntPoint(aHotspotX, aHotspotY), GetDefaultScale());
if (cursor) {
mCursor = eCursorInvalid;
::SetCursor(cursor);
NS_IF_RELEASE(sCursorImgContainer);
sCursorImgContainer = aImageCursor;
NS_ADDREF(sCursorImgContainer);
if (sHCursor) {
::DestroyIcon(sHCursor);
}
sHCursor = cursor;
return;
}
cursor = CursorFor(aDefaultCursor);
if (!cursor) {
return;
}
mCursor = aDefaultCursor;
HCURSOR oldCursor = ::SetCursor(cursor);
if (sHCursor == oldCursor) {
NS_IF_RELEASE(sCursorImgContainer);
if (sHCursor) {
::DestroyIcon(sHCursor);
}
sHCursor = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::Get/SetTransparencyMode
*
* Manage the transparency mode of the window containing this
* widget. Only works for popup and dialog windows when the
* Desktop Window Manager compositor is not enabled.
*
**************************************************************/
#ifdef MOZ_XUL
nsTransparencyMode nsWindow::GetTransparencyMode() {
return GetTopLevelWindow(true)->GetWindowTranslucencyInner();
}
void nsWindow::SetTransparencyMode(nsTransparencyMode aMode) {
nsWindow* window = GetTopLevelWindow(true);
MOZ_ASSERT(window);
if (!window || window->DestroyCalled()) {
return;
}
if (nsWindowType::eWindowType_toplevel == window->mWindowType &&
mTransparencyMode != aMode &&
!gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
NS_WARNING("Cannot set transparency mode on top-level windows.");
return;
}
window->SetWindowTranslucencyInner(aMode);
}
void nsWindow::UpdateOpaqueRegion(const LayoutDeviceIntRegion& aOpaqueRegion) {
if (!HasGlass() || GetParent()) return;
// If there is no opaque region or hidechrome=true, set margins
// to support a full sheet of glass. Comments in MSDN indicate
// all values must be set to -1 to get a full sheet of glass.
MARGINS margins = {-1, -1, -1, -1};
if (!aOpaqueRegion.IsEmpty()) {
LayoutDeviceIntRect pluginBounds;
for (nsIWidget* child = GetFirstChild(); child;
child = child->GetNextSibling()) {
if (child->IsPlugin()) {
// Collect the bounds of all plugins for GetLargestRectangle.
LayoutDeviceIntRect childBounds = child->GetBounds();
pluginBounds.UnionRect(pluginBounds, childBounds);
}
}
LayoutDeviceIntRect clientBounds = GetClientBounds();
// Find the largest rectangle and use that to calculate the inset. Our top
// priority is to include the bounds of all plugins.
LayoutDeviceIntRect largest =
aOpaqueRegion.GetLargestRectangle(pluginBounds);
margins.cxLeftWidth = largest.X();
margins.cxRightWidth = clientBounds.Width() - largest.XMost();
margins.cyBottomHeight = clientBounds.Height() - largest.YMost();
if (mCustomNonClient) {
// The minimum glass height must be the caption buttons height,
// otherwise the buttons are drawn incorrectly.
largest.MoveToY(std::max<uint32_t>(
largest.Y(), nsUXThemeData::GetCommandButtonBoxMetrics().cy));
}
margins.cyTopHeight = largest.Y();
}
// Only update glass area if there are changes
if (memcmp(&mGlassMargins, &margins, sizeof mGlassMargins)) {
mGlassMargins = margins;
UpdateGlass();
}
}
/**************************************************************
*
* SECTION: nsIWidget::UpdateWindowDraggingRegion
*
* For setting the draggable titlebar region from CSS
* with -moz-window-dragging: drag.
*
**************************************************************/
void nsWindow::UpdateWindowDraggingRegion(
const LayoutDeviceIntRegion& aRegion) {
if (mDraggableRegion != aRegion) {
mDraggableRegion = aRegion;
}
}
void nsWindow::UpdateGlass() {
MARGINS margins = mGlassMargins;
// DWMNCRP_USEWINDOWSTYLE - The non-client rendering area is
// rendered based on the window style.
// DWMNCRP_ENABLED - The non-client area rendering is
// enabled; the window style is ignored.
DWMNCRENDERINGPOLICY policy = DWMNCRP_USEWINDOWSTYLE;
switch (mTransparencyMode) {
case eTransparencyBorderlessGlass:
// Only adjust if there is some opaque rectangle
if (margins.cxLeftWidth >= 0) {
margins.cxLeftWidth += kGlassMarginAdjustment;
margins.cyTopHeight += kGlassMarginAdjustment;
margins.cxRightWidth += kGlassMarginAdjustment;
margins.cyBottomHeight += kGlassMarginAdjustment;
}
// Fall through
case eTransparencyGlass:
policy = DWMNCRP_ENABLED;
break;
default:
break;
}
MOZ_LOG(gWindowsLog, LogLevel::Info,
("glass margins: left:%d top:%d right:%d bottom:%d\n",
margins.cxLeftWidth, margins.cyTopHeight, margins.cxRightWidth,
margins.cyBottomHeight));
// Extends the window frame behind the client area
if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
DwmExtendFrameIntoClientArea(mWnd, &margins);
DwmSetWindowAttribute(mWnd, DWMWA_NCRENDERING_POLICY, &policy,
sizeof policy);
}
}
#endif
/**************************************************************
*
* SECTION: nsIWidget::HideWindowChrome
*
* Show or hide window chrome.
*
**************************************************************/
void nsWindow::HideWindowChrome(bool aShouldHide) {
HWND hwnd = WinUtils::GetTopLevelHWND(mWnd, true);
if (!WinUtils::GetNSWindowPtr(hwnd)) {
NS_WARNING("Trying to hide window decorations in an embedded context");
return;
}
if (mHideChrome == aShouldHide) return;
DWORD_PTR style, exStyle;
mHideChrome = aShouldHide;
if (aShouldHide) {
DWORD_PTR tempStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
DWORD_PTR tempExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
style = tempStyle & ~(WS_CAPTION | WS_THICKFRAME);
exStyle = tempExStyle & ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE |
WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
mOldStyle = tempStyle;
mOldExStyle = tempExStyle;
} else {
if (!mOldStyle || !mOldExStyle) {
mOldStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
mOldExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
}
style = mOldStyle;
exStyle = mOldExStyle;
if (mFutureMarginsToUse) {
SetNonClientMargins(mFutureMarginsOnceChromeShows);
}
}
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hwnd, GWL_STYLE, style);
::SetWindowLongPtrW(hwnd, GWL_EXSTYLE, exStyle);
}
/**************************************************************
*
* SECTION: nsWindow::Invalidate
*
* Invalidate an area of the client for painting.
*
**************************************************************/
// Invalidate this component visible area
void nsWindow::Invalidate(bool aEraseBackground, bool aUpdateNCArea,
bool aIncludeChildren) {
if (!mWnd) {
return;
}
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout, this, nullptr, "noname", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
DWORD flags = RDW_INVALIDATE;
if (aEraseBackground) {
flags |= RDW_ERASE;
}
if (aUpdateNCArea) {
flags |= RDW_FRAME;
}
if (aIncludeChildren) {
flags |= RDW_ALLCHILDREN;
}
VERIFY(::RedrawWindow(mWnd, nullptr, nullptr, flags));
}
// Invalidate this component visible area
void nsWindow::Invalidate(const LayoutDeviceIntRect& aRect) {
if (mWnd) {
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout, this, &aRect, "noname", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
RECT rect;
rect.left = aRect.X();
rect.top = aRect.Y();
rect.right = aRect.XMost();
rect.bottom = aRect.YMost();
VERIFY(::InvalidateRect(mWnd, &rect, FALSE));
}
}
static LRESULT CALLBACK FullscreenTransitionWindowProc(HWND hWnd, UINT uMsg,
WPARAM wParam,
LPARAM lParam) {
switch (uMsg) {
case WM_FULLSCREEN_TRANSITION_BEFORE:
case WM_FULLSCREEN_TRANSITION_AFTER: {
DWORD duration = (DWORD)lParam;
DWORD flags = AW_BLEND;
if (uMsg == WM_FULLSCREEN_TRANSITION_AFTER) {
flags |= AW_HIDE;
}
::AnimateWindow(hWnd, duration, flags);
// The message sender should have added ref for us.
NS_DispatchToMainThread(
already_AddRefed<nsIRunnable>((nsIRunnable*)wParam));
break;
}
case WM_DESTROY:
::PostQuitMessage(0);
break;
default:
return ::DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
return 0;
}
struct FullscreenTransitionInitData {
nsIntRect mBounds;
HANDLE mSemaphore;
HANDLE mThread;
HWND mWnd;
FullscreenTransitionInitData()
: mSemaphore(nullptr), mThread(nullptr), mWnd(nullptr) {}
~FullscreenTransitionInitData() {
if (mSemaphore) {
::CloseHandle(mSemaphore);
}
if (mThread) {
::CloseHandle(mThread);
}
}
};
static DWORD WINAPI FullscreenTransitionThreadProc(LPVOID lpParam) {
// Initialize window class
static bool sInitialized = false;
if (!sInitialized) {
WNDCLASSW wc = {};
wc.lpfnWndProc = ::FullscreenTransitionWindowProc;
wc.hInstance = nsToolkit::mDllInstance;
wc.hbrBackground = ::CreateSolidBrush(RGB(0, 0, 0));
wc.lpszClassName = kClassNameTransition;
::RegisterClassW(&wc);
sInitialized = true;
}
auto data = static_cast<FullscreenTransitionInitData*>(lpParam);
HWND wnd = ::CreateWindowW(kClassNameTransition, L"", 0, 0, 0, 0, 0, nullptr,
nullptr, nsToolkit::mDllInstance, nullptr);
if (!wnd) {
::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
return 0;
}
// Since AnimateWindow blocks the thread of the transition window,
// we need to hide the cursor for that window, otherwise the system
// would show the busy pointer to the user.
::ShowCursor(false);
::SetWindowLongW(wnd, GWL_STYLE, 0);
::SetWindowLongW(
wnd, GWL_EXSTYLE,
WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE);
::SetWindowPos(wnd, HWND_TOPMOST, data->mBounds.X(), data->mBounds.Y(),
data->mBounds.Width(), data->mBounds.Height(), 0);
data->mWnd = wnd;
::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
// The initialization data may no longer be valid
// after we release the semaphore.
data = nullptr;
MSG msg;
while (::GetMessageW(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::ShowCursor(true);
::DestroyWindow(wnd);
return 0;
}
class FullscreenTransitionData final : public nsISupports {
public:
NS_DECL_ISUPPORTS
explicit FullscreenTransitionData(HWND aWnd) : mWnd(aWnd) {
MOZ_ASSERT(NS_IsMainThread(),
"FullscreenTransitionData "
"should be constructed in the main thread");
}
const HWND mWnd;
private:
~FullscreenTransitionData() {
MOZ_ASSERT(NS_IsMainThread(),
"FullscreenTransitionData "
"should be deconstructed in the main thread");
::PostMessageW(mWnd, WM_DESTROY, 0, 0);
}
};
NS_IMPL_ISUPPORTS0(FullscreenTransitionData)
/* virtual */
bool nsWindow::PrepareForFullscreenTransition(nsISupports** aData) {
// We don't support fullscreen transition when composition is not
// enabled, which could make the transition broken and annoying.
// See bug 1184201.
if (!gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
return false;
}
FullscreenTransitionInitData initData;
nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
int32_t x, y, width, height;
screen->GetRectDisplayPix(&x, &y, &width, &height);
MOZ_ASSERT(BoundsUseDesktopPixels(),
"Should only be called on top-level window");
double scale = GetDesktopToDeviceScale().scale; // XXX or GetDefaultScale() ?
initData.mBounds.SetRect(NSToIntRound(x * scale), NSToIntRound(y * scale),
NSToIntRound(width * scale),
NSToIntRound(height * scale));
// Create a semaphore for synchronizing the window handle which will
// be created by the transition thread and used by the main thread for
// posting the transition messages.
initData.mSemaphore = ::CreateSemaphore(nullptr, 0, 1, nullptr);
if (initData.mSemaphore) {
initData.mThread = ::CreateThread(
nullptr, 0, FullscreenTransitionThreadProc, &initData, 0, nullptr);
if (initData.mThread) {
::WaitForSingleObject(initData.mSemaphore, INFINITE);
}
}
if (!initData.mWnd) {
return false;
}
mTransitionWnd = initData.mWnd;
auto data = new FullscreenTransitionData(initData.mWnd);
*aData = data;
NS_ADDREF(data);
return true;
}
/* virtual */
void nsWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage,
uint16_t aDuration,
nsISupports* aData,
nsIRunnable* aCallback) {
auto data = static_cast<FullscreenTransitionData*>(aData);
nsCOMPtr<nsIRunnable> callback = aCallback;
UINT msg = aStage == eBeforeFullscreenToggle ? WM_FULLSCREEN_TRANSITION_BEFORE
: WM_FULLSCREEN_TRANSITION_AFTER;
WPARAM wparam = (WPARAM)callback.forget().take();
::PostMessage(data->mWnd, msg, wparam, (LPARAM)aDuration);
}
/* virtual */
void nsWindow::CleanupFullscreenTransition() {
MOZ_ASSERT(NS_IsMainThread(),
"CleanupFullscreenTransition "
"should only run on the main thread");
mTransitionWnd = nullptr;
}
nsresult nsWindow::MakeFullScreen(bool aFullScreen, nsIScreen* aTargetScreen) {
// taskbarInfo will be nullptr pre Windows 7 until Bug 680227 is resolved.
nsCOMPtr<nsIWinTaskbar> taskbarInfo = do_GetService(NS_TASKBAR_CONTRACTID);
mFullscreenMode = aFullScreen;
if (aFullScreen) {
if (mSizeMode == nsSizeMode_Fullscreen) return NS_OK;
mOldSizeMode = mSizeMode;
SetSizeMode(nsSizeMode_Fullscreen);
// Notify the taskbar that we will be entering full screen mode.
if (taskbarInfo) {
taskbarInfo->PrepareFullScreenHWND(mWnd, TRUE);
}
} else {
if (mSizeMode != nsSizeMode_Fullscreen) return NS_OK;
SetSizeMode(mOldSizeMode);
}
// If we are going fullscreen, the window size continues to change
// and the window will be reflow again then.
UpdateNonClientMargins(mSizeMode, /* Reflow */ !aFullScreen);
// Will call hide chrome, reposition window. Note this will
// also cache dimensions for restoration, so it should only
// be called once per fullscreen request.
nsBaseWidget::InfallibleMakeFullScreen(aFullScreen, aTargetScreen);
if (mIsVisible && !aFullScreen && mOldSizeMode == nsSizeMode_Normal) {
// Ensure the window exiting fullscreen get activated. Window
// activation might be bypassed in SetSizeMode.
DispatchFocusToTopLevelWindow(true);
}
// Notify the taskbar that we have exited full screen mode.
if (!aFullScreen && taskbarInfo) {
taskbarInfo->PrepareFullScreenHWND(mWnd, FALSE);
}
OnSizeModeChange(mSizeMode);
if (mWidgetListener) {
mWidgetListener->FullscreenChanged(aFullScreen);
}
return NS_OK;
}
/**************************************************************
*
* SECTION: Native data storage
*
* nsIWidget::GetNativeData
* nsIWidget::FreeNativeData
*
* Set or clear native data based on a constant.
*
**************************************************************/
// Return some native data according to aDataType
void* nsWindow::GetNativeData(uint32_t aDataType) {
switch (aDataType) {
case NS_NATIVE_TMP_WINDOW:
return (void*)::CreateWindowExW(
mIsRTL ? WS_EX_LAYOUTRTL : 0, GetWindowClass(), L"", WS_CHILD,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, mWnd,
nullptr, nsToolkit::mDllInstance, nullptr);
case NS_NATIVE_PLUGIN_ID:
case NS_NATIVE_PLUGIN_PORT:
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID:
return (void*)mWnd;
case NS_NATIVE_SHAREABLE_WINDOW:
return (void*)WinUtils::GetTopLevelHWND(mWnd);
case NS_NATIVE_GRAPHIC:
MOZ_ASSERT_UNREACHABLE("Not supported on Windows:");
return nullptr;
case NS_RAW_NATIVE_IME_CONTEXT: {
void* pseudoIMEContext = GetPseudoIMEContext();
if (pseudoIMEContext) {
return pseudoIMEContext;
}
[[fallthrough]];
}
case NS_NATIVE_TSF_THREAD_MGR:
case NS_NATIVE_TSF_CATEGORY_MGR:
case NS_NATIVE_TSF_DISPLAY_ATTR_MGR:
return IMEHandler::GetNativeData(this, aDataType);
default:
break;
}
return nullptr;
}
static void SetChildStyleAndParent(HWND aChildWindow, HWND aParentWindow) {
// Make sure the window is styled to be a child window.
LONG_PTR style = GetWindowLongPtr(aChildWindow, GWL_STYLE);
style |= WS_CHILD;
style &= ~WS_POPUP;
SetWindowLongPtr(aChildWindow, GWL_STYLE, style);
// Do the reparenting. Note that this call will probably cause a sync native
// message to the process that owns the child window.
::SetParent(aChildWindow, aParentWindow);
}
void nsWindow::SetNativeData(uint32_t aDataType, uintptr_t aVal) {
switch (aDataType) {
case NS_NATIVE_CHILD_WINDOW:
case NS_NATIVE_CHILD_OF_SHAREABLE_WINDOW: {
HWND childHwnd = reinterpret_cast<HWND>(aVal);
DWORD childProc = 0;
GetWindowThreadProcessId(childHwnd, &childProc);
if (!PluginProcessParent::IsPluginProcessId(
static_cast<base::ProcessId>(childProc))) {
MOZ_ASSERT_UNREACHABLE(
"SetNativeData window origin was not a plugin process.");
break;
}
HWND parentHwnd = aDataType == NS_NATIVE_CHILD_WINDOW
? mWnd
: WinUtils::GetTopLevelHWND(mWnd);
SetChildStyleAndParent(childHwnd, parentHwnd);
RecreateDirectManipulationIfNeeded();
break;
}
default:
NS_ERROR("SetNativeData called with unsupported data type.");
}
}
// Free some native data according to aDataType
void nsWindow::FreeNativeData(void* data, uint32_t aDataType) {
switch (aDataType) {
case NS_NATIVE_GRAPHIC:
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
break;
default:
break;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetTitle
*
* Set the main windows title text.
*
**************************************************************/
nsresult nsWindow::SetTitle(const nsAString& aTitle) {
const nsString& strTitle = PromiseFlatString(aTitle);
AutoRestore<bool> sendingText(mSendingSetText);
mSendingSetText = true;
::SendMessageW(mWnd, WM_SETTEXT, (WPARAM)0, (LPARAM)(LPCWSTR)strTitle.get());
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetIcon
*
* Set the main windows icon.
*
**************************************************************/
void nsWindow::SetBigIcon(HICON aIcon) {
HICON icon =
(HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)aIcon);
if (icon) {
::DestroyIcon(icon);
}
mIconBig = aIcon;
}
void nsWindow::SetSmallIcon(HICON aIcon) {
HICON icon = (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL,
(LPARAM)aIcon);
if (icon) {
::DestroyIcon(icon);
}
mIconSmall = aIcon;
}
void nsWindow::SetIcon(const nsAString& aIconSpec) {
// Assume the given string is a local identifier for an icon file.
nsCOMPtr<nsIFile> iconFile;
ResolveIconName(aIconSpec, NS_LITERAL_STRING(".ico"),
getter_AddRefs(iconFile));
if (!iconFile) return;
nsAutoString iconPath;
iconFile->GetPath(iconPath);
// XXX this should use MZLU (see bug 239279)
::SetLastError(0);
HICON bigIcon =
(HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
::GetSystemMetrics(SM_CXICON),
::GetSystemMetrics(SM_CYICON), LR_LOADFROMFILE);
HICON smallIcon =
(HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
::GetSystemMetrics(SM_CXSMICON),
::GetSystemMetrics(SM_CYSMICON), LR_LOADFROMFILE);
if (bigIcon) {
SetBigIcon(bigIcon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
MOZ_LOG(gWindowsLog, LogLevel::Info,
("\nIcon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
::GetLastError()));
}
#endif
if (smallIcon) {
SetSmallIcon(smallIcon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
MOZ_LOG(gWindowsLog, LogLevel::Info,
("\nSmall icon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
::GetLastError()));
}
#endif
}
/**************************************************************
*
* SECTION: nsIWidget::WidgetToScreenOffset
*
* Return this widget's origin in screen coordinates.
*
**************************************************************/
LayoutDeviceIntPoint nsWindow::WidgetToScreenOffset() {
POINT point;
point.x = 0;
point.y = 0;
::ClientToScreen(mWnd, &point);
return LayoutDeviceIntPoint(point.x, point.y);
}
LayoutDeviceIntSize nsWindow::ClientToWindowSize(
const LayoutDeviceIntSize& aClientSize) {
if (mWindowType == eWindowType_popup && !IsPopupWithTitleBar())
return aClientSize;
// just use (200, 200) as the position
RECT r;
r.left = 200;
r.top = 200;
r.right = 200 + aClientSize.width;
r.bottom = 200 + aClientSize.height;
::AdjustWindowRectEx(&r, WindowStyle(), false, WindowExStyle());
return LayoutDeviceIntSize(r.right - r.left, r.bottom - r.top);
}
/**************************************************************
*
* SECTION: nsIWidget::EnableDragDrop
*
* Enables/Disables drag and drop of files on this widget.
*
**************************************************************/
void nsWindow::EnableDragDrop(bool aEnable) {
if (!mWnd) {
// Return early if the window already closed
return;
}
if (aEnable) {
if (!mNativeDragTarget) {
mNativeDragTarget = new nsNativeDragTarget(this);
mNativeDragTarget->AddRef();
if (SUCCEEDED(::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget, TRUE,
FALSE))) {
::RegisterDragDrop(mWnd, (LPDROPTARGET)mNativeDragTarget);
}
}
} else {
if (mWnd && mNativeDragTarget) {
::RevokeDragDrop(mWnd);
::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget, FALSE, TRUE);
mNativeDragTarget->DragCancel();
NS_RELEASE(mNativeDragTarget);
}
}
}
/**************************************************************
*
* SECTION: nsIWidget::CaptureMouse
*
* Enables/Disables system mouse capture.
