зеркало из https://github.com/mozilla/gecko-dev.git
120 строки
2.8 KiB
Python
120 строки
2.8 KiB
Python
# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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MODULE = 'gl'
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gl_provider = 'Null'
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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gl_provider = 'WGL'
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
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gl_provider = 'CGL'
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elif CONFIG['MOZ_WIDGET_GTK']:
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if CONFIG['MOZ_EGL_XRENDER_COMPOSITE']:
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gl_provider = 'EGL'
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else:
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gl_provider = 'GLX'
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt':
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gl_provider = 'GLX'
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'android':
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gl_provider = 'EGL'
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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gl_provider = 'EGL'
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if CONFIG['MOZ_GL_PROVIDER']:
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gl_provider = CONFIG['MOZ_GL_PROVIDER']
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EXPORTS += [
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'ForceDiscreteGPUHelperCGL.h',
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'GLConsts.h',
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'GLContext.h',
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'GLContextProvider.h',
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'GLContextProviderImpl.h',
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'GLContextSymbols.h',
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'GLContextTypes.h',
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'GLDefs.h',
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'GLLibraryEGL.h',
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'GLLibraryLoader.h',
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'GLScreenBuffer.h',
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'GLTextureImage.h',
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'GLTypes.h',
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'GfxTexturesReporter.h',
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'SharedSurface.h',
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'SharedSurfaceEGL.h',
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'SharedSurfaceGL.h',
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'SurfaceFactory.h',
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'SurfaceStream.h',
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'SurfaceTypes.h',
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'TextureGarbageBin.h',
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'VBOArena.h',
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]
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if CONFIG['MOZ_X11']:
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EXPORTS += ['GLXLibrary.h']
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# Win32 is a special snowflake, for ANGLE
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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EXPORTS += [
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'SharedSurfaceANGLE.h',
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'WGLLibrary.h',
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]
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CPP_SOURCES += [
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'GLContextProviderEGL.cpp',
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'SharedSurfaceANGLE.cpp',
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]
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if CONFIG['MOZ_ENABLE_SKIA_GPU']:
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EXPORTS += ['GLContextSkia.h']
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CPP_SOURCES += [
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'GLContextSkia.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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CPP_SOURCES += ['SharedSurfaceGralloc.cpp']
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EXPORTS += ['SharedSurfaceGralloc.h']
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if gl_provider == 'CGL':
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CMMSRCS += [
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"GLContextProvider%s.mm" % (gl_provider),
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]
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EXPORTS += [
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'SharedSurfaceIO.h',
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]
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CPP_SOURCES += [
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'SharedSurfaceIO.cpp',
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]
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else:
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CPP_SOURCES += [
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'GLContextProvider%s.cpp' % gl_provider,
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]
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CPP_SOURCES += [
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'GLContext.cpp',
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'GLContextFeatures.cpp',
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'GLContextTypes.cpp',
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'GLContextUtils.cpp',
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'GLLibraryLoader.cpp',
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'GLScreenBuffer.cpp',
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'GLTextureImage.cpp',
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'GfxTexturesReporter.cpp',
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'SharedSurface.cpp',
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'GLLibraryEGL.cpp',
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'SharedSurfaceEGL.cpp',
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'SharedSurfaceGL.cpp',
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'SurfaceFactory.cpp',
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'SurfaceStream.cpp',
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'VBOArena.cpp',
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'TextureGarbageBin.cpp',
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]
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FAIL_ON_WARNINGS = True
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LIBXUL_LIBRARY = True
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MSVC_ENABLE_PGO = True
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LIBRARY_NAME = 'gl'
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