*
**************************************************************/
void nsWindow::CaptureMouse(bool aCapture) {
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
if (aCapture) {
mTrack.dwFlags = TME_CANCEL | TME_LEAVE;
::SetCapture(mWnd);
} else {
mTrack.dwFlags = TME_LEAVE;
::ReleaseCapture();
}
sIsInMouseCapture = aCapture;
TrackMouseEvent(&mTrack);
}
/**************************************************************
*
* SECTION: nsIWidget::CaptureRollupEvents
*
* Dealing with event rollup on destroy for popups. Enables &
* Disables system capture of any and all events that would
* cause a dropdown to be rolled up.
*
**************************************************************/
void nsWindow::CaptureRollupEvents(nsIRollupListener* aListener,
bool aDoCapture) {
if (aDoCapture) {
gRollupListener = aListener;
if (!sMsgFilterHook && !sCallProcHook && !sCallMouseHook) {
RegisterSpecialDropdownHooks();
}
sProcessHook = true;
} else {
gRollupListener = nullptr;
sProcessHook = false;
UnregisterSpecialDropdownHooks();
}
}
/**************************************************************
*
* SECTION: nsIWidget::GetAttention
*
* Bring this window to the user's attention.
*
**************************************************************/
// Draw user's attention to this window until it comes to foreground.
nsresult nsWindow::GetAttention(int32_t aCycleCount) {
// Got window?
if (!mWnd) return NS_ERROR_NOT_INITIALIZED;
HWND flashWnd = WinUtils::GetTopLevelHWND(mWnd, false, false);
HWND fgWnd = ::GetForegroundWindow();
// Don't flash if the flash count is 0 or if the foreground window is our
// window handle or that of our owned-most window.
if (aCycleCount == 0 || flashWnd == fgWnd ||
flashWnd == WinUtils::GetTopLevelHWND(fgWnd, false, false)) {
return NS_OK;
}
DWORD defaultCycleCount = 0;
::SystemParametersInfo(SPI_GETFOREGROUNDFLASHCOUNT, 0, &defaultCycleCount, 0);
FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_ALL,
aCycleCount > 0 ? aCycleCount : defaultCycleCount, 0};
::FlashWindowEx(&flashInfo);
return NS_OK;
}
void nsWindow::StopFlashing() {
HWND flashWnd = mWnd;
while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) {
flashWnd = ownerWnd;
}
FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_STOP, 0, 0};
::FlashWindowEx(&flashInfo);
}
/**************************************************************
*
* SECTION: nsIWidget::HasPendingInputEvent
*
* Ask whether there user input events pending. All input events are
* included, including those not targeted at this nsIwidget instance.
*
**************************************************************/
bool nsWindow::HasPendingInputEvent() {
// If there is pending input or the user is currently
// moving the window then return true.
// Note: When the user is moving the window WIN32 spins
// a separate event loop and input events are not
// reported to the application.
if (HIWORD(GetQueueStatus(QS_INPUT))) return true;
GUITHREADINFO guiInfo;
guiInfo.cbSize = sizeof(GUITHREADINFO);
if (!GetGUIThreadInfo(GetCurrentThreadId(), &guiInfo)) return false;
return GUI_INMOVESIZE == (guiInfo.flags & GUI_INMOVESIZE);
}
/**************************************************************
*
* SECTION: nsIWidget::GetLayerManager
*
* Get the layer manager associated with this widget.
*
**************************************************************/
LayerManager* nsWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
LayersBackend aBackendHint,
LayerManagerPersistence aPersistence) {
if (mLayerManager) {
return mLayerManager;
}
RECT windowRect;
::GetClientRect(mWnd, &windowRect);
// Try OMTC first.
if (!mLayerManager && ShouldUseOffMainThreadCompositing()) {
gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
// e10s uses the parameter to pass in the shadow manager from the
// BrowserChild so we don't expect to see it there since this doesn't
// support e10s.
NS_ASSERTION(aShadowManager == nullptr,
"Async Compositor not supported with e10s");
CreateCompositor();
}
if (!mLayerManager) {
MOZ_ASSERT(!mCompositorSession && !mCompositorBridgeChild);
MOZ_ASSERT(!mCompositorWidgetDelegate);
// Ensure we have a widget proxy even if we're not using the compositor,
// since all our transparent window handling lives there.
WinCompositorWidgetInitData initData(
reinterpret_cast<uintptr_t>(mWnd),
reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
mTransparencyMode, mSizeMode);
// If we're not using the compositor, the options don't actually matter.
CompositorOptions options(false, false);
mBasicLayersSurface =
new InProcessWinCompositorWidget(initData, options, this);
mCompositorWidgetDelegate = mBasicLayersSurface;
mLayerManager = CreateBasicLayerManager();
}
NS_ASSERTION(mLayerManager, "Couldn't provide a valid layer manager.");
if (mLayerManager) {
// Update the size constraints now that the layer manager has been
// created.
KnowsCompositor* knowsCompositor = mLayerManager->AsKnowsCompositor();
if (knowsCompositor) {
SizeConstraints c = mSizeConstraints;
mMaxTextureSize = knowsCompositor->GetMaxTextureSize();
c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
nsBaseWidget::SetSizeConstraints(c);
}
}
return mLayerManager;
}
/**************************************************************
*
* SECTION: nsBaseWidget::SetCompositorWidgetDelegate
*
* Called to connect the nsWindow to the delegate providing
* platform compositing API access.
*
**************************************************************/
void nsWindow::SetCompositorWidgetDelegate(CompositorWidgetDelegate* delegate) {
if (delegate) {
mCompositorWidgetDelegate = delegate->AsPlatformSpecificDelegate();
MOZ_ASSERT(mCompositorWidgetDelegate,
"nsWindow::SetCompositorWidgetDelegate called with a "
"non-PlatformCompositorWidgetDelegate");
} else {
mCompositorWidgetDelegate = nullptr;
}
}
/**************************************************************
*
* SECTION: nsIWidget::OnDefaultButtonLoaded
*
* Called after the dialog is loaded and it has a default button.
*
**************************************************************/
nsresult nsWindow::OnDefaultButtonLoaded(
const LayoutDeviceIntRect& aButtonRect) {
if (aButtonRect.IsEmpty()) return NS_OK;
// Don't snap when we are not active.
HWND activeWnd = ::GetActiveWindow();
if (activeWnd != ::GetForegroundWindow() ||
WinUtils::GetTopLevelHWND(mWnd, true) !=
WinUtils::GetTopLevelHWND(activeWnd, true)) {
return NS_OK;
}
bool isAlwaysSnapCursor =
Preferences::GetBool("ui.cursor_snapping.always_enabled", false);
if (!isAlwaysSnapCursor) {
BOOL snapDefaultButton;
if (!::SystemParametersInfo(SPI_GETSNAPTODEFBUTTON, 0, &snapDefaultButton,
0) ||
!snapDefaultButton)
return NS_OK;
}
LayoutDeviceIntRect widgetRect = GetScreenBounds();
LayoutDeviceIntRect buttonRect(aButtonRect + widgetRect.TopLeft());
LayoutDeviceIntPoint centerOfButton(buttonRect.X() + buttonRect.Width() / 2,
buttonRect.Y() + buttonRect.Height() / 2);
// The center of the button can be outside of the widget.
// E.g., it could be hidden by scrolling.
if (!widgetRect.Contains(centerOfButton)) {
return NS_OK;
}
if (!::SetCursorPos(centerOfButton.x, centerOfButton.y)) {
NS_ERROR("SetCursorPos failed");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
void nsWindow::UpdateThemeGeometries(
const nsTArray<ThemeGeometry>& aThemeGeometries) {
RefPtr<LayerManager> layerManager = GetLayerManager();
if (!layerManager) {
return;
}
nsIntRegion clearRegion;
if (!HasGlass() ||
!gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
// Make sure and clear old regions we've set previously. Note HasGlass can
// be false for glass desktops if the window we are rendering to doesn't
// make use of glass (e.g. fullscreen browsing).
layerManager->SetRegionToClear(clearRegion);
return;
}
// On Win10, force show the top border:
if (IsWin10OrLater() && mCustomNonClient && mSizeMode == nsSizeMode_Normal) {
RECT rect;
::GetWindowRect(mWnd, &rect);
// We want 1 pixel of border for every whole 100% of scaling
double borderSize = std::min(1, RoundDown(GetDesktopToDeviceScale().scale));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
0, 0, rect.right - rect.left, borderSize));
}
mWindowButtonsRect = Nothing();
if (!IsWin10OrLater()) {
for (size_t i = 0; i < aThemeGeometries.Length(); i++) {
if (aThemeGeometries[i].mType ==
nsNativeThemeWin::eThemeGeometryTypeWindowButtons) {
LayoutDeviceIntRect bounds = aThemeGeometries[i].mRect;
// Extend the bounds by one pixel to the right, because that's how much
// the actual window button shape extends past the client area of the
// window (and overlaps the right window frame).
bounds.SetWidth(bounds.Width() + 1);
if (!mWindowButtonsRect) {
mWindowButtonsRect = Some(bounds);
}
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X(), bounds.Y(), bounds.Width(),
bounds.Height() - 2.0));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X() + 1.0, bounds.YMost() - 2.0,
bounds.Width() - 2.0, 1.0));
clearRegion.Or(clearRegion, gfx::IntRect::Truncate(
bounds.X() + 2.0, bounds.YMost() - 1.0,
bounds.Width() - 4.0, 1.0));
}
}
}
layerManager->SetRegionToClear(clearRegion);
}
void nsWindow::AddWindowOverlayWebRenderCommands(
layers::WebRenderBridgeChild* aWrBridge, wr::DisplayListBuilder& aBuilder,
wr::IpcResourceUpdateQueue& aResources) {
if (mWindowButtonsRect) {
wr::LayoutRect rect = wr::ToLayoutRect(*mWindowButtonsRect);
auto complexRegion = wr::ToComplexClipRegion(
RoundedRect(IntRectToRect(mWindowButtonsRect->ToUnknownRect()),
RectCornerRadii(0, 0, 3, 3)));
aBuilder.PushClearRectWithComplexRegion(rect, complexRegion);
}
}
uint32_t nsWindow::GetMaxTouchPoints() const {
return WinUtils::GetMaxTouchPoints();
}
void nsWindow::SetWindowClass(const nsAString& xulWinType) {
mIsEarlyBlankWindow = xulWinType.EqualsLiteral("navigator:blank");
}
/**************************************************************
**************************************************************
**
** BLOCK: Moz Events
**
** Moz GUI event management.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Mozilla event initialization
*
* Helpers for initializing moz events.
*
**************************************************************/
// Event initialization
void nsWindow::InitEvent(WidgetGUIEvent& event, LayoutDeviceIntPoint* aPoint) {
if (nullptr == aPoint) { // use the point from the event
// get the message position in client coordinates
if (mWnd != nullptr) {
DWORD pos = ::GetMessagePos();
POINT cpos;
cpos.x = GET_X_LPARAM(pos);
cpos.y = GET_Y_LPARAM(pos);
::ScreenToClient(mWnd, &cpos);
event.mRefPoint = LayoutDeviceIntPoint(cpos.x, cpos.y);
} else {
event.mRefPoint = LayoutDeviceIntPoint(0, 0);
}
} else {
// use the point override if provided
event.mRefPoint = *aPoint;
}
event.AssignEventTime(CurrentMessageWidgetEventTime());
}
WidgetEventTime nsWindow::CurrentMessageWidgetEventTime() const {
LONG messageTime = ::GetMessageTime();
return WidgetEventTime(messageTime, GetMessageTimeStamp(messageTime));
}
/**************************************************************
*
* SECTION: Moz event dispatch helpers
*
* Helpers for dispatching different types of moz events.
*
**************************************************************/
// Main event dispatch. Invokes callback and ProcessEvent method on
// Event Listener object. Part of nsIWidget.
nsresult nsWindow::DispatchEvent(WidgetGUIEvent* event,
nsEventStatus& aStatus) {
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpEvent(stdout, event->mWidget, event, "something", (int32_t)mWnd);
#endif // WIDGET_DEBUG_OUTPUT
aStatus = nsEventStatus_eIgnore;
// Top level windows can have a view attached which requires events be sent
// to the underlying base window and the view. Added when we combined the
// base chrome window with the main content child for nc client area (title
// bar) rendering.
if (mAttachedWidgetListener) {
aStatus = mAttachedWidgetListener->HandleEvent(event, mUseAttachedEvents);
} else if (mWidgetListener) {
aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents);
}
// the window can be destroyed during processing of seemingly innocuous events
// like, say, mousedowns due to the magic of scripting. mousedowns will return
// nsEventStatus_eIgnore, which causes problems with the deleted window.
// therefore:
if (mOnDestroyCalled) aStatus = nsEventStatus_eConsumeNoDefault;
return NS_OK;
}
bool nsWindow::DispatchStandardEvent(EventMessage aMsg) {
WidgetGUIEvent event(true, aMsg, this);
InitEvent(event);
bool result = DispatchWindowEvent(&event);
return result;
}
bool nsWindow::DispatchKeyboardEvent(WidgetKeyboardEvent* event) {
nsEventStatus status = DispatchInputEvent(event);
return ConvertStatus(status);
}
bool nsWindow::DispatchContentCommandEvent(WidgetContentCommandEvent* aEvent) {
nsEventStatus status;
DispatchEvent(aEvent, status);
return ConvertStatus(status);
}
bool nsWindow::DispatchWheelEvent(WidgetWheelEvent* aEvent) {
nsEventStatus status = DispatchInputEvent(aEvent->AsInputEvent());
return ConvertStatus(status);
}
bool nsWindow::DispatchWindowEvent(WidgetGUIEvent* event) {
nsEventStatus status;
DispatchEvent(event, status);
return ConvertStatus(status);
}
bool nsWindow::DispatchWindowEvent(WidgetGUIEvent* event,
nsEventStatus& aStatus) {
DispatchEvent(event, aStatus);
return ConvertStatus(aStatus);
}
// Recursively dispatch synchronous paints for nsIWidget
// descendants with invalidated rectangles.
BOOL CALLBACK nsWindow::DispatchStarvedPaints(HWND aWnd, LPARAM aMsg) {
LONG_PTR proc = ::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (proc == (LONG_PTR)&nsWindow::WindowProc) {
// its one of our windows so check to see if it has a
// invalidated rect. If it does. Dispatch a synchronous
// paint.
if (GetUpdateRect(aWnd, nullptr, FALSE)) VERIFY(::UpdateWindow(aWnd));
}
return TRUE;
}
// Check for pending paints and dispatch any pending paint
// messages for any nsIWidget which is a descendant of the
// top-level window that *this* window is embedded within.
//
// Note: We do not dispatch pending paint messages for non
// nsIWidget managed windows.
void nsWindow::DispatchPendingEvents() {
if (mPainting) {
NS_WARNING(
"We were asked to dispatch pending events during painting, "
"denying since that's unsafe.");
return;
}
// We need to ensure that reflow events do not get starved.
// At the same time, we don't want to recurse through here
// as that would prevent us from dispatching starved paints.
static int recursionBlocker = 0;
if (recursionBlocker++ == 0) {
NS_ProcessPendingEvents(nullptr, PR_MillisecondsToInterval(100));
--recursionBlocker;
}
// Quickly check to see if there are any paint events pending,
// but only dispatch them if it has been long enough since the
// last paint completed.
if (::GetQueueStatus(QS_PAINT) &&
((TimeStamp::Now() - mLastPaintEndTime).ToMilliseconds() >= 50)) {
// Find the top level window.
HWND topWnd = WinUtils::GetTopLevelHWND(mWnd);
// Dispatch pending paints for topWnd and all its descendant windows.
// Note: EnumChildWindows enumerates all descendant windows not just
// the children (but not the window itself).
nsWindow::DispatchStarvedPaints(topWnd, 0);
::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, 0);
}
}
bool nsWindow::DispatchPluginEvent(UINT aMessage, WPARAM aWParam,
LPARAM aLParam,
bool aDispatchPendingEvents) {
bool ret = nsWindowBase::DispatchPluginEvent(
WinUtils::InitMSG(aMessage, aWParam, aLParam, mWnd));
if (aDispatchPendingEvents && !Destroyed()) {
DispatchPendingEvents();
}
return ret;
}
void nsWindow::DispatchPluginSettingEvents() {
// Update scroll wheel properties.
{
LRESULT lresult;
MSGResult msgResult(&lresult);
MSG msg =
WinUtils::InitMSG(WM_SETTINGCHANGE, SPI_SETWHEELSCROLLLINES, 0, mWnd);
ProcessMessageForPlugin(msg, msgResult);
}
{
LRESULT lresult;
MSGResult msgResult(&lresult);
MSG msg =
WinUtils::InitMSG(WM_SETTINGCHANGE, SPI_SETWHEELSCROLLCHARS, 0, mWnd);
ProcessMessageForPlugin(msg, msgResult);
}
}
bool nsWindow::TouchEventShouldStartDrag(EventMessage aEventMessage,
LayoutDeviceIntPoint aEventPoint) {
// Allow users to start dragging by double-tapping.
if (aEventMessage == eMouseDoubleClick) {
return true;
}
// In chrome UI, allow touchdownstartsdrag attributes
// to cause any touchdown event to trigger a drag.
if (aEventMessage == eMouseDown) {
WidgetMouseEvent hittest(true, eMouseHitTest, this,
WidgetMouseEvent::eReal);
hittest.mRefPoint = aEventPoint;
hittest.mIgnoreRootScrollFrame = true;
hittest.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
DispatchInputEvent(&hittest);
if (EventTarget* target = hittest.GetDOMEventTarget()) {
if (nsCOMPtr<nsIContent> content = do_QueryInterface(target)) {
// Check if the element or any parent element has the
// attribute we're looking for.
for (Element* element = content->GetAsElementOrParentElement(); element;
element = element->GetParentElement()) {
nsAutoString startDrag;
element->GetAttribute(NS_LITERAL_STRING("touchdownstartsdrag"),
startDrag);
if (!startDrag.IsEmpty()) {
return true;
}
}
}
}
}
return false;
}
// Deal with all sort of mouse event
bool nsWindow::DispatchMouseEvent(EventMessage aEventMessage, WPARAM wParam,
LPARAM lParam, bool aIsContextMenuKey,
int16_t aButton, uint16_t aInputSource,
WinPointerInfo* aPointerInfo) {
enum { eUnset, ePrecise, eTouch };
static int sTouchInputActiveState = eUnset;
bool result = false;
UserActivity();
if (!mWidgetListener) {
return result;
}
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
LayoutDeviceIntPoint mpScreen = eventPoint + WidgetToScreenOffset();
// Suppress mouse moves caused by widget creation. Make sure to do this early
// so that we update sLastMouseMovePoint even for touch-induced mousemove
// events.
if (aEventMessage == eMouseMove) {
if ((sLastMouseMovePoint.x == mpScreen.x) &&
(sLastMouseMovePoint.y == mpScreen.y)) {
return result;
}
sLastMouseMovePoint.x = mpScreen.x;
sLastMouseMovePoint.y = mpScreen.y;
}
if (WinUtils::GetIsMouseFromTouch(aEventMessage)) {
if (aEventMessage == eMouseDown) {
Telemetry::ScalarAdd(Telemetry::ScalarID::BROWSER_INPUT_TOUCH_EVENT_COUNT,
1);
}
// Fire an observer when the user initially touches a touch screen. Front
// end uses this to modify UX.
if (sTouchInputActiveState != eTouch) {
sTouchInputActiveState = eTouch;
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
obsServ->NotifyObservers(nullptr, "touch-input-detected", nullptr);
}
if (mTouchWindow) {
// If mTouchWindow is true, then we must have APZ enabled and be
// feeding it raw touch events. In that case we only want to
// send touch-generated mouse events to content if they should
// start a touch-based drag-and-drop gesture, such as on
// double-tapping or when tapping elements marked with the
// touchdownstartsdrag attribute in chrome UI.
MOZ_ASSERT(mAPZC);
if (TouchEventShouldStartDrag(aEventMessage, eventPoint)) {
aEventMessage = eMouseTouchDrag;
} else {
return result;
}
}
} else {
// Fire an observer when the user initially uses a mouse or pen.
if (sTouchInputActiveState != ePrecise) {
sTouchInputActiveState = ePrecise;
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
obsServ->NotifyObservers(nullptr, "precise-input-detected", nullptr);
}
}
uint32_t pointerId =
aPointerInfo ? aPointerInfo->pointerId : MOUSE_POINTERID();
// Since it is unclear whether a user will use the digitizer,
// Postpone initialization until first PEN message will be found.
if (MouseEvent_Binding::MOZ_SOURCE_PEN == aInputSource
// Messages should be only at topLevel window.
&& nsWindowType::eWindowType_toplevel == mWindowType
// Currently this scheme is used only when pointer events is enabled.
&& StaticPrefs::dom_w3c_pointer_events_enabled() &&
InkCollector::sInkCollector) {
InkCollector::sInkCollector->SetTarget(mWnd);
InkCollector::sInkCollector->SetPointerId(pointerId);
}
switch (aEventMessage) {
case eMouseDown:
CaptureMouse(true);
break;
// eMouseMove and eMouseExitFromWidget are here because we need to make
// sure capture flag isn't left on after a drag where we wouldn't see a
// button up message (see bug 324131).
case eMouseUp:
case eMouseMove:
case eMouseExitFromWidget:
if (!(wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) &&
sIsInMouseCapture)
CaptureMouse(false);
break;
default:
break;
} // switch
WidgetMouseEvent event(true, aEventMessage, this, WidgetMouseEvent::eReal,
aIsContextMenuKey ? WidgetMouseEvent::eContextMenuKey
: WidgetMouseEvent::eNormal);
if (aEventMessage == eContextMenu && aIsContextMenuKey) {
LayoutDeviceIntPoint zero(0, 0);
InitEvent(event, &zero);
} else {
InitEvent(event, &eventPoint);
}
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
// eContextMenu with Shift state is special. It won't fire "contextmenu"
// event in the web content for blocking web content to prevent its default.
// However, Shift+F10 is a standard shortcut key on Windows. Therefore,
// this should not block web page to prevent its default. I.e., it should
// behave same as ContextMenu key without Shift key.
// XXX Should we allow to block web page to prevent its default with
// Ctrl+Shift+F10 or Alt+Shift+F10 instead?
if (aEventMessage == eContextMenu && aIsContextMenuKey && event.IsShift() &&
NativeKey::LastKeyOrCharMSG().message == WM_SYSKEYDOWN &&
NativeKey::LastKeyOrCharMSG().wParam == VK_F10) {
event.mModifiers &= ~MODIFIER_SHIFT;
}
event.mButton = aButton;
event.mInputSource = aInputSource;
if (aPointerInfo) {
// Mouse events from Windows WM_POINTER*. Fill more information in
// WidgetMouseEvent.
event.AssignPointerHelperData(*aPointerInfo);
event.mPressure = aPointerInfo->mPressure;
event.mButtons = aPointerInfo->mButtons;
} else {
// If we get here the mouse events must be from non-touch sources, so
// convert it to pointer events as well
event.convertToPointer = true;
event.pointerId = pointerId;
}
bool insideMovementThreshold =
(DeprecatedAbs(sLastMousePoint.x - eventPoint.x) <
(short)::GetSystemMetrics(SM_CXDOUBLECLK)) &&
(DeprecatedAbs(sLastMousePoint.y - eventPoint.y) <
(short)::GetSystemMetrics(SM_CYDOUBLECLK));
BYTE eventButton;
switch (aButton) {
case MouseButton::eLeft:
eventButton = VK_LBUTTON;
break;
case MouseButton::eMiddle:
eventButton = VK_MBUTTON;
break;
case MouseButton::eRight:
eventButton = VK_RBUTTON;
break;
default:
eventButton = 0;
break;
}
// Doubleclicks are used to set the click count, then changed to mousedowns
// We're going to time double-clicks from mouse *up* to next mouse *down*
LONG curMsgTime = ::GetMessageTime();
switch (aEventMessage) {
case eMouseDoubleClick:
event.mMessage = eMouseDown;
event.mButton = aButton;
sLastClickCount = 2;
sLastMouseDownTime = curMsgTime;
break;
case eMouseUp:
// remember when this happened for the next mouse down
sLastMousePoint.x = eventPoint.x;
sLastMousePoint.y = eventPoint.y;
sLastMouseButton = eventButton;
break;
case eMouseDown:
// now look to see if we want to convert this to a double- or triple-click
if (((curMsgTime - sLastMouseDownTime) < (LONG)::GetDoubleClickTime()) &&
insideMovementThreshold && eventButton == sLastMouseButton) {
sLastClickCount++;
} else {
// reset the click count, to count *this* click
sLastClickCount = 1;
}
// Set last Click time on MouseDown only
sLastMouseDownTime = curMsgTime;
break;
case eMouseMove:
if (!insideMovementThreshold) {
sLastClickCount = 0;
}
break;
case eMouseExitFromWidget:
event.mExitFrom = IsTopLevelMouseExit(mWnd) ? WidgetMouseEvent::eTopLevel
: WidgetMouseEvent::eChild;
break;
default:
break;
}
event.mClickCount = sLastClickCount;
#ifdef NS_DEBUG_XX
MOZ_LOG(gWindowsLog, LogLevel::Info,
("Msg Time: %d Click Count: %d\n", curMsgTime, event.mClickCount));
#endif
NPEvent pluginEvent;
switch (aEventMessage) {
case eMouseDown:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONDOWN;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONDOWN;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONDOWN;
break;
default:
break;
}
break;
case eMouseUp:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONUP;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONUP;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONUP;
break;
default:
break;
}
break;
case eMouseDoubleClick:
switch (aButton) {
case MouseButton::eLeft:
pluginEvent.event = WM_LBUTTONDBLCLK;
break;
case MouseButton::eMiddle:
pluginEvent.event = WM_MBUTTONDBLCLK;
break;
case MouseButton::eRight:
pluginEvent.event = WM_RBUTTONDBLCLK;
break;
default:
break;
}
break;
case eMouseMove:
pluginEvent.event = WM_MOUSEMOVE;
break;
case eMouseExitFromWidget:
pluginEvent.event = WM_MOUSELEAVE;
break;
default:
pluginEvent.event = WM_NULL;
break;
}
pluginEvent.wParam = wParam; // plugins NEED raw OS event flags!
pluginEvent.lParam = lParam;
event.mPluginEvent.Copy(pluginEvent);
// call the event callback
if (mWidgetListener) {
if (aEventMessage == eMouseMove) {
LayoutDeviceIntRect rect = GetBounds();
rect.MoveTo(0, 0);
if (rect.Contains(event.mRefPoint)) {
if (sCurrentWindow == nullptr || sCurrentWindow != this) {
if ((nullptr != sCurrentWindow) && (!sCurrentWindow->mInDtor)) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(eMouseExitFromWidget, wParam,
pos, false, MouseButton::eLeft,
aInputSource, aPointerInfo);
}
sCurrentWindow = this;
if (!mInDtor) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(eMouseEnterIntoWidget, wParam,
pos, false, MouseButton::eLeft,
aInputSource, aPointerInfo);
}
}
}
} else if (aEventMessage == eMouseExitFromWidget) {
if (sCurrentWindow == this) {
sCurrentWindow = nullptr;
}
}
result = ConvertStatus(DispatchInputEvent(&event));
// Release the widget with NS_IF_RELEASE() just in case
// the context menu key code in EventListenerManager::HandleEvent()
// released it already.
return result;
}
return result;
}
HWND nsWindow::GetTopLevelForFocus(HWND aCurWnd) {
// retrieve the toplevel window or dialogue
HWND toplevelWnd = nullptr;
while (aCurWnd) {
toplevelWnd = aCurWnd;
nsWindow* win = WinUtils::GetNSWindowPtr(aCurWnd);
if (win) {
if (win->mWindowType == eWindowType_toplevel ||
win->mWindowType == eWindowType_dialog) {
break;
}
}
aCurWnd = ::GetParent(aCurWnd); // Parent or owner (if has no parent)
}
return toplevelWnd;
}
void nsWindow::DispatchFocusToTopLevelWindow(bool aIsActivate) {
if (aIsActivate) {
sJustGotActivate = false;
}
sJustGotDeactivate = false;
mLastKillFocusWindow = nullptr;
HWND toplevelWnd = GetTopLevelForFocus(mWnd);
if (toplevelWnd) {
nsWindow* win = WinUtils::GetNSWindowPtr(toplevelWnd);
if (win && win->mWidgetListener) {
if (aIsActivate) {
win->mWidgetListener->WindowActivated();
} else {
win->mWidgetListener->WindowDeactivated();
}
}
}
}
HWND nsWindow::WindowAtMouse() {
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
return ::WindowFromPoint(mp);
}
bool nsWindow::IsTopLevelMouseExit(HWND aWnd) {
HWND mouseWnd = WindowAtMouse();
// WinUtils::GetTopLevelHWND() will return a HWND for the window frame
// (which includes the non-client area). If the mouse has moved into
// the non-client area, we should treat it as a top-level exit.
HWND mouseTopLevel = WinUtils::GetTopLevelHWND(mouseWnd);
if (mouseWnd == mouseTopLevel) return true;
return WinUtils::GetTopLevelHWND(aWnd) != mouseTopLevel;
}
bool nsWindow::ConvertStatus(nsEventStatus aStatus) {
return aStatus == nsEventStatus_eConsumeNoDefault;
}
/**************************************************************
*
* SECTION: IPC
*
* IPC related helpers.
*
**************************************************************/
// static
bool nsWindow::IsAsyncResponseEvent(UINT aMsg, LRESULT& aResult) {
switch (aMsg) {
case WM_SETFOCUS:
case WM_KILLFOCUS:
case WM_ENABLE:
case WM_WINDOWPOSCHANGING:
case WM_WINDOWPOSCHANGED:
case WM_PARENTNOTIFY:
case WM_ACTIVATEAPP:
case WM_NCACTIVATE:
case WM_ACTIVATE:
case WM_CHILDACTIVATE:
case WM_IME_SETCONTEXT:
case WM_IME_NOTIFY:
case WM_SHOWWINDOW:
case WM_CANCELMODE:
case WM_MOUSEACTIVATE:
case WM_CONTEXTMENU:
aResult = 0;
return true;
case WM_SETTINGCHANGE:
case WM_SETCURSOR:
return false;
}
#ifdef DEBUG
char szBuf[200];
sprintf(szBuf,
"An unhandled ISMEX_SEND message was received during spin loop! (%X)",
aMsg);
NS_WARNING(szBuf);
#endif
return false;
}
void nsWindow::IPCWindowProcHandler(UINT& msg, WPARAM& wParam, LPARAM& lParam) {
MOZ_ASSERT_IF(
msg != WM_GETOBJECT,
!mozilla::ipc::MessageChannel::IsPumpingMessages() ||
mozilla::ipc::SuppressedNeuteringRegion::IsNeuteringSuppressed());
// Modal UI being displayed in windowless plugins.
if (mozilla::ipc::MessageChannel::IsSpinLoopActive() &&
(InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
LRESULT res;
if (IsAsyncResponseEvent(msg, res)) {
ReplyMessage(res);
}
return;
}
// Handle certain sync plugin events sent to the parent which
// trigger ipc calls that result in deadlocks.
DWORD dwResult = 0;
bool handled = false;
switch (msg) {
// Windowless flash sending WM_ACTIVATE events to the main window
// via calls to ShowWindow.
case WM_ACTIVATE:
if (lParam != 0 && LOWORD(wParam) == WA_ACTIVE &&
IsWindow((HWND)lParam)) {
// Check for Adobe Reader X sync activate message from their
// helper window and ignore. Fixes an annoying focus problem.
if ((InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) ==
ISMEX_SEND) {
wchar_t szClass[10];
HWND focusWnd = (HWND)lParam;
if (IsWindowVisible(focusWnd) &&
GetClassNameW(focusWnd, szClass,
sizeof(szClass) / sizeof(char16_t)) &&
!wcscmp(szClass, L"Edit") &&
!WinUtils::IsOurProcessWindow(focusWnd)) {
break;
}
}
handled = true;
}
break;
// Plugins taking or losing focus triggering focus app messages.
case WM_SETFOCUS:
case WM_KILLFOCUS:
// Windowed plugins that pass sys key events to defwndproc generate
// WM_SYSCOMMAND events to the main window.
case WM_SYSCOMMAND:
// Windowed plugins that fire context menu selection events to parent
// windows.
case WM_CONTEXTMENU:
// IME events fired as a result of synchronous focus changes
case WM_IME_SETCONTEXT:
handled = true;
break;
}
if (handled &&
(InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
ReplyMessage(dwResult);
}
}
/**************************************************************
**************************************************************
**
** BLOCK: Native events
**
** Main Windows message handlers and OnXXX handlers for
** Windows event handling.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Wind proc.
*
* The main Windows event procedures and associated
* message processing methods.
*
**************************************************************/
static bool DisplaySystemMenu(HWND hWnd, nsSizeMode sizeMode, bool isRtl,
int32_t x, int32_t y) {
HMENU hMenu = GetSystemMenu(hWnd, FALSE);
if (hMenu) {
MENUITEMINFO mii;
mii.cbSize = sizeof(MENUITEMINFO);
mii.fMask = MIIM_STATE;
mii.fType = 0;
// update the options
mii.fState = MF_ENABLED;
SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
mii.fState = MF_GRAYED;
switch (sizeMode) {
case nsSizeMode_Fullscreen:
// intentional fall through
case nsSizeMode_Maximized:
SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
break;
case nsSizeMode_Minimized:
SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
break;
case nsSizeMode_Normal:
SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
break;
case nsSizeMode_Invalid:
NS_ASSERTION(false, "Did the argument come from invalid IPC?");
break;
default:
MOZ_ASSERT_UNREACHABLE("Unhnalded nsSizeMode value detected");
break;
}
LPARAM cmd = TrackPopupMenu(
hMenu,
(TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RETURNCMD | TPM_TOPALIGN |
(isRtl ? TPM_RIGHTALIGN : TPM_LEFTALIGN)),
x, y, 0, hWnd, nullptr);
if (cmd) {
PostMessage(hWnd, WM_SYSCOMMAND, cmd, 0);
return true;
}
}
return false;
}
// The WndProc procedure for all nsWindows in this toolkit. This merely catches
// exceptions and passes the real work to WindowProcInternal. See bug 587406
// and http://msdn.microsoft.com/en-us/library/ms633573%28VS.85%29.aspx
LRESULT CALLBACK nsWindow::WindowProc(HWND hWnd, UINT msg, WPARAM wParam,
LPARAM lParam) {
mozilla::ipc::CancelCPOWs();
BackgroundHangMonitor().NotifyActivity();
return mozilla::CallWindowProcCrashProtected(WindowProcInternal, hWnd, msg,
wParam, lParam);
}
LRESULT CALLBACK nsWindow::WindowProcInternal(HWND hWnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
if (::GetWindowLongPtrW(hWnd, GWLP_ID) == eFakeTrackPointScrollableID) {
// This message was sent to the FAKETRACKPOINTSCROLLABLE.
if (msg == WM_HSCROLL) {
// Route WM_HSCROLL messages to the main window.
hWnd = ::GetParent(::GetParent(hWnd));
} else {
// Handle all other messages with its original window procedure.
WNDPROC prevWindowProc = (WNDPROC)::GetWindowLongPtr(hWnd, GWLP_USERDATA);
return ::CallWindowProcW(prevWindowProc, hWnd, msg, wParam, lParam);
}
}
if (msg == MOZ_WM_TRACE) {
// This is a tracer event for measuring event loop latency.
// See WidgetTraceEvent.cpp for more details.
mozilla::SignalTracerThread();
return 0;
}
// Get the window which caused the event and ask it to process the message
nsWindow* targetWindow = WinUtils::GetNSWindowPtr(hWnd);
NS_ASSERTION(targetWindow, "nsWindow* is null!");
if (!targetWindow) return ::DefWindowProcW(hWnd, msg, wParam, lParam);
// Hold the window for the life of this method, in case it gets
// destroyed during processing, unless we're in the dtor already.
nsCOMPtr<nsIWidget> kungFuDeathGrip;
if (!targetWindow->mInDtor) kungFuDeathGrip = targetWindow;
targetWindow->IPCWindowProcHandler(msg, wParam, lParam);
// Create this here so that we store the last rolled up popup until after
// the event has been processed.
nsAutoRollup autoRollup;
LRESULT popupHandlingResult;
if (DealWithPopups(hWnd, msg, wParam, lParam, &popupHandlingResult))
return popupHandlingResult;
// Call ProcessMessage
LRESULT retValue;
if (targetWindow->ProcessMessage(msg, wParam, lParam, &retValue)) {
return retValue;
}
LRESULT res = ::CallWindowProcW(targetWindow->GetPrevWindowProc(), hWnd, msg,
wParam, lParam);
return res;
}
const char16_t* GetQuitType() {
if (Preferences::GetBool(PREF_WIN_REGISTER_APPLICATION_RESTART, false)) {
DWORD cchCmdLine = 0;
HRESULT rc = ::GetApplicationRestartSettings(::GetCurrentProcess(), nullptr,
&cchCmdLine, nullptr);
if (rc == S_OK) {
return u"os-restart";
}
}
return nullptr;
}
// The main windows message processing method for plugins.
// The result means whether this method processed the native
// event for plugin. If false, the native event should be
// processed by the caller self.
bool nsWindow::ProcessMessageForPlugin(MSG aMsg, MSGResult& aResult) {
aResult.mResult = 0;
aResult.mConsumed = true;
bool eventDispatched = false;
switch (aMsg.message) {
case WM_CHAR:
case WM_SYSCHAR:
aResult.mResult = ProcessCharMessage(aMsg, &eventDispatched);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
aResult.mResult = ProcessKeyUpMessage(aMsg, &eventDispatched);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
aResult.mResult = ProcessKeyDownMessage(aMsg, &eventDispatched);
break;
case WM_SETTINGCHANGE: {
// If there was a change in scroll wheel settings then shove the new
// value into the unused lParam so that the client doesn't need to ask
// for it.
if ((aMsg.wParam != SPI_SETWHEELSCROLLLINES) &&
(aMsg.wParam != SPI_SETWHEELSCROLLCHARS)) {
return false;
}
UINT wheelDelta = 0;
UINT getMsg = (aMsg.wParam == SPI_SETWHEELSCROLLLINES)
? SPI_GETWHEELSCROLLLINES
: SPI_GETWHEELSCROLLCHARS;
if (NS_WARN_IF(!::SystemParametersInfo(getMsg, 0, &wheelDelta, 0))) {
// Use system default scroll amount, 3, when
// SPI_GETWHEELSCROLLLINES/CHARS isn't available.
wheelDelta = 3;
}
aMsg.lParam = wheelDelta;
break;
}
case WM_DEADCHAR:
case WM_SYSDEADCHAR:
case WM_CUT:
case WM_COPY:
case WM_PASTE:
case WM_CLEAR:
case WM_UNDO:
break;
default:
return false;
}
if (!eventDispatched) {
aResult.mConsumed = nsWindowBase::DispatchPluginEvent(aMsg);
}
if (!Destroyed()) {
DispatchPendingEvents();
}
return true;
}
static void ForceFontUpdate() {
// update device context font cache
// Dirty but easiest way:
// Changing nsIPrefBranch entry which triggers callbacks
// and flows into calling mDeviceContext->FlushFontCache()
// to update the font cache in all the instance of Browsers
static const char kPrefName[] = "font.internaluseonly.changed";
bool fontInternalChange = Preferences::GetBool(kPrefName, false);
Preferences::SetBool(kPrefName, !fontInternalChange);
}
bool nsWindow::ExternalHandlerProcessMessage(UINT aMessage, WPARAM& aWParam,
LPARAM& aLParam,
MSGResult& aResult) {
if (mWindowHook.Notify(mWnd, aMessage, aWParam, aLParam, aResult)) {
return true;
}
if (IMEHandler::ProcessMessage(this, aMessage, aWParam, aLParam, aResult)) {
return true;
}
if (MouseScrollHandler::ProcessMessage(this, aMessage, aWParam, aLParam,
aResult)) {
return true;
}
if (PluginHasFocus()) {
MSG nativeMsg = WinUtils::InitMSG(aMessage, aWParam, aLParam, mWnd);
if (ProcessMessageForPlugin(nativeMsg, aResult)) {
return true;
}
}
return false;
}
// The main windows message processing method.
bool nsWindow::ProcessMessage(UINT msg, WPARAM& wParam, LPARAM& lParam,
LRESULT* aRetValue) {
#if defined(EVENT_DEBUG_OUTPUT)
// First param shows all events, second param indicates whether
// to show mouse move events. See nsWindowDbg for details.
PrintEvent(msg, SHOW_REPEAT_EVENTS, SHOW_MOUSEMOVE_EVENTS);
#endif
MSGResult msgResult(aRetValue);
if (ExternalHandlerProcessMessage(msg, wParam, lParam, msgResult)) {
return (msgResult.mConsumed || !mWnd);
}
bool result = false; // call the default nsWindow proc
*aRetValue = 0;
// Glass hit testing w/custom transparent margins
LRESULT dwmHitResult;
if (mCustomNonClient &&
gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled() &&
/* We don't do this for win10 glass with a custom titlebar,
* in order to avoid the caption buttons breaking. */
!(IsWin10OrLater() && HasGlass()) &&
DwmDefWindowProc(mWnd, msg, wParam, lParam, &dwmHitResult)) {
*aRetValue = dwmHitResult;
return true;
}
// (Large blocks of code should be broken out into OnEvent handlers.)
switch (msg) {
// WM_QUERYENDSESSION must be handled by all windows.
// Otherwise Windows thinks the window can just be killed at will.
case WM_QUERYENDSESSION:
if (sCanQuit == TRI_UNKNOWN) {
// Ask if it's ok to quit, and store the answer until we
// get WM_ENDSESSION signaling the round is complete.
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
nsCOMPtr<nsISupportsPRBool> cancelQuit =
do_CreateInstance(NS_SUPPORTS_PRBOOL_CONTRACTID);
cancelQuit->SetData(false);
const char16_t* quitType = GetQuitType();
obsServ->NotifyObservers(cancelQuit, "quit-application-requested",
quitType);
bool abortQuit;
cancelQuit->GetData(&abortQuit);
sCanQuit = abortQuit ? TRI_FALSE : TRI_TRUE;
}
*aRetValue = sCanQuit ? TRUE : FALSE;
result = true;
break;
case MOZ_WM_STARTA11Y:
#if defined(ACCESSIBILITY)
Unused << GetAccessible();
result = true;
#else
result = false;
#endif
break;
case WM_ENDSESSION:
case MOZ_WM_APP_QUIT:
if (msg == MOZ_WM_APP_QUIT || (wParam == TRUE && sCanQuit == TRI_TRUE)) {
// Let's fake a shutdown sequence without actually closing windows etc.
// to avoid Windows killing us in the middle. A proper shutdown would
// require having a chance to pump some messages. Unfortunately
// Windows won't let us do that. Bug 212316.
nsCOMPtr<nsIObserverService> obsServ =
mozilla::services::GetObserverService();
const char16_t* context = u"shutdown-persist";
const char16_t* syncShutdown = u"syncShutdown";
const char16_t* quitType = GetQuitType();
obsServ->NotifyObservers(nullptr, "quit-application-granted",
syncShutdown);
obsServ->NotifyObservers(nullptr, "quit-application-forced", nullptr);
obsServ->NotifyObservers(nullptr, "quit-application", quitType);
obsServ->NotifyObservers(nullptr, "profile-change-net-teardown",
context);
obsServ->NotifyObservers(nullptr, "profile-change-teardown", context);
obsServ->NotifyObservers(nullptr, "profile-before-change", context);
obsServ->NotifyObservers(nullptr, "profile-before-change-qm", context);
obsServ->NotifyObservers(nullptr, "profile-before-change-telemetry",
context);
mozilla::AppShutdown::DoImmediateExit();
}
sCanQuit = TRI_UNKNOWN;
result = true;
break;
case WM_SYSCOLORCHANGE:
OnSysColorChanged();
break;
case WM_THEMECHANGED: {
// Update non-client margin offsets
UpdateNonClientMargins();
nsUXThemeData::UpdateNativeThemeInfo();
NotifyThemeChanged();
// Invalidate the window so that the repaint will
// pick up the new theme.
Invalidate(true, true, true);
} break;
case WM_WTSSESSION_CHANGE: {
switch (wParam) {
case WTS_CONSOLE_CONNECT:
case WTS_REMOTE_CONNECT:
case WTS_SESSION_UNLOCK:
// When a session becomes visible, we should invalidate.
Invalidate(true, true, true);
break;
default:
break;
}
} break;
case WM_FONTCHANGE: {
// We only handle this message for the hidden window,
// as we only need to update the (global) font list once
// for any given change, not once per window!
if (mWindowType != eWindowType_invisible) {
break;
}
nsresult rv;
bool didChange = false;
// update the global font list
nsCOMPtr<nsIFontEnumerator> fontEnum =
do_GetService("@mozilla.org/gfx/fontenumerator;1", &rv);
if (NS_SUCCEEDED(rv)) {
fontEnum->UpdateFontList(&didChange);
ForceFontUpdate();
} // if (NS_SUCCEEDED(rv))
} break;
case WM_SETTINGCHANGE: {
if (wParam == SPI_SETCLIENTAREAANIMATION ||
// CaretBlinkTime is cached in nsLookAndFeel
wParam == SPI_SETKEYBOARDDELAY) {
NotifyThemeChanged();
break;
}
if (wParam == SPI_SETFONTSMOOTHING ||
wParam == SPI_SETFONTSMOOTHINGTYPE) {
gfxDWriteFont::UpdateSystemTextQuality();
break;
}
if (lParam) {
auto lParamString = reinterpret_cast<const wchar_t*>(lParam);
if (!wcscmp(lParamString, L"ImmersiveColorSet")) {
// This might be the Win10 dark mode setting; only way to tell
// is to actually force a theme change, since we don't get
// WM_THEMECHANGED or WM_SYSCOLORCHANGE when that happens.
if (IsWin10OrLater()) {
NotifyThemeChanged();
}
// WM_SYSCOLORCHANGE is not dispatched for accent color changes
OnSysColorChanged();
break;
}
if (IsWin10OrLater() && mWindowType == eWindowType_invisible) {
if (!wcscmp(lParamString, L"UserInteractionMode")) {
nsCOMPtr<nsIWindowsUIUtils> uiUtils(
do_GetService("@mozilla.org/windows-ui-utils;1"));
if (uiUtils) {
uiUtils->UpdateTabletModeState();
}
}
}
}
} break;
case WM_DEVICECHANGE: {
if (wParam == DBT_DEVICEARRIVAL || wParam == DBT_DEVICEREMOVECOMPLETE) {
DEV_BROADCAST_HDR* hdr = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
// Check dbch_devicetype explicitly since we will get other device types
// (e.g. DBT_DEVTYP_VOLUME) for some reasons even if we specify
// DBT_DEVTYP_DEVICEINTERFACE in the filter for
// RegisterDeviceNotification.
if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
NotifyThemeChanged();
}
}
} break;
case WM_NCCALCSIZE: {
if (mCustomNonClient) {
// If `wParam` is `FALSE`, `lParam` points to a `RECT` that contains
// the proposed window rectangle for our window. During our
// processing of the `WM_NCCALCSIZE` message, we are expected to
// modify the `RECT` that `lParam` points to, so that its value upon
// our return is the new client area. We must return 0 if `wParam`
// is `FALSE`.
//
// If `wParam` is `TRUE`, `lParam` points to a `NCCALCSIZE_PARAMS`
// struct. This struct contains an array of 3 `RECT`s, the first of
// which has the exact same meaning as the `RECT` that is pointed to
// by `lParam` when `wParam` is `FALSE`. The remaining `RECT`s, in
// conjunction with our return value, can
// be used to specify portions of the source and destination window
// rectangles that are valid and should be preserved. We opt not to
// implement an elaborate client-area preservation technique, and
// simply return 0, which means "preserve the entire old client area
// and align it with the upper-left corner of our new client area".
RECT* clientRect =
wParam ? &(reinterpret_cast<NCCALCSIZE_PARAMS*>(lParam))->rgrc[0]
: (reinterpret_cast<RECT*>(lParam));
double scale = WinUtils::IsPerMonitorDPIAware()
? WinUtils::LogToPhysFactor(mWnd) /
WinUtils::SystemScaleFactor()
: 1.0;
clientRect->top +=
NSToIntRound((mCaptionHeight - mNonClientOffset.top) * scale);
clientRect->left +=
NSToIntRound((mHorResizeMargin - mNonClientOffset.left) * scale);
clientRect->right -=
NSToIntRound((mHorResizeMargin - mNonClientOffset.right) * scale);
clientRect->bottom -=
NSToIntRound((mVertResizeMargin - mNonClientOffset.bottom) * scale);
// Make client rect's width and height more than 0 to
// avoid problems of webrender and angle.
clientRect->right = std::max(clientRect->right, clientRect->left + 1);
clientRect->bottom = std::max(clientRect->bottom, clientRect->top + 1);
result = true;
*aRetValue = 0;
}
break;
}
case WM_NCHITTEST: {
if (mMouseTransparent) {
// Treat this window as transparent.
*aRetValue = HTTRANSPARENT;
result = true;
break;
}
/*
* If an nc client area margin has been moved, we are responsible
* for calculating where the resize margins are and returning the
* appropriate set of hit test constants. DwmDefWindowProc (above)
* will handle hit testing on it's command buttons if we are on a
* composited desktop.
*/
if (!mCustomNonClient) break;
*aRetValue =
ClientMarginHitTestPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
result = true;
break;
}
case WM_SETTEXT:
/*
* WM_SETTEXT paints the titlebar area. Avoid this if we have a
* custom titlebar we paint ourselves, or if we're the ones
* sending the message with an updated title
*/
if ((mSendingSetText &&
gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) ||
!mCustomNonClient || mNonClientMargins.top == -1)
break;
{
// From msdn, the way around this is to disable the visible state
// temporarily. We need the text to be set but we don't want the
// redraw to occur. However, we need to make sure that we don't
// do this at the same time that a Present is happening.
//
// To do this we take mPresentLock in nsWindow::PreRender and
// if that lock is taken we wait before doing WM_SETTEXT
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->EnterPresentLock();
}
DWORD style = GetWindowLong(mWnd, GWL_STYLE);
SetWindowLong(mWnd, GWL_STYLE, style & ~WS_VISIBLE);
*aRetValue =
CallWindowProcW(GetPrevWindowProc(), mWnd, msg, wParam, lParam);
SetWindowLong(mWnd, GWL_STYLE, style);
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->LeavePresentLock();
}
return true;
}
case WM_NCACTIVATE: {
/*
* WM_NCACTIVATE paints nc areas. Avoid this and re-route painting
* through WM_NCPAINT via InvalidateNonClientRegion.
*/
UpdateGetWindowInfoCaptionStatus(FALSE != wParam);
if (!mCustomNonClient) break;
// There is a case that rendered result is not kept. Bug 1237617
if (wParam == TRUE && !gfxEnv::DisableForcePresent() &&
gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
NS_DispatchToMainThread(NewRunnableMethod(
"nsWindow::ForcePresent", this, &nsWindow::ForcePresent));
}
// let the dwm handle nc painting on glass
// Never allow native painting if we are on fullscreen
if (mSizeMode != nsSizeMode_Fullscreen &&
gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled())
break;
if (wParam == TRUE) {
// going active
*aRetValue = FALSE; // ignored
result = true;
// invalidate to trigger a paint
InvalidateNonClientRegion();
break;
} else {
// going inactive
*aRetValue = TRUE; // go ahead and deactive
result = true;
// invalidate to trigger a paint
InvalidateNonClientRegion();
break;
}
}
case WM_NCPAINT: {
/*
* ClearType changes often don't send a WM_SETTINGCHANGE message. But they
* do seem to always send a WM_NCPAINT message, so let's update on that.
*/
gfxDWriteFont::UpdateSystemTextQuality();
/*
* Reset the non-client paint region so that it excludes the
* non-client areas we paint manually. Then call defwndproc
* to do the actual painting.
*/
if (!mCustomNonClient) break;
// let the dwm handle nc painting on glass
if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) break;
HRGN paintRgn = ExcludeNonClientFromPaintRegion((HRGN)wParam);
LRESULT res = CallWindowProcW(GetPrevWindowProc(), mWnd, msg,
(WPARAM)paintRgn, lParam);
if (paintRgn != (HRGN)wParam) DeleteObject(paintRgn);
*aRetValue = res;
result = true;
} break;
case WM_POWERBROADCAST:
switch (wParam) {
case PBT_APMSUSPEND:
PostSleepWakeNotification(true);
break;
case PBT_APMRESUMEAUTOMATIC:
case PBT_APMRESUMECRITICAL:
case PBT_APMRESUMESUSPEND:
PostSleepWakeNotification(false);
break;
}
break;
case WM_CLOSE: // close request
if (mWidgetListener) mWidgetListener->RequestWindowClose(this);
result = true; // abort window closure
break;
case WM_DESTROY:
// clean up.
DestroyLayerManager();
OnDestroy();
result = true;
break;
case WM_PAINT:
*aRetValue = (int)OnPaint(nullptr, 0);
result = true;
break;
case WM_PRINTCLIENT:
result = OnPaint((HDC)wParam, 0);
break;
case WM_HOTKEY:
result = OnHotKey(wParam, lParam);
break;
case WM_SYSCHAR:
case WM_CHAR: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = ProcessCharMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
case WM_SYSKEYUP:
case WM_KEYUP: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
nativeMsg.time = ::GetMessageTime();
result = ProcessKeyUpMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
case WM_SYSKEYDOWN:
case WM_KEYDOWN: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = ProcessKeyDownMessage(nativeMsg, nullptr);
DispatchPendingEvents();
} break;
// say we've dealt with erase background if widget does
// not need auto-erasing
case WM_ERASEBKGND:
if (!AutoErase((HDC)wParam)) {
*aRetValue = 1;
result = true;
}
break;
case WM_MOUSEMOVE: {
LPARAM lParamScreen = lParamToScreen(lParam);
mMouseInDraggableArea = WithinDraggableRegion(GET_X_LPARAM(lParamScreen),
GET_Y_LPARAM(lParamScreen));
if (!mMousePresent && !sIsInMouseCapture) {
// First MOUSEMOVE over the client area. Ask for MOUSELEAVE
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
}
mMousePresent = true;
// Suppress dispatch of pending events
// when mouse moves are generated by widget
// creation instead of user input.
POINT mp;
mp.x = GET_X_LPARAM(lParamScreen);
mp.y = GET_Y_LPARAM(lParamScreen);
bool userMovedMouse = false;
if ((sLastMouseMovePoint.x != mp.x) || (sLastMouseMovePoint.y != mp.y)) {
userMovedMouse = true;
}
result =
DispatchMouseEvent(eMouseMove, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
if (userMovedMouse) {
DispatchPendingEvents();
}
} break;
case WM_NCMOUSEMOVE: {
LPARAM lParamClient = lParamToClient(lParam);
if (WithinDraggableRegion(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))) {
if (!sIsInMouseCapture) {
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE | TME_NONCLIENT;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
}
// If we noticed the mouse moving in our draggable region, forward the
// message as a normal WM_MOUSEMOVE.
SendMessage(mWnd, WM_MOUSEMOVE, 0, lParamClient);
} else {
// We've transitioned from a draggable area to somewhere else within
// the non-client area - perhaps one of the edges of the window for
// resizing.
mMouseInDraggableArea = false;
}
if (mMousePresent && !sIsInMouseCapture && !mMouseInDraggableArea) {
SendMessage(mWnd, WM_MOUSELEAVE, 0, 0);
}
} break;
case WM_LBUTTONDOWN: {
result =
DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
} break;
case WM_LBUTTONUP: {
result =
DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
} break;
case WM_NCMOUSELEAVE: {
mMouseInDraggableArea = false;
if (EventIsInsideWindow(this)) {
// If we're handling WM_NCMOUSELEAVE and the mouse is still over the
// window, then by process of elimination, the mouse has moved from the
// non-client to client area, so no need to fall-through to the
// WM_MOUSELEAVE handler. We also need to re-register for the
// WM_MOUSELEAVE message, since according to the documentation at [1],
// all tracking requested via TrackMouseEvent is cleared once
// WM_NCMOUSELEAVE or WM_MOUSELEAVE fires.
// [1]:
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-trackmouseevent
TRACKMOUSEEVENT mTrack;
mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
mTrack.dwFlags = TME_LEAVE;
mTrack.dwHoverTime = 0;
mTrack.hwndTrack = mWnd;
TrackMouseEvent(&mTrack);
break;
}
// We've transitioned from non-client to outside of the window, so
// fall-through to the WM_MOUSELEAVE handler.
}
case WM_MOUSELEAVE: {
if (!mMousePresent) break;
if (mMouseInDraggableArea) break;
mMousePresent = false;
// Check if the mouse is over the fullscreen transition window, if so
// clear sLastMouseMovePoint. This way the WM_MOUSEMOVE we get after the
// transition window disappears will not be ignored, even if the mouse
// hasn't moved.
if (mTransitionWnd && WindowAtMouse() == mTransitionWnd) {
sLastMouseMovePoint = {0};
}
// We need to check mouse button states and put them in for
// wParam.
WPARAM mouseState = (GetKeyState(VK_LBUTTON) ? MK_LBUTTON : 0) |
(GetKeyState(VK_MBUTTON) ? MK_MBUTTON : 0) |
(GetKeyState(VK_RBUTTON) ? MK_RBUTTON : 0);
// Synthesize an event position because we don't get one from
// WM_MOUSELEAVE.
LPARAM pos = lParamToClient(::GetMessagePos());
DispatchMouseEvent(eMouseExitFromWidget, mouseState, pos, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
} break;
case MOZ_WM_PEN_LEAVES_HOVER_OF_DIGITIZER: {
LPARAM pos = lParamToClient(::GetMessagePos());
MOZ_ASSERT(InkCollector::sInkCollector);
uint16_t pointerId = InkCollector::sInkCollector->GetPointerId();
if (pointerId != 0) {
WinPointerInfo pointerInfo;
pointerInfo.pointerId = pointerId;
DispatchMouseEvent(eMouseExitFromWidget, wParam, pos, false,
MouseButton::eLeft,
MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
InkCollector::sInkCollector->ClearTarget();
InkCollector::sInkCollector->ClearPointerId();
}
} break;
case WM_CONTEXTMENU: {
// If the context menu is brought up by a touch long-press, then
// the APZ code is responsible for dealing with this, so we don't
// need to do anything.
if (mTouchWindow &&
MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
MOZ_ASSERT(mAPZC); // since mTouchWindow is true, APZ must be enabled
result = true;
break;
}
// if the context menu is brought up from the keyboard, |lParam|
// will be -1.
LPARAM pos;
bool contextMenukey = false;
if (lParam == -1) {
contextMenukey = true;
pos = lParamToClient(GetMessagePos());
} else {
pos = lParamToClient(lParam);
}
result = DispatchMouseEvent(
eContextMenu, wParam, pos, contextMenukey,
contextMenukey ? MouseButton::eLeft : MouseButton::eRight,
MOUSE_INPUT_SOURCE());
if (lParam != -1 && !result && mCustomNonClient &&
mDraggableRegion.Contains(GET_X_LPARAM(pos), GET_Y_LPARAM(pos))) {
// Blank area hit, throw up the system menu.
DisplaySystemMenu(mWnd, mSizeMode, mIsRTL, GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam));
result = true;
}
} break;
case WM_POINTERLEAVE:
case WM_POINTERDOWN:
case WM_POINTERUP:
case WM_POINTERUPDATE:
result = OnPointerEvents(msg, wParam, lParam);
if (result) {
DispatchPendingEvents();
}
break;
case DM_POINTERHITTEST:
if (mDmOwner) {
UINT contactId = GET_POINTERID_WPARAM(wParam);
POINTER_INPUT_TYPE pointerType;
if (mPointerEvents.GetPointerType(contactId, &pointerType) &&
pointerType == PT_TOUCHPAD) {
mDmOwner->SetContact(contactId);
}
}
break;
case WM_LBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONUP:
result = DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_MBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONUP:
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCMBUTTONDBLCLK:
result =
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_RBUTTONDOWN:
result =
DispatchMouseEvent(eMouseDown, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
break;
case WM_RBUTTONUP:
result =
DispatchMouseEvent(eMouseUp, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE(),
mPointerEvents.GetCachedPointerInfo(msg, wParam));
DispatchPendingEvents();
break;
case WM_RBUTTONDBLCLK:
result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONDOWN:
result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONUP:
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_NCRBUTTONDBLCLK:
result =
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
false, MouseButton::eRight, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
// Windows doesn't provide to customize the behavior of 4th nor 5th button
// of mouse. If 5-button mouse works with standard mouse deriver of
// Windows, users cannot disable 4th button (browser back) nor 5th button
// (browser forward). We should allow to do it with our prefs since we can
// prevent Windows to generate WM_APPCOMMAND message if WM_XBUTTONUP
// messages are not sent to DefWindowProc.
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_NCXBUTTONDOWN:
case WM_NCXBUTTONUP:
*aRetValue = TRUE;
switch (GET_XBUTTON_WPARAM(wParam)) {
case XBUTTON1:
result = !Preferences::GetBool("mousebutton.4th.enabled", true);
break;
case XBUTTON2:
result = !Preferences::GetBool("mousebutton.5th.enabled", true);
break;
default:
break;
}
break;
case WM_SIZING: {
if (mAspectRatio > 0) {
LPRECT rect = (LPRECT)lParam;
int32_t newWidth, newHeight;
// The following conditions and switch statement borrow heavily from the
// Chromium source code from
// https://chromium.googlesource.com/chromium/src/+/456d6e533cfb4531995e0ef52c279d4b5aa8a352/ui/views/window/window_resize_utils.cc#45
if (wParam == WMSZ_LEFT || wParam == WMSZ_RIGHT ||
wParam == WMSZ_TOPLEFT || wParam == WMSZ_BOTTOMLEFT) {
newWidth = rect->right - rect->left;
newHeight = newWidth * mAspectRatio;
} else {
newHeight = rect->bottom - rect->top;
newWidth = newHeight / mAspectRatio;
}
switch (wParam) {
case WMSZ_RIGHT:
case WMSZ_BOTTOM:
rect->right = newWidth + rect->left;
rect->bottom = rect->top + newHeight;
break;
case WMSZ_TOP:
rect->right = newWidth + rect->left;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_LEFT:
case WMSZ_TOPLEFT:
rect->left = rect->right - newWidth;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_TOPRIGHT:
rect->right = rect->left + newWidth;
rect->top = rect->bottom - newHeight;
break;
case WMSZ_BOTTOMLEFT:
rect->left = rect->right - newWidth;
rect->bottom = rect->top + newHeight;
break;
case WMSZ_BOTTOMRIGHT:
rect->right = rect->left + newWidth;
rect->bottom = rect->top + newHeight;
break;
}
}
// When we get WM_ENTERSIZEMOVE we don't know yet if we're in a live
// resize or move event. Instead we wait for first VM_SIZING message
// within a ENTERSIZEMOVE to consider this a live resize event.
if (mResizeState == IN_SIZEMOVE) {
mResizeState = RESIZING;
NotifyLiveResizeStarted();
}
break;
}
case WM_MOVING:
FinishLiveResizing(MOVING);
if (WinUtils::IsPerMonitorDPIAware()) {
// Sometimes, we appear to miss a WM_DPICHANGED message while moving
// a window around. Therefore, call ChangedDPI and ResetLayout here
// if it appears that the window's scaling is not what we expect.
// This causes the prescontext and appshell window management code to
// check the appUnitsPerDevPixel value and current widget size, and
// refresh them if necessary. If nothing has changed, these calls will
// return without actually triggering any extra reflow or painting.
if (WinUtils::LogToPhysFactor(mWnd) != mDefaultScale) {
ChangedDPI();
ResetLayout();
if (mWidgetListener) {
mWidgetListener->UIResolutionChanged();
}
}
}
break;
case WM_ENTERSIZEMOVE: {
if (mResizeState == NOT_RESIZING) {
mResizeState = IN_SIZEMOVE;
}
break;
}
case WM_EXITSIZEMOVE: {
FinishLiveResizing(NOT_RESIZING);
if (!sIsInMouseCapture) {
NotifySizeMoveDone();
}
break;
}
case WM_DISPLAYCHANGE: {
ScreenHelperWin::RefreshScreens();
if (mWidgetListener) {
mWidgetListener->UIResolutionChanged();
}
break;
}
case WM_NCLBUTTONDBLCLK:
DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
MouseButton::eLeft, MOUSE_INPUT_SOURCE());
DispatchPendingEvents();
break;
case WM_APPCOMMAND: {
MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
result = HandleAppCommandMsg(nativeMsg, aRetValue);
break;
}
// The WM_ACTIVATE event is fired when a window is raised or lowered,
// and the loword of wParam specifies which. But we don't want to tell
// the focus system about this until the WM_SETFOCUS or WM_KILLFOCUS
// events are fired. Instead, set either the sJustGotActivate or
// gJustGotDeactivate flags and activate/deactivate once the focus
// events arrive.
case WM_ACTIVATE:
if (mWidgetListener) {
int32_t fActive = LOWORD(wParam);
if (WA_INACTIVE == fActive) {
// when minimizing a window, the deactivation and focus events will
// be fired in the reverse order. Instead, just deactivate right away.
// This can also happen when a modal system dialog is opened, so check
// if the last window to receive the WM_KILLFOCUS message was this one
// or a child of this one.
if (HIWORD(wParam) ||
(mLastKillFocusWindow &&
(GetTopLevelForFocus(mLastKillFocusWindow) == mWnd))) {
DispatchFocusToTopLevelWindow(false);
} else {
sJustGotDeactivate = true;
}
if (mIsTopWidgetWindow) {
mLastKeyboardLayout = KeyboardLayout::GetInstance()->GetLayout();
}
} else {
StopFlashing();
sJustGotActivate = true;
WidgetMouseEvent event(true, eMouseActivate, this,
WidgetMouseEvent::eReal);
InitEvent(event);
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
DispatchInputEvent(&event);
if (sSwitchKeyboardLayout && mLastKeyboardLayout)
ActivateKeyboardLayout(mLastKeyboardLayout, 0);
}
}
break;
case WM_MOUSEACTIVATE:
// A popup with a parent owner should not be activated when clicked but
// should still allow the mouse event to be fired, so the return value
// is set to MA_NOACTIVATE. But if the owner isn't the frontmost window,
// just use default processing so that the window is activated.
if (IsPopup() && IsOwnerForegroundWindow()) {
*aRetValue = MA_NOACTIVATE;
result = true;
}
break;
case WM_WINDOWPOSCHANGING: {
LPWINDOWPOS info = (LPWINDOWPOS)lParam;
OnWindowPosChanging(info);
result = true;
} break;
case WM_GETMINMAXINFO: {
MINMAXINFO* mmi = (MINMAXINFO*)lParam;
// Set the constraints. The minimum size should also be constrained to the
// default window maximum size so that it fits on screen.
mmi->ptMinTrackSize.x =
std::min((int32_t)mmi->ptMaxTrackSize.x,
std::max((int32_t)mmi->ptMinTrackSize.x,
mSizeConstraints.mMinSize.width));
mmi->ptMinTrackSize.y =
std::min((int32_t)mmi->ptMaxTrackSize.y,
std::max((int32_t)mmi->ptMinTrackSize.y,
mSizeConstraints.mMinSize.height));
mmi->ptMaxTrackSize.x = std::min((int32_t)mmi->ptMaxTrackSize.x,
mSizeConstraints.mMaxSize.width);
mmi->ptMaxTrackSize.y = std::min((int32_t)mmi->ptMaxTrackSize.y,
mSizeConstraints.mMaxSize.height);
} break;
case WM_SETFOCUS:
// If previous focused window isn't ours, it must have received the
// redirected message. So, we should forget it.
if (!WinUtils::IsOurProcessWindow(HWND(wParam))) {
RedirectedKeyDownMessageManager::Forget();
}
if (sJustGotActivate) {
DispatchFocusToTopLevelWindow(true);
}
break;
case WM_KILLFOCUS:
if (sJustGotDeactivate) {
DispatchFocusToTopLevelWindow(false);
} else {
mLastKillFocusWindow = mWnd;
}
break;
case WM_WINDOWPOSCHANGED: {
WINDOWPOS* wp = (LPWINDOWPOS)lParam;
OnWindowPosChanged(wp);
result = true;
} break;
case WM_INPUTLANGCHANGEREQUEST:
*aRetValue = TRUE;
result = false;
break;
case WM_INPUTLANGCHANGE:
KeyboardLayout::GetInstance()->OnLayoutChange(
reinterpret_cast<HKL>(lParam));
nsBidiKeyboard::OnLayoutChange();
result = false; // always pass to child window
break;
case WM_DESTROYCLIPBOARD: {
nsIClipboard* clipboard;
nsresult rv = CallGetService(kCClipboardCID, &clipboard);
if (NS_SUCCEEDED(rv)) {
clipboard->EmptyClipboard(nsIClipboard::kGlobalClipboard);
NS_RELEASE(clipboard);
}
} break;
#ifdef ACCESSIBILITY
case WM_GETOBJECT: {
*aRetValue = 0;
// Do explicit casting to make it working on 64bit systems (see bug 649236
// for details).
int32_t objId = static_cast<DWORD>(lParam);
if (objId == OBJID_CLIENT) { // oleacc.dll will be loaded dynamically
RefPtr<IAccessible> root(
a11y::LazyInstantiator::GetRootAccessible(mWnd));
if (root) {
*aRetValue = LresultFromObject(IID_IAccessible, wParam, root);
a11y::LazyInstantiator::EnableBlindAggregation(mWnd);
result = true;
}
}
} break;
#endif
case WM_SYSCOMMAND: {
WPARAM filteredWParam = (wParam & 0xFFF0);
if (mSizeMode == nsSizeMode_Fullscreen && filteredWParam == SC_RESTORE &&
GetCurrentShowCmd(mWnd) != SW_SHOWMINIMIZED) {
MakeFullScreen(false);
result = true;
}
// Handle the system menu manually when we're in full screen mode
// so we can set the appropriate options.
if (filteredWParam == SC_KEYMENU && lParam == VK_SPACE &&
mSizeMode == nsSizeMode_Fullscreen) {
DisplaySystemMenu(mWnd, mSizeMode, mIsRTL, MOZ_SYSCONTEXT_X_POS,
MOZ_SYSCONTEXT_Y_POS);
result = true;
}
} break;
case WM_DWMCOMPOSITIONCHANGED:
// Every window will get this message, but gfxVars only broadcasts
// updates when the value actually changes
if (XRE_IsParentProcess()) {
BOOL dwmEnabled = FALSE;
if (FAILED(::DwmIsCompositionEnabled(&dwmEnabled)) || !dwmEnabled) {
gfxVars::SetDwmCompositionEnabled(false);
} else {
gfxVars::SetDwmCompositionEnabled(true);
}
}
UpdateNonClientMargins();
BroadcastMsg(mWnd, WM_DWMCOMPOSITIONCHANGED);
NotifyThemeChanged();
UpdateGlass();
Invalidate(true, true, true);
break;
case WM_DPICHANGED: {
LPRECT rect = (LPRECT)lParam;
OnDPIChanged(rect->left, rect->top, rect->right - rect->left,
rect->bottom - rect->top);
break;
}
case WM_UPDATEUISTATE: {
// If the UI state has changed, fire an event so the UI updates the
// keyboard cues based on the system setting and how the window was
// opened. For example, a dialog opened via a keyboard press on a button
// should enable cues, whereas the same dialog opened via a mouse click of
// the button should not.
if (mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog) {
int32_t action = LOWORD(wParam);
if (action == UIS_SET || action == UIS_CLEAR) {
int32_t flags = HIWORD(wParam);
UIStateChangeType showFocusRings = UIStateChangeType_NoChange;
if (flags & UISF_HIDEFOCUS)
showFocusRings = (action == UIS_SET) ? UIStateChangeType_Clear
: UIStateChangeType_Set;
NotifyUIStateChanged(showFocusRings);
}
}
break;
}
/* Gesture support events */
case WM_TABLET_QUERYSYSTEMGESTURESTATUS:
// According to MS samples, this must be handled to enable
// rotational support in multi-touch drivers.
result = true;
*aRetValue = TABLET_ROTATE_GESTURE_ENABLE;
break;
case WM_TOUCH:
result = OnTouch(wParam, lParam);
if (result) {
*aRetValue = 0;
}
break;
case WM_GESTURE:
result = OnGesture(wParam, lParam);
break;
case WM_GESTURENOTIFY: {
if (mWindowType != eWindowType_invisible && !IsPlugin()) {
// A GestureNotify event is dispatched to decide which single-finger
// panning direction should be active (including none) and if pan
// feedback should be displayed. Java and plugin windows can make their
// own calls.
GESTURENOTIFYSTRUCT* gestureinfo = (GESTURENOTIFYSTRUCT*)lParam;
nsPointWin touchPoint;
touchPoint = gestureinfo->ptsLocation;
touchPoint.ScreenToClient(mWnd);
WidgetGestureNotifyEvent gestureNotifyEvent(true, eGestureNotify, this);
gestureNotifyEvent.mRefPoint =
LayoutDeviceIntPoint::FromUnknownPoint(touchPoint);
nsEventStatus status;
DispatchEvent(&gestureNotifyEvent, status);
mDisplayPanFeedback = gestureNotifyEvent.mDisplayPanFeedback;
if (!mTouchWindow)
mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.mPanDirection);
}
result = false; // should always bubble to DefWindowProc
} break;
case WM_CLEAR: {
WidgetContentCommandEvent command(true, eContentCommandDelete, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_CUT: {
WidgetContentCommandEvent command(true, eContentCommandCut, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_COPY: {
WidgetContentCommandEvent command(true, eContentCommandCopy, this);
DispatchWindowEvent(&command);
result = true;
} break;
case WM_PASTE: {
WidgetContentCommandEvent command(true, eContentCommandPaste, this);
DispatchWindowEvent(&command);
result = true;
} break;
case EM_UNDO: {
WidgetContentCommandEvent command(true, eContentCommandUndo, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_REDO: {
WidgetContentCommandEvent command(true, eContentCommandRedo, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_CANPASTE: {
// Support EM_CANPASTE message only when wParam isn't specified or
// is plain text format.
if (wParam == 0 || wParam == CF_TEXT || wParam == CF_UNICODETEXT) {
WidgetContentCommandEvent command(true, eContentCommandPaste, this,
true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
}
} break;
case EM_CANUNDO: {
WidgetContentCommandEvent command(true, eContentCommandUndo, this, true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case EM_CANREDO: {
WidgetContentCommandEvent command(true, eContentCommandRedo, this, true);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = true;
} break;
case MOZ_WM_SKEWFIX: {
TimeStamp skewStamp;
if (CurrentWindowsTimeGetter::GetAndClearBackwardsSkewStamp(wParam,
&skewStamp)) {
TimeConverter().CompensateForBackwardsSkew(::GetMessageTime(),
skewStamp);
}
} break;
default: {
if (msg == nsAppShell::GetTaskbarButtonCreatedMessage()) {
SetHasTaskbarIconBeenCreated();
}
} break;
}
//*aRetValue = result;
if (mWnd) {
return result;
} else {
// Events which caused mWnd destruction and aren't consumed
// will crash during the Windows default processing.
return true;
}
}
void nsWindow::FinishLiveResizing(ResizeState aNewState) {
if (mResizeState == RESIZING) {
NotifyLiveResizeStopped();
}
mResizeState = aNewState;
ForcePresent();
}
/**************************************************************
*
* SECTION: Broadcast messaging
*
* Broadcast messages to all windows.
*
**************************************************************/
// Enumerate all child windows sending aMsg to each of them
BOOL CALLBACK nsWindow::BroadcastMsgToChildren(HWND aWnd, LPARAM aMsg) {
WNDPROC winProc = (WNDPROC)::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (winProc == &nsWindow::WindowProc) {
// it's one of our windows so go ahead and send a message to it
::CallWindowProcW(winProc, aWnd, aMsg, 0, 0);
}
return TRUE;
}
// Enumerate all top level windows specifying that the children of each
// top level window should be enumerated. Do *not* send the message to
// each top level window since it is assumed that the toolkit will send
// aMsg to them directly.
BOOL CALLBACK nsWindow::BroadcastMsg(HWND aTopWindow, LPARAM aMsg) {
// Iterate each of aTopWindows child windows sending the aMsg
// to each of them.
::EnumChildWindows(aTopWindow, nsWindow::BroadcastMsgToChildren, aMsg);
return TRUE;
}
/**************************************************************
*
* SECTION: Event processing helpers
*
* Special processing for certain event types and
* synthesized events.
*
**************************************************************/
int32_t nsWindow::ClientMarginHitTestPoint(int32_t mx, int32_t my) {
if (mSizeMode == nsSizeMode_Minimized || mSizeMode == nsSizeMode_Fullscreen) {
return HTCLIENT;
}
// Calculations are done in screen coords
RECT winRect;
GetWindowRect(mWnd, &winRect);
// hit return constants:
// HTBORDER - non-resizable border
// HTBOTTOM, HTLEFT, HTRIGHT, HTTOP - resizable border
// HTBOTTOMLEFT, HTBOTTOMRIGHT - resizable corner
// HTTOPLEFT, HTTOPRIGHT - resizable corner
// HTCAPTION - general title bar area
// HTCLIENT - area considered the client
// HTCLOSE - hovering over the close button
// HTMAXBUTTON - maximize button
// HTMINBUTTON - minimize button
int32_t testResult = HTCLIENT;
bool isResizable = (mBorderStyle & (eBorderStyle_all | eBorderStyle_resizeh |
eBorderStyle_default)) > 0
? true
: false;
if (mSizeMode == nsSizeMode_Maximized) isResizable = false;
// Ensure being accessible to borders of window. Even if contents are in
// this area, the area must behave as border.
nsIntMargin nonClientSize(
std::max(mCaptionHeight - mNonClientOffset.top, kResizableBorderMinSize),
std::max(mHorResizeMargin - mNonClientOffset.right,
kResizableBorderMinSize),
std::max(mVertResizeMargin - mNonClientOffset.bottom,
kResizableBorderMinSize),
std::max(mHorResizeMargin - mNonClientOffset.left,
kResizableBorderMinSize));
bool allowContentOverride = mSizeMode == nsSizeMode_Maximized ||
(mx >= winRect.left + nonClientSize.left &&
mx <= winRect.right - nonClientSize.right &&
my >= winRect.top + nonClientSize.top &&
my <= winRect.bottom - nonClientSize.bottom);
// The border size. If there is no content under mouse cursor, the border
// size should be larger than the values in system settings. Otherwise,
// contents under the mouse cursor should be able to override the behavior.
// E.g., user must expect that Firefox button always opens the popup menu
// even when the user clicks on the above edge of it.
nsIntMargin borderSize(std::max(nonClientSize.top, mVertResizeMargin),
std::max(nonClientSize.right, mHorResizeMargin),
std::max(nonClientSize.bottom, mVertResizeMargin),
std::max(nonClientSize.left, mHorResizeMargin));
bool top = false;
bool bottom = false;
bool left = false;
bool right = false;
if (my >= winRect.top && my < winRect.top + borderSize.top) {
top = true;
} else if (my <= winRect.bottom && my > winRect.bottom - borderSize.bottom) {
bottom = true;
}
// (the 2x case here doubles the resize area for corners)
int multiplier = (top || bottom) ? 2 : 1;
if (mx >= winRect.left &&
mx < winRect.left + (multiplier * borderSize.left)) {
left = true;
} else if (mx <= winRect.right &&
mx > winRect.right - (multiplier * borderSize.right)) {
right = true;
}
if (isResizable) {
if (top) {
testResult = HTTOP;
if (left)
testResult = HTTOPLEFT;
else if (right)
testResult = HTTOPRIGHT;
} else if (bottom) {
testResult = HTBOTTOM;
if (left)
testResult = HTBOTTOMLEFT;
else if (right)
testResult = HTBOTTOMRIGHT;
} else {
if (left) testResult = HTLEFT;
if (right) testResult = HTRIGHT;
}
} else {
if (top)
testResult = HTCAPTION;
else if (bottom || left || right)
testResult = HTBORDER;
}
if (!sIsInMouseCapture && allowContentOverride) {
POINT pt = {mx, my};
::ScreenToClient(mWnd, &pt);
if (pt.x == mCachedHitTestPoint.x && pt.y == mCachedHitTestPoint.y &&
TimeStamp::Now() - mCachedHitTestTime <
TimeDuration::FromMilliseconds(HITTEST_CACHE_LIFETIME_MS)) {
return mCachedHitTestResult;
}
mCachedHitTestPoint = {pt.x, pt.y};
mCachedHitTestTime = TimeStamp::Now();
if (mDraggableRegion.Contains(pt.x, pt.y)) {
testResult = HTCAPTION;
} else {
testResult = HTCLIENT;
}
mCachedHitTestResult = testResult;
}
return testResult;
}
bool nsWindow::WithinDraggableRegion(int32_t screenX, int32_t screenY) {
return ClientMarginHitTestPoint(screenX, screenY) == HTCAPTION;
}
TimeStamp nsWindow::GetMessageTimeStamp(LONG aEventTime) const {
CurrentWindowsTimeGetter getCurrentTime(mWnd);
return TimeConverter().GetTimeStampFromSystemTime(aEventTime, getCurrentTime);
}
void nsWindow::PostSleepWakeNotification(const bool aIsSleepMode) {
if (aIsSleepMode == gIsSleepMode) return;
gIsSleepMode = aIsSleepMode;
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (observerService)
observerService->NotifyObservers(nullptr,
aIsSleepMode
? NS_WIDGET_SLEEP_OBSERVER_TOPIC
: NS_WIDGET_WAKE_OBSERVER_TOPIC,
nullptr);
}
LRESULT nsWindow::ProcessCharMessage(const MSG& aMsg, bool* aEventDispatched) {
if (IMEHandler::IsComposingOn(this)) {
IMEHandler::NotifyIME(this, REQUEST_TO_COMMIT_COMPOSITION);
}
// These must be checked here too as a lone WM_CHAR could be received
// if a child window didn't handle it (for example Alt+Space in a content
// window)
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
return static_cast<LRESULT>(nativeKey.HandleCharMessage(aEventDispatched));
}
LRESULT nsWindow::ProcessKeyUpMessage(const MSG& aMsg, bool* aEventDispatched) {
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
bool result = nativeKey.HandleKeyUpMessage(aEventDispatched);
if (aMsg.wParam == VK_F10) {
// Bug 1382199: Windows default behavior will trigger the System menu bar
// when F10 is released. Among other things, this causes the System menu bar
// to appear when a web page overrides the contextmenu event. We *never*
// want this default behavior, so eat this key (never pass it to Windows).
return true;
}
return result;
}
LRESULT nsWindow::ProcessKeyDownMessage(const MSG& aMsg,
bool* aEventDispatched) {
// If this method doesn't call NativeKey::HandleKeyDownMessage(), this method
// must clean up the redirected message information itself. For more
// information, see above comment of
// RedirectedKeyDownMessageManager::AutoFlusher class definition in
// KeyboardLayout.h.
RedirectedKeyDownMessageManager::AutoFlusher redirectedMsgFlusher(this, aMsg);
ModifierKeyState modKeyState;
NativeKey nativeKey(this, aMsg, modKeyState);
LRESULT result =
static_cast<LRESULT>(nativeKey.HandleKeyDownMessage(aEventDispatched));
// HandleKeyDownMessage cleaned up the redirected message information
// itself, so, we should do nothing.
redirectedMsgFlusher.Cancel();
if (aMsg.wParam == VK_MENU ||
(aMsg.wParam == VK_F10 && !modKeyState.IsShift())) {
// We need to let Windows handle this keypress,
// by returning false, if there's a native menu
// bar somewhere in our containing window hierarchy.
// Otherwise we handle the keypress and don't pass
// it on to Windows, by returning true.
bool hasNativeMenu = false;
HWND hWnd = mWnd;
while (hWnd) {
if (::GetMenu(hWnd)) {
hasNativeMenu = true;
break;
}
hWnd = ::GetParent(hWnd);
}
result = !hasNativeMenu;
}
return result;
}
nsresult nsWindow::SynthesizeNativeKeyEvent(
int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode,
uint32_t aModifierFlags, const nsAString& aCharacters,
const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "keyevent");
KeyboardLayout* keyboardLayout = KeyboardLayout::GetInstance();
return keyboardLayout->SynthesizeNativeKeyEvent(
this, aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters,
aUnmodifiedCharacters);
}
nsresult nsWindow::SynthesizeNativeMouseEvent(LayoutDeviceIntPoint aPoint,
uint32_t aNativeMessage,
uint32_t aModifierFlags,
nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "mouseevent");
if (aNativeMessage == MOUSEEVENTF_MOVE) {
// Reset sLastMouseMovePoint so that even if we're moving the mouse
// to the position it's already at, we still dispatch a mousemove
// event, because the callers of this function expect that.
sLastMouseMovePoint = {0};
}
::SetCursorPos(aPoint.x, aPoint.y);
INPUT input;
memset(&input, 0, sizeof(input));
input.type = INPUT_MOUSE;
input.mi.dwFlags = aNativeMessage;
::SendInput(1, &input, sizeof(INPUT));
return NS_OK;
}
nsresult nsWindow::SynthesizeNativeMouseScrollEvent(
LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX,
double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
uint32_t aAdditionalFlags, nsIObserver* aObserver) {
AutoObserverNotifier notifier(aObserver, "mousescrollevent");
return MouseScrollHandler::SynthesizeNativeMouseScrollEvent(
this, aPoint, aNativeMessage,
(aNativeMessage == WM_MOUSEWHEEL || aNativeMessage == WM_VSCROLL)
? static_cast<int32_t>(aDeltaY)
: static_cast<int32_t>(aDeltaX),
aModifierFlags, aAdditionalFlags);
}
/**************************************************************
*
* SECTION: OnXXX message handlers
*
* For message handlers that need to be broken out or
* implemented in specific platform code.
*
**************************************************************/
void nsWindow::OnWindowPosChanged(WINDOWPOS* wp) {
if (wp == nullptr) return;
#ifdef WINSTATE_DEBUG_OUTPUT
if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [ top] "));
} else {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [child] "));
}
MOZ_LOG(gWindowsLog, LogLevel::Info, ("WINDOWPOS flags:"));
if (wp->flags & SWP_FRAMECHANGED) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_FRAMECHANGED "));
}
if (wp->flags & SWP_SHOWWINDOW) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_SHOWWINDOW "));
}
if (wp->flags & SWP_NOSIZE) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOSIZE "));
}
if (wp->flags & SWP_HIDEWINDOW) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_HIDEWINDOW "));
}
if (wp->flags & SWP_NOZORDER) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOZORDER "));
}
if (wp->flags & SWP_NOACTIVATE) {
MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOACTIVATE "));
}
MOZ_LOG(gWindowsLog, LogLevel::Info, ("\n"));
#endif
// Handle window size mode changes
if (wp->flags & SWP_FRAMECHANGED && mSizeMode != nsSizeMode_Fullscreen) {
// Bug 566135 - Windows theme code calls show window on SW_SHOWMINIMIZED
// windows when fullscreen games disable desktop composition. If we're
// minimized and not being activated, ignore the event and let windows
// handle it.
if (mSizeMode == nsSizeMode_Minimized && (wp->flags & SWP_NOACTIVATE))
return;
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(mWnd, &pl);
nsSizeMode previousSizeMode = mSizeMode;
// Windows has just changed the size mode of this window. The call to
// SizeModeChanged will trigger a call into SetSizeMode where we will
// set the min/max window state again or for nsSizeMode_Normal, call
// SetWindow with a parameter of SW_RESTORE. There's no need however as
// this window's mode has already changed. Updating mSizeMode here
// insures the SetSizeMode call is a no-op. Addresses a bug on Win7 related
// to window docking. (bug 489258)
if (pl.showCmd == SW_SHOWMAXIMIZED)
mSizeMode =
(mFullscreenMode ? nsSizeMode_Fullscreen : nsSizeMode_Maximized);
else if (pl.showCmd == SW_SHOWMINIMIZED)
mSizeMode = nsSizeMode_Minimized;
else if (mFullscreenMode)
mSizeMode = nsSizeMode_Fullscreen;
else
mSizeMode = nsSizeMode_Normal;
#ifdef WINSTATE_DEBUG_OUTPUT
switch (mSizeMode) {
case nsSizeMode_Normal:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Normal\n"));
break;
case nsSizeMode_Minimized:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Minimized\n"));
break;
case nsSizeMode_Maximized:
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** mSizeMode: nsSizeMode_Maximized\n"));
break;
default:
MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** mSizeMode: ??????\n"));
break;
}
#endif
if (mSizeMode != previousSizeMode) OnSizeModeChange(mSizeMode);
// If window was restored, window activation was bypassed during the
// SetSizeMode call originating from OnWindowPosChanging to avoid saving
// pre-restore attributes. Force activation now to get correct attributes.
if (mLastSizeMode != nsSizeMode_Normal && mSizeMode == nsSizeMode_Normal)
DispatchFocusToTopLevelWindow(true);
mLastSizeMode = mSizeMode;
// Skip window size change events below on minimization.
if (mSizeMode == nsSizeMode_Minimized) return;
}
// Handle window position changes
if (!(wp->flags & SWP_NOMOVE)) {
mBounds.MoveTo(wp->x, wp->y);
NotifyWindowMoved(wp->x, wp->y);
}
// Handle window size changes
if (!(wp->flags & SWP_NOSIZE)) {
RECT r;
int32_t newWidth, newHeight;
::GetWindowRect(mWnd, &r);
newWidth = r.right - r.left;
newHeight = r.bottom - r.top;
if (newWidth > mLastSize.width) {
RECT drect;
// getting wider
drect.left = wp->x + mLastSize.width;
drect.top = wp->y;
drect.right = drect.left + (newWidth - mLastSize.width);
drect.bottom = drect.top + newHeight;
::RedrawWindow(mWnd, &drect, nullptr,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
RDW_ERASENOW | RDW_ALLCHILDREN);
}
if (newHeight > mLastSize.height) {
RECT drect;
// getting taller
drect.left = wp->x;
drect.top = wp->y + mLastSize.height;
drect.right = drect.left + newWidth;
drect.bottom = drect.top + (newHeight - mLastSize.height);
::RedrawWindow(mWnd, &drect, nullptr,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
RDW_ERASENOW | RDW_ALLCHILDREN);
}
mBounds.SizeTo(newWidth, newHeight);
mLastSize.width = newWidth;
mLastSize.height = newHeight;
#ifdef WINSTATE_DEBUG_OUTPUT
MOZ_LOG(gWindowsLog, LogLevel::Info,
("*** Resize window: %d x %d x %d x %d\n", wp->x, wp->y, newWidth,
newHeight));
#endif
if (mAspectRatio > 0) {
// It's possible (via Windows Aero Snap) that the size of the window
// has changed such that it violates the aspect ratio constraint. If so,
// queue up an event to enforce the aspect ratio constraint and repaint.
// When resized with Windows Aero Snap, we are in the NOT_RESIZING state.
float newAspectRatio = (float)newHeight / newWidth;
if (mResizeState == NOT_RESIZING && mAspectRatio != newAspectRatio) {
// Hold a reference to self alive and pass it into the lambda to make
// sure this nsIWidget stays alive long enough to run this function.
nsCOMPtr<nsIWidget> self(this);
NS_DispatchToMainThread(NS_NewRunnableFunction(
"EnforceAspectRatio", [self, this, newWidth]() -> void {
if (mWnd) {
Resize(newWidth, newWidth * mAspectRatio, true);
}
}));
}
}
// If a maximized window is resized, recalculate the non-client margins.
if (mSizeMode == nsSizeMode_Maximized) {
if (UpdateNonClientMargins(nsSizeMode_Maximized, true)) {
// gecko resize event already sent by UpdateNonClientMargins.
return;
}
}
}
// Notify the widget listener for size change of client area for gecko
// events. This needs to be done when either window size is changed,
// or window frame is changed. They may not happen together.
// However, we don't invoke that for popup when window frame changes,
// because popups may trigger frame change before size change via
// {Set,Clear}ThemeRegion they invoke in Resize. That would make the
// code below call OnResize with a wrong client size first, which can
// lead to flickerling for some popups.
if (!(wp->flags & SWP_NOSIZE) ||
((wp->flags & SWP_FRAMECHANGED) && !IsPopup())) {
RECT r;
LayoutDeviceIntSize clientSize;
if (::GetClientRect(mWnd, &r)) {
clientSize = WinUtils::ToIntRect(r).Size();
} else {
clientSize = mBounds.Size();
}
// Send a gecko resize event
OnResize(clientSize);
}
}
void nsWindow::OnWindowPosChanging(LPWINDOWPOS& info) {
// Update non-client margins if the frame size is changing, and let the
// browser know we are changing size modes, so alternative css can kick in.
// If we're going into fullscreen mode, ignore this, since it'll reset
// margins to normal mode.
if ((info->flags & SWP_FRAMECHANGED && !(info->flags & SWP_NOSIZE)) &&
mSizeMode != nsSizeMode_Fullscreen) {
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(mWnd, &pl);
nsSizeMode sizeMode;
if (pl.showCmd == SW_SHOWMAXIMIZED)
sizeMode =
(mFullscreenMode ? nsSizeMode_Fullscreen : nsSizeMode_Maximized);
else if (pl.showCmd == SW_SHOWMINIMIZED)
sizeMode = nsSizeMode_Minimized;
else if (mFullscreenMode)
sizeMode = nsSizeMode_Fullscreen;
else
sizeMode = nsSizeMode_Normal;
OnSizeModeChange(sizeMode);
UpdateNonClientMargins(sizeMode, false);
}
// Force fullscreen. This works around a bug in Windows 10 1809 where
// using fullscreen when a window is "snapped" causes a spurious resize
// smaller than the full screen, see bug 1482920.
if (mSizeMode == nsSizeMode_Fullscreen && !(info->flags & SWP_NOMOVE) &&
!(info->flags & SWP_NOSIZE)) {
nsCOMPtr<nsIScreenManager> screenmgr =
do_GetService(sScreenManagerContractID);
if (screenmgr) {
LayoutDeviceIntRect bounds(info->x, info->y, info->cx, info->cy);
DesktopIntRect deskBounds =
RoundedToInt(bounds / GetDesktopToDeviceScale());
nsCOMPtr<nsIScreen> screen;
screenmgr->ScreenForRect(deskBounds.X(), deskBounds.Y(),
deskBounds.Width(), deskBounds.Height(),
getter_AddRefs(screen));
if (screen) {
int32_t x, y, width, height;
screen->GetRect(&x, &y, &width, &height);
info->x = x;
info->y = y;
info->cx = width;
info->cy = height;
}
}
}
// enforce local z-order rules
if (!(info->flags & SWP_NOZORDER)) {
HWND hwndAfter = info->hwndInsertAfter;
nsWindow* aboveWindow = 0;
nsWindowZ placement;
if (hwndAfter == HWND_BOTTOM)
placement = nsWindowZBottom;
else if (hwndAfter == HWND_TOP || hwndAfter == HWND_TOPMOST ||
hwndAfter == HWND_NOTOPMOST)
placement = nsWindowZTop;
else {
placement = nsWindowZRelative;
aboveWindow = WinUtils::GetNSWindowPtr(hwndAfter);
}
if (mWidgetListener) {
nsCOMPtr<nsIWidget> actualBelow = nullptr;
if (mWidgetListener->ZLevelChanged(false, &placement, aboveWindow,
getter_AddRefs(actualBelow))) {
if (placement == nsWindowZBottom)
info->hwndInsertAfter = HWND_BOTTOM;
else if (placement == nsWindowZTop)
info->hwndInsertAfter = HWND_TOP;
else {
info->hwndInsertAfter =
(HWND)actualBelow->GetNativeData(NS_NATIVE_WINDOW);
}
}
}
}
// prevent rude external programs from making hidden window visible
if (mWindowType == eWindowType_invisible) info->flags &= ~SWP_SHOWWINDOW;
// When waking from sleep or switching out of tablet mode, Windows 10
// Version 1809 will reopen popup windows that should be hidden. Detect
// this case and refuse to show the window.
static bool sDWMUnhidesPopups = IsWin10Sep2018UpdateOrLater();
if (sDWMUnhidesPopups && (info->flags & SWP_SHOWWINDOW) &&
mWindowType == eWindowType_popup && mWidgetListener &&
mWidgetListener->ShouldNotBeVisible()) {
info->flags &= ~SWP_SHOWWINDOW;
}
}
void nsWindow::UserActivity() {
// Check if we have the idle service, if not we try to get it.
if (!mIdleService) {
mIdleService = do_GetService("@mozilla.org/widget/idleservice;1");
}
// Check that we now have the idle service.
if (mIdleService) {
mIdleService->ResetIdleTimeOut(0);
}
}
nsIntPoint nsWindow::GetTouchCoordinates(WPARAM wParam, LPARAM lParam) {
nsIntPoint ret;
uint32_t cInputs = LOWORD(wParam);
if (cInputs != 1) {
// Just return 0,0 if there isn't exactly one touch point active
return ret;
}
PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs,
sizeof(TOUCHINPUT))) {
ret.x = TOUCH_COORD_TO_PIXEL(pInputs[0].x);
ret.y = TOUCH_COORD_TO_PIXEL(pInputs[0].y);
}
delete[] pInputs;
// Note that we don't call CloseTouchInputHandle here because we need
// to read the touch input info again in OnTouch later.
return ret;
}
// Determine if the touch device that originated |aOSEvent| needs to have
// touch events representing a two-finger gesture converted to pan
// gesture events.
// We only do this for touch devices with a specific name and identifiers.
bool TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT aOSEvent,
uint32_t aTouchCount) {
if (aTouchCount == 0) {
return false;
}
HANDLE source = aOSEvent[0].hSource;
std::string deviceName;
UINT dataSize = 0;
// The first call just queries how long the name string will be.
GetRawInputDeviceInfoA(source, RIDI_DEVICENAME, nullptr, &dataSize);
if (!dataSize || dataSize > 0x10000) {
return false;
}
deviceName.resize(dataSize);
// The second call actually populates the string.
UINT result = GetRawInputDeviceInfoA(source, RIDI_DEVICENAME, &deviceName[0],
&dataSize);
if (result == UINT_MAX) {
return false;
}
// The affected device name is "\\?\VIRTUAL_DIGITIZER", but each backslash
// needs to be escaped with another one.
std::string expectedDeviceName = "\\\\?\\VIRTUAL_DIGITIZER";
// For some reason, the dataSize returned by the first call is double the
// actual length of the device name (as if it were returning the size of a
// wide-character string in bytes) even though we are using the narrow
// version of the API. For the comparison against the expected device name
// to pass, we truncate the buffer to be no longer tha the expected device
// name.
if (deviceName.substr(0, expectedDeviceName.length()) != expectedDeviceName) {
return false;
}
RID_DEVICE_INFO deviceInfo;
deviceInfo.cbSize = sizeof(deviceInfo);
dataSize = sizeof(deviceInfo);
result =
GetRawInputDeviceInfoA(source, RIDI_DEVICEINFO, &deviceInfo, &dataSize);
if (result == UINT_MAX) {
return false;
}
// The device identifiers that we check for here come from bug 1355162
// comment 1 (see also bug 1511901 comment 35).
return deviceInfo.dwType == RIM_TYPEHID && deviceInfo.hid.dwVendorId == 0 &&
deviceInfo.hid.dwProductId == 0 &&
deviceInfo.hid.dwVersionNumber == 1 &&
deviceInfo.hid.usUsagePage == 13 && deviceInfo.hid.usUsage == 4;
}
Maybe<PanGestureInput> nsWindow::ConvertTouchToPanGesture(
const MultiTouchInput& aTouchInput, PTOUCHINPUT aOSEvent) {
// The first time this function is called, perform some checks on the
// touch device that originated the touch event, to see if it's a device
// for which we want to convert the touch events to pang gesture events.
static bool shouldConvert = TouchDeviceNeedsPanGestureConversion(
aOSEvent, aTouchInput.mTouches.Length());
if (!shouldConvert) {
return Nothing();
}
// Only two-finger gestures need conversion.
if (aTouchInput.mTouches.Length() != 2) {
return Nothing();
}
PanGestureInput::PanGestureType eventType = PanGestureInput::PANGESTURE_PAN;
if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_START) {
eventType = PanGestureInput::PANGESTURE_START;
} else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_END) {
eventType = PanGestureInput::PANGESTURE_END;
} else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_CANCEL) {
eventType = PanGestureInput::PANGESTURE_CANCELLED;
}
// Use the midpoint of the two touches as the start point of the pan gesture.
ScreenPoint focusPoint = (aTouchInput.mTouches[0].mScreenPoint +
aTouchInput.mTouches[1].mScreenPoint) /
2;
// To compute the displacement of the pan gesture, we keep track of the
// location of the previous event.
ScreenPoint displacement = (eventType == PanGestureInput::PANGESTURE_START)
? ScreenPoint(0, 0)
: (focusPoint - mLastPanGestureFocus);
mLastPanGestureFocus = focusPoint;
// We need to negate the displacement because for a touch event, moving the
// fingers down results in scrolling up, but for a touchpad gesture, we want
// moving the fingers down to result in scrolling down.
PanGestureInput result(eventType, aTouchInput.mTime, aTouchInput.mTimeStamp,
focusPoint, -displacement, aTouchInput.modifiers);
result.mSimulateMomentum = true;
return Some(result);
}
// Dispatch an event that originated as an OS touch event.
// Usually, we want to dispatch it as a touch event, but some touchpads
// produce touch events for two-finger scrolling, which need to be converted
// to pan gesture events for correct behaviour.
void nsWindow::DispatchTouchOrPanGestureInput(MultiTouchInput& aTouchInput,
PTOUCHINPUT aOSEvent) {
if (Maybe<PanGestureInput> panInput =
ConvertTouchToPanGesture(aTouchInput, aOSEvent)) {
DispatchPanGestureInput(*panInput);
return;
}
DispatchTouchInput(aTouchInput);
}
bool nsWindow::OnTouch(WPARAM wParam, LPARAM lParam) {
uint32_t cInputs = LOWORD(wParam);
PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs,
sizeof(TOUCHINPUT))) {
MultiTouchInput touchInput, touchEndInput;
// Walk across the touch point array processing each contact point.
for (uint32_t i = 0; i < cInputs; i++) {
bool addToEvent = false, addToEndEvent = false;
// N.B.: According with MS documentation
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd317334(v=vs.85).aspx
// TOUCHEVENTF_DOWN cannot be combined with TOUCHEVENTF_MOVE or
// TOUCHEVENTF_UP. Possibly, it means that TOUCHEVENTF_MOVE and
// TOUCHEVENTF_UP can be combined together.
if (pInputs[i].dwFlags & (TOUCHEVENTF_DOWN | TOUCHEVENTF_MOVE)) {
if (touchInput.mTimeStamp.IsNull()) {
// Initialize a touch event to send.
touchInput.mType = MultiTouchInput::MULTITOUCH_MOVE;
touchInput.mTime = ::GetMessageTime();
touchInput.mTimeStamp = GetMessageTimeStamp(touchInput.mTime);
ModifierKeyState modifierKeyState;
touchInput.modifiers = modifierKeyState.GetModifiers();
}
// Pres shell expects this event to be a eTouchStart
// if any new contact points have been added since the last event sent.
if (pInputs[i].dwFlags & TOUCHEVENTF_DOWN) {
touchInput.mType = MultiTouchInput::MULTITOUCH_START;
}
addToEvent = true;
}
if (pInputs[i].dwFlags & TOUCHEVENTF_UP) {
// Pres shell expects removed contacts points to be delivered in a
// separate eTouchEnd event containing only the contact points that were
// removed.
if (touchEndInput.mTimeStamp.IsNull()) {
// Initialize a touch event to send.
touchEndInput.mType = MultiTouchInput::MULTITOUCH_END;
touchEndInput.mTime = ::GetMessageTime();
touchEndInput.mTimeStamp = GetMessageTimeStamp(touchEndInput.mTime);
ModifierKeyState modifierKeyState;
touchEndInput.modifiers = modifierKeyState.GetModifiers();
}
addToEndEvent = true;
}
if (!addToEvent && !addToEndEvent) {
// Filter out spurious Windows events we don't understand, like palm
// contact.
continue;
}
// Setup the touch point we'll append to the touch event array.
nsPointWin touchPoint;
touchPoint.x = TOUCH_COORD_TO_PIXEL(pInputs[i].x);
touchPoint.y = TOUCH_COORD_TO_PIXEL(pInputs[i].y);
touchPoint.ScreenToClient(mWnd);
// Initialize the touch data.
SingleTouchData touchData(
pInputs[i].dwID, // aIdentifier
ScreenIntPoint::FromUnknownPoint(touchPoint), // aScreenPoint
/* radius, if known */
pInputs[i].dwMask & TOUCHINPUTMASKF_CONTACTAREA
? ScreenSize(TOUCH_COORD_TO_PIXEL(pInputs[i].cxContact) / 2,
TOUCH_COORD_TO_PIXEL(pInputs[i].cyContact) / 2)
: ScreenSize(1, 1), // aRadius
0.0f, // aRotationAngle
0.0f); // aForce
// Append touch data to the appropriate event.
if (addToEvent) {
touchInput.mTouches.AppendElement(touchData);
}
if (addToEndEvent) {
touchEndInput.mTouches.AppendElement(touchData);
}
}
// Dispatch touch start and touch move event if we have one.
if (!touchInput.mTimeStamp.IsNull()) {
DispatchTouchOrPanGestureInput(touchInput, pInputs);
}
// Dispatch touch end event if we have one.
if (!touchEndInput.mTimeStamp.IsNull()) {
DispatchTouchOrPanGestureInput(touchEndInput, pInputs);
}
}
delete[] pInputs;
CloseTouchInputHandle((HTOUCHINPUT)lParam);
return true;
}
// Gesture event processing. Handles WM_GESTURE events.
bool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam) {
// Treatment for pan events which translate into scroll events:
if (mGesture.IsPanEvent(lParam)) {
if (!mGesture.ProcessPanMessage(mWnd, wParam, lParam))
return false; // ignore
nsEventStatus status;
WidgetWheelEvent wheelEvent(true, eWheel, this);
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(wheelEvent);
wheelEvent.mButton = 0;
wheelEvent.mTime = ::GetMessageTime();
wheelEvent.mTimeStamp = GetMessageTimeStamp(wheelEvent.mTime);
wheelEvent.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
bool endFeedback = true;
if (mGesture.PanDeltaToPixelScroll(wheelEvent)) {
DispatchEvent(&wheelEvent, status);
}
if (mDisplayPanFeedback) {
mGesture.UpdatePanFeedbackX(
mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaX)),
endFeedback);
mGesture.UpdatePanFeedbackY(
mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaY)),
endFeedback);
mGesture.PanFeedbackFinalize(mWnd, endFeedback);
}
CloseGestureInfoHandle((HGESTUREINFO)lParam);
return true;
}
// Other gestures translate into simple gesture events:
WidgetSimpleGestureEvent event(true, eVoidEvent, this);
if (!mGesture.ProcessGestureMessage(mWnd, wParam, lParam, event)) {
return false; // fall through to DefWndProc
}
// Polish up and send off the new event
ModifierKeyState modifierKeyState;
modifierKeyState.InitInputEvent(event);
event.mButton = 0;
event.mTime = ::GetMessageTime();
event.mTimeStamp = GetMessageTimeStamp(event.mTime);
event.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
nsEventStatus status;
DispatchEvent(&event, status);
if (status == nsEventStatus_eIgnore) {
return false; // Ignored, fall through
}
// Only close this if we process and return true.
CloseGestureInfoHandle((HGESTUREINFO)lParam);
return true; // Handled
}
nsresult nsWindow::ConfigureChildren(
const nsTArray<Configuration>& aConfigurations) {
// If this is a remotely updated widget we receive clipping, position, and
// size information from a source other than our owner. Don't let our parent
// update this information.
if (mWindowType == eWindowType_plugin_ipc_chrome) {
return NS_OK;
}
// XXXroc we could use BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
// here, if that helps in some situations. So far I haven't seen a
// need.
for (uint32_t i = 0; i < aConfigurations.Length(); ++i) {
const Configuration& configuration = aConfigurations[i];
nsWindow* w = static_cast<nsWindow*>(configuration.mChild.get());
NS_ASSERTION(w->GetParent() == this, "Configured widget is not a child");
nsresult rv = w->SetWindowClipRegion(configuration.mClipRegion, true);
NS_ENSURE_SUCCESS(rv, rv);
LayoutDeviceIntRect bounds = w->GetBounds();
if (bounds.Size() != configuration.mBounds.Size()) {
w->Resize(configuration.mBounds.X(), configuration.mBounds.Y(),
configuration.mBounds.Width(), configuration.mBounds.Height(),
true);
} else if (bounds.TopLeft() != configuration.mBounds.TopLeft()) {
w->Move(configuration.mBounds.X(), configuration.mBounds.Y());
if (gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend() ||
GetLayerManager()->GetBackendType() != LayersBackend::LAYERS_BASIC) {
// XXX - Workaround for Bug 587508. This will invalidate the part of the
// plugin window that might be touched by moving content somehow. The
// underlying problem should be found and fixed!
LayoutDeviceIntRegion r;
r.Sub(bounds, configuration.mBounds);
r.MoveBy(-bounds.X(), -bounds.Y());
LayoutDeviceIntRect toInvalidate = r.GetBounds();
WinUtils::InvalidatePluginAsWorkaround(w, toInvalidate);
}
}
rv = w->SetWindowClipRegion(configuration.mClipRegion, false);
NS_ENSURE_SUCCESS(rv, rv);
}
return NS_OK;
}
static HRGN CreateHRGNFromArray(const nsTArray<LayoutDeviceIntRect>& aRects) {
int32_t size = sizeof(RGNDATAHEADER) + sizeof(RECT) * aRects.Length();
AutoTArray<uint8_t, 100> buf;
buf.SetLength(size);
RGNDATA* data = reinterpret_cast<RGNDATA*>(buf.Elements());
RECT* rects = reinterpret_cast<RECT*>(data->Buffer);
data->rdh.dwSize = sizeof(data->rdh);
data->rdh.iType = RDH_RECTANGLES;
data->rdh.nCount = aRects.Length();
LayoutDeviceIntRect bounds;
for (uint32_t i = 0; i < aRects.Length(); ++i) {
const LayoutDeviceIntRect& r = aRects[i];
bounds.UnionRect(bounds, r);
::SetRect(&rects[i], r.X(), r.Y(), r.XMost(), r.YMost());
}
::SetRect(&data->rdh.rcBound, bounds.X(), bounds.Y(), bounds.XMost(),
bounds.YMost());
return ::ExtCreateRegion(nullptr, buf.Length(), data);
}
nsresult nsWindow::SetWindowClipRegion(
const nsTArray<LayoutDeviceIntRect>& aRects, bool aIntersectWithExisting) {
if (IsWindowClipRegionEqual(aRects)) {
return NS_OK;
}
nsBaseWidget::SetWindowClipRegion(aRects, aIntersectWithExisting);
HRGN dest = CreateHRGNFromArray(aRects);
if (!dest) return NS_ERROR_OUT_OF_MEMORY;
if (aIntersectWithExisting) {
HRGN current = ::CreateRectRgn(0, 0, 0, 0);
if (current) {
if (::GetWindowRgn(mWnd, current) != 0 /*ERROR*/) {
::CombineRgn(dest, dest, current, RGN_AND);
}
::DeleteObject(current);
}
}
// If a plugin is not visible, especially if it is in a background tab,
// it should not be able to steal keyboard focus. This code checks whether
// the region that the plugin is being clipped to is NULLREGION. If it is,
// the plugin window gets disabled.
if (IsPlugin()) {
if (NULLREGION == ::CombineRgn(dest, dest, dest, RGN_OR)) {
::ShowWindow(mWnd, SW_HIDE);
::EnableWindow(mWnd, FALSE);
} else {
::EnableWindow(mWnd, TRUE);
::ShowWindow(mWnd, SW_SHOW);
}
}
if (!::SetWindowRgn(mWnd, dest, TRUE)) {
::DeleteObject(dest);
return NS_ERROR_FAILURE;
}
return NS_OK;
}
// WM_DESTROY event handler
void nsWindow::OnDestroy() {
mOnDestroyCalled = true;
// Make sure we don't get destroyed in the process of tearing down.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
// Dispatch the destroy notification.
if (!mInDtor) NotifyWindowDestroyed();
// Prevent the widget from sending additional events.
mWidgetListener = nullptr;
mAttachedWidgetListener = nullptr;
if (mWnd == mLastKillFocusWindow) {
mLastKillFocusWindow = nullptr;
}
// Unregister notifications from terminal services
::WTSUnRegisterSessionNotification(mWnd);
// Free our subclass and clear |this| stored in the window props. We will no
// longer receive events from Windows after this point.
SubclassWindow(FALSE);
// Once mWidgetListener is cleared and the subclass is reset, sCurrentWindow
// can be cleared. (It's used in tracking windows for mouse events.)
if (sCurrentWindow == this) sCurrentWindow = nullptr;
// Disconnects us from our parent, will call our GetParent().
nsBaseWidget::Destroy();
// Release references to children, device context, toolkit, and app shell.
nsBaseWidget::OnDestroy();
// Clear our native parent handle.
// XXX Windows will take care of this in the proper order, and
// SetParent(nullptr)'s remove child on the parent already took place in
// nsBaseWidget's Destroy call above.
// SetParent(nullptr);
mParent = nullptr;
// We have to destroy the native drag target before we null out our window
// pointer.
EnableDragDrop(false);
// If we're going away and for some reason we're still the rollup widget,
// rollup and turn off capture.
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
nsCOMPtr<nsIWidget> rollupWidget;
if (rollupListener) {
rollupWidget = rollupListener->GetRollupWidget();
}
if (this == rollupWidget) {
if (rollupListener) rollupListener->Rollup(0, false, nullptr, nullptr);
CaptureRollupEvents(nullptr, false);
}
IMEHandler::OnDestroyWindow(this);
// Free GDI window class objects
if (mBrush) {
VERIFY(::DeleteObject(mBrush));
mBrush = nullptr;
}
// Destroy any custom cursor resources.
if (mCursor == eCursorInvalid) {
SetCursor(eCursor_standard, nullptr, 0, 0);
}
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->OnDestroyWindow();
}
mBasicLayersSurface = nullptr;
// Finalize panning feedback to possibly restore window displacement
mGesture.PanFeedbackFinalize(mWnd, true);
// Clear the main HWND.
mWnd = nullptr;
}
// Send a resize message to the listener
bool nsWindow::OnResize(const LayoutDeviceIntSize& aSize) {
if (mCompositorWidgetDelegate &&
!mCompositorWidgetDelegate->OnWindowResize(aSize)) {
return false;
}
bool result = false;
if (mWidgetListener) {
result = mWidgetListener->WindowResized(this, aSize.width, aSize.height);
}
// If there is an attached view, inform it as well as the normal widget
// listener.
if (mAttachedWidgetListener) {
return mAttachedWidgetListener->WindowResized(this, aSize.width,
aSize.height);
}
return result;
}
void nsWindow::OnSizeModeChange(nsSizeMode aSizeMode) {
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->OnWindowModeChange(aSizeMode);
}
if (mWidgetListener) {
mWidgetListener->SizeModeChanged(aSizeMode);
}
}
bool nsWindow::OnHotKey(WPARAM wParam, LPARAM lParam) { return true; }
// Can be overriden. Controls auto-erase of background.
bool nsWindow::AutoErase(HDC dc) { return false; }
bool nsWindow::IsPopup() { return mWindowType == eWindowType_popup; }
bool nsWindow::ShouldUseOffMainThreadCompositing() {
if (IsSmallPopup()) {
return false;
}
return nsBaseWidget::ShouldUseOffMainThreadCompositing();
}
void nsWindow::WindowUsesOMTC() {
ULONG_PTR style = ::GetClassLongPtr(mWnd, GCL_STYLE);
if (!style) {
NS_WARNING("Could not get window class style");
return;
}
style |= CS_HREDRAW | CS_VREDRAW;
DebugOnly<ULONG_PTR> result = ::SetClassLongPtr(mWnd, GCL_STYLE, style);
NS_WARNING_ASSERTION(result, "Could not reset window class style");
}
bool nsWindow::HasBogusPopupsDropShadowOnMultiMonitor() {
if (sHasBogusPopupsDropShadowOnMultiMonitor == TRI_UNKNOWN) {
// Since any change in the preferences requires a restart, this can be
// done just once.
// Check for Direct2D first.
sHasBogusPopupsDropShadowOnMultiMonitor =
gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend() ? TRI_TRUE
: TRI_FALSE;
if (!sHasBogusPopupsDropShadowOnMultiMonitor) {
// Otherwise check if Direct3D 9 may be used.
if (gfxConfig::IsEnabled(gfx::Feature::HW_COMPOSITING) &&
!gfxConfig::IsEnabled(gfx::Feature::OPENGL_COMPOSITING)) {
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
if (gfxInfo) {
int32_t status;
nsCString discardFailureId;
if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(
nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS, discardFailureId,
&status))) {
if (status == nsIGfxInfo::FEATURE_STATUS_OK ||
gfxConfig::IsForcedOnByUser(gfx::Feature::HW_COMPOSITING)) {
sHasBogusPopupsDropShadowOnMultiMonitor = TRI_TRUE;
}
}
}
}
}
}
return !!sHasBogusPopupsDropShadowOnMultiMonitor;
}
void nsWindow::OnSysColorChanged() {
if (mWindowType == eWindowType_invisible) {
::EnumThreadWindows(GetCurrentThreadId(), nsWindow::BroadcastMsg,
WM_SYSCOLORCHANGE);
} else {
// Note: This is sent for child windows as well as top-level windows.
// The Win32 toolkit normally only sends these events to top-level windows.
// But we cycle through all of the childwindows and send it to them as well
// so all presentations get notified properly.
// See nsWindow::GlobalMsgWindowProc.
NotifySysColorChanged();
}
}
void nsWindow::OnDPIChanged(int32_t x, int32_t y, int32_t width,
int32_t height) {
// Don't try to handle WM_DPICHANGED for popup windows (see bug 1239353);
// they remain tied to their original parent's resolution.
if (mWindowType == eWindowType_popup) {
return;
}
if (StaticPrefs::layout_css_devPixelsPerPx() > 0.0) {
return;
}
mDefaultScale = -1.0; // force recomputation of scale factor
if (mResizeState != RESIZING && mSizeMode == nsSizeMode_Normal) {
// Limit the position (if not in the middle of a drag-move) & size,
// if it would overflow the destination screen
nsCOMPtr<nsIScreenManager> sm = do_GetService(sScreenManagerContractID);
if (sm) {
nsCOMPtr<nsIScreen> screen;
sm->ScreenForRect(x, y, width, height, getter_AddRefs(screen));
if (screen) {
int32_t availLeft, availTop, availWidth, availHeight;
screen->GetAvailRect(&availLeft, &availTop, &availWidth, &availHeight);
if (mResizeState != MOVING) {
x = std::max(x, availLeft);
y = std::max(y, availTop);
}
width = std::min(width, availWidth);
height = std::min(height, availHeight);
}
}
Resize(x, y, width, height, true);
}
ChangedDPI();
ResetLayout();
}
/**************************************************************
**************************************************************
**
** BLOCK: IME management and accessibility
**
** Handles managing IME input and accessibility.
**
**************************************************************
**************************************************************/
void nsWindow::SetInputContext(const InputContext& aContext,
const InputContextAction& aAction) {
InputContext newInputContext = aContext;
IMEHandler::SetInputContext(this, newInputContext, aAction);
mInputContext = newInputContext;
}
InputContext nsWindow::GetInputContext() {
mInputContext.mIMEState.mOpen = IMEState::CLOSED;
if (WinUtils::IsIMEEnabled(mInputContext) && IMEHandler::GetOpenState(this)) {
mInputContext.mIMEState.mOpen = IMEState::OPEN;
} else {
mInputContext.mIMEState.mOpen = IMEState::CLOSED;
}
return mInputContext;
}
TextEventDispatcherListener* nsWindow::GetNativeTextEventDispatcherListener() {
return IMEHandler::GetNativeTextEventDispatcherListener();
}
#ifdef ACCESSIBILITY
# ifdef DEBUG
# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc) \
if (a11y::logging::IsEnabled(a11y::logging::ePlatforms)) { \
printf( \
"Get the window:\n {\n HWND: %p, parent HWND: %p, wndobj: " \
"%p,\n", \
aHwnd, ::GetParent(aHwnd), aWnd); \
printf(" acc: %p", aAcc); \
if (aAcc) { \
nsAutoString name; \
aAcc->Name(name); \
printf(", accname: %s", NS_ConvertUTF16toUTF8(name).get()); \
} \
printf("\n }\n"); \
}
# else
# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc)
# endif
a11y::Accessible* nsWindow::GetAccessible() {
// If the pref was ePlatformIsDisabled, return null here, disabling a11y.
if (a11y::PlatformDisabledState() == a11y::ePlatformIsDisabled)
return nullptr;
if (mInDtor || mOnDestroyCalled || mWindowType == eWindowType_invisible) {
return nullptr;
}
// In case of popup window return a popup accessible.
nsView* view = nsView::GetViewFor(this);
if (view) {
nsIFrame* frame = view->GetFrame();
if (frame && nsLayoutUtils::IsPopup(frame)) {
nsAccessibilityService* accService = GetOrCreateAccService();
if (accService) {
a11y::DocAccessible* docAcc =
GetAccService()->GetDocAccessible(frame->PresShell());
if (docAcc) {
NS_LOG_WMGETOBJECT(
this, mWnd,
docAcc->GetAccessibleOrDescendant(frame->GetContent()));
return docAcc->GetAccessibleOrDescendant(frame->GetContent());
}
}
}
}
// otherwise root document accessible.
NS_LOG_WMGETOBJECT(this, mWnd, GetRootAccessible());
return GetRootAccessible();
}
#endif
/**************************************************************
**************************************************************
**
** BLOCK: Transparency
**
** Window transparency helpers.
**
**************************************************************
**************************************************************/
#ifdef MOZ_XUL
void nsWindow::SetWindowTranslucencyInner(nsTransparencyMode aMode) {
if (aMode == mTransparencyMode) return;
// stop on dialogs and popups!
HWND hWnd = WinUtils::GetTopLevelHWND(mWnd, true);
nsWindow* parent = WinUtils::GetNSWindowPtr(hWnd);
if (!parent) {
NS_WARNING("Trying to use transparent chrome in an embedded context");
return;
}
if (parent != this) {
NS_WARNING(
"Setting SetWindowTranslucencyInner on a parent this is not us!");
}
if (aMode == eTransparencyTransparent) {
// If we're switching to the use of a transparent window, hide the chrome
// on our parent.
HideWindowChrome(true);
} else if (mHideChrome && mTransparencyMode == eTransparencyTransparent) {
// if we're switching out of transparent, re-enable our parent's chrome.
HideWindowChrome(false);
}
LONG_PTR style = ::GetWindowLongPtrW(hWnd, GWL_STYLE),
exStyle = ::GetWindowLongPtr(hWnd, GWL_EXSTYLE);
if (parent->mIsVisible) {
style |= WS_VISIBLE;
if (parent->mSizeMode == nsSizeMode_Maximized) {
style |= WS_MAXIMIZE;
} else if (parent->mSizeMode == nsSizeMode_Minimized) {
style |= WS_MINIMIZE;
}
}
if (aMode == eTransparencyTransparent)
exStyle |= WS_EX_LAYERED;
else
exStyle &= ~WS_EX_LAYERED;
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hWnd, GWL_STYLE, style);
::SetWindowLongPtrW(hWnd, GWL_EXSTYLE, exStyle);
if (HasGlass()) memset(&mGlassMargins, 0, sizeof mGlassMargins);
mTransparencyMode = aMode;
if (mCompositorWidgetDelegate) {
mCompositorWidgetDelegate->UpdateTransparency(aMode);
}
UpdateGlass();
// Clear window by transparent black when compositor window is used in GPU
// process and non-client area rendering by DWM is enabled.
// It is for showing non-client area rendering. See nsWindow::UpdateGlass().
if (HasGlass() && GetLayerManager()->AsKnowsCompositor() &&
GetLayerManager()->AsKnowsCompositor()->GetUseCompositorWnd()) {
HDC hdc;
RECT rect;
hdc = ::GetWindowDC(mWnd);
::GetWindowRect(mWnd, &rect);
::MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
::FillRect(hdc, &rect,
reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
ReleaseDC(mWnd, hdc);
}
// Disable double buffering with D3D compositor for disabling compositor
// window usage.
if (HasGlass() && !gfxVars::UseWebRender() &&
gfxVars::UseDoubleBufferingWithCompositor()) {
gfxVars::SetUseDoubleBufferingWithCompositor(false);
GPUProcessManager::Get()->ResetCompositors();
}
}
#endif // MOZ_XUL
/**************************************************************
**************************************************************
**
** BLOCK: Popup rollup hooks
**
** Deals with CaptureRollup on popup windows.
**
**************************************************************
**************************************************************/
// Schedules a timer for a window, so we can rollup after processing the hook
// event
void nsWindow::ScheduleHookTimer(HWND aWnd, UINT aMsgId) {
// In some cases multiple hooks may be scheduled
// so ignore any other requests once one timer is scheduled
if (sHookTimerId == 0) {
// Remember the window handle and the message ID to be used later
sRollupMsgId = aMsgId;
sRollupMsgWnd = aWnd;
// Schedule native timer for doing the rollup after
// this event is done being processed
sHookTimerId = ::SetTimer(nullptr, 0, 0, (TIMERPROC)HookTimerForPopups);
NS_ASSERTION(sHookTimerId, "Timer couldn't be created.");
}
}
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
int gLastMsgCode = 0;
extern MSGFEventMsgInfo gMSGFEvents[];
#endif
// Process Menu messages, rollup when popup is clicked.
LRESULT CALLBACK nsWindow::MozSpecialMsgFilter(int code, WPARAM wParam,
LPARAM lParam) {
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
MSG* pMsg = (MSG*)lParam;
int inx = 0;
while (gMSGFEvents[inx].mId != code && gMSGFEvents[inx].mStr != nullptr) {
inx++;
}
if (code != gLastMsgCode) {
if (gMSGFEvents[inx].mId == code) {
# ifdef DEBUG
MOZ_LOG(gWindowsLog, LogLevel::Info,
("MozSpecialMessageProc - code: 0x%X - %s hw: %p\n", code,
gMSGFEvents[inx].mStr, pMsg->hwnd));
# endif
} else {
# ifdef DEBUG
MOZ_LOG(gWindowsLog, LogLevel::Info,
("MozSpecialMessageProc - code: 0x%X - %d hw: %p\n", code,
gMSGFEvents[inx].mId, pMsg->hwnd));
# endif
}
gLastMsgCode = code;
}
PrintEvent(pMsg->message, FALSE, FALSE);
}
#endif // #ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook && code == MSGF_MENU) {
MSG* pMsg = (MSG*)lParam;
ScheduleHookTimer(pMsg->hwnd, pMsg->message);
}
return ::CallNextHookEx(sMsgFilterHook, code, wParam, lParam);
}
// Process all mouse messages. Roll up when a click is in a native window
// that doesn't have an nsIWidget.
LRESULT CALLBACK nsWindow::MozSpecialMouseProc(int code, WPARAM wParam,
LPARAM lParam) {
if (sProcessHook) {
switch (WinUtils::GetNativeMessage(wParam)) {
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL: {
MOUSEHOOKSTRUCT* ms = (MOUSEHOOKSTRUCT*)lParam;
nsIWidget* mozWin = WinUtils::GetNSWindowPtr(ms->hwnd);
if (mozWin) {
// If this window is windowed plugin window, the mouse events are not
// sent to us.
if (static_cast<nsWindow*>(mozWin)->IsPlugin())
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
} else {
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
}
break;
}
}
}
return ::CallNextHookEx(sCallMouseHook, code, wParam, lParam);
}
// Process all messages. Roll up when the window is moving, or
// is resizing or when maximized or mininized.
LRESULT CALLBACK nsWindow::MozSpecialWndProc(int code, WPARAM wParam,
LPARAM lParam) {
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
PrintEvent(cwpt->message, FALSE, FALSE);
}
#endif
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
if (cwpt->message == WM_MOVING || cwpt->message == WM_SIZING ||
cwpt->message == WM_GETMINMAXINFO) {
ScheduleHookTimer(cwpt->hwnd, (UINT)cwpt->message);
}
}
return ::CallNextHookEx(sCallProcHook, code, wParam, lParam);
}
// Register the special "hooks" for dropdown processing.
void nsWindow::RegisterSpecialDropdownHooks() {
NS_ASSERTION(!sMsgFilterHook, "sMsgFilterHook must be NULL!");
NS_ASSERTION(!sCallProcHook, "sCallProcHook must be NULL!");
DISPLAY_NMM_PRT("***************** Installing Msg Hooks ***************\n");
// Install msg hook for moving the window and resizing
if (!sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Hooking sMsgFilterHook!\n");
sMsgFilterHook = SetWindowsHookEx(WH_MSGFILTER, MozSpecialMsgFilter,
nullptr, GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sMsgFilterHook) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_MSGFILTER!\n"));
}
#endif
}
// Install msg hook for menus
if (!sCallProcHook) {
DISPLAY_NMM_PRT("***** Hooking sCallProcHook!\n");
sCallProcHook = SetWindowsHookEx(WH_CALLWNDPROC, MozSpecialWndProc, nullptr,
GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallProcHook) {
MOZ_LOG(
gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_CALLWNDPROC!\n"));
}
#endif
}
// Install msg hook for the mouse
if (!sCallMouseHook) {
DISPLAY_NMM_PRT("***** Hooking sCallMouseHook!\n");
sCallMouseHook = SetWindowsHookEx(WH_MOUSE, MozSpecialMouseProc, nullptr,
GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallMouseHook) {
MOZ_LOG(gWindowsLog, LogLevel::Info,
("***** SetWindowsHookEx is NOT installed for WH_MOUSE!\n"));
}
#endif
}
}
// Unhook special message hooks for dropdowns.
void nsWindow::UnregisterSpecialDropdownHooks() {
DISPLAY_NMM_PRT(
"***************** De-installing Msg Hooks ***************\n");
if (sCallProcHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallProcHook!\n");
if (!::UnhookWindowsHookEx(sCallProcHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallProcHook!\n");
}
sCallProcHook = nullptr;
}
if (sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Unhooking sMsgFilterHook!\n");
if (!::UnhookWindowsHookEx(sMsgFilterHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sMsgFilterHook!\n");
}
sMsgFilterHook = nullptr;
}
if (sCallMouseHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallMouseHook!\n");
if (!::UnhookWindowsHookEx(sCallMouseHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallMouseHook!\n");
}
sCallMouseHook = nullptr;
}
}
// This timer is designed to only fire one time at most each time a "hook"
// function is used to rollup the dropdown. In some cases, the timer may be
// scheduled from the hook, but that hook event or a subsequent event may roll
// up the dropdown before this timer function is executed.
//
// For example, if an MFC control takes focus, the combobox will lose focus and
// rollup before this function fires.
VOID CALLBACK nsWindow::HookTimerForPopups(HWND hwnd, UINT uMsg, UINT idEvent,
DWORD dwTime) {
if (sHookTimerId != 0) {
// if the window is nullptr then we need to use the ID to kill the timer
DebugOnly<BOOL> status = ::KillTimer(nullptr, sHookTimerId);
NS_ASSERTION(status, "Hook Timer was not killed.");
sHookTimerId = 0;
}
if (sRollupMsgId != 0) {
// Note: DealWithPopups does the check to make sure that the rollup widget
// is set.
LRESULT popupHandlingResult;
nsAutoRollup autoRollup;
DealWithPopups(sRollupMsgWnd, sRollupMsgId, 0, 0, &popupHandlingResult);
sRollupMsgId = 0;
sRollupMsgWnd = nullptr;
}
}
BOOL CALLBACK nsWindow::ClearResourcesCallback(HWND aWnd, LPARAM aMsg) {
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if (window) {
window->ClearCachedResources();
}
return TRUE;
}
void nsWindow::ClearCachedResources() {
if (mLayerManager &&
mLayerManager->GetBackendType() == LayersBackend::LAYERS_BASIC) {
mLayerManager->ClearCachedResources();
}
::EnumChildWindows(mWnd, nsWindow::ClearResourcesCallback, 0);
}
static bool IsDifferentThreadWindow(HWND aWnd) {
return ::GetCurrentThreadId() != ::GetWindowThreadProcessId(aWnd, nullptr);
}
// static
bool nsWindow::EventIsInsideWindow(nsWindow* aWindow) {
RECT r;
::GetWindowRect(aWindow->mWnd, &r);
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
// was the event inside this window?
return static_cast<bool>(::PtInRect(&r, mp));
}
// static
bool nsWindow::GetPopupsToRollup(nsIRollupListener* aRollupListener,
uint32_t* aPopupsToRollup) {
// If we're dealing with menus, we probably have submenus and we don't want
// to rollup some of them if the click is in a parent menu of the current
// submenu.
*aPopupsToRollup = UINT32_MAX;
AutoTArray<nsIWidget*, 5> widgetChain;
uint32_t sameTypeCount = aRollupListener->GetSubmenuWidgetChain(&widgetChain);
for (uint32_t i = 0; i < widgetChain.Length(); ++i) {
nsIWidget* widget = widgetChain[i];
if (EventIsInsideWindow(static_cast<nsWindow*>(widget))) {
// Don't roll up if the mouse event occurred within a menu of the
// same type. If the mouse event occurred in a menu higher than that,
// roll up, but pass the number of popups to Rollup so that only those
// of the same type close up.
if (i < sameTypeCount) {
return false;
}
*aPopupsToRollup = sameTypeCount;
break;
}
}
return true;
}
// static
bool nsWindow::NeedsToHandleNCActivateDelayed(HWND aWnd) {
// While popup is open, popup window might be activated by other application.
// At this time, we need to take back focus to the previous window but it
// causes flickering its nonclient area because WM_NCACTIVATE comes before
// WM_ACTIVATE and we cannot know which window will take focus at receiving
// WM_NCACTIVATE. Therefore, we need a hack for preventing the flickerling.
//
// If non-popup window receives WM_NCACTIVATE at deactivating, default
// wndproc shouldn't handle it as deactivating. Instead, at receiving
// WM_ACTIVIATE after that, WM_NCACTIVATE should be sent again manually.
// This returns true if the window needs to handle WM_NCACTIVATE later.
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
return window && !window->IsPopup();
}
static bool IsTouchSupportEnabled(HWND aWnd) {
nsWindow* topWindow =
WinUtils::GetNSWindowPtr(WinUtils::GetTopLevelHWND(aWnd, true));
return topWindow ? topWindow->IsTouchWindow() : false;
}
// static
bool nsWindow::DealWithPopups(HWND aWnd, UINT aMessage, WPARAM aWParam,
LPARAM aLParam, LRESULT* aResult) {
NS_ASSERTION(aResult, "Bad outResult");
// XXX Why do we use the return value of WM_MOUSEACTIVATE for all messages?
*aResult = MA_NOACTIVATE;
if (!::IsWindowVisible(aWnd)) {
return false;
}
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
NS_ENSURE_TRUE(rollupListener, false);
nsCOMPtr<nsIWidget> popup = rollupListener->GetRollupWidget();
if (!popup) {
return false;
}
static bool sSendingNCACTIVATE = false;
static bool sPendingNCACTIVATE = false;
uint32_t popupsToRollup = UINT32_MAX;
bool consumeRollupEvent = false;
nsWindow* popupWindow = static_cast<nsWindow*>(popup.get());
UINT nativeMessage = WinUtils::GetNativeMessage(aMessage);
switch (nativeMessage) {
case WM_TOUCH:
if (!IsTouchSupportEnabled(aWnd)) {
// If APZ is disabled, don't allow touch inputs to dismiss popups. The
// compatibility mouse events will do it instead.
return false;
}
[[fallthrough]];
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_NCLBUTTONDOWN:
case WM_NCRBUTTONDOWN:
case WM_NCMBUTTONDOWN:
if (nativeMessage != WM_TOUCH && IsTouchSupportEnabled(aWnd) &&
MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
// If any of these mouse events are really compatibility events that
// Windows is sending for touch inputs, then don't allow them to dismiss
// popups when APZ is enabled (instead we do the dismissing as part of
// WM_TOUCH handling which is more correct).
// If we don't do this, then when the user lifts their finger after a
// long-press, the WM_RBUTTONDOWN compatibility event that Windows sends
// us will dismiss the contextmenu popup that we displayed as part of
// handling the long-tap-up.
return false;
}
if (!EventIsInsideWindow(popupWindow) &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
break;
}
return false;
case WM_POINTERDOWN: {
WinPointerEvents pointerEvents;
if (!pointerEvents.ShouldRollupOnPointerEvent(nativeMessage, aWParam)) {
return false;
}
if (!GetPopupsToRollup(rollupListener, &popupsToRollup)) {
return false;
}
// Can't use EventIsInsideWindow to check whether the event is inside
// the popup window. It's because EventIsInsideWindow gets message
// coordinates by GetMessagePos, which returns physical screen
// coordinates at WM_POINTERDOWN.
POINT pt;
pt.x = GET_X_LPARAM(aLParam);
pt.y = GET_Y_LPARAM(aLParam);
RECT r;
::GetWindowRect(popupWindow->mWnd, &r);
if (::PtInRect(&r, pt) != 0) {
// Don't roll up if the event is inside the popup window.
return false;
}
} break;
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL:
// We need to check if the popup thinks that it should cause closing
// itself when mouse wheel events are fired outside the rollup widget.
if (!EventIsInsideWindow(popupWindow)) {
// Check if we should consume this event even if we don't roll-up:
consumeRollupEvent = rollupListener->ShouldConsumeOnMouseWheelEvent();
*aResult = MA_ACTIVATE;
if (rollupListener->ShouldRollupOnMouseWheelEvent() &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
break;
}
}
return consumeRollupEvent;
case WM_ACTIVATEAPP:
break;
case WM_ACTIVATE:
// NOTE: Don't handle WA_INACTIVE for preventing popup taking focus
// because we cannot distinguish it's caused by mouse or not.
if (LOWORD(aWParam) == WA_ACTIVE && aLParam) {
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if (window && window->IsPopup()) {
// Cancel notifying widget listeners of deactivating the previous
// active window (see WM_KILLFOCUS case in ProcessMessage()).
sJustGotDeactivate = false;
// Reactivate the window later.
::PostMessageW(aWnd, MOZ_WM_REACTIVATE, aWParam, aLParam);
return true;
}
// Don't rollup the popup when focus moves back to the parent window
// from a popup because such case is caused by strange mouse drivers.
nsWindow* prevWindow =
WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
if (prevWindow && prevWindow->IsPopup()) {
// Consume this message here since previous window must not have
// been inactivated since we've already stopped accepting the
// inactivation below.
return true;
}
} else if (LOWORD(aWParam) == WA_INACTIVE) {
nsWindow* activeWindow =
WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
if (sPendingNCACTIVATE && NeedsToHandleNCActivateDelayed(aWnd)) {
// If focus moves to non-popup widget or focusable popup, the window
// needs to update its nonclient area.
if (!activeWindow || !activeWindow->IsPopup()) {
sSendingNCACTIVATE = true;
::SendMessageW(aWnd, WM_NCACTIVATE, false, 0);
sSendingNCACTIVATE = false;
}
sPendingNCACTIVATE = false;
}
// If focus moves from/to popup, we don't need to rollup the popup
// because such case is caused by strange mouse drivers. And in
// such case, we should consume the message here since we need to
// hide this odd focus move from our content. (If we didn't consume
// the message here, ProcessMessage() will notify widget listener of
// inactivation and that causes unnecessary reflow for supporting
// -moz-window-inactive pseudo class.
if (activeWindow) {
if (activeWindow->IsPopup()) {
return true;
}
nsWindow* deactiveWindow = WinUtils::GetNSWindowPtr(aWnd);
if (deactiveWindow && deactiveWindow->IsPopup()) {
return true;
}
}
} else if (LOWORD(aWParam) == WA_CLICKACTIVE) {
// If the WM_ACTIVATE message is caused by a click in a popup,
// we should not rollup any popups.
nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
if ((window && window->IsPopup()) ||
!GetPopupsToRollup(rollupListener, &popupsToRollup)) {
return false;
}
}
break;
case MOZ_WM_REACTIVATE:
// The previous active window should take back focus.
if (::IsWindow(reinterpret_cast<HWND>(aLParam))) {
// FYI: Even without this API call, you see expected result (e.g., the
// owner window of the popup keeps active without flickering
// the non-client area). And also this causes initializing
// TSF and it causes using CPU time a lot. However, even if we
// consume WM_ACTIVE messages, native focus change has already
// been occurred. I.e., a popup window is active now. Therefore,
// you'll see some odd behavior if we don't reactivate the owner
// window here. For example, if you do:
// 1. Turn wheel on a bookmark panel.
// 2. Turn wheel on another window.
// then, you'll see that the another window becomes active but the
// owner window of the bookmark panel looks still active and the
// bookmark panel keeps open. The reason is that the first wheel
// operation gives focus to the bookmark panel. Therefore, when
// the next operation gives focus to the another window, previous
// focus window is the bookmark panel (i.e., a popup window).
// So, in this case, our hack around here prevents to inactivate
// the owner window and roll up the bookmark panel.
::SetForegroundWindow(reinterpret_cast<HWND>(aLParam));
}
return true;
case WM_NCACTIVATE:
if (!aWParam && !sSendingNCACTIVATE &&
NeedsToHandleNCActivateDelayed(aWnd)) {
// Don't just consume WM_NCACTIVATE. It doesn't handle only the
// nonclient area state change.
::DefWindowProcW(aWnd, aMessage, TRUE, aLParam);
// Accept the deactivating because it's necessary to receive following
// WM_ACTIVATE.
*aResult = TRUE;
sPendingNCACTIVATE = true;
return true;
}
return false;
case WM_MOUSEACTIVATE:
if (!EventIsInsideWindow(popupWindow) &&
GetPopupsToRollup(rollupListener, &popupsToRollup)) {
// WM_MOUSEACTIVATE may be caused by moving the mouse (e.g., X-mouse
// of TweakUI is enabled. Then, check if the popup should be rolled up
// with rollup listener. If not, just consume the message.
if (HIWORD(aLParam) == WM_MOUSEMOVE &&
!rollupListener->ShouldRollupOnMouseActivate()) {
return true;
}
// Otherwise, it should be handled by wndproc.
return false;
}
// Prevent the click inside the popup from causing a change in window
// activation. Since the popup is shown non-activated, we need to eat any
// requests to activate the window while it is displayed. Windows will
// automatically activate the popup on the mousedown otherwise.
return true;
case WM_SHOWWINDOW:
// If the window is being minimized, close popups.
if (aLParam == SW_PARENTCLOSING) {
break;
}
return false;
case WM_KILLFOCUS:
// If focus moves to other window created in different process/thread,
// e.g., a plugin window, popups should be rolled up.
if (IsDifferentThreadWindow(reinterpret_cast<HWND>(aWParam))) {
break;
}
return false;
case WM_MOVING:
case WM_MENUSELECT:
break;
default:
return false;
}
// Only need to deal with the last rollup for left mouse down events.
NS_ASSERTION(!nsAutoRollup::GetLastRollup(), "last rollup is null");
if (nativeMessage == WM_TOUCH || nativeMessage == WM_LBUTTONDOWN ||
nativeMessage == WM_POINTERDOWN) {
nsIntPoint pos;
if (nativeMessage == WM_TOUCH) {
if (nsWindow* win = WinUtils::GetNSWindowPtr(aWnd)) {
pos = win->GetTouchCoordinates(aWParam, aLParam);
}
} else {
POINT pt;
pt.x = GET_X_LPARAM(aLParam);
pt.y = GET_Y_LPARAM(aLParam);
::ClientToScreen(aWnd, &pt);
pos = nsIntPoint(pt.x, pt.y);
}
nsIContent* lastRollup;
consumeRollupEvent =
rollupListener->Rollup(popupsToRollup, true, &pos, &lastRollup);
nsAutoRollup::SetLastRollup(lastRollup);
} else {
consumeRollupEvent =
rollupListener->Rollup(popupsToRollup, true, nullptr, nullptr);
}
// Tell hook to stop processing messages
sProcessHook = false;
sRollupMsgId = 0;
sRollupMsgWnd = nullptr;
// If we are NOT supposed to be consuming events, let it go through
if (consumeRollupEvent && nativeMessage != WM_RBUTTONDOWN) {
*aResult = MA_ACTIVATE;
return true;
}
return false;
}
/**************************************************************
**************************************************************
**
** BLOCK: Misc. utility methods and functions.
**
** General use.
**
**************************************************************
**************************************************************/
// Note that the result of GetTopLevelWindow method can be different from the
// result of WinUtils::GetTopLevelHWND(). The result can be non-floating
// window. Because our top level window may be contained in another window
// which is not managed by us.
nsWindow* nsWindow::GetTopLevelWindow(bool aStopOnDialogOrPopup) {
nsWindow* curWindow = this;
while (true) {
if (aStopOnDialogOrPopup) {
switch (curWindow->mWindowType) {
case eWindowType_dialog:
case eWindowType_popup:
return curWindow;
default:
break;
}
}
// Retrieve the top level parent or owner window
nsWindow* parentWindow = curWindow->GetParentWindow(true);
if (!parentWindow) return curWindow;
curWindow = parentWindow;
}
}
// Set a flag if hwnd is a (non-popup) visible window from this process,
// and bail out of the enumeration. Otherwise leave the flag unmodified
// and continue the enumeration.
// lParam must be a bool* pointing at the flag to be set.
static BOOL CALLBACK EnumVisibleWindowsProc(HWND hwnd, LPARAM lParam) {
DWORD pid;
::GetWindowThreadProcessId(hwnd, &pid);
if (pid == ::GetCurrentProcessId() && ::IsWindowVisible(hwnd)) {
// Don't count popups as visible windows, since they don't take focus,
// in case we only have a popup visible (see bug 1554490 where the gfx
// test window is an offscreen popup).
nsWindow* window = WinUtils::GetNSWindowPtr(hwnd);
if (!window || !window->IsPopup()) {
bool* windowsVisible = reinterpret_cast<bool*>(lParam);
*windowsVisible = true;
return FALSE;
}
}
return TRUE;
}
// Determine if it would be ok to activate a window, taking focus.
// We want to avoid stealing focus from another app (bug 225305).
bool nsWindow::CanTakeFocus() {
HWND fgWnd = ::GetForegroundWindow();
if (!fgWnd) {
// There is no foreground window, so don't worry about stealing focus.
return true;
}
// We can take focus if the current foreground window is already from
// this process.
DWORD pid;
::GetWindowThreadProcessId(fgWnd, &pid);
if (pid == ::GetCurrentProcessId()) {
return true;
}
bool windowsVisible = false;
::EnumWindows(EnumVisibleWindowsProc,
reinterpret_cast<LPARAM>(&windowsVisible));
if (!windowsVisible) {
// We're probably creating our first visible window, allow that to
// take focus.
return true;
}
return false;
}
/* static */ const wchar_t* nsWindow::GetMainWindowClass() {
static const wchar_t* sMainWindowClass = nullptr;
if (!sMainWindowClass) {
nsAutoString className;
Preferences::GetString("ui.window_class_override", className);
if (!className.IsEmpty()) {
sMainWindowClass = wcsdup(className.get());
} else {
sMainWindowClass = kClassNameGeneral;
}
}
return sMainWindowClass;
}
LPARAM nsWindow::lParamToScreen(LPARAM lParam) {
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ClientToScreen(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
LPARAM nsWindow::lParamToClient(LPARAM lParam) {
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ScreenToClient(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
void nsWindow::PickerOpen() { mPickerDisplayCount++; }
void nsWindow::PickerClosed() {
NS_ASSERTION(mPickerDisplayCount > 0, "mPickerDisplayCount out of sync!");
if (!mPickerDisplayCount) return;
mPickerDisplayCount--;
if (!mPickerDisplayCount && mDestroyCalled) {
Destroy();
}
}
bool nsWindow::WidgetTypeSupportsAcceleration() {
// We don't currently support using an accelerated layer manager with
// transparent windows so don't even try. I'm also not sure if we even
// want to support this case. See bug 593471.
//
// Also see bug 1150376, D3D11 composition can cause issues on some devices
// on Windows 7 where presentation fails randomly for windows with drop
// shadows.
return mTransparencyMode != eTransparencyTransparent &&
!(IsPopup() && DeviceManagerDx::Get()->IsWARP());
}
void nsWindow::SetCandidateWindowForPlugin(
const CandidateWindowPosition& aPosition) {
CANDIDATEFORM form;
form.dwIndex = 0;
if (aPosition.mExcludeRect) {
form.dwStyle = CFS_EXCLUDE;
form.rcArea.left = aPosition.mRect.X();
form.rcArea.top = aPosition.mRect.Y();
form.rcArea.right = aPosition.mRect.XMost();
form.rcArea.bottom = aPosition.mRect.YMost();
} else {
form.dwStyle = CFS_CANDIDATEPOS;
}
form.ptCurrentPos.x = aPosition.mPoint.x;
form.ptCurrentPos.y = aPosition.mPoint.y;
IMEHandler::SetCandidateWindow(this, &form);
}
void nsWindow::DefaultProcOfPluginEvent(const WidgetPluginEvent& aEvent) {
const NPEvent* pPluginEvent =
static_cast<const NPEvent*>(aEvent.mPluginEvent);
if (NS_WARN_IF(!pPluginEvent)) {
return;
}
if (!mWnd) {
return;
}
// For WM_IME_*COMPOSITION
IMEHandler::DefaultProcOfPluginEvent(this, pPluginEvent);
CallWindowProcW(GetPrevWindowProc(), mWnd, pPluginEvent->event,
pPluginEvent->wParam, pPluginEvent->lParam);
}
void nsWindow::EnableIMEForPlugin(bool aEnable) {
// Current IME state isn't plugin, ignore this call
if (NS_WARN_IF(mInputContext.mIMEState.mEnabled != IMEState::PLUGIN)) {
return;
}
InputContext inputContext = GetInputContext();
if (aEnable) {
inputContext.mHTMLInputType.AssignLiteral("text");
} else {
inputContext.mHTMLInputType.AssignLiteral("password");
}
SetInputContext(inputContext, InputContextAction());
}
nsresult nsWindow::OnWindowedPluginKeyEvent(
const NativeEventData& aKeyEventData,
nsIKeyEventInPluginCallback* aCallback) {
if (NS_WARN_IF(!mWnd)) {
return NS_OK;
}
const WinNativeKeyEventData* eventData =
static_cast<const WinNativeKeyEventData*>(aKeyEventData);
switch (eventData->mMessage) {
case WM_KEYDOWN:
case WM_SYSKEYDOWN: {
MSG mozMsg = WinUtils::InitMSG(MOZ_WM_KEYDOWN, eventData->mWParam,
eventData->mLParam, mWnd);
ModifierKeyState modifierKeyState(eventData->mModifiers);
NativeKey nativeKey(this, mozMsg, modifierKeyState,
eventData->GetKeyboardLayout());
return nativeKey.HandleKeyDownMessage() ? NS_SUCCESS_EVENT_CONSUMED
: NS_OK;
}
case WM_KEYUP:
case WM_SYSKEYUP: {
MSG mozMsg = WinUtils::InitMSG(MOZ_WM_KEYUP, eventData->mWParam,
eventData->mLParam, mWnd);
ModifierKeyState modifierKeyState(eventData->mModifiers);
NativeKey nativeKey(this, mozMsg, modifierKeyState,
eventData->GetKeyboardLayout());
return nativeKey.HandleKeyUpMessage() ? NS_SUCCESS_EVENT_CONSUMED : NS_OK;
}
default:
// We shouldn't consume WM_*CHAR messages here even if the preceding
// keydown or keyup event on the plugin is consumed. It should be
// managed in each plugin window rather than top level window.
return NS_OK;
}
}
bool nsWindow::OnPointerEvents(UINT msg, WPARAM aWParam, LPARAM aLParam) {
if (!mPointerEvents.ShouldHandleWinPointerMessages(msg, aWParam)) {
return false;
}
if (!mPointerEvents.ShouldFirePointerEventByWinPointerMessages()) {
// We have to handle WM_POINTER* to fetch and cache pen related information
// and fire WidgetMouseEvent with the cached information the WM_*BUTTONDOWN
// handler. This is because Windows doesn't support ::DoDragDrop in the
// touch or pen message handlers.
mPointerEvents.ConvertAndCachePointerInfo(msg, aWParam);
// Don't consume the Windows WM_POINTER* messages
return false;
}
// When dispatching mouse events with pen, there may be some
// WM_POINTERUPDATE messages between WM_POINTERDOWN and WM_POINTERUP with
// small movements. Those events will reset sLastMousePoint and reset
// sLastClickCount. To prevent that, we keep the last pen down position
// and compare it with the subsequent WM_POINTERUPDATE. If the movement is
// smaller than GetSystemMetrics(SM_CXDRAG), then we suppress firing
// eMouseMove for WM_POINTERUPDATE.
static POINT sLastPointerDownPoint = {0};
// We don't support chorded buttons for pen. Keep the button at
// WM_POINTERDOWN.
static mozilla::MouseButton sLastPenDownButton = MouseButton::eLeft;
static bool sPointerDown = false;
EventMessage message;
mozilla::MouseButton button = MouseButton::eLeft;
switch (msg) {
case WM_POINTERDOWN: {
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
GET_Y_LPARAM(aLParam));
sLastPointerDownPoint.x = eventPoint.x;
sLastPointerDownPoint.y = eventPoint.y;
message = eMouseDown;
button = IS_POINTER_SECONDBUTTON_WPARAM(aWParam) ? MouseButton::eRight
: MouseButton::eLeft;
sLastPenDownButton = button;
sPointerDown = true;
} break;
case WM_POINTERUP:
message = eMouseUp;
MOZ_ASSERT(sPointerDown, "receive WM_POINTERUP w/o WM_POINTERDOWN");
button = sPointerDown ? sLastPenDownButton : MouseButton::eLeft;
sPointerDown = false;
break;
case WM_POINTERUPDATE:
message = eMouseMove;
if (sPointerDown) {
LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
GET_Y_LPARAM(aLParam));
int32_t movementX = sLastPointerDownPoint.x > eventPoint.x
? sLastPointerDownPoint.x - eventPoint.x
: eventPoint.x - sLastPointerDownPoint.x;
int32_t movementY = sLastPointerDownPoint.y > eventPoint.y
? sLastPointerDownPoint.y - eventPoint.y
: eventPoint.y - sLastPointerDownPoint.y;
bool insideMovementThreshold =
movementX < (int32_t)::GetSystemMetrics(SM_CXDRAG) &&
movementY < (int32_t)::GetSystemMetrics(SM_CYDRAG);
if (insideMovementThreshold) {
// Suppress firing eMouseMove for WM_POINTERUPDATE if the movement
// from last WM_POINTERDOWN is smaller than SM_CXDRAG / SM_CYDRAG
return false;
}
button = sLastPenDownButton;
}
break;
case WM_POINTERLEAVE:
message = eMouseExitFromWidget;
break;
default:
return false;
}
uint32_t pointerId = mPointerEvents.GetPointerId(aWParam);
POINTER_PEN_INFO penInfo;
mPointerEvents.GetPointerPenInfo(pointerId, &penInfo);
// Windows defines the pen pressure is normalized to a range between 0 and
// 1024. Convert it to float.
float pressure = penInfo.pressure ? (float)penInfo.pressure / 1024 : 0;
int16_t buttons = sPointerDown ? button == MouseButton::eLeft
? MouseButtonsFlag::eLeftFlag
: MouseButtonsFlag::eRightFlag
: MouseButtonsFlag::eNoButtons;
WinPointerInfo pointerInfo(pointerId, penInfo.tiltX, penInfo.tiltY, pressure,
buttons);
// The aLParam of WM_POINTER* is the screen location. Convert it to client
// location
LPARAM newLParam = lParamToClient(aLParam);
DispatchMouseEvent(message, aWParam, newLParam, false, button,
MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
// Consume WM_POINTER* to stop Windows fires WM_*BUTTONDOWN / WM_*BUTTONUP
// WM_MOUSEMOVE.
return true;
}
void nsWindow::GetCompositorWidgetInitData(
mozilla::widget::CompositorWidgetInitData* aInitData) {
*aInitData = WinCompositorWidgetInitData(
reinterpret_cast<uintptr_t>(mWnd),
reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
mTransparencyMode, mSizeMode);
}
bool nsWindow::SynchronouslyRepaintOnResize() {
return !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled();
}
already_AddRefed<nsIWidget> nsIWidget::CreateTopLevelWindow() {
nsCOMPtr<nsIWidget> window = new nsWindow();
return window.forget();
}
already_AddRefed<nsIWidget> nsIWidget::CreateChildWindow() {
nsCOMPtr<nsIWidget> window = new nsWindow(true);
return window.forget();
}